Best prop hunt map

MouseHunt Reddit

2009.11.18 06:05 ho_in_yo_mouth MouseHunt Reddit

MouseHunt is a fun adventure game where players engage in royal quests as a MouseHunter, hired by the King, to catch the unique and ridiculous mice that have invaded the kingdom! This subreddit is to discuss events, strategies, and to hold events.
[link]


2015.04.28 00:04 burningtramps Mindcrack Top 10s

Top 10 Mindcrack content hoorah
[link]


2012.06.14 07:32 Subreddit_Fairy Bounty Hunters unite!

A place for discussing and learning about bounty hunting.
[link]


2023.05.28 17:21 VernonKazama My Mario Kart Wish List 📃

~ 1. Introduction ~
Here is a detailed description of my wishlist for a Mario Kart 9 or 10/X (if Tour is considered the 9th installment) I don't expect everyone to like all my ideas. This is just a wishlist. I obviously would be happy with any Mario Kart Nintendo decides to put out but in a perfect world, this is what I would want for it to be the best Mario Kart imo. I hope you enjoy.
*= Thoughts, Personal opinions, New ideas for modes, mechanics, driver outfits, vehicles, items, options, etc
🔒= Locked. Must be unlocked by in game requirements or DLC
~ 2. Mechanics ~
~ Single Player / Multiplayer 》1P》2P》3P》4P》
Grand Prix》Class Optimization》Driver(s) Select》Vehicle Parts》Circuits》Cup Select》 Class Optimization options: Engine: 50cc》100cc》150cc》Mirror》All¹》All Mirror¹》 Driver: Solo Dash》Double Dash》² Drift: Automatic》Manual》³ Items: Normal》No Items》 Camera: Normal》First Person》
*¹ - All and All Mirror options are only available in Grand Prix. After a Circuit has been selected, It'll play each Cup in order of that specific Circuit.
*² - All race and battle modes will feature either a Solo Dash or the new Double Dash option similar to Mario Kart Double Dash for extra replayability and character combinations.
*³ - Even if not many people liked Automatic drifting, it was there for a reason for you to choose. Some liked it. Some didn't. It should be the player's choice.
*⁴ - Camera can also be changed freely during the race from the pause menu.
Time Trials》Driver(s) Select》Circuits》Cup Select》Course Select》 Race Solo》Race Against Ghost》View Ghost》Online Ghost》Upload Ghost Data》
• VS Race》Driver(s) Select》Vehicle Parts》Customized Race》Circuits》Cup Select》Course Select》 Customized Race options: Engine Class: 50cc》100cc》150cc》Mirror》 Driver: Solo Dash》Double Dash》 Drift: Automatic》Manual》 Teams: No Teams》Team Game》 Items: Normal》Frantic》No Items》No Items and Coins》Custom》 COM: Easy》Normal》Hard》Pro¹》 COM Vehicles (Solo)²: All Vehicles》Karts Only》Bikes Only》 COM Vehicles (Doubles)²: All Vehicles》ATVs Only》Buggys Only》 Courses: Choose》In Order》Random》 Race Count: 4》5³》8》12》16》32》64》All》 Laps: 1》2》3》4》5》
*¹ - Added a Pro difficulty to make the CPU feel more of a challenge.
*² - Wanted to split the vehicle selections between Solo Dash and Double Dash drivers. Solo Dash drivers will now only select between Karts and Bikes and Double Dash drivers will only select between ATVs and new Buggy vehicles. *Buggys are essential similar to the designs of the Karts used in Mario Kart Double Dash. ATVs are now bigger in size to help fit the idea of 2 drivers on one vehicle.
*³ - The original Super Mario Kart had 5 courses per Cup so I brought that option back for custom races.
*⁴ - Wanted to make the option available for players. These courses will be excluded from Laps option and be set to default when selected: ⁿ⁶⁴ Wario Stadium, ⁿ⁶⁴ Rainbow Road, ᵍᶜⁿ Baby Park, ᵍᶜⁿ Wario Colosseum, ³ᵈˢ Wuhu Loop, ³ᵈˢ Maka Wuhu, ³ᵈˢ Rainbow Road, ʷⁱⁱ ᵘ Mount Wario, and ʷⁱⁱ ᵘ Big Blue.
Battle》Driver(s) Select》Vehicle Parts》Customized Battle》Course Select》 Customized Battle options: Driver: Solo Dash》Double Dash》 Drift: Automatic》Manual》 Teams: No Teams》Team Game》 Items: Normal》Frantic》Skilled》Custom》 Round Time: 1 Minute》2 Minutes》3 Minutes》4 Minutes》5 Minutes》 COM: Easy》Normal》Hard》Pro》 COM Vehicles (Solo Dash): All Vehicles》Karts Only》Bikes Only》 COM Vehicles (Double Dash): All Vehicles》ATVs Only》Buggys Only》 Courses: Choose》In Order》Random》 Round Count: 3 Rounds》5 Rounds》7 Rounds》¹
*¹ - I shortened the rounds. Anything past 7 rounds is too much imo but that's just me. Also being a little bias cuz I'm not a fan of battle mode.
~ Online Play 》1P》2P》
Worldwide: Grand Prix*》VS Race》Battle》
Regional: Grand Prix*》VS Race》Battle》
Friends》Create Room
Tournaments》Menu. Menu options: Create a Tournament: Icon》Name》Rules》Time Settings》Other》 *Rules options: Mode: 50cc》100cc》150cc》Mirror》Balloon》Classic Balloon¹》 Renegade Roundup》Bob-omb Blast》Shine Runners¹》Coin Runners》 Shine Thief》Thunder Cloud Tag¹》Random Battle》 Driver: Solo Dash》Double Dash》 Drift: Automatic》Manual》 Teams: No Teams》Team Game》 Items: Normal》No Items》No Items or Coins》Frantic》Skilled*²》Custom》 Round Time (Battle only): 1 Minute》2 Minutes》3 Minutes》4 Minutes》5 Minutes》 COM: No COM》Easy》Normal》Hard》Pro》 Vehicles (Solo Dash): All Vehicles》Karts Only》Bikes Only》 Vehicles (Double Dash): All Vehicles》ATVs Only》Buggys Only》 Camera: Normal》First Person》 Smart Steering: Smart Steering OK》No Smart Steering》 *Time Settings options: Frequency: Weekly》Daily》Fixed Period》 Start Day: Sunday》Monday》Tuesday》Wednesday》Thursday》Friday》Saturday》 Start Date: Dependent》 Start Time: Dependent》 End Day: Sunday》Monday》Tuesday》Wednesday》Thursday》Friday》Saturday》 End Date: Dependent》 End Time: Dependent》 Round Count: 4 Rounds》8 Rounds》16 Rounds》 Group Shuffling: Don't Shuffle》Every 4th Match》 *Other options: Player Rating: Any Rating》0-2999》3000-9999》10000-99999》 Public/Private: Open to Everyone》Code Required》
*¹ - Scroll down to Battle section for more info.
*² - Skilled Items for Battle mode only.
Search by Code Search by Type Active Tournaments
~ MKTV
My Replays. View saved replays from previous races or battles on and offline. * You can now save more than just 6 replays.
Online Replays*¹ View shared replays from others online
Spectate*²
*¹ - Should've already been added in the first place.
²* - View recent online races or battles replays. Earn coins by voting who'll be 1st. * Literally stole this idea from Smash.
~ Other Details
~ 3. Characters and Vehicles ~
~ Characters
68 Total Drivers (including DLC) 32 Total Alternate Drivers. 100 Total Individual Characters.
~ Drivers
Mario》Metal Mario 🔒》Tanooki Mario 🔒》Fire Mario 🔒》Ice Mario 🔒》Dr. Mario 🔒》 - Mario (Classic) 🔒 - Mario (Builder) 🔒 - Mario (SNES) 🔒 - Mario (Sunshine) 🔒 - Mario (Tuxedo) 🔒 - Mario (N64)*🔒 - Metal Mario (Gold) 🔒
Luigi》Penguin Luigi 🔒》Fire Luigi 🔒》Gooigi*🔒》 - Luigi (Classic) 🔒 - Luigi (Golf) 🔒 - Luigi (Builder) 🔒
Peach》Pink Gold Peach 🔒》Cat Peach 🔒》Fire Peach*🔒》 - Peach (Wedding) 🔒
Yoshi - Light-blue Yoshi - Black Yoshi - Red Yoshi - Yellow Yoshi - White Yoshi - Purple Yoshi - Pink Yoshi - Orange Yoshi
