1050 e van fleet dr
Novel Coronavirus (COVID-19)
2013.05.03 19:15 CatWranglerr Novel Coronavirus (COVID-19)
In December 2019, a novel coronavirus strain (SARS-CoV-2) emerged in the city of Wuhan, China. This subreddit seeks to monitor the spread of the disease COVID-19, declared a pandemic by the WHO. This subreddit is for high-quality posts and discussion. Please be civil and empathetic.
2012.02.06 21:53 TonyDanzaa Dashcam
Everything about vehicle Dash Cameras
2012.03.19 15:16 secret__agent__x9 Dr. Dog
Dr. Dog is the Philadelphia-based indie rock band consisting of members Scott McMicken, Toby Leaman, Frank McElroy, Zach Miller, and Eric Slick. This is the best place on the web to discuss all things related to Dr. Dog!
2023.05.28 17:14 tommystjohnny New thrift store opened this week just down the road from me and I think I got the first crack at going through their CDs!
2023.05.28 17:13 Mex_edge Slim pickings these past few weeks :(
2023.05.28 17:07 Even_Screen_9612 Dm mij
2023.05.28 17:04 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More
Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory
Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.
All Buyouts are listed in cash value.
KNIVES
★ Butterfly Knife Freehand FN #1, B/O: $2500
★ Butterfly Knife Ultraviolet FT, B/O: $822
★ Butterfly Knife Scorched FT, B/O: $616
⎯
★ Bayonet Tiger Tooth MW #1, B/O: $1300
★ Bayonet Autotronic FN, B/O: $1050
★ Bayonet Tiger Tooth MW, B/O: $629
★ Bayonet Bright Water FT, B/O: $326
★ Bayonet Safari Mesh BS, B/O: $233
⎯
★ Karambit Lore FT, B/O: $1110
★ Karambit Damascus Steel FT, B/O: $840
★ Karambit Freehand MW, B/O: $784
★ Karambit Bright Water MW, B/O: $759
⎯
★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Damascus Steel FN, B/O: $751
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★ Nomad Knife Fade FN, B/O: $1156
★ Nomad Knife Slaughter MW, B/O: $544
★ Nomad Knife Blue Steel WW, B/O: $318
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★ Flip Knife Marble Fade FN, B/O: $646
★ Flip Knife Doppler (Phase 4) FN, B/O: $574
★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552
★ Flip Knife Case Hardened FT, B/O: $257
★ Flip Knife Freehand FT, B/O: $255
★ StatTrak™ Flip Knife Bright Water FN, B/O: $287
⎯
★ Huntsman Knife Lore FN, B/O: $461
★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436
★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353
★ Huntsman Knife Autotronic FT, B/O: $212
★ Huntsman Knife Bright Water FT, B/O: $129
★ Huntsman Knife Forest DDPAT MW, B/O: $129
★ Huntsman Knife Forest DDPAT BS, B/O: $123
★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127
⎯
★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375
★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363
★ Bowie Knife Tiger Tooth FN, B/O: $269
★ Bowie Knife Crimson Web WW, B/O: $192
★ Bowie Knife Bright Water FN, B/O: $159
★ Bowie Knife Ultraviolet FT, B/O: $126
⎯
★ Stiletto Knife Slaughter FN, B/O: $616
★ Stiletto Knife Crimson Web FT, B/O: $412
★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227
⎯
★ Falchion Knife Lore FT, B/O: $214
★ Falchion Knife Autotronic FT, B/O: $192
★ Falchion Knife Scorched WW, B/O: $105
⎯
★ Survival Knife Crimson Web BS, B/O: $216
★ Survival Knife Case Hardened FT, B/O: $198
★ Survival Knife Scorched FT, B/O: $111
⎯
★ Shadow Daggers Fade FN, B/O: $368
★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228
★ Shadow Daggers, B/O: $201
★ Shadow Daggers Damascus Steel FT, B/O: $108
★ Shadow Daggers Ultraviolet FT, B/O: $105
★ Shadow Daggers Black Laminate FT, B/O: $99
★ Shadow Daggers Forest DDPAT FT, B/O: $85
⎯
★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700
★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223
★ Gut Knife Marble Fade FN, B/O: $203
★ Gut Knife Doppler (Phase 2) FN, B/O: $191
★ Gut Knife Case Hardened BS, B/O: $127
⎯
★ Navaja Knife Doppler (Phase 4) FN, B/O: $199
★ Navaja Knife Doppler (Phase 4) FN, B/O: $199
★ Navaja Knife, B/O: $138
★ Navaja Knife Damascus Steel FN, B/O: $111
⎯
★ Classic Knife Urban Masked FT, B/O: $146
