F5 e3 error code kenmore washer

$1 at a time

2014.11.19 03:48 $1 at a time

If a million people gave a dollar to someone, they could be a millionaire.
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2013.06.09 01:50 Space-Dementia Westworld

Subreddit for the HBO series Westworld.
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2009.03.12 00:04 YusufReis Microsoft Excel Help & Support with your Formula, Macro, and VBA problems A Reddit Community

Ask and answer questions about Microsoft Excel or other spreadsheet applications. Or discuss anything Excel.
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2023.05.28 01:23 ChitownMD Replaced control board on Maytag washer now having new issues

Posted recently that my Maytag front load washer (MHW3505FW1) was acting up. Turned out the control board was damaged and it was replaced under an extended warranty.
Now having a new issue… the tech that came out said it was badly in need of cleaning. So we got one of those affresh tablets and followed the directions, putting the machine in Cleaning mode.
It ran fine for the first five minutes then threw an error code - F08E00. Based on my research this means there’s a steam valve malfunction.
I checked the hose connections and everything is plugged in and the valves are open. Tried clearing the code which didn’t work.
Any suggestions? Going to call the repair company back out but hoping there’s something I can do. The machine seems to wash clothes ok but obviously something is wrong.
submitted by ChitownMD to appliancerepair [link] [comments]


2023.05.27 14:10 BlueSalmon_sushi java.lang.NullPointerException: Ticking player

please someone help me

---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.