Bowser》Dry Bowser 🔒》Meowser 🔒》 - Dry Bowser (Gold) 🔒
Donkey Kong Jr. - Donkey Kong Jr. (SNES) 🔒
Koopa Troopa》Koopa (Freerunning) 🔒》 - Red Koopa (Freerunning) - Blue Koopa (Freerunning) - Purple Koopa (Freerunning) - Gold Koopa (Freerunning) 🔒
Toad》Cat Toad 🔒》Captain Toad 🔒》 - Toad (Pit Crew) 🔒 - Toad (Builder) 🔒 - Toad (Astronaut) 🔒 - Toad (Blue)* - Toad (Yellow)* - Toad (Green)*
Donkey Kong 🔒
Wario 🔒 - Wario (Biker)*
Daisy 🔒
Birdo 🔒 - Birdo (Light Blue) - Birdo (Black) - Birdo (Red) - Birdo (Yellow) - Birdo (White) - Birdo (Purple) - Birdo (Green) - Birdo (Orange)
Baby Mario 🔒
Baby Luigi 🔒
Toadette 🔒》Peachette 🔒》 - Toadette (Explorer) 🔒 - Toadette (Builder) 🔒 - Toadette (Astronaut) 🔒
Paratroopa 🔒 - Green Paratroopa*
Diddy Kong 🔒
Bowser Jr. 🔒
Waluigi 🔒
Petey Piranha 🔒
King Boo 🔒 - King Boo (Luigi's Mansion)
Pac-Man 🔒
Ms. Pac-Man 🔒
Blinky 🔒》Pinky》Inky》Clyde*》
Dry Bones 🔒 - Dry Bones (Gold) 🔒
R.O.B. 🔒 - R.O.B. (Famicom)*
Shy Guy 🔒 - Light-blue Shy Guy - Black Shy Guy - Green Shy Guy - Yellow Shy Guy - White Shy Guy - Blue Shy Guy - Pink Shy Guy - Orange Shy Guy
Mametchi 🔒
Baby Peach 🔒
Baby Daisy 🔒
Rosalina 🔒
Funky Kong 🔒
Mii 🔒
Honey Queen 🔒
Wiggler 🔒
Lakitu 🔒
Don-chan 🔒
Baby Rosalina 🔒
Iggy 🔒》Roy》Lemmy》Larry》Wendy》Ludwig》Morton》
Link 🔒 - Link (Champion's Tunic)
Villager 🔒 - Villager (Female)
Isabelle 🔒 - Isabelle (Winter)*
Inkling Girl 🔒 - Inkling Girl (lime green) - Inkling Girl (magenta)
Inkling Boy 🔒 - Inkling Boy (purple) - Inkling Boy (teal)
Pauline 🔒
Hammer Bro 🔒》Boomerang Bro 🔒》Ice Bro 🔒》Fire Bro 🔒》
Monty Mole 🔒
Dixie Kong 🔒
Nabbit 🔒
King Bob-omb 🔒
Kamek 🔒
Chargin' Chuck 🔒
Poochy 🔒
~ Newcomers
Noki ⁽ⁿᵉʷ⁾ 🔒 - Noki (Green) - Noki (Pink) - Noki (Yellow)
Pianta ⁽ⁿᵉʷ⁾ 🔒 - Pianta (Pink) - Pianta (Yellow) - Pianta (Purple)
Professor E. Gadd ⁽ⁿᵉʷ⁾ 🔒
Toadsworth ⁽ⁿᵉʷ⁾ 🔒
Luma ⁽ⁿᵉʷ⁾ 🔒 - Luma (Blue) - Luma (Pink) - Luma (Green) - Luma (Cyan) - Luma (Red) - Luma (Purple) - Luma (Black) - Luma (Orange)
~ DLC
Sonic the Hedgehog ⁽ⁿᵉʷ⁾ 🔒
Miles "Tails" Prower ⁽ⁿᵉʷ⁾ 🔒
King K. Rool ⁽ⁿᵉʷ⁾ 🔒》Kaptain K. Rool*》
Krunch ⁽ⁿᵉʷ⁾ 🔒 * Would be an excellent choice for a surprise DLC character to those familiar w/Diddy Kong Racing
Zelda ⁽ⁿᵉʷ⁾ 🔒》Sheik*》
Kirby ⁽ⁿᵉʷ⁾ 🔒
King Dedede ⁽ⁿᵉʷ⁾ 🔒
Captain Falcon ⁽ⁿᵉʷ⁾ 🔒
Samus ⁽ⁿᵉʷ⁾ 🔒》Zero Suit*》
Geno ⁽ⁿᵉʷ⁾ 🔒
~ Vehicles
Available parts. The parts available are listed here in the order shown in the vehicle customization screen, with the following notation: ¹ = Changes color, depending on the character. ² = Changes color for the Koopalings. ³ = Changes color for Daisy, Baby Daisy, Rosalina, and Baby Rosalina. (DLC) = Part is only available as downloadable content.
~ Karts (Solo Dash)
Standard Kart¹ 4-Wheel Cradle 8-Bit Pipe Frame¹ Apple Kart B Dasher Badwagon Barrel Train Biddybuggy (Buggybud)¹ Birthday Girl (Royal Ribbon)²/³ Blue Falcon Blue Seven Booster Seat (Baby Booster) Bruiser (Growlster) Brute Bull's-Eye Banzai Bulldog-W ⁽ⁿᵉʷ⁾ Bumble V Cact-R Cact-X Cat Cruiser Cheep Charger Cheep Snorkel Circuit Special¹ Clanky Kart Classic Dragster (Nostalgia 1) Cloud 9 Crawly Kart Cucumber Dasher II Daytripper (Royal Racer) Dozer Dasher Dragonfly Dry Bomber Egg 1 Flame Flyer Gold Mantis Gold Pipe Frame Gold Standard (Gold Kart) Green Apple Kart Honeycoupe (Dragonetti) Hurricane Jet Cruiser Jetsetter (Aero Glider) Jumbo Jetter Kiddie Kart¹ Koopa Clown² Landship ² Light Dancer Light Tripper Mach 8 Mini Beast (Concerto) Mushmellow Offroader P-Wing Paintster Parade Kart Penguin Slider Pink Mushmellow Pipe Frame¹ Piranha Prowler Poltergust 4000 Power Flower Prancer Prop Kart Quickshaw ROB-BLS Rambi Rider Royale Shooting Star Sky Pop ⁽ⁿᵉʷ⁾ Sneeker (Bounder)¹ Snow Skimmer Soda Jet Sports Coupe (Sports Coupé) Sprinter (B Dasher Mk. 2) Star Broom Steel Driver Streamliner Streetle Super 1 Super Blooper (Turbo Blooper) Surf Sailer Swift Talon Tanooki Kart Tea Coupe Tiny Titan (Rally Romper) Tiny Tug Tri-Speeder Wario Car Warship Wild Wing Wildlife Yellow Taxi Zucchini (Gherkin) Speed Star ⁽ᵈˡᶜ⁾ Source Whirlwind Sport ⁽ᵈˡᶜ⁾ Source Egg Mobile ⁽ᵈˡᶜ⁾ * Was inspired by this image I found. Source Reminds me of the Egg Mobile with Monster tires White Cat ⁽ᵈˡᶜ⁾ Source Dark Schnieder ⁽ᵈˡᶜ⁾ Source Car¹ ⁽ᵈˡᶜ⁾ * Source * the number in the center will be replaced by driver's logo Dragoon Kart ⁽ᵈˡᶜ * Source
~ Bikes (Solo Dash)
Standard Bike¹ Bit Bike (Nanobike) City Tripper¹ Flame Rider Hurricane Jet Bubble (Bubble Bike) Master Cycle Zero Mr. Scooty (Mr Scooty) Phantom Quacker ROB-LGS Shooting Star (Twinkle Star) Sugarscoot (Bon Bon)¹ The Duke Varmint Wario Bike Zip Zip (Rapide) Zipper Wheelie Bike ⁽ᵈˡᶜ⁾ Source
Bullet Bike¹ Comet Dolphin Dasher Flame Runner (Bowser Bike)¹ Jet Bike Mach Bike¹ Magikruiser¹ Master Cycle Sneakster (Nitrocycle) Sport Bike¹ Yoshi Bike¹ Zinger Sting ⁽ᵈˡᶜ⁾ * just an idea I had for a new bike based off of a beta imagine for Donkey Kong racing. Source * the number in the center will be replaced by driver's logo. Bike version of the Prop Kart
~ ATVs (Double Dash)
Standard ATV (Standard Quad)¹ Bone Rattler Inkstriker Spear (Torpedo)¹ Splat Buggy Teddy Buggy Tyrant Wild Wiggler Hovercraft¹ ⁽ᵈˡᶜ⁾ Source
~ Buggys (Double Dash)
Standard Buggy ¹ Banisher Bolt Buggy Bullet Blaster Coach³ * Heart Coach/Bloom Coach from Mario Kart Double Dash DK Jumbo Fire Buggy¹ * Red Fire from Mario Kart Double Dash Goo-Goo Buggy¹ Koopa Dasher Koopa King Para-Wing Pipe Buggy¹ Piranha Pipes Turbo Birdo Turbo Yoshi Waluigi Racer
~ Tires
Standard (Normal) 8-Bit Standard Ancient Tires (Ancient Tyres) Azure Roller Bicycle Tires Blue Monster Blue Standard (Normal Blue) Button Capsule Crimson Slim Cushion Cyber Slick Drum Gold 8-Bit Standard Gold Tires (Gold Wheels) Heart Rings Hot Monster (Funky Monster) Iron Leaf Tires (Leaf Tyres) Metal Monster Mushroom Mushroom Off-Road Red Monster Retro Off-Road Roller Slick Slim Snorkel Tires Sponge Triforce Tires (Triforce Tyres) Wood (Wooden) Yoshi Tires
~ Gliders
Super Glider¹ 8-Bit Jumping Mario Beast Glider (Ghastly Glider) Bowser Kite Butterfly Sunset Cloud Glider Crimson Crane Droplet Glider Eggshell Glider Eggshell Glider Fare Flier Flower Glider Gold Glider Great Sail Hylian Kite MKTV Parafoil Oilpaper Umbrella Paper Glider Parachute Paraglider (Breath of the Wild) Paraglider (Parafoil) Peach Parasol³ Plane Glider Ribbon Swooper (Swoop) Waddle Wing Waluigi Wing Wario Wing Magic Carpet ⁽ᵈˡᶜ⁾ Source Wizpig Glider ⁽ᵈˡᶜ⁾ Example at 00:31 Tails Flier ⁽ᵈˡᶜ⁾ Source Knuckles Glider ⁽ᵈˡᶜ⁾ Source Gunship ⁽ᵈˡᶜ⁾ Source
~ 4. Items ~
× – Does not appear in Battle Mode.
~ Items found on the track
Item Box - Gives the player a random item. Items given are based on the player's distance from first place. * I would like for them to look either similar to how they looked in Mario Kart 64 or Mario Kart DS' design.
Coin - Gives the player a small boost and increase top speed when more are collected, up to a maximum of ten.