★ StatTrak™ Classic Knife Stained BS, B/O: $168
⎯
★ Ursus Knife Doppler (Phase 3) FN, B/O: $476
★ Ursus Knife, B/O: $375
⎯
★ Skeleton Knife, B/O: $1137
★ Talon Knife, B/O: $608
★ Paracord Knife, B/O: $305
★ Survival Knife Forest DDPAT FT, B/O: $97
GLOVES
★ Moto Gloves Transport MW, B/O: $204
★ Moto Gloves Polygon BS, B/O: $142
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves 3rd Commando Company BS, B/O: $63
★ Moto Gloves 3rd Commando Company BS, B/O: $63
⎯
★ Specialist Gloves Crimson Kimono WW, B/O: $1215
★ Specialist Gloves Tiger Strike FT, B/O: $672
★ Specialist Gloves Lt. Commander FT, B/O: $305
★ Specialist Gloves Lt. Commander BS, B/O: $140
★ Specialist Gloves Crimson Web BS, B/O: $137
★ Specialist Gloves Buckshot FT, B/O: $75
⎯
★ Driver Gloves Crimson Weave FT, B/O: $359
★ Driver Gloves Imperial Plaid BS, B/O: $229
★ Driver Gloves Overtake BS, B/O: $77
★ Driver Gloves Racing Green FT, B/O: $48
⎯
★ Sport Gloves Omega FT, B/O: $739
★ Sport Gloves Amphibious BS #2, B/O: $733
★ Sport Gloves Arid BS, B/O: $292
⎯
★ Hand Wraps Giraffe MW, B/O: $212
★ Hand Wraps Leather FT, B/O: $160
★ Hand Wraps Desert Shamagh MW, B/O: $101
⎯
★ Broken Fang Gloves Yellow-banded MW, B/O: $185
★ Broken Fang Gloves Needle Point FT, B/O: $67
★ Broken Fang Gloves Needle Point WW, B/O: $59
⎯
★ Hydra Gloves Case Hardened BS, B/O: $65
★ Hydra Gloves Emerald FT, B/O: $65
★ Hydra Gloves Emerald BS, B/O: $62
WEAPONS
AK-47 Case Hardened BS, B/O: $130
AK-47 Bloodsport MW, B/O: $79
AK-47 Fuel Injector BS, B/O: $76
AK-47 Fuel Injector BS, B/O: $76
AK-47 Bloodsport FT, B/O: $70
AK-47 Neon Rider MW, B/O: $60
StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72
⎯
AWP Fade FN, B/O: $1039
AWP Asiimov FT, B/O: $139
AWP Asiimov FT, B/O: $139
AWP Wildfire MW, B/O: $95
AWP BOOM MW, B/O: $93
AWP BOOM MW, B/O: $93
AWP Duality FN, B/O: $81
AWP Asiimov BS, B/O: $79
AWP Asiimov BS, B/O: $79
AWP Chromatic Aberration FN, B/O: $60
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Electric Hive FT, B/O: $55
⎯
Desert Eagle Blaze FN, B/O: $623
Desert Eagle Emerald Jörmungandr FN, B/O: $241
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Printstream FT, B/O: $54
⎯
M4A1-S Blue Phosphor FN, B/O: $434
StatTrak™ M4A1-S Bright Water MW, B/O: $55
⎯
M4A4 Poseidon FN, B/O: $1465
M4A4 Asiimov BS, B/O: $55
M4A4 Hellfire MW, B/O: $50
⎯
USP-S Kill Confirmed MW, B/O: $72
USP-S Printstream FT, B/O: $69
StatTrak™ USP-S Kill Confirmed FT, B/O: $139
⎯
AUG Flame Jörmungandr FN, B/O: $234
P90 Run and Hide FT, B/O: $147
Five-SeveN Candy Apple FN, B/O: $61
Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches
Some items on the list may no longer be available or are still locked, visit My Inventory for more details.
Send a Trade Offer for fastest response. I consider all offers.
Add me for discuss if there is a serious offer that needs to be discussed.
submitted by
_Triple_ to
Csgotrading [link] [comments]
2023.05.28 17:00 txt_sub_modteam 230528 Weekly MOA Diary
Welcome MOA!
Welcome to the weekly discussion thread of
TomorrowByTogether!
This thread is for general discussions- it does not have to be TXT related! Additionally, questions that may not fit into their own thread and low-effort content (such as photos and funny videos) can be (and should be) posted here.
Put Sensitive Topics In Spoilers
That includes rants, rumours, etc. Every paragraph needs to be enclosed by their own spoiler tag.
How it should look: Title
Your comment
Syntax: **Title**
>!Your comment!<
When replying to a spoilered comment, spoiler your answer too. Resources and Links
Dubaddu Wari Wari submitted by
txt_sub_modteam to
TomorrowByTogether [link] [comments]
2023.05.28 16:57 Johnmegaman72 [Barrier Hero & Item Contest] Cara Sunbringer, The Sun Crusader & Dr. Ludwig's Shielding Matrix
Hero Name:
Cara Sunbringer, The Sun Crusader Lore:
The Solaris Council worshipped the Children of the Light, and it prophesied that when the cycle of the houses is broken, the daughter of the sun will be rescued from her eternal slumber and signal the dark days about to come.