Time: 23/05/27 20:56
Description: Ticking player

java.lang.NullPointerException: Ticking player
 at net.p3pp3rf1y.sophisticatedbackpacks.util.InventoryHandlerSlotTracker.handleOverflow(InventoryHandlerSlotTracker.java:159) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.util.InventoryHandlerSlotTracker.insertItemIntoHandler(InventoryHandlerSlotTracker.java:121) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.backpack.wrapper.BackpackInventoryHandler.insertItem(BackpackInventoryHandler.java:321) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.upgrades.pickup.PickupUpgradeWrapper.pickup(PickupUpgradeWrapper.java:29) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.util.InventoryHelper.runPickupOnBackpack(InventoryHelper.java:160) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.util.InventoryHelper.runPickupOnBackpack(InventoryHelper.java:152) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.common.CommonProxy.lambda$onItemPickup$7(CommonProxy.java:236) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.common.CommonProxy$$Lambda$18051/1660504339.apply(Unknown Source) ~[?:?] {} at net.minecraftforge.common.util.LazyOptional.map(LazyOptional.java:196) ~[?:?] {re:mixin,re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.common.CommonProxy.lambda$onItemPickup$8(CommonProxy.java:235) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.common.CommonProxy$$Lambda$18050/777907266.accept(Unknown Source) ~[?:?] {} at net.p3pp3rf1y.sophisticatedbackpacks.util.PlayerInventoryProvider.runOnBackpacks(PlayerInventoryProvider.java:80) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.common.CommonProxy.onItemPickup(CommonProxy.java:234) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.common.CommonProxy$$Lambda$6253/959134612.accept(Unknown Source) ~[?:?] {} at net.minecraftforge.eventbus.EventBus.doCastFilter(EventBus.java:247) ~[eventbus-4.0.0.jar:?] {} at net.minecraftforge.eventbus.EventBus.lambda$addListener$11(EventBus.java:239) ~[eventbus-4.0.0.jar:?] {} at net.minecraftforge.eventbus.EventBus$$Lambda$2916/192318053.invoke(Unknown Source) ~[?:?] {} at net.minecraftforge.eventbus.EventBus$$Lambda$3291/1528684896.invoke(Unknown Source) ~[?:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302) ~[eventbus-4.0.0.jar:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283) ~[eventbus-4.0.0.jar:?] {} at net.minecraftforge.event.ForgeEventFactory.onItemPickup(ForgeEventFactory.java:436) ~[?:?] {re:classloading} at net.minecraft.entity.item.ItemEntity.func_70100_b_(ItemEntity.java:321) ~[?:?] {re:classloading,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B} at net.minecraft.entity.player.PlayerEntity.func_71044_o(PlayerEntity.java:546) ~[?:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:environmental.mixins.json:PlayerEntityMixin,pl:mixin:APP:endergetic.mixins.json:PlayerEntityMixin,pl:mixin:A} at net.minecraft.entity.player.PlayerEntity.func_70636_d(PlayerEntity.java:517) ~[?:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:environmental.mixins.json:PlayerEntityMixin,pl:mixin:APP:endergetic.mixins.json:PlayerEntityMixin,pl:mixin:A} at net.minecraft.entity.LivingEntity.func_70071_h_(LivingEntity.java:2160) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:environmental.mixins.json:LivingEntityMixin,pl:mixin:APP:endergetic.mixins.json:LivingEntityMixin,pl:mixin:APP:neapolitan.mixins.json:LivingEntityMixin,pl:mixin:APP:upgrade_aquatic.mixins.json:LivingEntityMixin,pl:mixin:APP:tombstone.mixins.json:LivingEntityMixin,pl:mixin:A} at net.minecraft.entity.player.PlayerEntity.func_70071_h_(PlayerEntity.java:223) ~[?:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:environmental.mixins.json:PlayerEntityMixin,pl:mixin:APP:endergetic.mixins.json:PlayerEntityMixin,pl:mixin:A} at net.minecraft.entity.player.ServerPlayerEntity.func_71127_g(ServerPlayerEntity.java:404) ~[?:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:endergetic.mixins.json:ServerPlayerEntityMixin,pl:mixin:A} at net.minecraft.network.play.ServerPlayNetHandler.func_73660_a(ServerPlayNetHandler.java:207) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:mixins.reachfix.json:common.MixinServerPlayNetHandler,pl:mixin:APP:aoa3.mixins.json:common.patch.ServerPlayNetHandlerMixin,pl:mixin:APP:endergetic.mixins.json:ServerPlayNetHandlerMixin,pl:mixin:APP:tombstone.mixins.json:ServerPacketMixin,pl:mixin:A} at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:226) ~[?:?] {re:classloading,re:mixin} at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:134) ~[?:?] {re:classloading} at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:865) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:787) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:78) ~[?:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:smoothboot.mixins.json:client.IntegratedServerMixin,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:642) [?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_240783_a_(MinecraftServer.java:232) [?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer$$Lambda$15881/1465748688.run(Unknown Source) [?:?] {} at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51] {} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Server thread Stacktrace: at net.p3pp3rf1y.sophisticatedbackpacks.util.InventoryHandlerSlotTracker.handleOverflow(InventoryHandlerSlotTracker.java:159) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.util.InventoryHandlerSlotTracker.insertItemIntoHandler(InventoryHandlerSlotTracker.java:121) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.backpack.wrapper.BackpackInventoryHandler.insertItem(BackpackInventoryHandler.java:321) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.upgrades.pickup.PickupUpgradeWrapper.pickup(PickupUpgradeWrapper.java:29) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.util.InventoryHelper.runPickupOnBackpack(InventoryHelper.java:160) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.util.InventoryHelper.runPickupOnBackpack(InventoryHelper.java:152) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.common.CommonProxy.lambda$onItemPickup$7(CommonProxy.java:236) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.common.CommonProxy$$Lambda$18051/1660504339.apply(Unknown Source) ~[?:?] {} at net.minecraftforge.common.util.LazyOptional.map(LazyOptional.java:196) ~[?:?] {re:mixin,re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.common.CommonProxy.lambda$onItemPickup$8(CommonProxy.java:235) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.common.CommonProxy$$Lambda$18050/777907266.accept(Unknown Source) ~[?:?] {} at net.p3pp3rf1y.sophisticatedbackpacks.util.PlayerInventoryProvider.runOnBackpacks(PlayerInventoryProvider.java:80) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.common.CommonProxy.onItemPickup(CommonProxy.java:234) ~[?:1.16.5-3.15.20.755] {re:classloading} at net.p3pp3rf1y.sophisticatedbackpacks.common.CommonProxy$$Lambda$6253/959134612.accept(Unknown Source) ~[?:?] {} at net.minecraftforge.eventbus.EventBus.doCastFilter(EventBus.java:247) ~[eventbus-4.0.0.jar:?] {} at net.minecraftforge.eventbus.EventBus.lambda$addListener$11(EventBus.java:239) ~[eventbus-4.0.0.jar:?] {} at net.minecraftforge.eventbus.EventBus$$Lambda$2916/192318053.invoke(Unknown Source) ~[?:?] {} at net.minecraftforge.eventbus.EventBus$$Lambda$3291/1528684896.invoke(Unknown Source) ~[?:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302) ~[eventbus-4.0.0.jar:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283) ~[eventbus-4.0.0.jar:?] {} at net.minecraftforge.event.ForgeEventFactory.onItemPickup(ForgeEventFactory.java:436) ~[?:?] {re:classloading} at net.minecraft.entity.item.ItemEntity.func_70100_b_(ItemEntity.java:321) ~[?:?] {re:classloading,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B} at net.minecraft.entity.player.PlayerEntity.func_71044_o(PlayerEntity.java:546) ~[?:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:environmental.mixins.json:PlayerEntityMixin,pl:mixin:APP:endergetic.mixins.json:PlayerEntityMixin,pl:mixin:A} at net.minecraft.entity.player.PlayerEntity.func_70636_d(PlayerEntity.java:517) ~[?:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:environmental.mixins.json:PlayerEntityMixin,pl:mixin:APP:endergetic.mixins.json:PlayerEntityMixin,pl:mixin:A} at net.minecraft.entity.LivingEntity.func_70071_h_(LivingEntity.java:2160) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:environmental.mixins.json:LivingEntityMixin,pl:mixin:APP:endergetic.mixins.json:LivingEntityMixin,pl:mixin:APP:neapolitan.mixins.json:LivingEntityMixin,pl:mixin:APP:upgrade_aquatic.mixins.json:LivingEntityMixin,pl:mixin:APP:tombstone.mixins.json:LivingEntityMixin,pl:mixin:A} at net.minecraft.entity.player.PlayerEntity.func_70071_h_(PlayerEntity.java:223) ~[?:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:environmental.mixins.json:PlayerEntityMixin,pl:mixin:APP:endergetic.mixins.json:PlayerEntityMixin,pl:mixin:A} -- Player being ticked -- Details: Entity Type: minecraft:player (net.minecraft.entity.player.ServerPlayerEntity) Entity ID: 1010 Entity Name: zanzo01 Entity's Exact location: -601.12, 75.00, -554.39 Entity's Block location: World: (-602,75,-555), Chunk: (at 6,4,5 in -38,-35; contains blocks -608,0,-560 to -593,255,-545), Region: (-2,-2; contains chunks -64,-64 to -33,-33, blocks -1024,0,-1024 to -513,255,-513) Entity's Momentum: 0.00, -0.08, 0.00 Entity's Passengers: [] Entity's Vehicle: ~~ERROR~~ NullPointerException: null Stacktrace: at net.minecraft.entity.player.ServerPlayerEntity.func_71127_g(ServerPlayerEntity.java:404) ~[?:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:endergetic.mixins.json:ServerPlayerEntityMixin,pl:mixin:A} at net.minecraft.network.play.ServerPlayNetHandler.func_73660_a(ServerPlayNetHandler.java:207) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:mixins.reachfix.json:common.MixinServerPlayNetHandler,pl:mixin:APP:aoa3.mixins.json:common.patch.ServerPlayNetHandlerMixin,pl:mixin:APP:endergetic.mixins.json:ServerPlayNetHandlerMixin,pl:mixin:APP:tombstone.mixins.json:ServerPacketMixin,pl:mixin:A} at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:226) ~[?:?] {re:classloading,re:mixin} at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:134) ~[?:?] {re:classloading} at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:865) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:787) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:78) ~[?:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:smoothboot.mixins.json:client.IntegratedServerMixin,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:642) [?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_240783_a_(MinecraftServer.java:232) [?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer$$Lambda$15881/1465748688.run(Unknown Source) [?:?] {} at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51] {} -- System Details -- Details: Minecraft Version: 1.16.5 Minecraft Version ID: 1.16.5 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 3255139192 bytes (3104 MB) / 6006243328 bytes (5728 MB) up to 8589934592 bytes (8192 MB) CPUs: 8 JVM Flags: 10 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -XX:+IgnoreUnrecognizedVMOptions -Xmx8G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M ModLauncher: 8.1.3+8.1.3+main-8.1.x.c94d18ec ModLauncher launch target: fmlclient ModLauncher naming: srg ModLauncher services: /mixin-0.8.4.jar mixin PLUGINSERVICE /eventbus-4.0.0.jar eventbus PLUGINSERVICE /forge-1.16.5-36.2.39.jar object_holder_definalize PLUGINSERVICE /forge-1.16.5-36.2.39.jar runtime_enum_extender PLUGINSERVICE /accesstransformers-3.0.1.jar accesstransformer PLUGINSERVICE /forge-1.16.5-36.2.39.jar capability_inject_definalize PLUGINSERVICE /forge-1.16.5-36.2.39.jar runtimedistcleaner PLUGINSERVICE /mixin-0.8.4.jar mixin TRANSFORMATIONSERVICE /forge-1.16.5-36.2.39.jar fml TRANSFORMATIONSERVICE FML: 36.2 Forge: net.minecraftforge:36.2.39 FML Language Providers: [email protected] [email protected] Mod List: litewolfcore-1.16.5v1.0.1.jar LiteWolf Core litewolfcore 1.16.5v1.0 DONE Manifest: NOSIGNATURE inventorysorter-1.16.1-18.1.0.jar Simple Inventory Sorter inventorysorter 18.1.0 DONE Manifest: NOSIGNATURE ReachFix-1.16.5-1.0.1.jar Reach Fix reachfix 1.0.1 DONE Manifest: NOSIGNATURE infernal-expansion-1.16.5-2.5.0.jar Infernal Expansion infernalexp 2.5.0 DONE Manifest: NOSIGNATURE [1.16.4][forge35.1.0]mod_CutAllSMP_v2.5.2.jar CutAll SMP cutallsmp 2.5.2 DONE Manifest: NOSIGNATURE AoA3-1.16.5-3.6.11.jar Advent of Ascension aoa3 1.16.5-3.6.11 DONE Manifest: NOSIGNATURE jei-1.16.5-7.7.1.153.jar Just Enough Items jei 7.7.1.153 DONE Manifest: NOSIGNATURE AttributeFix-1.16.5-10.1.4.jar AttributeFix attributefix 10.1.4 DONE Manifest: eb:c4:b1:67:8b:f9:0c:db:dc:4f:01:b1:8e:61:64:39:4c:10:85:0b:a6:c4:c7:48:f0:fa:95:f2:cb:08:3a:e5 abnormals_core-1.16.5-3.3.1.jar Abnormals Core abnormals_core 3.3.1 DONE Manifest: NOSIGNATURE buzzier_bees-1.16.5-3.0.3.jar Buzzier Bees buzzier_bees 3.0.3 DONE Manifest: NOSIGNATURE differentiate-1.16.5-0.5.3.jar Differentiate differentiate 0.5.3 DONE Manifest: NOSIGNATURE cookielicious-1.16.5-1.4.3.jar Cookielicious cookielicious 1.4.3 DONE Manifest: NOSIGNATURE looot-1.16.4-1.0.0.3.jar Looot looot 1.0.0.3 DONE Manifest: NOSIGNATURE Urushi-1.16.5-3.15.jar Urushi urushi 1.16.5-3.15 DONE Manifest: NOSIGNATURE invtweaks-1.16.4-1.0.1.jar Inventory Tweaks Renewed invtweaks 1.16.4-1.0.1 DONE Manifest: NOSIGNATURE extraboats-1.16.5-2.1.1.jar Extra Boats extraboats 2.1.1 DONE Manifest: NOSIGNATURE Neat+1.7-27.jar Neat neat 1.7-27 DONE Manifest: NOSIGNATURE BetterCaves-Forge-1.16.4-1.1.2.jar YUNG's Better Caves bettercaves 1.16.4-1.1.2 DONE Manifest: NOSIGNATURE [1.16.4][forge35.1.0]mod_RosettaEnchantTable_v0.0.Rosetta Enchant Table SMP rosettaenchanttable 0.0.9 DONE Manifest: NOSIGNATURE villagernames_1.16.5-4.1.jar Villager Names villagernames 4.1 DONE Manifest: NOSIGNATURE Clumps-6.0.0.28.jar Clumps clumps 6.0.0.28 DONE Manifest: NOSIGNATURE journeymap-1.16.5-5.8.5p6.jar Journeymap journeymap 5.8.5p6 DONE Manifest: NOSIGNATURE comforts-forge-1.16.5-4.0.1.5.jar Comforts comforts 1.16.5-4.0.1.5 DONE Manifest: NOSIGNATURE NaturesCompass-1.16.5-1.9.1-forge.jar Nature's Compass naturescompass 1.16.5-1.9.1-forge DONE Manifest: NOSIGNATURE configured-1.5.4-1.16.5.jar Configured configured 1.5.4 DONE Manifest: NOSIGNATURE YungsApi-1.16.4-Forge-13.jar YUNG's API yungsapi 1.16.4-Forge-13 DONE Manifest: NOSIGNATURE environmental-1.16.5-1.1.1.jar Environmental environmental 1.1.1 DONE Manifest: NOSIGNATURE spawnchecker-1.16.4-3.0.22-SNAPSHOT.jar SpawnChecker spawnchecker 3.0.22-SNAPSHOT DONE Manifest: 10:83:42:f0:af:50:ca:8e:bf:f2:4d:0c:62:4f:64:62:8e:d8:46:dc:77:bd:bd:b6:d1:89:75:87:8f:0b:dd:d4 MutantBeasts-1.16.4-1.1.3.jar Mutant Beasts mutantbeasts 1.16.4-1.1.3 DONE Manifest: d9:be:bd:b6:9a:e4:14:aa:05:67:fb:84:06:77:a0:c5:10:ec:27:15:1b:d6:c0:88:49:9a:ef:26:77:61:0b:5e bamboo_blocks-1.16.5-3.0.1.jar Bamboo Blocks bamboo_blocks 3.0.1 DONE Manifest: NOSIGNATURE sophisticatedbackpacks-1.16.5-3.15.20.755.jar Sophisticated Backpacks sophisticatedbackpacks 1.16.5-3.15.20.755 DONE Manifest: NOSIGNATURE guardvillagers-1.16.5.1.2.6.jar Guard Villagers guardvillagers 1.2.6 DONE Manifest: NOSIGNATURE Hwyla-forge-1.10.11-B78_1.16.2.jar Waila waila 1.10.11-B78_1.16.2 DONE Manifest: NOSIGNATURE WAWLA-1.16.5-8.0.9.jar WAWLA wawla 8.0.9 DONE Manifest: eb:c4:b1:67:8b:f9:0c:db:dc:4f:01:b1:8e:61:64:39:4c:10:85:0b:a6:c4:c7:48:f0:fa:95:f2:cb:08:3a:e5 catalogue-1.6.1-1.16.5.jar Catalogue catalogue 1.6.1 DONE Manifest: NOSIGNATURE walljump-forge-1.16.4-1.3.7.jar Wall-Jump! walljump 1.16.4-1.3.7 DONE Manifest: NOSIGNATURE [1.16.4][forge35.1.0]mod_MineAllSMP_v2.6.6.jar MineAll SMP mineallsmp 2.6.7 DONE Manifest: NOSIGNATURE FpsReducer-forge-1.24-mc1.16.5.jar FPS Reducer fpsreducer 1.24-mc1.16.5 DONE Manifest: NOSIGNATURE JustEnoughResources-1.16.5-0.12.1.128.jar Just Enough Resources jeresources 0.12.1.128 DONE Manifest: NOSIGNATURE forge-1.16.5-36.2.39-universal.jar Forge forge 36.2.39 DONE Manifest: 22:af:21:d8:19:82:7f:93:94:fe:2b:ac:b7:e4:41:57:68:39:87:b1:a7:5c:c6:44:f9:25:74:21:14:f5:0d:90 endergetic-1.16.5-3.0.2.jar The Endergetic Expansion endergetic 3.0.2 DONE Manifest: NOSIGNATURE seasonals-1.16.5-2.0.3.jar Seasonals seasonals 1.16.5-2.0.3 DONE Manifest: NOSIGNATURE neapolitan-1.16.5-2.2.1.jar Neapolitan neapolitan 2.2.1 DONE Manifest: NOSIGNATURE CraftingTweaks_1.16.5-12.2.1.jar Crafting Tweaks craftingtweaks 12.2.1 DONE Manifest: NOSIGNATURE forge-1.16.5-36.2.39-client.jar Minecraft minecraft 1.16.5 DONE Manifest: NOSIGNATURE upgrade_aquatic-1.16.5-3.1.2.jar Upgrade Aquatic upgrade_aquatic 3.1.2 DONE Manifest: NOSIGNATURE FarmersDelight-1.16.5-0.6.0.jar Farmer's Delight farmersdelight 1.16.5-0.6.0 DONE Manifest: NOSIGNATURE irregularchef-1.16.5-1.0.1.jar The Irregular Chef irregularchef 1.16.5-1.0.1 DONE Manifest: NOSIGNATURE copperpot-1.16.5-1.2.0.jar Copper Pot copperpot 1.16.5-1.2.0 DONE Manifest: NOSIGNATURE torchmaster-2.3.8.jar Torchmaster torchmaster 2.3.8 DONE Manifest: NOSIGNATURE smoothboot-forge-1.16.4-1.2.2.jar Smooth Boot smoothboot 1.16.4-1.2.2 DONE Manifest: NOSIGNATURE ChickenChunks-1.16.5-2.9.1.89-universal.jar ChickenChunks chickenchunks 2.9.1.89 DONE Manifest: 31:e6:db:63:47:4a:6e:e0:0a:2c:11:d1:76:db:4e:82:ff:56:2d:29:93:d2:e5:02:bd:d3:bd:9d:27:47:a5:71 atmospheric-1.16.5-3.1.1.jar Atmospheric atmospheric 3.1.1 DONE Manifest: NOSIGNATURE mmlib-1.1.1-1.16.5.jar Mysterious Mountain Lib mmlib 1.1.1-1.16.5 DONE Manifest: NOSIGNATURE jeiintegration_1.16.5-7.1.0.22.jar JEI Integration jeiintegration 7.1.0.22 DONE Manifest: NOSIGNATURE farmersrespite-1.16.5-1.1.jar Farmer's Respite farmersrespite 1.16.5-1.1 DONE Manifest: NOSIGNATURE ftb-backups-2.1.2.2.jar FTB Backups ftbbackups 2.1.2.2 DONE Manifest: NOSIGNATURE collective-1.16.5-5.49.jar Collective collective 5.49 DONE Manifest: NOSIGNATURE autumnity-1.16.5-2.1.2.jar Autumnity autumnity 2.1.2 DONE Manifest: NOSIGNATURE AutoRegLib-1.6-49.jar AutoRegLib autoreglib 1.6-49 DONE Manifest: NOSIGNATURE Quark-r2.4-322.jar Quark quark r2.4-322 DONE Manifest: NOSIGNATURE abnormals_delight-1.16.5-1.2.1.jar Abnormals Delight abnormals_delight 1.2.1 DONE Manifest: NOSIGNATURE tombstone-6.8.12-1.16.5.jar Corail Tombstone tombstone 6.8.12 DONE Manifest: NOSIGNATURE peculiars-1.16.5-2.0.1.jar Peculiars peculiars 1.16.5-2.0.1 DONE Manifest: NOSIGNATURE Chunk+Pregenerator-1.16-3.5.3.jar Chunk Pregenerator chunkpregen 1.16-3.5.3 DONE Manifest: NOSIGNATURE CoroUtil-1.16.5-1.2.37.jar CoroUtil coroutil 1.16.5-1.2.37 DONE Manifest: NOSIGNATURE workshopsofdoom-1.16.4-1.1.0.1.jar Workshops of Doom workshopsofdoom 1.1.0.1 DONE Manifest: NOSIGNATURE nethers_delight-2.1.jar Nethers Delight nethers_delight 2.1 DONE Manifest: NOSIGNATURE cfm-7.0.0pre22-1.16.3.jar MrCrayfish's Furniture Mod cfm 7.0.0-pre22 DONE Manifest: NOSIGNATURE appleskin-forge-mc1.16.x-2.4.0.jar AppleSkin appleskin 2.4.0+mc1.16.4 DONE Manifest: NOSIGNATURE SoL-Carrot-1.16.5-1.10.1.jar Spice of Life: Carrot Edition solcarrot 1.16.5-1.10.1 DONE Manifest: NOSIGNATURE FriendlyFire-1.16.5-7.0.6.jar FriendlyFire friendlyfire 7.0.6 DONE Manifest: NOSIGNATURE illagers_plus-1.16.5v1.0.2.jar Illagers+ illagers_plus 1.16.5v1.0.2 DONE Manifest: NOSIGNATURE [1.16.4][forge35.1.0]mod_DigAllSMP_v2.3.3.jar DigAll SMP digallsmp 2.3.3 DONE Manifest: NOSIGNATURE CodeChickenLib-1.16.5-4.0.7.445-universal.jar CodeChicken Lib codechickenlib 4.0.7.445 DONE Manifest: 31:e6:db:63:47:4a:6e:e0:0a:2c:11:d1:76:db:4e:82:ff:56:2d:29:93:d2:e5:02:bd:d3:bd:9d:27:47:a5:71 [1.16.4][forge35.1.0]mod_StorageBox_v3.2.3.jar Storage Box storagebox 3.2.3 DONE Manifest: NOSIGNATURE WailaHarvestability-mc1.16.x-forge-1.1.15.jar Waila Harvestability wailaharvestability 1.1.15 DONE Manifest: NOSIGNATURE BetterAdvancements-1.16.5-0.1.1.115.jar Better Advancements betteradvancements 0.1.1.115 DONE Manifest: NOSIGNATURE Crash Report UUID: 7b515769-8daf-4dbd-9b3c-08e6768bba1e Player Count: 1 / 8; [ServerPlayerEntity['zanzo01'/1010, l='ServerLevel[新規ワールド]', x=-601.12, y=75.00, z=-554.39]] Data Packs: vanilla, mod:litewolfcore, mod:inventorysorter (incompatible), mod:infernalexp (incompatible), mod:cutallsmp (incompatible), mod:aoa3 (incompatible), mod:jei, mod:abnormals_core, mod:buzzier_bees, mod:differentiate, mod:cookielicious, mod:looot, mod:urushi, mod:invtweaks (incompatible), mod:extraboats, mod:neat (incompatible), mod:bettercaves (incompatible), mod:rosettaenchanttable (incompatible), mod:villagernames, mod:journeymap (incompatible), mod:comforts, mod:yungsapi, mod:environmental, mod:spawnchecker (incompatible), mod:mutantbeasts (incompatible), mod:bamboo_blocks, mod:sophisticatedbackpacks, mod:guardvillagers, mod:waila, mod:wawla, mod:walljump (incompatible), mod:mineallsmp (incompatible), mod:jeresources, mod:forge, mod:endergetic, mod:seasonals, mod:neapolitan, mod:craftingtweaks (incompatible), mod:upgrade_aquatic, mod:farmersdelight, mod:irregularchef, mod:copperpot, mod:torchmaster (incompatible), mod:chickenchunks (incompatible), mod:atmospheric, mod:mmlib, mod:jeiintegration, mod:farmersrespite, mod:ftbbackups (incompatible), mod:collective, mod:autumnity, mod:autoreglib (incompatible), mod:quark (incompatible), mod:abnormals_delight, mod:tombstone, mod:peculiars, mod:coroutil, mod:workshopsofdoom, mod:nethers_delight, mod:appleskin, mod:solcarrot, mod:friendlyfire (incompatible), mod:illagers_plus, mod:digallsmp (incompatible), mod:codechickenlib (incompatible), mod:storagebox (incompatible), mod:wailaharvestability, mod:betteradvancements, mod:configured, mod:attributefix, mod:naturescompass (incompatible), mod:clumps, mod:fpsreducer, mod:smoothboot, mod:chunkpregen, mod:cfm (incompatible), mod:catalogue, mod:reachfix Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'forge' 
submitted by BlueSalmon_sushi to feedthebeast [link] [comments]