Rupee - The equivalent of a coin, used for Hyrule Circuit and Zelda related courses. They replace coins in the item roulette and in the track.
Bell - The equivalent of a coin, used for Animal Crossing. They replace coins in the item roulette and in the track.
Cash - The equivalent of a coin, used for Splatoon related courses. They replace coins in the item roulette and in the track.
Balloon ⁽ᵈˡᶜ⁾ - The equivalent of an Item Box, used for Diddy Kong Racing related course. Source
Item Box (Capsule) ⁽ᵈˡᶜ⁾ - The equivalent of an Item Box, used for Sonic related course. Source
Star Block ⁽ᵈˡᶜ⁾ - The equivalent of an Item Box, used for Kirby related course. Source
Banana ⁽ᵈˡᶜ⁾ - The equivalent of a coin, used for Donkey Kong Country / Diddy Kong Racing related courses. They replace coins in the item roulette and in the track. Source
Ring ⁽ᵈˡᶜ⁾ - The equivalent of a coin, used for Sonic related courses. They replace coins in the item roulette and in the track. Source
Food ⁽ᵈˡᶜ⁾ - The equivalent of a coin, used for Kirby related courses. They replace coins in the item roulette and in the track. Source
~ New Items
Coin Block ⁽ⁿᵉʷ⁾ - * floats above player for a short time (10 seconds). Hop to collect upto 10 coins. Can only be obtained if player has 0 coins. Replacing the Coin Box item from Mario Kart Tour. Example
~ Returning Items
Banana Peel - When a kart hits a Banana Peel, it spins out. You can carry one behind your kart to protect yourself from a single attack. Can be thrown backward and forward.
Green Shell - Travels in a straight line and knocks over a kart it hits.
Red Shell - Red Shell Homes in on the closest kart in front of the player and knocks it over.
Feather - Causes the player to spin and leap in the air, providing a small speed boost upon landing, akin to a regular trick (characters will also perform a trick animation during the jump).
Mushroom - Provides the player's kart with a small speed boost.
Super Star - Provides the player invincibility from all terrain and items, and also giving a speed boost.
Boo - Unleashes Boo, who turns the player invisible for a brief time, making them impervious to enemy attacks, and steals an opponent's item. Cannot steal Special Items.
Coinˣ - Grants the player two extra coins and a micro boost.
Lightningˣ - Causes all opponents to drop their items, shrink, and drive slowly for a short time.
Fake Item - Looks just like an item box, but when you run into it, it knocks you over.
Bob-omb - Explodes after a short time when thrown or dropped, knocking over any kart in its blast radius.
Blooper - Sprays ink on all racers ahead and reduces their visibility. The racers hit also lose some of their traction while sprayed.
Bullet Billˣ - Transforms the player into a Bullet Bill, rocketing through the track with auto-pilot, and providing invincibility from all terrain and items.
Spiny Shellˣ - Targets the racer in first place, knocking over all other karts in its path.
Super Horn - Emits a radial shockwave hitting racers, as well as destroying all obstacles, including the Spiny Shell.
~ Special Items
Fireball (Red) - Three fireballs will revolve around your kart. They split up after they're thrown and go sliding ahead. These powerful pyrotechnics can take out multiple opponents at once. Drivers: Mario, Fire Mario
Fireball (Green) - Three fireballs will revolve around your kart. They split up after they're thrown and go sliding ahead. These powerful pyrotechnics can take out multiple opponents at once. Drivers: Luigi, Fire Luigi
Fire Flower - Allows the player to throw fireballs for a short time that cause other karts to spin out on impact. Drivers: Metal Mario, Fire Peach, Fire Bro
Ice Flower - Three balls of ice will revolve around your kart. Throw them all at once and they'll freeze any kart they hit, causing them to slide. Drivers: Ice Bro, Ice Mario, Penguin Luigi
Heart - This protective Heart revolves around your kart for a set amount of time, shielding you from attacks. Any item that hits the player becomes theirs to use. A cute and handy item. Drivers: Peach, Daisy, Villager, Wendy, Mametchi
Yoshi's Egg - This egg rolls down the road and home in on opponents. When they hit and break, they'll drop three more items. Drivers: Yoshi
Birdo's Egg - Homes in on the kart in front of you and crashes once it hits. Three more items will fly out when it breaks. Drivers: Birdo
Chain Chomp - This fearsome beast chases karts with reckless abandon, pulling the player behind it at breakneck speeds. Drivers: Baby Mario, Baby Luigi
Triple Mushrooms - Orbits the player's kart, providing them with three separate speed boosts. Drivers: Toad, Toadette
Golden Mushroom - Provides the player's kart with continuous speed boosts for a short time. Drivers: Captain Toad
Mega Mushroom - The driver grows bigger, which allows them to squash other racers by running over them, making them lose their items and slow down for a moment. Drivers: Pac-Man, Ms. Pac-Man, Wiggler
Poison Mushroom - A stationary item. Looks like a regular mushroom but If one is run into, the victim shrinks, as if hit by a Lightning. Shrunken racers who run into it revert to normal size. Drivers: Kamek * ngl, i didn't really know who to give this item to
Mushroom Cannon - A cannon designed to resemble a Mushroom. Continually shoots out Mushrooms in front of your kart for a set time. Drivers: Monty Mole, Peachette, Toadsworth
Triple Green Shells - Three green shells that orbit the player's kart, protecting them from incoming attacks. Drivers: Koopa Troopa, Dry Bones, Lakitu, Koopa (Freerunning)
Triple Red Shells - Three red shells that orbit the player's kart, protecting them from incoming attacks. Drivers: Paratroopa, Dry Bones, Lakitu, Koopa (Freerunning)
Bowser's Shell - An awe-inspiring giant shell! As it careens down the road, slamming and ramming into karts, it's the very image of Bowser himself. Drivers: Bowser, Bowser Jr., Dry Bowser
Triple Bananas - Three bananas that orbit the player's kart, protecting them from incoming attacks. Drivers: Donkey Kong Jr., Dixie Kong
Giant Banana - Not only does this big banana spin out karts that hit it, but after being struck it breaks into three regular-sized Bananas. Drivers: Donkey Kong
Banana Barrels - Arm your kart with two fully-loaded barrels of Bananas! Continually shoots out Bananas in front of or behind your kart for a set time. Drivers: Diddy Kong, Funky Kong
Thunder Cloud - A thundercloud hovers over the recipient and strikes it with lightning after 10 seconds. The user shrinks to a very small size for 10 seconds, driving more slowly. Before this happens, the user has higher speed and acceleration while not losing speed when driving off-road, and may pass the cloud to an opponent by bumping into them. Drivers: Blinky, Pinky, Inky, Clyde * If there was absolutely no choice but to have the next Meta character, it'd be the Ghosts. Having one of the worst possible specials in the game should balance them out.