The prophecy has come true. For generations since the creation of the Solaris council, many have taken the mantle of the Sun Crusader, and Cara is the latest. Her destiny to become the Sun Crusader was mired in myths and prophecies.
Born Cara Ireyl, she is an orphan from White Spire. Her parents a part of Jull's cartel. Orphaned at a young age she is picked up by a member of the council to be their successor. For years she trained under the tutelage of Herman Olga. An odd addition to the candidates she is the only one without a house, clan or allegiance that can put her in a position of better sorting.
All who became the Sun Crusader has been a member of a prominent family within the council. Yet with great perseverance and grit as well as the unwavering support of her mentor, she has elevated to the rank of the Sunkissed, an elite group of warriors.
Now elevated to being the Sun Crusader and adopting her new surname Sunbringer and with news of the daughter's re-awakening. The Solaris Council has tasked Cara to bring down the enemies of the light, wherever, whenever.
Description |
Cara Sunbringer, The Sun Crusader is a strength melee hero, whose combat capabilities bolster her allies while also amplifying their survivability. |
Appearance |
A brunette female with a thick layer of armor colored in yellow and dirty white and a broad built similar to Illaoi from LoL. |
Role: | Tank, Support, Lane Support |
Strength: | 29 + 3.5 |
Intelligence : | 20 + 2.1 |
Agility: | 14 + 1.4 |
Movement Speed: | 290 |
Armor : | 1 |
Damage at Level 1: | 64-66 |
Attack Range: | 150 |
Attack Time: | 1.8 |
Q: Radiant Dawn, No Target Mana: 130/140/150/160 CD:18/16/14/12
The power of the sun shines brightest in darkest days. Raises her sword to the sky dealing damage and stunning enemies while healing her and her allies, the heal and damage is equal, and both are buffed based on amount of healing she has done in the last 5 seconds.
BKB? | Not the Stun |
Damage Type | Magical |
Base Damage/Heal | 100/130/160/190 |
Heal as Bonus Damage/Heal | 15%/20%/25%/30% |
Bonus Window Time | 5 |
Stun Duration | 0.8/1/1.2/1.4 |
AOE | 450 |
W: Aegic Intervention, Unit Target Mana:100 CD: 15
Cara's power is shared for those who the sun deems its ally. Creates a link to an ally providing them with healing per second, a barrier that absorbs 70% of the damage they take and attack speed. Passively swaps with the tethered ally's position if they are stunned or reduced to a health threshold. The ability can end prematurely if they move too far from each other, the barrier's HP is depleted or either of them dies.
Dispellable? | No |
Heal Per Second | 8/16/24/32 |
Shield HP | 250/300/350/400 |
Attack Speed Bonus | 30/40/50/60 |
Cast Range | 500/550/600/650 |
Break Distance | Current Cast Range + 50 |
E: Holy Tempo, Passive The sun's rays shine light the weakness of those who stand against it and the need of those who serves it. Provides a decent chance to deal small critical damage. Provides charges for each time she deals a critical hit which gives heal amplification in an AOE around her. All charges are removed upon death.
Breakable? | Yes |
Critical Damage | 140% |
Proc Chance | 20% |
Number of Charges | 12/18/24/30 |
Heal Amplification Per Charge | 1.2% |
R: Crusader's Banner, Point Target Mana: 150/170/190 CD: 80/70/60
The sun marches wherever Cara sees fit. Plants a banner that provides armor, magic resistance and damage in an AOE
Dispellable? | No |
Bonus Armor | 8/16/24 |
Bonus Magic Resistance | 15/25/30% |
Bonus Damage | 60/90/120 |
AOE | 600 |
Cast Range | 400 |
Attacks to Destroy | 6/9/11 |
Aghanim's Scepter: Gives New Ability:
Shining Armor Carries a unit up from melee range and casts Radiant Dawn immediately regardless of cooldown or mana. Units carried can still attack and use spells. Cara can also carry friendly banners and wards. Pressing the ability again drops the carried unit, banner or ward. The cooldown will not occur until the carried entity is dropped.
Cooldown: 30 Second, Cast Range: 150
Cara's strength came from years of training and not just magic. Aghanim's Shard: Holy Tempo can now be casted to allies. During it, each time the affected ally deals a critical hit, they heal for 30% of the damage done. Cara still gains charges each time they deal a critical strike.
Duration:10
Cooldown: 25
Cast Range: 500
Talents:
Level | Left | Right |
25: | +1 Crusader's Banner Charges | +15% Holy Tempo Proc Chance |
20: | +0.9% Heal Amplification Per Charge Holy Tempo | +120% Holy Tempo Critical Damage |
15: | +100 Radiant Dawn AOE | +100 Aegic Intervention Shield HP |
10: | +5 armor | +40 damage |
Item Dr.Ludwig's Shield Matrix A lost contraption of a mad doctor made in desperation during the Violet Plateau Incident. Components:
Pavise + Mekhansm + Ring of Regen (3350) Passive:
Regenerative Aura Grants 2.5 health regeneration and 2.4 mana regeneration to allied units in a 1200 radius.