2023.05.27 03:26 UnheardHealer85 AS7341 spectral sensor issues

Hi, I am having some issues with a project I would like to get up and running and it would be great to get some help if possible.
I have a Qwiic Spectral sensor AS3741 board which can measure the light intensity at discrete wavelengths that I am trying to make a spectrophotometer with- to measure some compounds in the lab. Using the quick connector port I connect the Ground/VCC to the appropriate pins on the board (power LED is on), the top pin of the connector (SCL) goes to A05, and the second pin (SDA) goes to A04. (I also tried in the dedicated SCL/SDA port on the uno).
https://core-electronics.com.au/qwiic-spectral-sensor-as7341.html
I have an ELEGOO UNO R3 board, and the qwiic connector cable. I first added the library from Github that the company suggested, and then after an error in compiling I added a PCA9536 library which I believe is for the I2C connection.
After that I can compile and upload the example code below. I nothing happens in the serial monitor- although if I pull the pin I get a connection error- which I guess means it is connected fine. Nothing happens in the serial plotter either.
Any help would be appreciated. Thanks.
/* Using the AS7341L 10 channel spectral sensor By: Ricardo Ramos SparkFun Electronics Date: March 15th, 2021 SparkFun code, firmware, and software is released under the MIT License. Please see LICENSE.md for further details. Feel like supporting our work? Buy a board from SparkFun! https://www.sparkfun.com/products/17719 This example shows how to read all channels (F1 to F8, CLEAR and NIR) and get raw values from the sensor. Hardware Connections: - Plug the Qwiic device to your Arduino/Photon/ESP32 using a cable - Open a serial monitor at 115200bps */ #include #include "SparkFun_AS7341X_Arduino_Library.h" // Main AS7341L object SparkFun_AS7341X as7341L; // Sample number variable unsigned int sampleNumber = 0; // Print a friendly error message void PrintErrorMessage() { switch (as7341L.getLastError()) { case ERROR_AS7341X_I2C_COMM_ERROR: Serial.println("Error: AS7341L I2C communication error"); break; case ERROR_PCA9536_I2C_COMM_ERROR: Serial.println("Error: PCA9536 I2C communication error"); break;
case ERROR_AS7341X_MEASUREMENT_TIMEOUT: Serial.println("Error: AS7341L measurement timeout"); break;
case ERROR_AS7341X_INVALID_DEVICE: Serial.println("Error: AS7341L cannot measure flicker detection"); break;
default: break; } } void setup() { // Configure Arduino's built in LED as output pinMode(LED_BUILTIN, OUTPUT); // Initialize serial port at 115200 bps Serial.begin(115200); // Initialize the I2C port Wire.begin(); // Initialize AS7341L boolean result = as7341L.begin(0x39); // If the board did not properly initialize print an error message and halt the system if (result == false) { PrintErrorMessage(); Serial.println("Check your connections. System halted !"); digitalWrite(LED_BUILTIN, LOW); while (true) ; } // Bring AS7341L to the powered up state as7341L.enable_AS7341X(); // If the board was properly initialized, turn on LED_BUILTIN if (result == true) digitalWrite(LED_BUILTIN, HIGH); } void loop() { // Array which contains all channels raw values unsigned int channelReadings[12] = { 0 }; // Read all channels bool result = as7341L.readAllChannels(channelReadings); // Check if the read operation was successful and print out results if (result == true) { Serial.println("---------------------------------"); Serial.print("Sample number: "); Serial.println(++sampleNumber); Serial.println(); Serial.print("F1 (415 nm): "); Serial.println(channelReadings[0]); Serial.print("F2 (445 nm): "); Serial.println(channelReadings[1]); Serial.print("F3 (480 nm): "); Serial.println(channelReadings[2]); Serial.print("F4 (515 nm): "); Serial.println(channelReadings[3]);
// channelReadings[4] and [5] hold same values as [10] and [11] for CLEAR and NIR, respectively
Serial.print("F5 (555 nm): "); Serial.println(channelReadings[6]); Serial.print("F6 (590 nm): "); Serial.println(channelReadings[7]); Serial.print("F7 (630 nm): "); Serial.println(channelReadings[8]); Serial.print("F8 (680 nm): "); Serial.println(channelReadings[9]); Serial.print("Clear: "); Serial.println(channelReadings[10]); Serial.print("NIR: "); Serial.println(channelReadings[11]); Serial.println(); } else { // Ooops ! We got an error ! PrintErrorMessage(); } // Wait 1 second and start over delay(1000); }
submitted by UnheardHealer85 to arduino [link] [comments]


2023.05.26 19:34 CalmLow8640 Microsoft Store (new) Company Portal failing to install

We are testing the new deployment method for Company portal and running into some issues. I have tested other Microsoft Store (new) apps and they push fine. I followed the MS guide on deploying user system context https://learn.microsoft.com/en-us/mem/intune/apps/store-apps-company-portal-autopilot
Both test devices are brand new enrolled using Autopilot. All other policies and apps of different kinds work fine ex. Win32, Microsoft Store (legacy), Microsoft Store (new), 365 apps (Old Company Portal). Only issue is Company Portal. This app is being pushed after ESP.
Device Info
Brand new Lenovo Thinkpad T14
New Autopilot enrolled devices
No errors on ESP
All other apps will install no issue
E3 + E5 sec licensed user
Windows 10 Enterprise 22H2

Error Code:
App installation failed
5/26/2023 11:11:58 AM
Error code: 0x8024001E Unknown
Any help would be greatly appreciated

Application settings:


https://preview.redd.it/ewnmb9qyl72b1.png?width=900&format=png&auto=webp&s=7d3aca86eea9c061547407a7d7c2551b7f2210d3
submitted by CalmLow8640 to Intune [link] [comments]


2023.05.26 17:46 giahuy2201 AMD 6650 XT passthrough to guest Windows 11 stuck at 800x600 with code 43 when other pcie devices (same iommu group) not plugged in directly to pcie.0