POW Block - The POW Block appears above the karts as a 2D image, warning players of its arrival, and causes any racer on the ground ahead of the user to spin out and drop their items. * Since wheelies are no longer a thing, it always spins out other racers unless they're in anti-gravity mode or during an in air trick Drivers: Mii, Don-chan
Super Leaf- Gives the player's kart a tail that can be used to deflect items, knock over opponents and collect coins. The tail will disappear after a moment or if the player is hurt. Drivers: Tanooki Mario
Lucky Seven - Surrounds the player with seven items that rotates around its kart. The player receives a Mushroom, Banana, Green Shell, Red Shell, Blooper, Bob-omb, and a Star. Drivers: King Boo, Pauline, Poochy, Nabbit, Chargin' Chuck, Pianta, Noki
Boomerang Flower - Can be thrown up to three times, hitting racers forward/backward and when it returns to its user after the first and second use. Driver: Boomerang Bro, Larry
Piranha Plant - Automatically chomps on obstacles and other racers, giving a short speed boost for each bite. Drivers: Petey Piranha
Double Bob-ombs - Two Bob-ombs will revolve around your kart. Throw them both at once. Drivers: Wario, Waluigi, Roy
Bob-omb Cannon - Continually shoots out Bob-ombs in front of your kart for a set time. Drivers: Shy Guy
Giga Bob-omb - After being thrown, it will explode after hitting a kart or bouncing 3 times. It has a larger blast radius than a standard Bob-omb. Drivers: King Bob-omb
Bubble - Briefly envelops your kart and protects you from damage for a set time. While in the bubble, you will get a speed boost and float in the air. Drivers: Baby Peach, Baby Daisy, Baby Rosalina, Lemmy
Dash Ring - Tosses out three rings in front of you along the track. Pass through them for a speed boost! Drivers: Rosalina, Luma, Ludwig, Honey Queen
Hammer - Throws multiple Hammers in an arc aimed at karts in front of yours. Drivers: Hammer Bro
Super Bell - A bell rings above the driver, knocking away nearby karts and items. The bell rings three consecutive times. Drivers: Cat Peach, Cat Toad
Capsule - Three colorful capsules surround your kart. They'll bounce at opponents when thrown. Drivers: Dr. Mario
Splat Bomb ⁽ⁿᵉʷ⁾ - * Explodes after a short time when thrown or dropped, knocking and spraying ink on any kart in its blast radius and reduces their visibility. The racers hit also lose some of their traction while sprayed. Drivers: Inkling Girl, Inkling Boy
Magical Boomerang ⁽ⁿᵉʷ⁾ - * Works like a Boomerang Flower that tracks closes kart infront of player like a Red Shell Drivers: Link
Magnet ⁽ᵈˡᶜ⁾ - * a powerful magnet that pulls opponents towards the player Source Drivers: Krunch
Nayru's Love ⁽ᵈˡᶜ⁾ - * will surround the racer's kart with a protective shield. Any items that hit this shield will be reflected back at the racer who used them. If a driver using Nayru's Love is attacked with an item such as a Lightning, the racer who used the Lightning item will take damage. Drivers: Zelda
Copy Ability ⁽ᵈˡᶜ⁾ - * steals Special item from any racer. If no racer has a special item on them, it'll randomly generate a random racer's Special Item. Drivers: Kirby
Dedede's Hammer ⁽ᵈˡᶜ⁾ - * driver using Dedede's Hammer, will swing it around for about 5 seconds. Any karts hit will be squashed, causing them to lose their item and speed momentarily. Drivers: King Dedede
Invincibility Shield ⁽ᵈˡᶜ⁾ - * become invulnerable to all damage for a short time. Drivers: Sonic, Tails
Bombs ⁽ᵈˡᶜ⁾ - * Think Double Bob-ombs, the original Triple Bananas and the Feather item. If used as a protective item, upon the explosion, the player will leap in the air, providing a small speed boost upon landing. Drivers: Samus
Geno Flash ⁽ᵈˡᶜ⁾ - * works like a Lightning but doesn't strink opponents. Drivers: Geno
~ 5. Courses ~
~ Cups
161 Total Courses
Nitro Grand Prix Mushroom Cup》 Flower Cup》 Star Cup》 Special Cup 🔒
Retro Grand Prix 🔒 Mushroom 🍄 Courses : Shell Cup》Golden Dash Cup》Red Coin Cup》Blue Coin Cup》Banana Cup》Lucky Cat Cup》1-Up Cup》Gold Cup》
Flower 🌷 Courses: Leaf Cup》Turnip Cup》Freezie Cup》Metal Cup》 Lightning Cup》Rock Cup》POW Cup》Heart Cup》
Star ⭐️ Courses: Sun Cup》Moon Cup》Red Shell Cup》Thunder Cloud Cup》Wing Cup》Boomerang Cup》Coin Block Cup》Warp Cup》
Special 👑 Courses: Vanish Cup》Cherry Cup》Mega Cup》Tanooki Cup》? Block Cup》Spiny Cup》Shine Cup》Grand Cup》
World Grand Prix🔒 Lightning⚡️Courses: Egg Cup》Triforce Cup》Crossing Cup》Bell Cup》Propeller Cup》Fruit Cup》Feather Cup》Acorn Cup》Super Cup》World Cup》
Extra Grand Prix 🔒* Excellent idea to introduce courses from the Mario Kart GP series as well as new courses for DLC content
~ New Courses
Nitro Grand Prix: Mushroom Cup 🍄 1. New Mario Circuit 2. TBD 3. TBD 4. TBD
Nitro Grand Prix: Flower Cup 🌷 1. beach- or water-themed course 2. TBD 3. TBD 4. TBD
Nitro Grand Prix: Star Cup ⭐️ 1. ice- or snow-themed course 2. TBD 3. TBD 4. TBD
Nitro Grand Prix: Special Cup 👑 1. TBD 2. TBD 3. New Bowser's Castle 4. New Rainbow Road
~ Retro Courses
Mushroom 🍄 Courses Retro Grand Prix: Shell Cup 1. ʷⁱⁱ ᵘ Mario Kart Stadium 2. ᵈˢ Yoshi Falls 3. ᵍᶜⁿ Baby Park 4. ˢⁿᵉˢ Bowser Castle 1
Retro Grand Prix: Golden Dash Cup 1. ʷⁱⁱ Luigi Circuit 2. ᵍᵇᵃ Shy Guy Beach 3. ʷⁱⁱ ᵘ Sweet Sweet Canyon 4. ᵍᶜⁿ Dry Dry Desert
Retro Grand Prix: Red Coin Cup 1. ³ᵈˢ Toad Circuit 2. ⁿ⁶⁴ Moo Moo Farm 3. ᵍᵇᵃ Riverside Park 4. ʷⁱⁱ Toad's Factory
Retro Grand Prix: Blue Coin Cup 1. ⁿ⁶⁴ Luigi Raceway 2. ˢⁿᵉˢ Donut Plains 1 3. ᵈˢ Cheep Cheep Beach 4. ³ᵈˢ Shy Guy Bazaar
Retro Grand Prix: Banana Cup 1. ᵈˢ Figure-8 Circuit 2. ʷⁱⁱ Moo Moo Meadows 3. ³ᵈˢ Cheep Cheep Lagoon 4. ⁿ⁶⁴ Kalimari Desert
Retro Grand Prix: Lucky Cat Cup 1. ˢⁿᵉˢ Mario Circuit 1 2. ᵍᶜⁿ Peach Beach 3. ⁿ⁶⁴ Koopa Troopa Beach 4. ʷⁱⁱ ᵘ Thwomp Ruins
Retro Grand Prix: 1-Up Cup 1. ᵍᶜⁿ Luigi Circuit 2. ³ᵈˢ Daisy Hills 3. ˢⁿᵉˢ Ghost Valley 1 4. ᵍᵇᵃ Bowser Castle 1
Retro Grand Prix: Gold Cup 1. ᵍᵇᵃ Peach Circuit 2. ʷⁱⁱ ᵘ Water Park 3. ʷⁱⁱ Mushroom Gorge 4. ᵈˢ Luigi's Mansion
Flower 🌷 Courses Retro Grand Prix: Leaf Cup 1. ᵍᶜⁿ Mushroom Bridge 2. ᵍᵇᵃ Boo Lake 3. ʷⁱⁱ ᵘ Twisted Mansion 4. ³ᵈˢ Rock Rock Mountain
Retro Grand Prix: Turnip Cup 1. ᵍᵇᵃ Mario Circuit 2. ʷⁱⁱ ᵘ Toad Harbor 3. ⁿ⁶⁴ Choco Mountain 4. ˢⁿᵉˢ Bowser Castle 2
Retro Grand Prix: Freezie Cup 1. ᵈˢ Desert Hills 2. ᵍᶜⁿ Mario Circuit 3. ʷⁱⁱ DK Summit 4. ᵍᵇᵃ Bowser Castle 2
Retro Grand Prix: Metal Cup 1. ʷⁱⁱ Mario Circuit 2. ⁿ⁶⁴ Frappe Snowland 3. ᵍᶜⁿ Daisy Cruiser 4. ʷⁱⁱ ᵘ Shy Guy Falls
Retro Grand Prix: Lightning Cup 1. ʷⁱⁱ ᵘ Mario Circuit 2. ˢⁿᵉˢ Ghost Valley 2 3. ᵈˢ Waluigi Pinball 4. ʷⁱⁱ Wario's Gold Mine