Active:
Mechanical Defense, Unit Target Give an ally adaptive barrier for the next 4 seconds and heals them for 300. The Barrier absorbs 95% of the damage taken and gets refreshed immediately after depletion until the duration is done or the ally is killed. Upon ending, allies are healed for 170 + 40% of the affected allies' damage taken in a 700 radius. Cast Range: 500
Author's Notes: So, this is my entry for this month's contest Barrier Hero and Item, Cara Sunbringer and Dr. Ludwig's Shielding Matrix.
For Cara, the thesis of the hero is basically a melee hero whose fighting capacity and kit amplifies their healing abilities. This is because most heroes are usually more focused on doing damage as much as possible or are to focused on one niche that breaking away kind of removes them from it completely. Best example would be Omniknight who if one is to be made a carry his healing is more focused on aggressiveness rather than being a save or enemy disruption.
For the item, I think having more mechanical based items would be great because the items currently in-game are more based on magic artifacts. What I like about League's items is that Piltover, a region in the game's lore who's the most technologically advance among others, have representation items that are based on tech rather than magic, So why not give the Keens a spotlight. Another is that I think right now Pavise is a very underwhelming item considering that it's quite a niche one. Sure, a shield is good but, most of the time it's better to have items that can kill enemies rather than delay an ally's death not to mention it's an item with tons of upgrade possibilities. Also, I just want more defensive items in the game.
The name of the item is a reference to TF2's Medic's supposed real name.
Thanks for reading and feedback is appreciated.
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2023.05.28 16:57 Monachan-Tomuchan Counterproductive “activism” in Vienna: does anyone know which group/organization they are?
| I’m trying to identify a group of animal rights activists who seem to have performed some kind of lingerie protest in Vienna today (28th May, 2023). A friend of mine encountered this group of activists, who, according to him, were totally rude, talking to non-vegans in an extremely offensive way. So I wish to find their contact info and ask them to refrain from taking such a counterproductive approach. Could you perhaps help me with this? I'm uploading a photo he sent to me; I think it’s Wiener Pestsäule. https://preview.redd.it/hixr9s36qm2b1.jpg?width=2048&format=pjpg&auto=webp&s=d9572f1affd65e974db32edc1d85b6d7ce7611cc Here are some details (please feel free to skip this part as it’s going to be lengthy). My friend is not vegan as he’s from a country where it’s extremely difficult to live a vegan lifestyle due to religious and cultural reasons. However, he has been trying his best to help me spread veganism as he learns about the philology. Recently he kindly agreed to help me promote this super important European initiative: https://www.reddit.com/vegan/comments/13r07sg/update_25th_may_848000_people_have_signed_the_eu/?utm_source=share&utm_medium=web2x&context=3 as he traveled around Vienna (I myself didn’t accompany him, by the way). But things went horribly wrong. Today, he encountered the above mentioned activists, and talked to one of them about the initiative. But as soon as the activist found out that he wasn’t vegan, she told him she wouldn’t listen to him unless he’d agree to become vegan on the spot. He then politely declined to have a discussion with her, saying that he had a vegan friend (i.e., me) with whom he could talk about veganism later, and asked her if she could just take a look at the initiative. But she kept yelling at him and didn’t seem to care about the initiative, so he gave up and left them. I feel very sorry for him and I apologized to him as I’m partly responsible for what he had to go through (because I’m the one who asked him to help promote the initiative), and at the same time, I’m frustrated that this activist ruined the opportunity to gain some signatures from Austria (The deadline of the initiative is about 10 days away and we need to collect 150,000 signatures by then). TL;DR: A friend of mine encountered a group of activists in Vienna taking an impolite and counterproductive approach, and I’m trying to identify them and ask them to change the way they treat non-vegans. Does anyone happen to know this group? Thank you for your support. submitted by Monachan-Tomuchan to VeganActivism [link] [comments] |
2023.05.28 16:55 lehorselessman AA bildigimiz gibi yine
2023.05.28 16:53 Lolly_cun Fiscal e impuestos- Estudiante mexicana en el extranjero, sigo usando mi tarjeta visa mexicana; ¿hay algún límite que deba considerar para no pagar impuestos altos por pagar mi tarjeta mexicana con dinero que me transfiero desde el país donde estoy?
Hola! Ya casi llevo un año estudiando en el extranjero. Totalmente independiente. Lamentablemente en el país donde estoy no soy eligible para un crédito alto en una tarjeta así que a veces recurro a mi TC Visa mexicana para hacer pagos grandes y me voy depositando poco a poco para pagarla. Ahorita estoy pensando pagar el depósito de renta acá con mi tarjeta de crédito y el resto de la renta con los ahorros que tengo en mi tarjeta de débito extranjera. Me preguntaba, en temas fiscales, ¿hay algún límite que debería considerar para no incurrir en pago de impuestos? Ya que como ya no recibo ingresos de México mi RFC ya indica suspensión de actividades.