Hi guys,
I'm running Ubuntu Server 22.04 with stock kernel on a gigabyte c246m-wu4 and trying to passthrough my 6650xt along with a titan ridge card to a windows guest vm because they both are in the same iommu group.
IOMMU Group 0: 00:00.0 Host bridge [0600]: Intel Corporation 8th Gen Core Processor Host Bridge/DRAM Registers [8086:3ec6] (rev 07) IOMMU Group 1: 00:01.0 PCI bridge [0604]: Intel Corporation 6th-10th Gen Core Processor PCIe Controller (x16) [8086:1901] (rev 07) 00:01.1 PCI bridge [0604]: Intel Corporation Xeon E3-1200 v5/E3-1500 v5/6th Gen Core Processor PCIe Controller (x8) [8086:1905] (rev 07) 01:00.0 PCI bridge [0604]: Intel Corporation JHL7540 Thunderbolt 3 Bridge [Titan Ridge 4C 2018] [8086:15ea] (rev 06) 02:00.0 PCI bridge [0604]: Intel Corporation JHL7540 Thunderbolt 3 Bridge [Titan Ridge 4C 2018] [8086:15ea] (rev 06) 02:01.0 PCI bridge [0604]: Intel Corporation JHL7540 Thunderbolt 3 Bridge [Titan Ridge 4C 2018] [8086:15ea] (rev 06) 02:02.0 PCI bridge [0604]: Intel Corporation JHL7540 Thunderbolt 3 Bridge [Titan Ridge 4C 2018] [8086:15ea] (rev 06) 02:04.0 PCI bridge [0604]: Intel Corporation JHL7540 Thunderbolt 3 Bridge [Titan Ridge 4C 2018] [8086:15ea] (rev 06) 03:00.0 System peripheral [0880]: Intel Corporation JHL7540 Thunderbolt 3 NHI [Titan Ridge 4C 2018] [8086:15eb] (rev 06) 1e:00.0 USB controller [0c03]: Intel Corporation JHL7540 Thunderbolt 3 USB Controller [Titan Ridge 4C 2018] [8086:15ec] (rev 06) 3a:00.0 PCI bridge [0604]: Advanced Micro Devices, Inc. [AMD/ATI] Navi 10 XL Upstream Port of PCI Express Switch [1002:1478] (rev c1) 3b:00.0 PCI bridge [0604]: Advanced Micro Devices, Inc. [AMD/ATI] Navi 10 XL Downstream Port of PCI Express Switch [1002:1479] 3c:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Device [1002:73ef] (rev c1) 3c:00.1 Audio device [0403]: Advanced Micro Devices, Inc. [AMD/ATI] Navi 21 HDMI Audio [Radeon RX 6800/6800 XT / 6900 XT] [1002:ab28] IOMMU Group 10: 00:1c.5 PCI bridge [0604]: Intel Corporation Cannon Lake PCH PCI Express Root Port #6 [8086:a33d] (rev f0) IOMMU Group 11: 00:1d.0 PCI bridge [0604]: Intel Corporation Cannon Lake PCH PCI Express Root Port #9 [8086:a330] (rev f0) IOMMU Group 12: 00:1f.0 ISA bridge [0601]: Intel Corporation Cannon Point-LP LPC Controller [8086:a309] (rev 10) 00:1f.3 Audio device [0403]: Intel Corporation Cannon Lake PCH cAVS [8086:a348] (rev 10) 00:1f.4 SMBus [0c05]: Intel Corporation Cannon Lake PCH SMBus Controller [8086:a323] (rev 10) 00:1f.5 Serial bus controller [0c80]: Intel Corporation Cannon Lake PCH SPI Controller [8086:a324] (rev 10) 00:1f.6 Ethernet controller [0200]: Intel Corporation Ethernet Connection (7) I219-LM [8086:15bb] (rev 10) IOMMU Group 13: 3e:00.0 Non-Volatile memory controller [0108]: Samsung Electronics Co Ltd NVMe SSD Controller 980 [144d:a809] IOMMU Group 14: 40:00.0 Ethernet controller [0200]: Intel Corporation I210 Gigabit Network Connection [8086:1533] (rev 03) IOMMU Group 15: 41:00.0 Non-Volatile memory controller [0108]: Sandisk Corp WD Blue SN570 NVMe SSD [15b7:501a] IOMMU Group 2: 00:02.0 VGA compatible controller [0300]: Intel Corporation CoffeeLake-S GT2 [UHD Graphics P630] [8086:3e96] IOMMU Group 3: 00:12.0 Signal processing controller [1180]: Intel Corporation Cannon Lake PCH Thermal Controller [8086:a379] (rev 10) IOMMU Group 4: 00:14.0 USB controller [0c03]: Intel Corporation Cannon Lake PCH USB 3.1 xHCI Host Controller [8086:a36d] (rev 10) 00:14.2 RAM memory [0500]: Intel Corporation Cannon Lake PCH Shared SRAM [8086:a36f] (rev 10) IOMMU Group 5: 00:16.0 Communication controller [0780]: Intel Corporation Cannon Lake PCH HECI Controller [8086:a360] (rev 10) IOMMU Group 6: 00:17.0 SATA controller [0106]: Intel Corporation Cannon Lake PCH SATA AHCI Controller [8086:a352] (rev 10) IOMMU Group 7: 00:1b.0 PCI bridge [0604]: Intel Corporation Cannon Lake PCH PCI Express Root Port #17 [8086:a340] (rev f0) IOMMU Group 8: 00:1b.4 PCI bridge [0604]: Intel Corporation Cannon Lake PCH PCI Express Root Port #21 [8086:a32c] (rev f0) IOMMU Group 9: 00:1c.0 PCI bridge [0604]: Intel Corporation Cannon Lake PCH PCI Express Root Port #1 [8086:a338] (rev f0) 
The GPU is in the second x16 slot (running at x8), and the titan ridge card is in the first slot, I can't move the gpu to the first slot because I will block both pcie x1 slots which I need. I tried to get better iommu group separation through pcie bifurcation set to x8/x8 in bios but to no avail. The mobo was shipped with bios F6, but I'm now stuck at F5 since I reflashed it. I upgraded my cpu to a xeon E-2186G thinking that I would get better iommu separation but that is not the case. I want to stay away from acs kernel patch as much as possible due to security implication.
I have over 4G decoding disabled in bios. The windows vm boots and and runs fine without any reset issue like people discussed except that my monitor connected directly to my gpu is stuck at 800x600 and gpu driver reports with code 43. After a few days of troubleshooting, I come up with a script to run the vm without libvirt and the gpu is working well. I narrowed the issue down to the fact that libvirt forces all pcie devices to be plugged in over a pcie bridge (pcie-root-port) rather than allowing them to plug directly to pcie.0. With the script I'm able to plug the titan card directly to pcie.0 and have the gpu working without code 43. I didn't have to do this with nvme boot drive, it can just stay on a pci bridge.
GPU="0000:3c:00.0" GPU_AUDIO="0000:3c:00.1" SSD="0000:41:00.0" TB1="0000:03:00.0" TB2="0000:1e:00.0" virsh nodedev-detach pci_0000_41_00_0 virsh nodedev-detach pci_0000_03_00_0 virsh nodedev-detach pci_0000_1e_00_0 qemu-system-x86_64 \ -nodefaults \ -enable-kvm \ -machine pc-q35-6.2,usb=off,vmport=off,smm=on,dump-guest-core=off,kernel_irqchip=on,pflash0=libvirt-pflash0-format,pflash1=libvirt-pflash1-format,memory-backend=pc.ram \ -object '{"qom-type":"memory-backend-ram","id":"pc.ram","size":17179869184}' \ -blockdev '{"driver":"file","filename":"/usshare/OVMF/OVMF_CODE_4M.fd","node-name":"libvirt-pflash0-storage","auto-read-only":true,"discard":"unmap"}' \ -blockdev '{"node-name":"libvirt-pflash0-format","read-only":true,"driver":"raw","file":"libvirt-pflash0-storage"}' \ -blockdev '{"driver":"file","filename":"/valib/libvirt/qemu/nvram/gamer_VARS.fd","node-name":"libvirt-pflash1-storage","auto-read-only":true,"discard":"unmap"}' \ -blockdev '{"node-name":"libvirt-pflash1-format","read-only":false,"driver":"raw","file":"libvirt-pflash1-storage"}' \ -cpu host,migratable=on,hv-relaxed=on,hv-vapic=on,hv-spinlocks=0x1fff,hv-vpindex=on,hv-runtime=on,hv-synic=on,hv-reset=on,hv-vendor-id=notavm,hv-frequencies=on,kvm=off \ -m 16G \ -name "gamingVM" \ -smp 8,sockets=1,dies=1,cores=4,threads=2 \ -device pcie-root-port,id=root_port1,bus=pcie.0,slot=1,chassis=1,multifunction=on \ -device vfio-pci,host=3c:00.0,bus=root_port1,addr=00.0,multifunction=on \ -device vfio-pci,host=3c:00.1,bus=root_port1,addr=00.1 \ -device qemu-xhci,id=xhci \ -device usb-host,hostdevice=/dev/bus/usb/001/054,bus=xhci.0,port=1 \ -device usb-host,hostdevice=/dev/bus/usb/001/057,bus=xhci.0,port=2 \ -device vfio-pci,host=$SSD,bootindex=1 \ -device vfio-pci,host=$TB1 \ -device vfio-pci,host=$TB2 \ -display none \ -msg timestamp=on virsh nodedev-reattach pci_0000_03_00_0 virsh nodedev-reattach pci_0000_1e_00_0 virsh nodedev-reattach pci_0000_41_00_0 
Here is the libvirt xml
 win11 b5cc1f7a-5597-41c1-b8d8-8cd6922adf05 16777216 16777216 8  hvm /usshare/OVMF/OVMF_CODE_4M.fd /valib/libvirt/qemu/nvram/win11_VARS.fd               destroy restart destroy      /usbin/qemu-system-x86_64  
I have another vm running linux mint and it runs just fine with same pci topology, gpu and titan ridge card plugged in via pci bridge and got detected at full resolution. I figured there must be something in amd driver in windows that doesn't like the titan ridge being plugged in via a pci bridge. And the titan ridge works well even when the gpu throws code 43.
Have anyone experienced this issue and found a workaround for this? I could run the vm with the script but I want to keep using libvirt with virt-manager since I handle other things very well.
Thanks
submitted by giahuy2201 to VFIO [link] [comments]


2023.05.25 06:58 eggynick Whirlpool Washer Malfunctioning (Constant Drain, No fill, Stuck on Wash cycle)

Model: WTW4816FW2 Make: Whirlpool Load: Top-load
Hi. I have never had an issue with my whirlpool washer until today, out of the blue, it stopped working properly.
First it came online in the middle of the night...
This past weekend, the washer strangely came online around 4am making a loud attempting-to-drain sound; it woke me out of my sleep, so I got up and turned it off (held start button for 3 seconds). I suspect this could have been some kind of power surge that occurred in the night and perhaps damaged the control board, but that's just one theory. I think this strange event may be related since the washer has not worked properly since.
Then it stopped working...
The next time we tried to wash a load, the minute you turn on (plug in) the washer, it immediately starts "draining" (making draining sounds altho there is nothing to drain as far as I can tell). After wearing itself out for about 10 minutes, the draining stops (this is called a "drain routine" in whirlpool documentation; one YouTuber called it the "flood-control" function. In both cases, they recommend letting this function run its course before doing anything). After the "drain" function ceases, I am able start a load, business as usual.
Stuck on Sensing...does not advance to wash
So, we set it to 'Normal' and hit start. Whether on Auto-Sensing water level or Deep Water Wash water level, the washer spends the next 10-15 minutes on the "Sensing" cycle. During this time, the washer simultaneously drains and intermittently dispenses water ("fills"). Water never successfully fills or pools in the tub however because it is draining so actively. Finally, after achieving nothing, the washer stops and the "Wash" cycle light comes on. Then the washer sits there in silence in perpetuity. The light seems to indicate that we've advanced to the "Wash" cycle, but nothing happens.
The error codes we've found through diagnostic mode are:
  1. F7E6 (Motor Fault)
  2. F3E1 (Pressure System Vault aka Pressure Sensor Fault)
  3. F1E1 (Main Control Fault)
Troubleshooting: what we've tried...
What else do you recommend we do? Are our error codes or the problem we describe in our narrative indicative of some kind of issue (e.g., control board is blown or water pressure switch is faulty)? We've been at it all day--please help.
THANK YOU!
submitted by eggynick to appliancerepair [link] [comments]


2023.05.24 22:58 livvalil0815 Financially 'SCREWED' By My Apartment Complex- Seeking Advice