Retro Grand Prix: Rock Cup 1. ˢⁿᵉˢ Choco Island 1 2. ᵈˢ Delfino Square 3. ³ᵈˢ Music Park 4. ⁿ⁶⁴ Mario Raceway
Retro Grand Prix: POW Cup 1. ³ᵈˢ Wuhu Loop 2. ʷⁱⁱ Coconut Mall 3. ᵍᵇᵃ Cheese Land 4. ᵈˢ Shroom Ridge
Retro Grand Prix: Heart Cup 1. ⁿ⁶⁴ Toad's Turnpike 2. ³ᵈˢ Mario Circuit 3. ˢⁿᵉˢ Donut Plains 2 4. ᵍᶜⁿ Waluigi Stadium
Star ⭐️ Courses Retro Grand Prix: Sun Cup 1. ᵍᵇᵃ Snow Land 2. ˢⁿᵉˢ Choco Island 2 3. ᵍᶜⁿ Yoshi Circuit 4. ⁿ⁶⁴ Bowser's Castle
Retro Grand Prix: Moon Cup 1. ⁿ⁶⁴ Wario Stadium 2. ʷⁱⁱ Koopa Cape 3. ᵍᵇᵃ Yoshi Desert 4. ʷⁱⁱ ᵘ Mount Wario
Retro Grand Prix: Red Shell Cup 1. ʷⁱⁱ Daisy Circuit 2. ᵍᵇᵃ Ribbon Road 3. ᵈˢ Mario Circuit 4. ᵍᶜⁿ DK Mountain
Retro Grand Prix: Thunder Cloud Cup 1. ʷⁱⁱ ᵘ Sunshine Airport 2. ⁿ⁶⁴ Sherbet Land 3. ˢⁿᵉˢ Vanilla Lake 1 4. ³ᵈˢ Maka Wuhu
Retro Grand Prix: Wing Cup 1. ᵈˢ DK Pass 2. ʷⁱⁱ ᵘ Dolphin Shoals 3. ³ᵈˢ Neo Bowser City 4. ʷⁱⁱ Grumble Volcano
Retro Grand Prix: Boomerang Cup 1. ᵍᶜⁿ Sherbet Land 2. ³ᵈˢ Wario Shipyard 3. ⁿ⁶⁴ Royal Raceway 4. ˢⁿᵉˢ Bowser Castle 3
Retro Grand Prix: Coin Block Cup 1. ˢⁿᵉˢ Koopa Beach 1 2. ᵈˢ Tick-Tock Clock 3. ʷⁱⁱ Maple Treeway 4. ᵍᵇᵃ Bowser Castle 3
Retro Grand Prix: Warp Cup 1. ³ᵈˢ Piranha Plant Slide 2. ᵍᶜⁿ Mushroom City 3. ʷⁱⁱ ᵘ Electrodrome 4. ᵈˢ Airship Fortress
Special 👑 Courses Retro Grand Prix: Vanish Cup 1. ˢⁿᵉˢ Donut Plains 3 2. ʷⁱⁱ Moonview Highway 3. ᵍᵇᵃ Bowser Castle 4 4. ᵍᶜⁿ Rainbow Road
Retro Grand Prix: Cherry Cup 1. ³ᵈˢ DK Jungle 2. ᵍᵇᵃ Broken Pier 3. ˢⁿᵉˢ Ghost Valley 3 4. ʷⁱⁱ ᵘ Rainbow Road
Retro Grand Prix: Mega Cup 1. ʷⁱⁱ Dry Dry Ruins 2. ʷⁱⁱ ᵘ Bone-Dry Dunes 3. ⁿ⁶⁴ Banshee Boardwalk 4. ˢⁿᵉˢ Vanilla Lake 2
Retro Grand Prix: Tanooki Cup 1. ᵍᶜⁿ Wario Colosseum 2. ³ᵈˢ Rosalina's Ice World 3. ʷⁱⁱ Bowser's Castle 4. ⁿ⁶⁴ Rainbow Road
Retro Grand Prix: ? Block Cup 1. ᵈˢ Wario Stadium 2. ˢⁿᵉˢ Koopa Beach 2 3. ʷⁱⁱ ᵘ Bowser's Castle 4. ᵍᵇᵃ Rainbow Road
Retro Grand Prix: Spiny Cup 1. ᵍᵇᵃ Lakeside Park 2. ᵍᶜⁿ Dino Dino Jungle 3. ᵈˢ Bowser Castle 4. ʷⁱⁱ Rainbow Road
Retro Grand Prix: Shine Cup 1. ʷⁱⁱ ᵘ Cloudtop Cruise 2. ⁿ⁶⁴ Yoshi Valley 3. ³ᵈˢ Bowser's Castle 4. ᵈˢ Rainbow Road
Retro Grand Prix: Grand Cup 1. ⁿ⁶⁴ D.K.'s Jungle Parkway 2. ᵈˢ Peach Gardens 3. ᵍᶜⁿ Bowser's Castle 4. ³ᵈˢ Rainbow Road
Lightning⚡️Courses 🔒 World Grand Prix: Egg Cup 1. ˢⁿᵉˢ Rainbow Road 2. ᵗᵒᵘʳ Berlin Byways 3. ʷⁱⁱ ᵘ Wild Woods 4. ˢʷᶦᵗᶜʰ Yoshi's Island
World Grand Prix: Triforce Cup 1. ˢⁿᵉˢ Mario Circuit 4 2. ᵗᵒᵘʳ Los Angeles Laps 3. ᵗᵒᵘʳ Piranha Plant Cove 4. ʷⁱⁱ ᵘ Hyrule Circuit
World Grand Prix: Crossing Cup 1. ᵍᵇᵃ Luigi Circuit 2. ᵗᵒᵘʳ Sydney Sprint 3. TBA 4. ʷⁱⁱ ᵘ Animal Crossing
World Grand Prix: Bell Cup 1. ᵍᵇᵃ Sky Garden 2. ᵗᵒᵘʳ Singapore Speedway 3. ʷⁱⁱ ᵘ Super Bell Subway 4. TBA
World Grand Prix: Propeller Cup 1. ˢⁿᵉˢ Mario Circuit 3 2. ᵗᵒᵘʳ Vancouver Velocity 3. ʷⁱⁱ ᵘ Ice Ice Outpost 4. ˢʷᶦᵗᶜʰ Sky-High Sundae
World Grand Prix: Fruit Cup 1. ᵍᵇᵃ Sunset Wilds 2. ᵗᵒᵘʳ New York Minute 3. ᵗᵒᵘʳ Bangkok Rush 4. TBA
World Grand Prix: Feather Cup 1. ˢⁿᵉˢ Mario Circuit 2 2. ᵗᵒᵘʳ London Loop 3. ᵗᵒᵘʳ Ninja Hideaway 4. ʷⁱⁱ ᵘ Mute City
World Grand Prix: Acorn Cup 1. ᵗᵒᵘʳ Paris Promenade 2. ᵗᵒᵘʳ Merry Mountain 3. ʷⁱⁱ ᵘ Dragon Driftway 4. TBA
World Grand Prix: Super Cup 1. ᵍᵇᵃ Cheep-Cheep Island 2. ᵗᵒᵘʳ Amsterdam Drift 3. TBA 4. ʷⁱⁱ ᵘ Big Blue
World Grand Prix: World Cup 1. ᵗᵒᵘʳ Tokyo Blur 2. ʷⁱⁱ ᵘ Excitebike Arena 3. ᵗᵒᵘʳ Athens Dash 4. TBA
~ Extra/DLC Courses
Extra Grand Prix: Mario Cup 1. ᵃᵍᵖ Mario Highway 2. ᵃᵍᵖ Mario Beach
Extra Grand Prix: Extra Mario Cup 🔒 1. ᵃᵍᵖᵈˣ Splash Circuit 2. ᵃᵍᵖᵈˣ Tropical Coast
Extra Grand Prix: DK Cup 1. ᵃᵍᵖ DK Jungle 2. ᵃᵍᵖ Bananan Ruins
Extra Grand Prix: Extra DK Cup 🔒 1. ᵃᵍᵖᵈˣ Bananan Labyrinth 2. ᵃᵍᵖᵈˣ DK Jungle
Extra Grand Prix: Wario Cup 1. ᵃᵍᵖ Diamond City 2. ᵃᵍᵖ Snow Panic
Extra Grand Prix: Waluigi Cup 1. ᵃᵍᵖ² Stadium Arena 2. ᵃᵍᵖ² Waluigi Stadium
Extra Grand Prix: Pac-Man Cup 1. ᵃᵍᵖ Pac Mountain 2. ᵃᵍᵖ Pac Labyrinth
Extra Grand Prix: Extra Pac-Man Cup 🔒 1. ᵃᵍᵖᵈˣ PAC-MAN Stadium 2. ᵃᵍᵖᵈˣ NAMCO Circuit
Extra Grand Prix: Bowser Cup 1. ᵃᵍᵖ Bowser's Castle 2. ᵃᵍᵖ Castle Wall
Extra Grand Prix: Extra Bowser Cup 🔒 1. ᵃᵍᵖᵈˣ Bowser's Factory 2. ᵃᵍᵖᵈˣ Bowser's Castle
Extra Grand Prix: Rainbow Cup 🔒 1. ᵃᵍᵖ Rainbow Coaster 2. ᵃᵍᵖ Rainbow Downhill
Extra Grand Prix: Yoshi Cup 1. ᵃᵍᵖ² Yoshi Park 1 2. ᵃᵍᵖ² Yoshi Park 2
Extra Grand Prix: Toad Cup 1. ᵃᵍᵖᵈˣ Peach Castle 2. ᵃᵍᵖᵈˣ Kingdom Way
Extra Grand Prix: Don-chan Cup 🔒 1. ᵃᵍᵖᵈˣ Bon Dance Street 2. ᵃᵍᵖᵈˣ Omatsuri Circuit
Extra Grand Prix: Bowser Jr. Cup 1. ᵃᵍᵖᵈˣ Aerial Road 2. ᵃᵍᵖᵈˣ Sky Arena
Extra Grand Prix: Inklings Cup 1. Splatoon themed course * Splat Circuit 2. Splatoon themed course
Extra Grand Prix: Sonic ⁽ᵈˡᶜ⁾ 🔒 1. Sonic themed course * Twinkle Circuit Source at 1:00 2. Sonic themed course * Green Hill Zone related course
Extra Grand Prix: King K. Rool ⁽ᵈˡᶜ⁾ 🔒 1. King K. Rool/Donkey Kong Country related themed course 2. Diddy Kong Racing related themed course * Jungle Falls or Darkmoon Caverns Source 1 Source 2
Extra Grand Prix: Zelda ⁽ᵈˡᶜ⁾ 🔒 1. Zelda themed course * Lost Woods 2. Zelda themed course
Extra Grand Prix: Kirby ⁽ᵈˡᶜ⁾ 🔒 1. Kirby themed course * Fantasy Meadows (from Kirby Air Ride) Source 2. Kirby themed course * Meta Knight's Halberd or The Great Cave Offensive
Extra Grand Prix: Samus ⁽ᵈˡᶜ⁾ 🔒 1. Metroid themed course 2. Metroid themed course
~ 6. Battle ~
In all games, the engine class of Battle Mode is fixed to 50cc. An exception is the Renegade Roundup mode where it is increased to 100cc.
~ Battle Modes
Balloon Battle》Team Balloon Battle》 Classic Balloon Battle》Team Classic Balloon Battle - Mini Bomb Karts return. Shine Thief》Team Shine Thief》 Bob-omb Blast》Team Bob-omb Blast Shine Runners Coin Runners (Coin Battle)》Team Coin Runners》 Renegade Roundup
Thunder Cloud Tag ⁽ⁿᵉʷ⁾* - Similar to Shine Thief but reverse. Think of it as Tag. A random player has a Thunder Cloud and must tag others to lose it from above their head. If the player holds the Thunder Cloud when the timer reaches zero, this process repeats until one player remains.
~ Courses
ˢⁿᵉˢ Battle Course 1 ˢⁿᵉˢ Battle Course 2 ˢⁿᵉˢ Battle Course 3 ˢⁿᵉˢ Battle Course 4 ⁿ⁶⁴ Big Donut ⁿ⁶⁴ Block Fort ⁿ⁶⁴ Double Deck ⁿ⁶⁴ Skyscraper ᵍᵇᵃ Battle Course 1 ᵍᵇᵃ Battle Course 2 ᵍᵇᵃ Battle Course 3 ᵍᵇᵃ Battle Course 4 ᵍᶜⁿ Cookie Land ᵍᶜⁿ Block City ᵍᶜⁿ Luigi's Mansion ᵍᶜⁿ Nintendo GameCube ᵍᶜⁿ Pipe Plaza ᵍᶜⁿ Tilt-a-Kart ᵈˢ Nintendo DS ᵈˢ Twilight House ᵈˢ Palm Shore ᵈˢ Tart Top ᵈˢ Block Fort ᵈˢ Pipe Plaza ʷⁱⁱ Block Plaza ʷⁱⁱ Delfino Pier ʷⁱⁱ Funky Stadium ʷⁱⁱ Chain Chomp Wheel ʷⁱⁱ Thwomp Desert ³ᵈˢ Honeybee Hive (Honeybee House) ³ᵈˢ Sherbet Rink ³ᵈˢ Wuhu Town ˢʷᶦᵗᶜʰ Battle Stadium ˢʷᶦᵗᶜʰ Sweet Sweet Kingdom ˢʷᶦᵗᶜʰ Dragon Palace ˢʷᶦᵗᶜʰ Lunar Colony ˢʷᶦᵗᶜʰ Urchin Underpass ᵗᵒᵘʳ New York Minute B ᵗᵒᵘʳ Paris Promenade B Icicle Pyramid or Smokey Castle ⁽ᵈˡᶜ⁾ Source 1 Source 2
submitted by VernonKazama to u/VernonKazama [link] [comments]