TL;DR Pregunta tema fiscal e impuestos ¿hay algún límite que deba considerar para no pagar impuestos altos por pagar mi TC mexicana con dinero que me transfiero desde el país donde estoy?
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2023.05.28 16:51 Suspicious-Motor3652 Greta Van Fleet…A Barefoot Rock Band
Props to the band members who perform barefoot. There apparently is a sub culture of fans who refer to Greta Van Fleet as Greta Van
Feet That is going off into foot fetish territory as far as I am concerned.
The embedded video on this story is at times cringeworthy to this barefoot dude. The question about “who has the prettiest feet?” is over-the-top.
But it is cool to see young guys embrace going barefoot.
https://www.audacy.com/blogs/we-gave-greta-van-fleet-some-socks-their-greta-van-feet submitted by
Suspicious-Motor3652 to
barefoot [link] [comments]
2023.05.28 16:40 Barbosa9k Take that all day
2023.05.28 16:36 Noob_saaaaaaaama Gokus looking a little blocky currently…
2023.05.28 16:35 GoHuskies1984 NCL Joy dwarfing her dock mate USS Wasp
| Non stop chorus of horns at 9am alerted me it must be cruise disembark morning. Tip for anyone taking NCL from Manhattan - If getting a rideshare cross 12th Avenue and walk to 11th Avenue. 11th will be near vacant and getting a pickup will be easy. submitted by GoHuskies1984 to Cruise [link] [comments] |
2023.05.28 16:35 Yogurtclompy Beautiful pictures! Can't wait to put them up!
2023.05.28 16:30 jaddf Brighton & Hove Albion XI [28.05.2023][GW38][22/23] vs AVL
2023.05.28 16:28 ScotDOS Starting Point - just things I had lying around. Only made a hole in the RPI case.
2023.05.28 16:28 Glaurung_Quena The 8 page Heinlein outline that became Spider Robinson's Variable Star
Because someone asked me about a comment I made on another post, here's an edited version of a writeup I did back in 2011 of the 8 page outline from Heinlein's papers that became Spider Robinson's Variable Star.
When I first Read Variable Star a few years after it came out, I thought it was OK but disappointing. It's a Spider Robinson novel, and while I enjoyed the first few books of his I read, he has a limited range and by the time I read this one I had gotten bored with him.
But, a huge deal was made in the afterword and the cover blurbs about the source of the novel being a book outline by Heinlein that he had never expanded to a full novel - an 8 page outline that tragically had lost its last page by the time Robinson got hold of it. (I don't know how much of the story of the missing page is marketing BS, but there's no reason Robinson would have been unable to get a copy of the last page if he really wanted to see it) .
Anyway, I got curious and went looking for the outline. Like every other scrap of paper from his writing career that Heinlein didn't destroy, it's in the UC Santa Cruz library, and scans of everything in the Heinlein collection are available for sale online at the Heinlein Archive website. The 8 page outline (which is complete, no missing last page) is part of the "Story ideas, part 1" PDF, catalog number WRTG201a-01.
I paid $2 and got a 150 page PDF, including the 8 page outline and a bunch of other quite interesting material - very much worth the pittance.
TLDR: The outline is clearly for a Heinlein juvenile. While Heinlein never turned the outline into a novel himself, he did did not abandon it as the marketing for Variable Star would imply. Rather, he took one core idea (near-light speed travel as a form of time travel into the future) and used it as the basis for Time For the Stars. Then he took the other core idea (poor boy suddenly finds himself dealing with a family more wealthy and powerful than most governments) and incorporated it into Citizen of the Galaxy. Finally he took the last idea from the outline (boy and girl seemingly separated by one-way time travel into the future discover that their ages are not incompatible after all because they've both travelled forward), and used it in The Door Into Summer.
In 2011 when I wrote this up, I could not find anyone talking about the outline, so I wrote a detailed summary on my blog. Here's that summary:
The outline is eight single space typewritten pages, plus 12 handwritten notecards. The notecards are pages 115-128 and the typed outline pages 129-136 of the PDF. I'll be focusing on the typescript, which I can read without straining my eyes. The notecards are very brief, so we're not missing much this way.
The MS begins "Notes for a novel - 5 Nov 1955," which places it (going by publication dates) after Tunnel in the Sky and before Double Star or Time for the Stars. The second line gives a working title "The Stars are a Clock," and then there are several other titles handwritten at the top of the page:
Dr. Einstein's Clock, The Starship Nautilus, The Starship Naughty Girl, The Star Clock, The Einstein Clock
It's not clear whether the two "The Starship X" ones are meant to be subtitles for "Dr Einstein's Clock" or standalone titles in themselves. Page 2 is headed "Star Clock (The Star Clock, maybe)" and the rest of the outline has "The Star Clock-[page number]" as a running head.