This may be a long story, so buckle up. I'll try to keep it pithy.
My bf and I have lived in our current apartment complex since 2017. It is a 2/2 in South FL. To preface- the buildings in this complex have been standing since the 80's, with not much structural maintenance kept up on. Everything was great for the first 2 years or so, then that's when the issues started. Multiple A/C issues over the years, nearly every month having to place a work order for the unit not maintaining temperature. Numerous water leaks caused by the upstairs tenants and faulty water heaters, leading to water damage and MOLD in our bottom floor unit.
Fast forward to this spring (2023), the leasing office sent out the renewal letter to us, with the increased pricing information. Mind you, this unit was bordering uninhabitable. I responded to the letter via email, stating the concerns that we have had.
The washedryer was hardly functional, the dishwasher was useless, the ceiling in our spare bedroom had a gaping hole in it 5 feet in length from standing water, along with the guest bathroom ceiling that had been "patched" twice. Water damage and mildew in the water heater closet from it rupturing- twice. A clear-as-day direct line across the dining room of water damage to the popcorn ceilings.
I included photo evidence of these issues to the email I sent to the leasing office, demanding that they address these issues, as well as hire a mold specialist to test our unit before we would consider resigning for an additional 12-month term. I even cited the direct Code Enforcement addendums that our unit was in violation of. The property manager came up with a "solution"- transferring to a different, newly-renovated unit on-site.
We were given 2 days to make a decision, and 18 days in total from the initial mentioning of transfer to the move-in date into the updated unit. Ultimately, my bf and I decided to go forward with the transfer. Here's where things begin to get tricky, and the reason that I am looking for advice.
We were sent a "Welcome Home" letter via email with a detailed and itemized list of charges to be paid in order for the transfer to be complete. I will be calling the hazardous apartment (A) and the newly renovated one (B) for simplicity.
Charges for Apt. (A): prorated rent from 5/1/23-5/12-23, and remaining utilities.
Charges for Apt. (B): prorated rent from 5/12/23-5/31/23, deposit, pet deposit, utilities.
Within this letter, the pricing was listed and totaled. Move-Out charges were to be $575, and the prorated move-in charges were to be $1,153 excluding the pet deposit. We wrote the office a check for both amounts, and began the move-in process, with the agreement that the appliances and bathrooms of the old apartment would be cleaned by the final move-out date.
Less than a week after moving into the new apartment, the leasing office sends us an email saying that the originally agreed-upon and paid prorated fees for Apt. (B) were "incorrect due to clerical error" and would be an additional $130, due immediately. Then today, I receive an email stating that we are being charged an additional $75 "cleaning fee" for Apt. (A) -even though I spent over 4 hours scrubbing everything in that mold-infested apartment on MOTHERS DAY to the best of my ability. I am not specialized in cleaning hazardous materials. I cleaned the kitchen appliances to standard, but the bathrooms were beyond hope. I cleaned them the best I could, using bleach-soaked paper towels to line the caulking around the base of the tubs to try and get rid of the mold, but there was no fixing that. The entire apartment truly needs to be demolished and rebuilt, considering the amount of damage done.
These issues are being brought up days and weeks after the move, and it is getting a bit ridiculous. If possible, I will attach photos of the damage either to this post, or in the comments.
My bf and I both have suffered physically due to the conditions of Apt. (A). I have been hospitalized multiple times for "unexplained illnesses" such as hives, breathing issues, and migraines without cause. He has been treated on and off for the last 4 years for upper respiratory illnesses. This is likely the result of living in an environment filled with black mold. Not to mention the hundreds and thousands of our own money thrown away from insane electric bills caused by a useless A/C unit in the heat of FL summers. I'm asking for advice because I'm not sure if I have a case against the leasing office, or if I can refuse to pay some of the charges they came up with after move-in.
I would like to refuse the additional prorated rent from clerical error, as it was not the amount agreed upon that we have already paid. I'd also like to refuse the cleaning fee due to the fact that is is all mold.
Please help, and give any advice that you can. I have been corresponding only via email with the leasing office so that there is a paper trail. I have an abundance of evidence compiled of the living conditions, the Code Enforcement violations, and the conversations had between us and the leasing office. It seems that they are unhappy with the fuss we have created by asking them to properly address the unsafe living conditions, and are essentially making up fees as punishment.
Please Help.
submitted by livvalil0815 to legaladvice [link] [comments]


2023.05.23 14:16 Olibr_Resourcing_LTD Best VS Code Shortcuts and Productivity Hacks

Best VS Code Shortcuts and Productivity Hacks

https://preview.redd.it/6xuq3yzbnk1b1.jpg?width=973&format=pjpg&auto=webp&s=1e809cf17369de38d86bdf6bde7c5cdecb906fdd

Introduction

Visual Studio Code, also known as VS Code, is a popular and widely used code editor among developers. It offers a wide range of features, extensions, and customization options that allow developers to streamline their workflow and boost their productivity. One of the key factors that make VS Code so effective is its numerous keyboard shortcuts and productivity hacks, which can significantly reduce the time and effort required to perform various tasks. By mastering these shortcuts, developers can speed up their coding process, improve their efficiency, and ultimately write better code. In this article, we will explore some of the best VS Code shortcuts and productivity hacks that can help developers take their coding skills to the next level.

What is VS Code used for?

Visual Studio Code, commonly referred to as VS Code, is a free and open-source source code editor developed by Microsoft. It is designed to be lightweight, fast, and customizable, making it an ideal tool for a wide range of programming and development tasks. Here are some of the most common uses of VS Code:
  1. Writing and editing code: VS Code is primarily used by developers for writing and editing code in various programming languages, including JavaScript, Python, Java, C++, and many others. It offers a range of features, such as syntax highlighting, autocompletion, and debugging, that make it easier and more efficient to write code.
  2. Debugging and testing code: VS Code also includes built-in debugging and testing tools that allow developers to test their code, find and fix errors, and optimize performance.
  3. Managing code repositories: VS Code comes with built-in support for Git, a popular version control system used by developers to manage and collaborate on code repositories. This allows developers to work on their code collaboratively with other team members.
  4. Customization and extension: VS Code can be customized and extended using a wide range of plugins and extensions. These extensions can add new features, tools, and integrations to VS Code, making it more powerful and versatile.

How to Use VS Code Effectively?

Using VS Code effectively involves a combination of knowing the features and capabilities of the tool, developing efficient workflows, and being aware of best practices. Here are some tips on how to use VS Code effectively:
  1. Learn keyboard shortcuts: VS Code offers a large number of keyboard shortcuts that can help you perform common tasks quickly and efficiently. Take the time to learn and memorize the shortcuts for the actions you perform frequently.
  2. Customize your settings: VS Code is highly customizable, so take advantage of the ability to customize settings to make your workflow more efficient. For example, you can set up code snippets, customize the appearance of the editor, or even install custom themes.
  3. Use extensions: VS Code offers a large and growing library of extensions that can add new features and functionality to the editor. Take the time to explore the extensions that are available and find the ones that are most useful for your workflow.
  4. Use multiple panes: VS Code allows you to split the editor into multiple panes, which can be useful for comparing code or working on multiple files at the same time. Learn how to use multiple panes effectively to speed up your workflow.
  5. Use Git integration: VS Code has built-in support for Git, which makes it easy to manage and collaborate on code repositories. Learn how to use Git effectively with VS Code to streamline your development process.
  6. Take advantage of the command palette: VS Code includes a command palette that allows you to quickly access and execute commands. Learn how to use the command palette effectively to save time and streamline your workflow.
  7. Use debugging and testing tools: VS Code includes built-in debugging and testing tools that can help you find and fix errors in your code. Learn how to use these tools effectively to improve the quality and reliability of your code.

What Are Some Popular VS Shortcuts?

VS Code offers a large number of keyboard shortcuts that can help developers work more efficiently and quickly. Here are some popular VS Code shortcuts:
  1. Ctrl + Shift + P (Windows/Linux) or Command + Shift + P (Mac): Opens the Command Palette, which allows you to access all available commands and features in VS Code.
  2. Ctrl + Shift + E (Windows/Linux) or Command + Shift + E (Mac): Opens the Explorer pane, which shows all the files and folders in your current workspace.
  3. Ctrl + Shift + F (Windows/Linux) or Command + Shift + F (Mac): Opens the search pane, which allows you to search for text in your code or across files in your workspace.
  4. Ctrl + Shift + D (Windows/Linux) or Command + Shift + D (Mac): Opens the Debug pane, which allows you to configure and run debugging sessions.
  5. Ctrl + Shift + X (Windows/Linux) or Command + Shift + X (Mac): Opens the Extensions pane, which allows you to install and manage VS Code extensions.
  6. Ctrl + Shift + T (Windows/Linux) or Command + Shift + T (Mac): Reopens the last closed tab
  7. Ctrl + / (Windows/Linux) or Command + / (Mac): Toggles line comment for the current line or selection.
  8. Ctrl + Shift + K (Windows/Linux) or Command + Shift + K (Mac): Deletes the current line.
  9. Ctrl + Shift + L (Windows/Linux) or Command + Shift + L (Mac): Selects all occurrences of the current selection.
  10. Ctrl + Shift + ] (Windows/Linux) or Command + Shift + ] (Mac): Indents the current line or selection.

Best VS Code Extensions to Increase Productivity

  1. Quokka VS Code Extension: Quokka is a VS Code extension that provides a live scratchpad for testing and debugging code. It allows developers to see the output of code snippets as they type, making it easier to debug and test code in real-time.
  2. Auto Rename Tag VS Code Extension: The Auto Rename Tag extension for VS Code automatically updates the closing tag when you rename the opening tag of an HTML or XML file. This can save time and reduce errors when editing these types of files.
  3. JS Doc Extension of VS Code: The JS Doc extension for VS Code provides support for JavaScript documentation comments. It allows developers to quickly generate documentation for their code using JS Doc syntax and provides code completion and suggestion features for JS Doc comments.
  4. Remote SSH VS Code Extension: The Remote SSH extension for VS Code allows developers to connect to remote servers and edit files directly within VS Code. This can be useful for developing code on remote servers or for working with cloud-based development environments.
  5. Paste as JSON VS Code Extension: The Paste as JSON extension for VS Code allows developers to quickly convert JSON data to JavaScript objects and vice versa. It provides a simple way to work with JSON data in VS Code and can save time when working with JSON files or APIs.
  6. Features of VS Code
  • Integrated Terminal
The integrated terminal in Visual Studio Code (VS Code) is a powerful feature that allows developers to run command-line operations directly from the VS Code interface. With this feature, you can compile code, run tests, and manage version control systems like Git without leaving the editor.
One significant advantage of the integrated terminal is that it eliminates the need to switch between different applications or windows while working on code and command-line operations. To open the integrated terminal in VS Code, you can use the shortcut key Ctrl + ~ or click on View → Terminal.
You can start a new terminal in VS Code using the shortcut key Ctrl + Shift + ~, and to focus on the terminal, use Ctrl + ~. Another useful tip is that you can split the terminal into different panes using Ctrl + Shift + 5 and navigate to different panes using Ctrl + > or <.
With the ability to launch multiple terminals simultaneously, you can perform different commands concurrently, making your development process more efficient. Overall, the integrated terminal in VS Code is a robust and customizable tool that can significantly improve your workflow.
  • Git Integration
Visual Studio Code (VS Code) provides powerful Git integration as a built-in feature, allowing developers to manage version control directly within the editor.
To access Git integration in VS Code, you can use the following steps:
  1. Open VS Code and select the menu option "View" from the top navigation bar.
  2. Select "Git" from the dropdown menu. Alternatively, you can use the shortcut key "Ctrl + Shift + G" to open the Git tab.
Once the Git tab is open, you can use it to perform tasks such as committing changes, pulling and pushing code to and from a remote repository, creating and switching branches, and resolving merge conflicts.
The Git integration in VS Code provides features such as inline code diffs, commit history visualization, and Git blame annotation. Additionally, you can use VS Code's integrated terminal to run Git commands directly within the editor.
Moreover, VS Code provides additional extensions for Git integration that can add more features and functionality, such as GitLens, which provides additional insights into code authorship and code history.
Use of VS Debugger Code
  • Use breakpoints to halt code execution at specific lines for analysis
  • Use the "Watch" window to track individual variables during debugging
  • Open the "Call Stack" window to understand the execution path of your code
  • Use the "Step Over" feature (F10) to run the current line of code and advance to the next
  • Use the "Step Into" feature (F11) to jump into a function or method and debug it line by line
  • Use the "Step Out" feature (Shift + F11) to quit the current function or method and return to the calling function
  • Use the "Continue" feature (F5) to restart the execution of your code
  • Access the "Debug" settings to switch between debugging environments
  • Use the "threads" command to display all threads and the "thread" command to switch to a specific thread (if available for the language)
  • Divide your debugging session into small chunks to make it more manageable
  • Use console.log() or print statements to print variables to the console during debugging for quick analysis.