2023.05.28 17:16 timurercan31 Open Source Document Signing in NextJS

Open Source Document Signing in NextJS
Hey folks, we recently launched our open source document signing platform Documenso on Product Hunt. We developed it using Next.js, Prisma, and Postgres, which was truly enjoyable. We even utilized TypeScript for the signing algorithms. We would greatly appreciate any feedback you have for us. Feel free to check it out here:
https://www.producthunt.com/posts/documenso

Best from Hamburg
Timur

https://preview.redd.it/q6ds11xv9l2b1.jpg?width=1270&format=pjpg&auto=webp&s=10a419f80d90a15b5086f642f9b2b6e076c9ac30
submitted by timurercan31 to nextjs [link] [comments]


2023.05.28 17:15 AutoModerator RepWeidianSneakers Member Guide and Rulebook: Read Upon Arrival and Before Posting!

Hello, and welcome to RepWeidianSneakers! Whether you’re a long-time member or someone new who just straggled in from one of the other replica subreddits, this recurring post will serve as an introduction to or reminder of the subreddit rules. This group runs in several key ways that may be different from other groups to ensure we maintain a high-quality group where well-informed replica buyers can engage in constructive conversation regarding the best batches for various shoes, batch flaws of popular and commonly purchased batches, and QC posts of new and old products alike.
Please do your best to stay up-to-date on the latest subreddit rules and cultural norms in order to make sure that your participation in the group is in accordance with how we run things here! All sub rules are visible along the side bar if on desktop, and under the "About" tab if on mobile. We appreciate your attention and diligence to subreddit policies, and hope you enjoy your time here!
The following rules will be outlined in the following ways:
  1. Most Important Rule of the Sub
  2. Post Formats (QC, Find, Help Me Find)
  3. General Subreddit/Reddit-Wide Rules
Rule #1: Sneakers from Weidian, TaoBao only
This one should be self-explanatory - QCs for shoes purchased from middlemen are not allowed on this sub. I understand that many users value the input from members in this subreddit specifically due to their reputation and credibility, but we want to keep this sub as pure to its purpose as possible. If there are specific people from whom you want input from, feel free to post in the other rep subs and tag them.
Additionally, when users ask for recommendations on where to purchase, make sure to provide links to Weidian or TaoBao stores, and not middlemen. Middlemen sell Weidian/TaoBao products at a markup for convenience - always focus on the actual product.
Rule #2: QC Post Title Guidelines: [QC] {Price in Yuan} {Batch} {Shoe Name} from {Seller Name}
When posting your QCs or Finds, use the following format: [QC] {Price in Yuan} {Batch} {Shoe Name} from {Seller Name}. Example: [QC] 400¥ FK Batch Travis Scott x Jordan 1 High OG Mocha from A GDJ Supplier
The Group Automod comments on every single post in this group with a reminder of this title format. If your title does not include each of the necessary components in the brackets above, please be proactive and repost with the correct format. If you don’t delete the post, a moderator will, and that or repeated infractions may result in a temporary ban from the group. This rule exists to ensure the group is easily searchable to help make researching batches on your own as streamlined as possible.
Rule #3: QC Posts need W2C Link:
If you are posting a QC, make sure to post the W2C link. If the listing link is dead, please post the link to the store where the shoe was purchased instead. No W2C link will result in the deletion of your post!
You are welcome to post Weidian links, TaoBao links, or links from any shipping agent except for PandaBuy, given that PandaBuy forces you to login to see the item, whereas the other agent links do not. Linking a PandaBuy link and not an alternative link will result in the deletion of your post.
Rule #4: Help Me Find Post Title Guidelines: [HELP ME FIND] {Shoe Name} + Picture of Shoe
If you are hunting for a certain pair, your post title must include the Full Shoe Name and Colorway as well as a picture of the shoe in question. If either is missing, your post will be deleted. This rule exists to reduce the number of repetitive “Help Me Find” posts, as a user will be able to search previously posted “Help Me Find” posts for the shoe they want.
Example: [HELP ME FIND] Jordan 1 High Chicago
Rule #5: Find Post Title Guidelines: [FIND] {Price in Yuan} {Batch} {Shoe Name} from {Seller Name}
Okay, so you’re on WeChat, and a seller has posted a new product. You want to be the first one to post about it on Reddit, so you rush over and make the post. Great, pat yourself on the back. Just kidding. Don’t just stop there - put some thought into the post. How does this new find compare to other products on the market? Do they have potential? You don’t have to be an expert QCer, but give your general thoughts. In short, were these worth finding? The hope is that with this general subreddit policy, it will encourage people to post high-quality finds and reduce clutter from low-tier finds that don’t add much to the group.
Rule #6: Be Respectful of One Another
Please be nice and courteous to one another. All rules of Reddiquette apply. Your membership in this subreddit is contingent upon your overall Reddit activity, not just limited to this subreddit. To put explicitly, this includes but is not limited to: harassing or disrespecting others in other subreddits, posting hate speech of any kind, or spreading misinformation. Any violation of this will result in the banning of your account and any alternate accounts you may be known to have!
Rule #7: No Cussing
In line with the previous rule, no cussing on the sub, please. Often, on the rep subs, the only time people are cussing is to insult one another, spread misinformation, or speak illy in general. For this reason, an AutoMod is in place that will regulate posts and comments on the sub. Your post/comment will be deleted and you will receive a message alerting you if this happens. Bonus: Mr. Frosty can't post or comment without some sort of explicit language, so this simple rule (and the accompanying AutoMod) keeps the sub safe
Rule #8: Support Your Statements with Evidence
Essentially, cite your source. Let's avoid being like other rep subs where people make up rumors or decide their opinions without any research or evidence.
If you comment saying a batch is the best or better than what has been posted, show us why. Link reference posts, rep vs retails, QCs, etc. Show, rather than tell, us why what you're saying is correct. If your statement is a good one, this shouldn't be difficult. As above, don't default to name calling if you can't support your statement. It is okay to have a well-informed opinion - it is not okay to have an uneducated opinion that you spread as fact.
If you run into issues with a member or members in the group that are not participating in this group norm, please tag a mod, and the situation will be handled accordingly.
Rule #9: No Seller Ads
Self-explanatory. This especially applies to lost middlemen posting their fake QCs to try to gain business. If you are a member and see this, please report the post. If a post receives enough reports, it is automatically removed and sent to the mod queue. This helps keep the group clean through community effort.
Rule #10: No WeChat Verification Posts
I understand that you may want your WeChat verified in order to communicate with sellers or see their WeChat Moments. There are other subs for WeChat Verifications though. Please do not make these posts here. Use the appropriate subs. Posts will be deleted.
Rule #11: No Memes
This group aims to be a research-focused subreddit. It prides itself on providing the most objective information possible. Please keep the memes or satire posts in other subs. This includes meme titles or captions such as "how fast do I need to walk" or "fire up the rep machines." These posts add little to no value and are often unoriginal anyway.
Any use of meme titles will result in a 14-day temp ban as previously announced, as will repeated infractions of posting other memes.
Lastly, this Group is Not Meant to Be a Direct Line to u/poncecatchemall
Please reference his guides and resources linked below for answers to most commonly asked questions. He does not read chats asking repetitive questions, and mod mail is not meant to be used to ask specifically him questions, so do not use it for that purpose.
- Poncecatchemall’s Recently Updated Beginner’s Batch Guide where I cover top batches for popular shoes.
- Poncecatchemall’s Select Weidian/TaoBao Finds: November 2022 Edition covering popular purchases with all W2C Links
- Never used an agent? Check out Poncecatchemall’s Updated Weidian, TaoBao, Agent: How-To Guide for a step-by-step guide on how to purchase reps using WeGoBuy
- How to Ask Poncecatchemall For a QC/LC please follow these instructions if you want a response.

Thank you in advance to everyone for following the sub rules and for keeping this sub a great, high-quality sub to be a part of. If there are any rule addition recommendations, we are always open to suggestions.
submitted by AutoModerator to repweidiansneakers [link] [comments]


2023.05.28 17:13 try_a_place ❤️ Organic Nail Spa in Cordova, TN 38018 Try best nail salons in Tennessee

❤️ Organic Nail Spa in Cordova, TN 38018 Try best nail salons in Tennessee

https://preview.redd.it/773mz8tpqm2b1.png?width=900&format=png&auto=webp&s=3e7d4ae07df439001540531b08b5bb1401c986de
❤️ Organic Nail Spa in Cordova, Tennessee 38018, United States with ⏰ hours, address, map, directions, prices, photos, ☎️ phone, reviews…One of the best nail salons in Tennessee.
Have you ever been to this beauty salon? If you haven’t gone yet, you should check it out!