The only named characters are Joel Johnston, age 18, the protagonist; Jinny Jones/aka Jennifer Conrad (Joel's steady high school girlfriend, age 17); and "Mr. Conrad," Jinny's grandfather and head of the Conrad financial empire. A few other characters are described in terms of the real-world people the character should be modelled after (in speaking of the starship, he says "I think maybe Ron Hubbard is her skipper").
This was clearly intended as a juvenile novel - Joel is 18, and when saying he "should have more girl trouble aboard ship," Heinlein adds "(keep it clean, of course!)" One reason Heinlein set the outline aside and started over may be that he decided he couldn't get a book whose plot was centred on a romance accepted for the (at the time) sexless juvenile market.
Joel and Jinny are in love, but Joel is an orphan with no money and he thinks he needs to get through college and start a career before he can get married. If Joel can't get the scholarship he's applied for, then it's going to take even longer, since he'll have to work his way though school.
Having gotten Joel to admit that he would like to marry Jinny if only there was a way, Jinny lets him know that her surname is not Jones but Conrad, and that she is not just a Conrad, but the "'crown princess' of the Conrad industrial empire... which is larger than the Hanseatic League, Rothschild family, and General Motors combined and just smaller than space itself."
Two paragraphs in a row start with a variation of Joel "finally gets it through his head" that Jinny is wealthy enough to pay his way though school, so Joel is yet another variation on the "smart but slow witted youth" that Heinlein used as protagonist again and again.
There's a couple of paragraphs mentioning the marriage and courtship customs of the time, which again probably would not have been acceptable in a novel for the juvenile market: "some discussion of 'student contract,' the trial marriage used" by most college students who wish to get married before they graduate, rejected by Jinny, ("marriage isn't a ticket to an amusement park") who wants an old fashioned life long marriage.
Jinny doesn't "park, diddle, go on no-chaperone weekends... she is old-fashioned and chinchy" because she has been taught since age three that she has a responsibility to the Conrad family to produce an heir with an acceptable father - and she has decided that Joel is that man.
Joel "finally gathers" that he has been tapped not just to marry into the Conrad family but to produce its heirs, and is dubious about being a kept man/prince consort. Jinny says "it isn't like that at all!" and makes him promise to go talk to her grandfather about it.
All this takes just over a page of the outline.
The next morning, Joel is summoned to an audience with Mr. Conrad. There is only one "Mr. Conrad" at any one time, all the other male Conrads go by "Mr. Joseph, Mr. Robert" and so on. Conrad takes Joel's consent for granted and proceeds to tell him how he will live his life from then on -- he will be educated, trained, and groomed to take a top executive position. Joel was thoroughly investigated before Jinny was given permission to propose to him. Mr. Conrad knows all about him - including confidential medical/psychological records.
Joel objects, respectfully, saying that having his life planned out for him like this is not for him. Conrad brushes his objections aside and leaves, still failing to realize that he's just been turned down.
Joel is unable to contact Jinny after this ("she has been gently kidnapped, of course - family stuff"), and once he fails to respond to further messages from Conrad, the screws start to turn: his scholarship (controlled by the Conrad foundation) is turned down.
Unable to continue school, sore at Jinny for not contacting him, and at his wits end, "he sees the ad for 'gentlemen adventurers'" applies, is accepted, and is shortly on his way to Beta Aurigae.
All this takes a page and a half of outline, most of it devoted to a detailed summary of Mr. Conrad's interview with Joel.
Now there's just under two pages of background material, detailing several things:
First, the economics of space travel in this future society - relativistic starships that go out on voyages of exploration often fail to come back, but those that do return invariably show an immense profit, more than enough to pay for the lost ships. Starship exploration is one area where the Conrad empire has competitors, and the ad Joel sees is not affiliated with the Conrad conglomerate.
Second, the nature of Joel's poverty - he has an "orphan's allowance" which ran out on his 18th birthday. Joel's father bought some stock for him but the market shifted and Joel had to sell it low to pay for his last (post 18th birthday) semester at prep school. Without the scholarship, Joel has no money at all. He could do many things at this point, from indentured service to a stint in the military, but he's so discombobulated by the whole Jinny/Conrad business that he is in a "what the hell frame of mind" and signs up for this star voyage.
Third, the starship in question is "a pile of junk," old and poorly equipped, carrying low value cargo (emigrants), with low likelihood of returning, but Joel doesn't know that. "She will be a quaint mixture of madhouse and hellship." Subjectively, the trip out and back (to a star 10 light years away) will take a year, but 40 years will pass on Earth.
Fourth, there's a half page of brainstorming, with Heinlein throwing out multiple ideas as to what may happen (is the skipper incompetent, or is he in on a stock market manipulation scheme to delay the ship's return? Perhaps Joel still has some stock his father bought in an old starship that is long overdue, which he instructs his solicitor to invest in Joel's starship if it ever pays off? Perhaps they pay off, but his solicitor put them in a "safe" investment instead, and Joel is penniless - again! - at the end of his trip?)