Conclusion

Knowing the best shortcuts and productivity hacks in VS Code can significantly improve your coding workflow and productivity. With features like IntelliSense, code formatting, multi-cursor editing, and Git integration, developers can perform their tasks more efficiently and with greater ease. Additionally, the ability to customize the editor to suit your specific needs makes it a highly flexible tool that can be tailored to your preferred coding style. By taking advantage of these time-saving tips and tricks, you can streamline your coding process, reduce errors, and ultimately become a more effective and productive developer. So, if you're a VS Code user, it's worth investing some time to learn the best shortcuts and hacks to help you achieve your coding goals faster and more efficiently.
submitted by Olibr_Resourcing_LTD to u/Olibr_Resourcing_LTD [link] [comments]


2023.05.23 14:01 sudoxey lunar.sh (Lunar Lobster Debloater)

I made a bash script to automate some fun stuff that were missing from the default Ubuntu 23.04 LTS minimal installation.
https://github.com/sudoxey/lunar.sh
Key features:
Suggestions:
Install gnome-calculator, eye of gnome, inkscape, node.js, gnome extension manager, etc. using the FlatHub's software app. I left Snap in case some of you might still need it. The default browser is Firefox. I refrain my self from installing and using Google Chrome or Microsoft Edge. You might also want to check out this awesome app, Monophony by zehkira.
Disclaimer:
What works for me might not work for you. Feel free to tweak the script before running it. The target of this script is to automate some post-installation stuff to avoid repetitive tasks and make it more minimal. You are free to fork and send PR as you like. If you don't understand bash or command lines, please skip this post.
Edit:
Thank you.
submitted by sudoxey to Ubuntu [link] [comments]


2023.05.22 21:18 Standard_Ad_8752 aovo pro error code e3

is there somebody who has an aovopro escooter? ive recently encountered this error and my escooter wont start, ive tried contacting aovopro but support is very little/ slow. ive also searched the error code online but so far ive found nothing
submitted by Standard_Ad_8752 to ElectricScooters [link] [comments]


2023.05.22 05:45 sophophobe1 Marlin 2.1.2.1: M117 (Set LCD Message) Not Working from Inside G-Code Files

Ender 3 Pro, BIGTREETECH SKR Mini E3 V2.0, CR10 Stock Display, & Marlin 2.1.2.1.
I just updated my Marlin from 2.1.1 and never had an issue with M117 before this. The M117 command is ignored from inside a G-Code file.
Cura's "Display Progress on LCD Script" is generating the M117 command for me and that hasn't changed. M73 P0 M117 Time Left 0h58m53s
If I send an M117 via Octoprint (i.e., it is not called from a G-Code file) it works fine.
I suspect the error is somewhere in the following code since it's changed recently and I may not be setting up things correctly. Everything was left default from the config for my board except I disabled SHOW_ELAPSED_TIME. (This had the effect I expected and should only affect M73 commands. Remember M117 displays separately at the bottom of the LCD.)
// Add 'M73' to set print job progress, overrides Marlin's built-in estimate #define SET_PROGRESS_MANUALLY #if ENABLED(SET_PROGRESS_MANUALLY) #define SET_PROGRESS_PERCENT // Add 'P' parameter to set percentage done, otherwise use Marlin's estimate //#define SET_REMAINING_TIME // Add 'R' parameter to set remaining time, otherwise use Marlin's estimate //#define SET_INTERACTION_TIME // Add 'C' parameter to set time until next filament change or other user interaction //#define M73_REPORT // Report M73 values to host #if BOTH(M73_REPORT, SDSUPPORT) #define M73_REPORT_SD_ONLY // Report only when printing from SD #endif #endif // LCD Print Progress options. Multiple times may be displayed in turn. #if HAS_DISPLAY && EITHER(SDSUPPORT, SET_PROGRESS_MANUALLY) #define SHOW_PROGRESS_PERCENT // Show print progress percentage (doesn't affect progress bar) //#define SHOW_ELAPSED_TIME // Display elapsed printing time (prefix 'E'). XXX: Disabled. //#define SHOW_REMAINING_TIME // Display estimated time to completion (prefix 'R') #if ENABLED(SET_INTERACTION_TIME) #define SHOW_INTERACTION_TIME // Display time until next user interaction ('C' = filament change) #endif //#define PRINT_PROGRESS_SHOW_DECIMALS // Show/report progress with decimal digits, not all UIs support this
Any help would be appreciated.
submitted by sophophobe1 to MarlinFirmware [link] [comments]


2023.05.22 04:40 rifenbug LG Washer with LE Error

Howdy folks! I have a LG WM3400CW that shut down just before the completion of the spin cycle with an LE error code. The error is not resetable and the washer is totally locked out.
The wiring harness to the motor seems okay and each wire ohmed out okay. I keep seeing mention of replacing the hall sensor but this unit does not appear to have one. Was wondering during what options I may have here to.get this thing up and going again.
submitted by rifenbug to appliancerepair [link] [comments]


2023.05.22 02:49 FeedMeBeats88 Door Lock Assembly

I am getting an error 1 on my wascomat front load washer. The manual says its a door switch opened during a wash program. I replaced the door lock assembly, but as soon as I start the wash program I get the same error code. I am not sure what else I can do.
submitted by FeedMeBeats88 to Laundromats [link] [comments]


2023.05.21 23:07 JMikeP86 PC Not Able to Game After BIOS update B650E Aorus Master Motherboard code 46

On Friday, I updated to the latest F5 bios. I noticed the PC was starting up quicker so I thought I'd tried turning on EXPO and that is when everything became a mess. When I am playing Total War Warhammer 2 the game would randomly freeze then close all together, no error message nothing in event viewer. I read that this could be an issue with GPU drivers or with the latest Windows 11 update. I tried to trouble shoot and make sure I had all the right drivers and I tried to restore my PC to before I had these issues. This is when I started to see the code 46 on the motherboard LED which I had seen the past with the F4 BIOS and some of the F3 beta BIOS.
I tired going to F6a to see if that would help but that only made things worse. I tried rolling back to a BIOS versions that was at least stable, this was F3. Some how this version of the BIOS became corrupt on my flash drive and F3 is no longer available for download. I thought this could be a windows issues so I tried to reformat my drive and re-install windows. Now I get that code 46 towards the end of the installation.
Now my PC is unusable, I build PC's to game and I don't take enjoyment in the troubleshooting part of building my own PC. Any help for a way to move forward would be much appreciated.

Spec:
submitted by JMikeP86 to pchelp [link] [comments]


2023.05.21 06:35 Murcielago200 I’m stuck

Edit : it’s working perfectly now, for some reason the 20+ time I flashed the bios it started working. So frustrating but glad it works now.
PCPartPicker Part List
Type Item Price
CPU Intel Core i9-13900K 3 GHz 24-Core Processor $565.99 @ Newegg
CPU Cooler Cooler Master MASTERLIQUID ML240L RGB V2 65.59 CFM Liquid CPU Cooler $89.99 @ B&H
Motherboard MSI MPG Z690 FORCE WIFI ATX LGA1700 Motherboard $269.99 @ Amazon
Memory G.Skill Trident Z5 RGB 64 GB (2 x 32 GB) DDR5-6400 CL32 Memory $249.99 @ Newegg
Storage Samsung 970 Evo Plus 2 TB M.2-2280 PCIe 3.0 X4 NVME Solid State Drive $129.99 @ Amazon
Video Card Zotac GAMING Trinity OC GeForce RTX 3090 24 GB Video Card $1389.99 @ Amazon
Case Corsair 4000D Airflow ATX Mid Tower Case $94.99 @ B&H
Power Supply Corsair RM1000x (2021) 1000 W 80+ Gold Certified Fully Modular ATX Power Supply $188.99 @ Amazon
Monitor Gigabyte G34WQC A 34.0" 3440 x 1440 144 Hz Curved Monitor $379.99 @ Amazon
Prices include shipping, taxes, rebates, and discounts
Total $3359.91
Generated by PCPartPicker 2023-05-21 00:38 EDT-0400
Link goes to my computer parts
The computer turns on(fans light up) but nothing is displayed on the screen. I’ve used hdmi, display cord on graphics card or motherboard and still nothing. The digital error code on motherboard shows A2. I’ve tried flashing new bios and nothing helps. What do I do ?
submitted by Murcielago200 to buildapc [link] [comments]


2023.05.20 01:33 decalcomanias A Guide to Easy 1.0 Achievements

This guide does not include achievements earned through regular gameplay. "Easy" is based on my personal assessment, so please don't feel bad if you can't do some of these. At present I am aware of two comprehensive achievement trackers, Prydwen/Meow (Excel sheet) and StarRailStation (hosted on their site).
Known bugged achievements are at the end, but please let me know if I've missed anything!

Eager for Battle (Combat Related Achievements)