About Organic Nail Spa in Cordova, TN 38018

Located in: The Pointe at Cordova
If you live in Cordova, Tennessee, and are looking for a nail salon, you might want to check out Organic Nail Spa. This salon has been around for years and is known for its good service and friendly staff. Organic Nail Spa can give you a manicure, a pedicure, gel polish, or nail art, and more…
❤️You can experience happiness by going to Organic Nail Spa 38018, which is located ⭐at 465 N Germantown Pkwy STE 107, Cordova, TN 38018.✅ There is the address of the business. If anything about the address, phone number, website, or fan page is wrong or has changed, please let us know… Tell us to make sure everyone knows about this favorite place. Have a good time!

https://preview.redd.it/jz2ittrwqm2b1.png?width=717&format=png&auto=webp&s=8b4e9ac7cc479719d921eeeffae0425b2b9c95a3
Beauty lovers also search: nail salons 38018, nail salons in Cordova, nail salons in Tennessee, best nail salons in Cordova, best nail salons in Tennessee, best nail salon marketing services in Cordova, best nail salon marketing services in Tennessee – If you don’t try, you’ll never know where the best places near you are! Please like our posts, comment on them and share them. Keep in touch with us through our Facebook Fanpage, Instagram, Twitter, Pinterest, Reddit, and LinkedIn…to get the latest news, especially about discounts and coupons for services near you. Source: Google Business Profile Facebook Instagram Yelp.
submitted by try_a_place to u/try_a_place [link] [comments]


2023.05.28 17:13 Mortimer_Whimsiwick World Hunger Games: 17th Hunger Games: Bloodbath + Day 1