Joel applies to go on the starship, along with a large crowd of "down-at heels rabble" and he is among the few provisionally accepted. They'd like him to marry one of the single women who have also been provisionally accepted, but he'll have none of that. "He is accepted anyhow and we rush him aboard."
And then there's a bit more than a page of further brainstorming about what happens aboard ship - with an note that "we've got plenty to happen when he gets back; what we need now is adventure and humour" and twists on the ship and on the alien planet.
Heinlein makes several mid-course changes in the story: the back-at-home duration of the voyage gets increased to 60 years, with Joel ageing just three years; the ship goes through two names (Nautilus and Naughty Girl) and goes from making an out-and-back voyage to making a 4 or 5 leg journey. He tosses out the idea that an emigrant on the original trip out from Earth (then a 5 year old girl) grows up to be someone he might want to marry on his return to that colony world, and the idea that another girl from his high school is on the crew of the ship, and he falls for her, but she marries one of the officers instead.
One thing he is certain of is that while Joel's ship is still travelling, FTL ships are perfected and the relativistic starships become obsolete. He also mentions that Joel will find a "space bat" as a "cute and cuddlesome and smart e.-t." pet.
Eventually Joel has to go back to Earth (whether his stocks end up making him well-heeled or broke Heinlein waffles on), still single. A page is devoted to discussing the "Out-of-Phase Club, Anachron Lounge, etc" and Joel's meeting with the secretary of the club, who explains to him the club's purpose of helping relativistic starship crew by acting as trainers/translators and as a place where they can meet people from their own time period, since they are almost always going to find Earth's society, language, and customs to be bafflingly different from when they left.
Finally, the last page and a half of the outline is devoted to Joel's arranging to meet Jinny (who he imagines is now almost 80), the girl he ran away from and who has continued to haunt him, keeping him from marrying any of the "half a dozen other nice girls" he met on his travels. After getting to the Conrad house, he first sees Jinny's granddaughter and great-granddaughter, and (once again) is slow on the uptake when Jinny (still young) finally walks into the room.
Because, of course, she took a starship out too, after marrying, giving birth to the requisite heir, and then finding herself both widowed and orphaned in quick succession. So, sixty Earth years later, they are now the same age.
They fight, they make up, they "clinch." They decide, since they are both now anachronisms from the past, to buy their own starship (Joel's old ship) and travel around relativistically, coming back to earth every century or so to "see what's new."
Now a bit about Robinson's novel: it is extremely faithful to the first five pages of the outline (up to the point where Joel leaves on the starship). Robinson used just a few of the brainstorming ideas Heinlein put in page 6 (the trip), and ignored page 7 (Joel's return to Earth) completely (and it is claimed that he didn't have page 8). Robinson also borrowed some material from Time For the Stars, the Heinlein juvenile which did get written on the theme of relativistic star travel - there's mention of telepaths keeping the starship in touch with Earth, for instance.
Then (avoiding spoilers here) Variable Star utterly abandons the outline (well before the alleged missing page 8) and strikes off in an entirely new direction. By staying so faithful to the initial outline, then diverging so widely from it, Robinson ended up with a book that egregiously violates the Chekov's Gun rule - the ending of Variable Star comes from nowhere, with very little buildup or foreshadowing, while the beginning of the book puts a good many plot threads in motion that are discarded abruptly without resolution to make way for the ending.
Finally, a bit about the other material to be found in the "Story Ideas part 1" PDF: There are numerous newspaper and magazine clippings that Heinlein evidently found evocative; two articles by Jerry Pournelle (one typescript, one journal reprint); some handwritten pages that I did not try to decipher; 19 pages of worldbuilding notes for "A Martian named Smith" aka Stranger in a Strange Land, dated 1949; and finally two typed letters, one to "Sarge" (dec 1963), and one (missing the first page, probably from the same time period) to "Buz," both talking about race relations. Buz is probably F.M. Busby.
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2023.05.28 16:19 Katejina_FGO Theory: The Origin of the Blood Ravens Revealed
Literary source: Siege of Cthonia
Video source:
Valrak Background
- Thousand Sons loyalist contingent are attached to the Imperial Fists fleet besieging Cthonia.
- They operate under the supervision of the Sisters of Silence
- IF commander Evander Garrius was mortally wounded in the waning days of the siege and the remnants of the loyalist fleet were forced to retreat into the warp.
- The IF remnant may be more Cthonian inductees than core IF at this point.
- Garrius was healed by the combined efforts of mechanicum magi and the Thousand Sons survivors and was enraged that he could not conquer Cthonia as Dorn ordered.
- The IF fleet refused to return home and continued to campaign against traitors without end.
- The literal quote is, "Instead he took his warriors into the Warp to hunt the fleeing Traitors, seeking a new battlefield and a grander trophy that he might lay at Dorn's feet in lieu of Cthonia."
- The IF fleet never returned.
Now lets talk Blood Ravens.