Achievement How to Achieve
Unstoppable Use 4 Ultimates in a row (most easily achieved in the SimU, though you can save four Ultimates for combat anywhere)
Break Till Broken Inflict Weakness Break 4 time(s) upon the same enemy in a single battle (most easily achieved on tankier enemies in the SimU, like elites or bosses, but can also be done with a low damage but high break effect character, like Pela)
A Song of Vice and Dire Inflict both Burn and Freeze upon 1 enemy at the same time (if you don't have DoT characters who can inflict burn and freeze, this can be achieved through the Nihility path (for both) or Remembrance path (if you have a burn character) in the SimU)
Memory, Sorrow, and Thorn Inflict 4 DoT effects upon 1 enemie(s) at the same time (most easily achieved in the SimU with the Nihility path)
Breaker Type Achievements (Many) There are many achievements related to breaking enemy weaknesses with specific elements, so be sure to vary who you're using in combat and make use of the Support feature when you can
Technique Damage Achievements (2) Using offensive techniques (such as Seele, Pela, and Natasha's, but there are several more characters who can do this) to begin battle will allow you to get these achievements
Follow-Up Attack Achievements (3) If you don't have Jing Yuan, Herta, or Himeko built, using one of them from the Support function is your best bet for these achievements!
DoT Attack Achievements (3) Same as before, using Serval or Sampo (though others like Dan Heng may be of help) will allow you to get these achievements! The Nihility path in the SimU may also be helpful
No Offense Remove buffs on enemies 5 time(s) in a single battle (using a Nihility character is crucial for this achievement, with Pela being one of the best for it)
The Exorcist Remove debuffs from allies 5 time(s) in a single battle (Natasha and March's cleanses are the only ways to get this achievement solely by using characters at present, but you can use the Abundance path in the SimU with the cleansing upgrade to achieve the same purpose)
Perpetual Freezer Freeze 1 enemies for 3 turns in a row (if not using ice-type characters like Gepard, Pela, and March, the Remembrance path in the SimU may help)
Morituri Te Salutant Defeat an enemy when a character has less than 1% of HP left (can be combined with the achievement Perish Song (below))
One on One Enter combat with 4 character(s) but win with only 1 character(s) still standing (fairly straightforward and has a few possible approaches, including underlevelled characters/stronger enemies, probably easiest to do in the SimU!)
All Men Must Die Receive a killing blow from enemies when at 100% HP (also straightforward, but easiest to do against elite enemies/bosses)
Energy Grandet Have a character whose Energy is at 100% at the beginning of a turn for 4 turns in a row (just don't use your Ultimate for four turns)
Passing as a Flower in the City of the Dead* Revive 2 downed character(s) in a single battle (easiest if you have Bailu since she gives one free revive per battle at E0, however, this achievement can be done through the use of revival Curios/Blessings in the SimU with the Abundance Path Resonance that allows a character to survive lethal damage and the Destruction blessing that allows the same, however getting both of these in one run may prove difficult!)
Serial Breaker Inflict Weakness Break to 4 enemies in a single action (straightforward but easiest done with a Technique before battle or an Erudition character like Himeko, Jing Yuan, Serval, or Herta)
Heavenly Hand Use a Technique to defeat all enemies upon entering battle (may take trial and error to find a battle with four enemies with the same weakness, though I did this with Sushang in the SimU's first World)
Always Come Prepared A character has 5 or more buffs at the beginning of a turn (use of Harmony characters, consumables, and the SimU will help you achieve this one!)
Highway Star Allies act for 100 times in a single battle (straighforward, elite/boss enemies are your friend!)
Extreme Survival Win a battle with all four allies having HP percentages equal to or less than 5% (most easily achieved with the Galactic Big Lotto Curio in the SimU)
Bullet Time Allies have 10 turns of action unbroken by enemies (whether or not you own Seele or use someone else's in the support function, she's one of the best choices for this, though you can also use speed buffs like Asta's/speed builds, or Welt's slowing to achieve this)
Perish Song (Hidden) Get knocked out together with the enemy (most easily done with the self-destructing robots in the Robot Settlement/Great Mine, allow them to do their attacks with a low power team and you will get this achievement)
Bring a Gun to a Knife Fight (Hidden) Deal 20000 DMG or higher to an enemy whose HP percentage is equal to or lower than 1% in a single attack (straightforward, easiest to do in Echoes of War or the SimU boss battles)
Deus Ex Machina (Hidden) Inflict Weakness Break on enemies 3 time(s) using the Trailblazer (Destruction) in a single battle (straightforward)
Listen... (Hidden) Use the Trailblazer to fight boss Kafka and become Dominated by her (straightforward, done in SimU World 5 but requires some RNG)
"I Don't Get No Respect!" (Hidden) Enrage the Guardian Shadow with 4 character(s) in your team (when the Guardian Shadow enacts a state like "punishment for using skills", use all of your characters to do the opposite)
Chad Norris Defeat the Guardian Shadow without enraging it (kill it too fast or weakness break it before it can)
Attack! No Matter the Cost! Trigger Silvermane Lieutenant's Shield Reflect at least 4 time(s) and defeat it (easiest done in Forgotten Hall in my experience, though it may take awhile)
Decapitation Strike Defeat the Silvermane Lieutenant without defeating any Silvermane Guards (straightforward)
The Limping Lupine Defeat Automaton Direwolf without triggering Felling Order (kill it too fast or weakness break it before it can)
Regurgitation Cause Frigid Prowler to fail to use Devour Otherling (kill the other enemies the Frigid Prowler summons, and wait until it attempts to devour them and gets its def lowered before killing it)
Hit It Where It Hurts Most Defeat the Antimatter Engine without defeating either of the Doomsday Beast's hands in Echo of War (only attack the Antimatter Engine, aka turn off autobattle!)
Cataclysm Disruptor Prevent the Doomsday Beast from using Impending Doom in Echo of War (kill it too fast or weakness break it before it can, easiest on low difficulties)
"Thank You for Your Service" Defeat Bronya without defeating the Silvermane Guards (must be done in Forgotten Hall if not done during the first fight with Bronya in Belobog)
Achilles' Horse Defeat Voidranger: Trampler when it's aiming at an ally (kill it while it is aiming, very straightforward)
Doldrums Make Stormbringer fail to use Windfall Storm due to having no ally with Wind Shear (use a cleanse like March or Natasha's to remove Wind Shear from allies, this will be marked on the bottom of the screen with targets over the affected characters)
Code of Chivalry Defeat Gepard without defeating the Silvermane Guards that were summoned (can be done in Forgotten Hall or SimU)
Full Metal Jacket Stay alive after being hit by the Auxiliary Robot Arm Unit's Controlled Blasting ability (done in SimU World 4, use shields or healing)
Right-Hand Man's Many Right-Handed Right Hands Defeat Svarog after destroying 4 Auxiliary Robot Arm Unit(s) (done in SimU World 4)
Homemade Crushed Ice Defeat the Ice Edge summoned by Cocolia 4 time(s) (done in SimU World 6 or Echoes of War)
Road to Canossa Interrupt Cocolia's use of "Wrath of Winterland Saints" when she is charging (done in SimU World 6, the easiest way is to break her weakness when she is charging)
Save the Princess Defeat Cocolia without defeating Bronya (done in SimU World 6)
Hot-Blooded Defeat Cocolia, Mother of Deception, without any ally being Frozen at any point of the battle in Echo of War (doing a low level Echoes of War and taking the anti-Freeze consumable will be the easiest ways to achieve this)
Friendly Fire Defeat the Aurumaton Gatekeeper with the Entranced Ingenium: Illumination Dragonfish's "Candle Flame" (straightforward)
Wrathful Aurumaton In a single battle, cause Aurumaton Gatekeeper to enter the Wrath state 3 times (hold your attacks to allow it to enter this state)
Will of Steel In a single battle against Boss Kafka, dispel Dominated 3 times (most easily done in SimU World 5 with the Abundance Resonance with cleansing)

Universe in a Nutshell (Simulated Universe Related Achievements)

Achievement How to Achieve
The First and Last Freedom Enter battle with 4 allies with HP percentage equal to or less than 1% in Simulated Universe (requires the Curio Galactic Big Lotto to break and deplete your HP, you may want to turn off autobattle and make sure you're not using Lightcones/characters/Blessings with healing passives to prevent them from healing)
Freeze! Keep a single enemy Frozen for 10 turns in Simulated Universe (Remembrance path is your friend for this one!)
Elemental Reaction System Deal 5 or more Types of DMG in a single attack in Simulated Universe (use the path of Elation)
Twenty Four Love Poems and a Song of Despair All allies have HP percentages equal to or less than 5% when winning a battle in Simulated Universe (again, Galactic Big Lotto will be your friend!)
We Call the Heart Dancing in the Dark the Moon Have at least 3 enemy unit(s) be afflicted with Shock, Burn, Bleed, and Wind Shear simultaneously in the Simulated Universe (use the path of Nihility)
Don't Let It Get Away! (Hidden) Let Trotters escape 1 times in Simulated Universe (straightforward)
A Finger in Every Pie Have Blessings from 6 or more Paths when clearing Simulated Universe (RNG based, but easy enough to pull off! if you're concerned about not clearing, try a lower world level)
Private Collector Have 22 or more Blessing(s) when clearing Simulated Universe (RNG based, there's an event that gives you all the blessings from one path and this is the easiest way to get this achievement though you may get it through a normal clear with some luck!)
It's Good to Be Rich! Have 1024 or more Cosmic Fragment(s) when clearing Simulated Universe (most easily done with the same event mentioned in Private Collector, since it gives you 2000 Cosmic Fragments)
On Fire off the Shoulder of Orion (Hidden) Lose against Elite enemies in Simulated Universe
Glitter at the Tannhauser Gate (Hidden) Lose against the Boss Enemies in Simulated Universe
Wake Up! (Hidden) Lose the battle in the Nildis event in Simulated Universe (requires the Nildis event, obviously)
Lost Like Tears in Rain (Hidden) Lose the battle in the tavern event in Simulated Universe (tavern events will show up as enemy encounters)
Console Game Clear Simulated Universe at difficulty 2 or higher without using the Downloader
If I Can Stop One Heart From Breaking Clear Simulated Universe at difficulty 2 or higher without breaking any destructible objects (depends on your builds whether you can do this now or not but go for it and see!)

Moment of Joy (Story/Dialogue Related Achievements)

Achievement How to Achieve
Diogenes' Utopia Search every trashcan in Belobog
Insatiable Use the vomit-inducing agent (recipe obtained from Maxime in Boulder Town, requires Trash to be synthesised)
Trashy Humor Synthesise the trash you find
Karmic Wheel Use a Praise of High Morals in the fountain in the Administrative District
Saint Earn 20 Praises of High Morals
It Takes Three Win a battle with a team that has 3 characters of the same Path
Match-Three Win a battle with a team that has 3 characters of the same Type
Dialogue Based Achievements (Hidden) (6) These will be attained naturally over the course of playing, but mix up your dialogue choices to get all of them!
Lone Wolf (Hidden) Win 10 battles with only one character on the team
Path/Type Based Achievements (Hidden) Whenever you can make a team with four characters on the same Path or of the same element Type, you'll get an achievement for it (most aren't possible with our selection at the moment but one or two of these teams might be available to you)

The Memories We Share (Adventure Quest Related Achievements)

Achievement How to Achieve
Seventeen's Map (Hidden) Here
Diamond and Rust (Hidden) Here
Farewell, Comet Hunter (Hidden) Here
Does She Walk Alone? (Hidden) Here
Close Encounters of the Sixth Kind (Hidden) Do the Adventure Mission "Requiem Mass"
Disposable (Hidden) Here
When Breath Becomes Air (Hidden) Here
Bzzt! Clock Out! (Hidden) Here
Door to A New World (Hidden) Here
Just A Number (Hidden) Use the Rating Pistol in Herta's collection (interact with it)
No King Rules Forever (Hidden) Here
Green Thumb (Hidden) Here
Greed Psychology (Hidden) Do "Survival Wisdom"
One Day More (Hidden) Do "Hook's Treasure"
Moral Higher Ground (Hidden) Here
Outworlder (Hidden) Here
50 Credits!? (Hidden) Here
Twinkly, Winkly (Hidden) Found in trash in Belobog
Sweet Pom-Pom O'Mine (Hidden) Here
Hurt Locker (Hidden) Cannot be done until Belobog Trailblaze Mission is completed, here
Where It All Began (Hidden) Here
Knight in Shining Armor (Hidden) Multi-step process, here
Honest Abe (Hidden) Here
The Mandela Effect (Hidden) Here
Natural Immunity (Hidden) Speak to Gertie at the Underworld branch of the Goethe Grand Hotel
Lā Lá Lǎ Là Land (Hidden) Speak to Tamila at the theatre in the Administrative District
Winter City Trap (Hidden) Speak to Eunice at the Robot Settlement
For Ages 12 and Up (Hidden) Multi-step process, here
The Kelly Gang (Hidden) Give Praises of High Morals to the fountain in the Administrative District
The Banality of Evil (Hidden) Complete Vessel of Mediocrity (time-gated)
The Fourth Little Mole (Hidden) Complete The Adventurous Moles
A Simple Life (Hidden) Complete Fired (I think this one is time-gated)
Carpe Diem, Festina Lente, and Tempus Fugit Time-gated, complete A Teacher and a Friend
Cycranes (Hidden) Here
Complete All Hexanexus Puzzles Here

Fathom the Unfathomable (Exploration Related Achievements)

Achievement How to Achieve
Can't See Behind (Hidden) Get ambushed in the open world
Sensory Socialization (Hidden) Here

A Note on Missable Achievements

There will be more achievements available than you can earn, as several of the achievements in The Memories We Share are tied to event outcomes, meaning you can only achieve one of these achievements. You will not miss any Stellar Jades since no account is capable of receiving more than one of the achievements, but it may bother some completionists.

Known Bugged Achievements

Achievement How to Achieve
The Adventurous Moles Super Grown-Up Edition Does not trigger when it should
Labor Omnia Vincit May not be achievable, may be bugged
Dance Like A Butterfly, Sting Like A Bee May be tied to the current event and not bugged!

Character Specific Achievements (All Hidden)

Achievement How to Achieve
Four-and-a-Half Pirouettes Requires Herta
Surge of Tiles Requires Qingque (and RNG)
It's My Turn Requires Seele (can be done with Support Seele)
Trial of Thirteen Requires Clara (can be done with Support Clara, probably best in Echoes of War and with a March to ensure Clara is hit enough times)
Coffee Lover Requires Himeko (can be done with Support Himeko)
Over-Protective Requires Gepard (can be done with Support Gepard)
When the National Anthem Rings Requires Bronya (cannot be done with Supports)
Foolish Little Brother... Requires Serval (cannot be done with Supports)
Serval's Parting Gift Requires Serval (cannot be done with Supports)
Et tu, Bronya? Requires Bronya (cannot be done with Supports)
Versatile Joker Requires Sampo (probably very tedious to do with Support Sampo)
One Big Happy Family Requires Himeko or Welt (can be done with the Support version of the character you don't have)
Architects (And Former Architects) Requires Gepard or Bronya (can be done with the Support version of the character you don't have)
A million flowers for the achievement hunters sharing their finds!
submitted by decalcomanias to HonkaiStarRail [link] [comments]


2023.05.19 18:38 ajtrns LG front load washer, fills partly with water and spins lazily

UPDATE: it was a faulty main cold valve. swapped the hot (which i don't use) with the main cold. machine behaves properly now!
when i start a cycle (such as normal or speed wash on cold), the washer fills with about a half gallon of water during "load sensing" and then the drum spins a bit clockwise, a bit counterclockwise, flopping the clothes around in the minimal amount of water. after about 10 min of this the machine shows error code IE.
i can introduce 1-2gal of cold water manually (pour a jug of water into the soap dispensing zone), do this lazy flopping thing 2-3 times, (it will pump out a half gallon of wastewater when this sensing phase begins, if it detects any), then eventually run drain+spin. this roughly approximates a speed wash and my clothes get clean. i just have to babysit the machine like this. better than a bucket of wet laundry and a plunger, but not by much.
what could be wrong? is there a moisture sensor feedback loop that's broken or clogged? i havent tested the main fill valve, seems like me adding water manually should trick the machine into thinking it doesnt need main fill water if that's the issue.
(from previous experience, a correctly functioning speedwash cycle generally uses 8-10gal of water total. for reference.)
submitted by ajtrns to appliancerepair [link] [comments]


2023.05.19 01:54 Walvox X670E-E GAMING WIFI Motherboard Dead?

Not sure if this has anything to do with all the Expo/Asus/AMD things going on right now (which I just learned about), but thought I would throw this out into the Reddit abyss and maybe someone has experienced this too and can give a solution? Here's my core system:
Yesterday turned on my computer like any other day and everything turned on in the tower, but the screens weren't turning on. So I did what anyone would do and hard reset the computer. When I did that, it wouldn't turn back on. So I unplugged the computer from the wall and waited ~2 mins and plugged it back in.
Computer fans/lights turned on and I watched the q-code this time. Started at code 15 then went to code 00 with the orange/yellow light on, indicating that the DIMM was the issue. This begins my search on what this could be and to try and troubleshoot the issues. Here's what I've done:
Regarding EXPO - When I first built this computer back in January I had the EXPO set to Type I at 6000, but I noticed that boot time were a joke and my computer would randomly crash during gaming. So I went and turned EXPO off and never touched it since everything worked fine for me after that. Now reading all of what's going on right now with the AM5, ASUS, and EXPO and watching NG videos on this ordeal it make me think something is correlated to my issue(s), but who knows.
Most posts that have had anything about this in the last ~8 months could at least get a signal to the monitor to update the BIOS settings. I can't even get to that point.
Anyways, like I said, just throwing this out there. If anyone knows anything or has a suggestion on next steps, that would be lovely. I'm assuming I'll need to attempt to RMA this, but would love to avoid that if folks have/know a potential solution. Thanks!
submitted by Walvox to ASUS [link] [comments]


2023.05.18 23:47 JhonnyOops Whirlpool washer with error code F7E6 and F7E9.

Whirlpool washer model Wtw7000dw4 that won’t spin. Replaced the gearbox already. Error code suggests motor wiring. All looks good. Short of replacing rotor and stator, any other ideas?
submitted by JhonnyOops to Whirlpool [link] [comments]


2023.05.18 19:28 Remarkable-Ad-2198 HELP PLEASE

I built this PC in January and all I have dealt with are issues upon issues. I have taken it to MicroCenter 5 times and every single time they send me home saying it works & it doesn't. I stream on Twitch, that is my job, and these issues have made it impossible. I mostly play Apex. All the error codes I have received in Apex are: Engine Error - Failed to create pixel shader 2 for : error code = 80070057 Engine Error - Unknown file version (paks\\Win64\root_lgnd_skins.opt.starpak) Engine Error 0x887A0006 - DXGI_ERROR_DEVICE_HUNG The application's device failed due to badly formed software commands sent by the application. This is an design-time issue that should be investigated and fixed After these and multiple BSODs, I decided to replace the motherboard, CPU and SSD. I just took them back and exchanged them for new ones. I got it back and I am still having issues with BSOD and games force quitting, sometimes with an error code and sometimes with no error codes. Usually, no error code.
The BSOD errors were: SYSTEM_SERVICE_EXCEPTION and KERNEL_SECURITY_CHECK_FAILURE so, Micro Center replaced my CPU AGAIN, PSU and ram. They told me that it is possible that my ram is not compatible so I switched it out with the G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL30 Memory that came for free with my motherboard. Now, I am still struggling with BSOD and games force quitting. With everything having been replaced and the ram that came with the motherboard in instead of my Corsair Vengeance, I am still getting BSOD. The codes are ATTEMPTED_EXECUTE_OF_NONEXECUTE_MEMORY and IRQL_NOT_LESS_OR_EQUAL. I am so frustrated it has been 5 months of this and I just need HELP :( Every single component in my pc has been replaced except for my GPU and AIO at this point. I also am not hardwired to Ethernet. I get blue screens no matter what even when no games are open. We have wiped and reinstalled Windows and all drivers twice as well. I use Windows 10.
SPECS: CPU: AMD Ryzen 7 7700X 4.5 GHz 8-Core Processor RAM: Corsair Vengeance RGB 32 GB DDR5 OR G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL30 Memory PSU: Corsair RM850x (2021) 850 W 80+ Gold Certified Fully Modular ATX Power Supply MOTHERBOARD: Asus ROG STRIX B650-A GAMING WIFI ATX AM5 Motherboard AIO: NZXT Kraken Z73 RGB 52.44 CFM Liquid CPU Cooler SSD: Samsung 980 Pro 2 TB M.2-2280 PCIe 4.0 X4 NVME Solid State Drive GPU: Gigabyte Vision OC GeForce RTX 3070 8 GB Video Card CASE: Lian Li O11 Dynamic EVO ATX Mid Tower Case FANS: Lian Li UNI SL120
PLease help and if you guys know of any other subreddits I should post this in please feel free to let me know. I am so over this :(
submitted by Remarkable-Ad-2198 to PCHelpHub [link] [comments]


2023.05.18 19:28 Remarkable-Ad-2198 HELP PLEASE

I built this PC in January and all I have dealt with are issues upon issues. I have taken it to MicroCenter 5 times and every single time they send me home saying it works & it doesn't. I stream on Twitch, that is my job, and these issues have made it impossible. I mostly play Apex. All the error codes I have received in Apex are: Engine Error - Failed to create pixel shader 2 for : error code = 80070057 Engine Error - Unknown file version (paks\\Win64\root_lgnd_skins.opt.starpak) Engine Error 0x887A0006 - DXGI_ERROR_DEVICE_HUNG The application's device failed due to badly formed software commands sent by the application. This is an design-time issue that should be investigated and fixed After these and multiple BSODs, I decided to replace the motherboard, CPU and SSD. I just took them back and exchanged them for new ones. I got it back and I am still having issues with BSOD and games force quitting, sometimes with an error code and sometimes with no error codes. Usually, no error code.
The BSOD errors were: SYSTEM_SERVICE_EXCEPTION and KERNEL_SECURITY_CHECK_FAILURE so, Micro Center replaced my CPU AGAIN, PSU and ram. They told me that it is possible that my ram is not compatible so I switched it out with the G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL30 Memory that came for free with my motherboard. Now, I am still struggling with BSOD and games force quitting. With everything having been replaced and the ram that came with the motherboard in instead of my Corsair Vengeance, I am still getting BSOD. The codes are ATTEMPTED_EXECUTE_OF_NONEXECUTE_MEMORY and IRQL_NOT_LESS_OR_EQUAL. I am so frustrated it has been 5 months of this and I just need HELP :( Every single component in my pc has been replaced except for my GPU and AIO at this point. I also am not hardwired to Ethernet. I get blue screens no matter what even when no games are open. We have wiped and reinstalled Windows and all drivers twice as well. I use Windows 10.
SPECS: CPU: AMD Ryzen 7 7700X 4.5 GHz 8-Core Processor RAM: Corsair Vengeance RGB 32 GB DDR5 OR G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL30 Memory PSU: Corsair RM850x (2021) 850 W 80+ Gold Certified Fully Modular ATX Power Supply MOTHERBOARD: Asus ROG STRIX B650-A GAMING WIFI ATX AM5 Motherboard AIO: NZXT Kraken Z73 RGB 52.44 CFM Liquid CPU Cooler SSD: Samsung 980 Pro 2 TB M.2-2280 PCIe 4.0 X4 NVME Solid State Drive GPU: Gigabyte Vision OC GeForce RTX 3070 8 GB Video Card CASE: Lian Li O11 Dynamic EVO ATX Mid Tower Case FANS: Lian Li UNI SL120
PLease help and if you guys know of any other subreddits I should post this in please feel free to let me know. I am so over this :(
submitted by Remarkable-Ad-2198 to GamingPCBuildHelp [link] [comments]


2023.05.18 19:27 Remarkable-Ad-2198 HELP PLEASE

I built this PC in January and all I have dealt with are issues upon issues. I have taken it to MicroCenter 5 times and every single time they send me home saying it works & it doesn't. I stream on Twitch, that is my job, and these issues have made it impossible. I mostly play Apex. All the error codes I have received in Apex are: Engine Error - Failed to create pixel shader 2 for : error code = 80070057 Engine Error - Unknown file version (paks\\Win64\root_lgnd_skins.opt.starpak) Engine Error 0x887A0006 - DXGI_ERROR_DEVICE_HUNG The application's device failed due to badly formed software commands sent by the application. This is an design-time issue that should be investigated and fixed After these and multiple BSODs, I decided to replace the motherboard, CPU and SSD. I just took them back and exchanged them for new ones. I got it back and I am still having issues with BSOD and games force quitting, sometimes with an error code and sometimes with no error codes. Usually, no error code.
The BSOD errors were: SYSTEM_SERVICE_EXCEPTION and KERNEL_SECURITY_CHECK_FAILURE so, Micro Center replaced my CPU AGAIN, PSU and ram. They told me that it is possible that my ram is not compatible so I switched it out with the G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL30 Memory that came for free with my motherboard. Now, I am still struggling with BSOD and games force quitting. With everything having been replaced and the ram that came with the motherboard in instead of my Corsair Vengeance, I am still getting BSOD. The codes are ATTEMPTED_EXECUTE_OF_NONEXECUTE_MEMORY and IRQL_NOT_LESS_OR_EQUAL. I am so frustrated it has been 5 months of this and I just need HELP :( Every single component in my pc has been replaced except for my GPU and AIO at this point. I also am not hardwired to Ethernet. I get blue screens no matter what even when no games are open. We have wiped and reinstalled Windows and all drivers twice as well. I use Windows 10.
SPECS: CPU: AMD Ryzen 7 7700X 4.5 GHz 8-Core Processor RAM: Corsair Vengeance RGB 32 GB DDR5 OR G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL30 Memory PSU: Corsair RM850x (2021) 850 W 80+ Gold Certified Fully Modular ATX Power Supply MOTHERBOARD: Asus ROG STRIX B650-A GAMING WIFI ATX AM5 Motherboard AIO: NZXT Kraken Z73 RGB 52.44 CFM Liquid CPU Cooler SSD: Samsung 980 Pro 2 TB M.2-2280 PCIe 4.0 X4 NVME Solid State Drive GPU: Gigabyte Vision OC GeForce RTX 3070 8 GB Video Card CASE: Lian Li O11 Dynamic EVO ATX Mid Tower Case FANS: Lian Li UNI SL120
PLease help and if you guys know of any other subreddits I should post this in please feel free to let me know. I am so over this :(
submitted by Remarkable-Ad-2198 to pchelp [link] [comments]