- When the Blood Ravens first appeared
- They began operating as a publicly recognized chapter in the 37th millenium
- Their actions were recognized in the histories of other chapters in the past, verifying their integrity as loyalists. (This is not uncommon, as the Carcharadons underwent the same scrutiny and were verified to have saved the Blood Angels from certain doom in a previous Black Crusade.)
- The Imperium retains records of the chapter's existence, but the records are sealed by the Inquisition.
- The chapter's historical records do not tell of when the chapter itself began operating or where their geneseed is sourced from.
- The composition of the Blood Ravens
- The chapter is nominally fleet based, although it sources its recruits primarily from the Aurelia subsector.
- Until the end of the Aurelian Crusades, the chapter is a Codex Astartes compliant organization with the chapter's Librarium traditionally leading the chapter.
- There are no mutations in the Blood Ravens geneseed.
- In the video game Dawn of War 2, it is revealed that the chapter regularly recruits from gangs of hive city Meridian.
- The character of the heroes who operated in the Aurelian Crusades were of 'a dour and emotionless' disposition', 'reserved, but terrifying in anger,' with its presiding commander - Gabriel Angelos - being both 'cautious and calculating'. These characteristics are usually attributed to the Imperial Fists legion and of its Primarch, Rogal Dorn.
- Since the end of the Aurelian Crusades, the chapter's structure normalized and no longer retains a disproportionate number psykers.
- Theory
- The chapter IS chimeric, composed of Imperial Fist and Luna Wolves (inductee) geneseeds.
- The geneseeds of both Dorn and Horus are some of the most stable geneseeds to have existed.
- The chapter doesn't suffer from Thousand Sons mutations because it did not pass on the geneseed of the TS contingent, or because the contingent expired to its curse.
- The integrity of their geneseed was never questioned by Terra.
- The backing of the Inquisition was likely given at the behest of the Sisters of Silence who previously administrated the TS contingent during the Siege of Cthonia.
- The chapter did not reveal itself publicly until the 37th millennium to allow time for the Thousand Sons contingent to die off.
- The history of the chapter was concealed to avoid the political and internal complications that would arise from technically being Sons of Horus and its internal teachings being heavily influenced by sons of Magnus.
- Because the chapter is fleet based and originally spent much of its time in the warp, it may not actually have been 7 millenia old by the time of its public reveal. This may also explain how it was able to participate in the histories of multiple chapters and at least one knight world, as it simply darted in and out of space and time and fought wherever it could. Once the chapter anchored itself to the Aurelia sub-sector, its longevity normalized.
- Over time, the original motivations of Evander Garrius' fleet was lost or mutated into different objectives.
- Garrius' feeling of unworthiness before the eyes of Dorn became a fervent desire of the chapter to prove its loyalty before the eyes of its Primarch - whoever that may be.
- The burning passion to claim war trophies mutated into 'treasure hunting', with a perhaps unusual penchant for cleansing and reusing traitor wargear.
- The chapter has always seemed to excel at fighting the traitor legions, and pursues them relentlessly once encountered. (Contrary to popular belief, there are chapters who opt to cut deals with or shy away from the traitors - such as the Marines Malevolent.)
- Despite how injurious the Aurelian Crusades were to the chapter, they continue to remain fleet based and emphasize its mobility in answering threats to the Imperium - true to the original character of the remnant war fleet that escaped Cthonia.
- The chapter's historians may be eternally confounded in its efforts to discover its origins because despite the abnormal teachings and leadership style of the Thousand Sons, their geneseed characteristics are linked to two of the most vanilla legions to have ever existed.
- The chapter is rather boastful of its warsmiths, despite its gifted weapons to other chapters normally being dismissed as merely above average. This may be inline with the reputation of the Imperial Fists legion.
- The chapter usually establishes defensive positions with ease, as proven time and again throughout the Aurelian Crusades.
- Its offensive 'STEEL REHN' tactics and strong preference for assault jumps are more reminiscent of their possible Luna Wolves origin.
- In what could now be considered a call back to the Imperial Fists seizing the gene vaults on Cthonia and recruiting inductees, the Blood Ravens seized the private vault of the planetary governor of Meridia (with the administrator's permission) to take back the chapter's stolen wargear during one of the darkest hours of the Aurelian Crusades.
TL;DR - Blood Ravens descend from Imperial Fists and Luna Wolves inductees. Their fleet based operations are a direct result of the outcome of the Siege of Cthonia. Thousand Sons were involved in leadership at the beginning but their geneseed did not pass on. Blood Ravens will forever be confused because of their complicated upbringing and how ordinary their geneseed is.
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2023.05.28 16:19 Any-Government-3077 Verilife Deals
2023.05.28 16:12 CompetitiveSlip1863 HELP green screen filming problem
2023.05.28 16:09 Cute-Purple-2880 Fate No Sendo
submitted by Cute-Purple-2880 to hajimenoippo [link] [comments]
2023.05.28 16:07 Mountain-Holiday-736 Dm als je wilt spelen