This year’s arena was known as the Everglades. It was a swamp environment spanning four kilometers, making this slightly smaller than the vast savannah of the previous games. The arena was littered with tall mossy trees thin enough for tributes to climb. The high density of the trees along with the thick canopy of foliage above trapped a lot of heat within. There was some debate regarding the amount of water to be pumped in the arena. Due to Head Gamemaker’s preconceived ideas on the mutts and arena events, the crystal-clear swamp water that encompassed 80% of the arena was 15ft at its deepest. There were patches of raised grassland scattered throughout the arena, giving tributes a few areas of relief from the deep waters. The cornucopia stood in the center of a small clearing with the podiums in a semicircle near the southern perimeter. The depth of the water was ankle height, the gamemakers not wanting to hinder the tribute’s movements for the bloodbath. There were a decent number of supplies, however all food and non-weaponous supplies were stored in dark green waterproof bags floating in the puddles. Traditional Hunger Games weapons were also seen floating in the puddles and propped inside the small cornucopia structure.
When the podiums rose out of the arena, tributes felt the humid heat weigh down on them. A few tributes were relieved by the aquatic setting, especially the District 4 tributes. Pearl was wedged between Laurel (7) and Logan (11). She felt intimidated by Laurel’s muscles and decided to ignore her in favour of scanning for escape routes. After pinpointing two routes with more tree cover, she scanned the lineup for Mortimer. She spotted him between Wren (5) and Jack. He noticed Jack and gave him a greeting. Jack asked if it was true Tobias Stephens was dead, him nodding in response. Mortimer said “If it’s all the same to you, I’ll leave you alone for now. Just out of respect for Tobias and for helping deliver the weed to me.” Jack thanked him before searching for Cat. Cat was found standing between Nikita (2) and Neutron (12). Nikita tried to intimidate her, but she brushed it aside. She spotted Mortimer and Jack conversing, pleased it wasn’t confrontational. Mortimer spotted her and she waved to him. He stared at her for a moment before turning his eyes to the cornucopia. She looked at the cornucopia as well, aiming her sights on one of the bigger waterproof bags.
When the gong sounded, Cat sprinted forward towards the bag she set her eyes on. Nikita attempted to tackle her to the ground, but Cat was quick enough to somersault out of the way. She frantically searched for a way out, choosing to run northwest away from the careers. However, she spotted Pearl fighting Mishti (10) for a bag. Mishti was successful at obtaining the bag and pushed Pearl to the ground before grabbing a knife nearby. Cat bolted towards the two girls, hopping over the fallen Burlap (8)’s body. Before Mishti could strike Pearl with her knife, Cat tackled her to the ground. Cat pushed Mishti’s face under the ankle high water and used her knee to keep her head down. She wrenched the knife and pushed the blade into the back of her skull. She looked up to see Pearl already gone. She turned to see a sword propped against the cornucopia wall and decided to risk it.
Meanwhile, Jack hopped off his podium but was swept off his feet by the slippery mud. He frantically pulled himself up, but was relieved that all the nearby tributes were completely ignoring him. He witnessed the first death of the games when Andrei (2) stomped on Terry (5)’s neck, snapping it in an odd angle. He ran alongside the podiums to steer clear of the ongoing chaos all the while searching for Cat. He managed to spot her closing in on a sword. He ran towards her, unaware of an arrow courtesy of Jassy (12) narrowly missing his head. As he neared Cat, he noticed Logan (11) creeping closer to her with a heavy axe in hand. He yelled at Cat to look out, but she didn’t hear. Logan raised his axe at the unaware Cat. Jack jumped forward and pushed Cat out of the line of fire. The axe lodged itself into Jack’s head, sending him falling to the ground. Cat was horrified upon seeing her partner brutally killed in front of her. She decided she let his sacrifice not be in vain and retreated from the clearing with a bag and sword in hand.
Mortimer was one of the first to reach the cornucopia. He snatched a trident from the back of the cornucopia structure. He turned to exit the building only to come face to face with Laurel (7). She had an axe in her hand and voiced her intentions of killing him for her partner Wolvthorne (7). Mortimer warned her to get out of his way, but she charged forwards. Mortimer used his trident to catch her first swipe, pushing her backwards. He swung the trident, cutting Laurel’s face. She was unperturbed and tried striking him. This time, he dodged and thrust the end of his trident in her ribs. He used her brief moment of painful staggering to stab her in the head. He flung her body to the side like a ragdoll and ran back outside. He noticed two bags close together and decided to risk grabbing them. He scooped up both bags with his trident, with one hanging on each side before retreating. He fell to the ground after tripping over the corpse of Shoya (3). As he pulled himself up, he noticed Pearl hiding behind a tree beckoning him to follow her. As he ran, he heard Wolvthorne’s roars of anger after discovering his partner dead. So angry in fact that he managed to disembowel and kill Nikita (2) before escaping east.
When the bloodbath was over, Artemis and Luther followed the order of events. Artemis enjoyed this bloodbath as not only did they have a couple gory kills, but some rare moments of honor. Luther listed Terry (5) as the first death at the hands of Andrei (2), comparing it to the first kill of the 12th Hunger Games when Sparta (D2 female tribute) curb stomped Fleming (D6 male tribute). Cameras then spotted Burlap (8) stabbed in the eye by Olivine (1), making him the second death. On the opposite side was Shoya (3), whose throat was slit by Lionel (1). The next chronological death was Mishti (10), with Artemis wondering why Cat saved Pearl. Luther speculated that they were probably in an alliance. The fifth death was Laurel (7). Artemis felt bummed out to not see more of her as she seemed like victor material. The sixth and seventh deaths took place almost simultaneously. Number six was Neutron (12) after he was stabbed numerous times by Andrei (2). Two seconds afterwards was the death of Jack. Artemis declared his death as honorable and as a redemption from his disastrous interview. The last two kills of this year’s bloodbath were Ryetta (9) and Nikita (2). Ryetta was killed by Lionel when she jumped on his back and tried to gouge his eyes out. Lionel wrenched her off by the hair and bashed her head into the cornucopia structure. Artemis then moved to Nikita’s death and described Wolvthorne as savage. Luther wrapped the bloodbath analysis up and announced nine bloodbath kills, two more than the previous year.
Cat continued to create distance from the clearing. She followed as much grassland as possible, having to wade through the water at a few points. Suddenly, she came across a wide expanse of water with no land in sight. She slipped on a loose twig and fell to the ground at the edge of this lake. Her backpack spilled its contents upon impact, its contents consisting of a sandwich, four fruit packs, a pocket knife, a bottle of water, string, and a small medkit. The thoughts of losing the items she fought so hard for sent her in a panic. She reached out and tried to gather as much as she could. However, she failed to save the sandwich, the knife, and three of the fruit packets as they all sank below its depths.
After saving the rest of her items, she realized her hyperventilating continued. She crossed her legs and put her supplies to the side. The confused viewers in Maximus Square watched as she took deep methodical breaths while moving her arms up and down. They began to realize she was meditating in order to compose herself. Viewers watched as the gamemakers displayed her heart rate and the number slowly decrease. Soon, Cat was able to compose herself. She decided to inspect her remaining supplies, keeping her sword by her side. She opened the medkit and was disappointed by the lack of quantity. It consisted of one roll of medical tape, two bandages, and strangely a wax bottle of clear liquid. She inspected the label, which revealed the contents to be hydrogen peroxide. She took note of this and pocketed the medkit, string, and the one fruit pack.
Cat lastly picked up the water bottle and realized it to be empty. She internally debated collecting water from the lake in front of her. She cautiously dipped a couple fingers in the lake and then tasted the droplets on her fingertips. Tasting nothing out of sorts, she picked up her water bottle. She was interrupted by the mandatory cannons, signaling the end of the bloodbath. Cat quickly scanned her surroundings while carefully listening for tributes. After hearing nothing, she turned back to the water and felt her heart drop. The once clear water had now become cloudy and murky. Cat became dejected, knowing she couldn’t trust the water anymore. She let tears fall from her eyes for a few moments, mourning her dreadful situation. Artemis was about to tease her crying, when she was interrupted by Cat slapping herself in the face. Cat told herself aloud that she had to get it together and plan her next move. She continued to scan the lake and her surroundings. She noticed a near consistent path of grassland heading west around the lake. She decided to head that direction, whispering to herself that “sailor boy” was sure to head that direction. She packed her things and started her journey west along the lake’s borders, with her sword at the ready.
Back in the commentator’s booth, Artemis noted her determination to find the District 4 tributes, speculating whether she had a crush on Mortimer. Luther diverted the topic to the lake. He educated the audience on the layout of the lake, showing through schematics that it spanned at least 35% of the entire arena. At the end of the lake was a thick accumulation of trees and brush the cameras refused to go past. When he and Artemis questioned Head Gamemaker Grimstone, he told them there was a hidden surprise on the possibility a tribute figures out a way across.
The two hosts began checking tabs on the surviving tributes. Olivine and Lionel (1) had split from the clearing and were in the south eastern sector. They watched from the safety of a couple trees as Andrei (2) and Wolvthorne (7) gathered supplies at the cornucopia. Surprisingly, Andrei was indifferent to his new ally having killed Nikita. The two debated their next move, Wolvthorne desiring to find Mortimer for revenge. Andrei admitted that while he was their biggest threat, he would have to put his grievances aside for them to survive the arena. Cameras diverted their attention to Carnelia and Logan (11) as they neared the southeastern perimeter. In close proximity was Horace (10) who was stalking them, using the trees and small mud banks as cover. Vista (3) had climbed up a tree and rested there. Wren (5) had struck up an alliance with Jassy (12) when the two crossed paths in the centre of the arena. Peggy (8) reached the northern perimeter and planted roots at the shore of the lake. John (9) had retreated west and was camouflaging himself with mud. He was nearly seen by Cat minutes into her trek west, but decided against confronting her upon seeing her sword. Artemis urged Luther to point the cameras to the District 4 tributes, which he obliged.
Mortimer had successfully distanced himself from the cornucopia. Cameras captured him diverting the supplies from one of his two backpacks into the other, discarding the empty one in the mud. It was around this time when the cannons sounded. The combined supplies included an empty water bottle, three fruit packs, a sandwich, a bundle of sturdy rope, a sleeping bag, and a small cooking pot. He was half a kilometre away from the lake’s southwest shore when he stopped walking. He turned around and asked the forest if hiding from him was really necessary. Pearl stepped out from behind a tree, asking how he knew she was there. He claimed that he spotted her dirty blonde hair poking out. He asked why she was hiding from him. Pearl asked if he was going to kill her. Mortimer was confused by this and questioned why he would kill her. Pearl defended herself by pointing out how much he hated accepting help from others and thought he would go lone wolf. Mortimer rolled his eyes, muttering “This again” under his breath. He put his right hand up and solemnly swore he wouldn’t kill her, for Gill’s sake. Pearl cautiously stepped out and thanked him. He asked what she had in her bag. She showed her contents, seeing a rain poncho, a water bottle, two apples, and a flint and steel.
Mortimer revealed his contents as well, noting the emptiness of the bottles. He suggested they continue going west, but Pearl pointed at a tall tree nearby. She said she would climb it and get a good vantage point. Mortimer didn’t object as she marched over to the tree and began climbing. While she was climbing higher, cameras noticed how antsy Mortimer was. In the commentator’s booth, Artemis said it appeared as if he was tempted to ditch her. Luther agreed with her observation, but didn’t believe he would just yet. Pearl reached seven metres in height and began surveying the arena. She reported to Mortimer that everything looked the same until she looked northwest and spotted the lake. Mortimer declared they would go there. She agreed and the two began their journey.
Out of nowhere, Pearl asked if he had anything against her father Alexander Riverstone. Mortimer claimed he didn’t and thought he was an honest working man. She retorted by asking for his reason to not accept his or anyone else’s help. Mortimer became annoyed by hearing this question for the umpteenth time, but Pearl insisted he explain. She already heard the story from Gill and wanted to hear his perspective, explaining, “After years of waitressing and hearing all the gossip, I’ve learned there is always another side.” Mortimer sighed and admitted he should’ve accepted his and Gill’s help as they had no gain in doublecrossing him. He cited his mother’s abandonment and the resulting playground bullying as the cornerstone reasons for him not trusting others. Pearl asked how old his mother was when she left, him answering six. Viewers weren’t aware of this detail and felt bad for him.
Before Pearl could press for more, the two had arrived at the lake. They noticed the murkiness of the water and surmised that it was unsafe to drink. Mortimer wondered how it was murky when it was crystal clear earlier. Pearl said she noticed the water became cloudy the second the cannons sounded, deducing that the water will become much more unsafe to drink as the death toll increases. The commentators and gamemakers were impressed with her accurate deduction but pointed out it was Jassy (12) who discovered it first though in a joking manner. Pearl however was more curious about the smell, comparing it to the sewage port at the Cardiff Cliffs. Mortimer agreed and pondered over what to do next.
Pearl climbed up another tree and spotted the stretching shoreline. Mortimer hypothesised how due to the unnatural shape and location of the lake, along with recent Hunger Games trends, there could be something in the northwestern sector on the other side. Pearl sarcastically commented, “Add a boat to the list of things we desperately need.” Mortimer’s eyes lit up and said, “Why not make our own?”, pointing out how they could construct a raft out of the sturdier trees and tie them together with rope, adding that being on the lake would keep them far from other tributes. Pearl admitted it was a good plan, but considered water as the utmost priority. When asked to test the water, Pearl gagged on the taste. Mortimer pulled out his pot and gave it to Pearl, telling her to start a fire.
Around the time Mortimer started his raft project, Cat was taking a break from all the trudging through the damp grassland. She held her only fruit pack in her fingertips and stared at it for several minutes. Viewers could tell she was speculating on whether or not to eat it. She decided against it and put it back in her backpack. She watched the still lake while licking her cracked lips to keep them moist. She dipped two of her fingers into the cloudy water and tasted the droplets. She instantly gagged and spit them out, using her sleeve to wipe her mouth. She then broke off a button from the backpack and stuck it in her mouth. Luther seemed impressed by this, educating the audience on this unique practice of preventing dry mouth.
Cat decided her break was over and stood up with supplies in tow. Suddenly, she heard voices coming from behind her. She listened carefully and recognized the voice of Olivine and Lionel (1). Cameras showed the two bypassing Andrei (2) and Wolvthorne (7) after the two journeyed north to hunt for tributes. While raiding the cornucopia, Olivine played with a pair of binoculars and spotted Pearl in the tree. The two decided to go after her. Cat frantically searched for a place to hide. There were no nearby upright trees and she didn’t have enough time to camouflage herself in the mud. So, in desperation, she burrowed her backpack in the mudbank and waded herself into the lake. Cat ducked her head underwater just in time for Olivine and Lionel to reveal themselves. Many viewers in Maximus Square were at the edge of their seats as the two careers initially began walking past Cat’s location. The situation was filled with more tension when the two stopped before moving out of sight. The two discussed their plan of confronting Pearl, knowing Mortimer is most likely with her. Lionel assured her that the two could take him together. Underwater cameras captured Cat’s face as she struggled to hold her breath. Based on the quality of the cameras’ footage, it appeared that Cat was able to overhear their conversation. Just when it looked like Cat was about to give up, the two careers finally resumed their journey west.
Cat thrust herself out of the water, taking in deep breaths. Supporters of Cat in Maximus Square breathed out in relief as well. Cat dragged herself to shore and flipped herself on her back. She laid there for a few moments catching her breath and wiping the mud off her face. When she held her arm up, she noticed a black spot on her forearm. She grabbed it, pulled it off, and turned it towards her. She instantly recognized it from its sucker and rows of teeth, straight from her studies in the fauna sector in the aquatic station. It was a black worm leech, a relatively new species introduced to the world through the crossbreeding of the European medicinal leech and the terrestrial leech. Cat’s face morphed into one of pure disgust and fright. It took all her inner strength not to scream when she looked down and counted eleven leeches on her legs and forearms. She shakily ripped the leeches off her body one by one, lip quivering as she did so. She tossed the leeches aside and crab-walked away from the shore.
Cat sat on a log for almost an hour, traumatized by the experience. After composing herself, she grabbed her backpack and was about to leave when she recalled Olivine and Lionel’s plan. Realizing Pearl and Mortimer were in danger, she pulled out her empty water bottle. Capital viewers were confused at first, expecting her to “run for the hills”. Their confusion turned to interest as Cat scooped up the leeches and put them inside her bottle along with some of the lakewater. In the commentator’s booth, Artemis was holding herself, cringing at the sight of the leeches. She wondered why Cat would pick them back up. Luther guessed she would use them either to help her allies or food, noting that the leeches were edible. Artemis squealed at the thought. As Cat was about to start moving again, a cannon sounded. It was revealed to be Vista (3) after she climbed down from her tree and decided to bathe in the river. She was also overtaken by leeches and screamed very loudly at the sight of them. Andrei (2) and Wolvthorne (7) heard her screams and found her writhing on the ground swiping at the leeches on her body. Andrei ended her suffering by plunging his sword into her head.
Two hours passed by without incident. Capital viewers still had some nuggets of tribute activity to entertain them. Carnelia and Logan (11) had successfully captured a handful of leeches and were attempting to cook them. Their stalker Horace (10) watched from nearby. The biggest area of interest was with the District 4 tributes and the approaching careers increasing the suspense in Maximus Square. While Mortimer was beginning the construction of the raft, Pearl boiled some water in the pot. She noticed her partner testing his rope on the logs he acquired and showing disappointment with it not being enough to secure the full measurements.
While the water boiled, Pearl gathered the moss growing off the trees and weaved some twine together. She tossed the twine to Mortimer and told him to test it out. She rolled her eyes at the look of skepticism on his face. She challenged him by asking why he was skeptical over some twine. Mortimer claimed he wasn’t suspicious of any malintent but was wondering why she would make it for him. Pearl simply stated, “We’re partners aren’t we?” Mortimer thanked her and tested the twine. He was satisfied with its durability and asked if she could make more. Pearl beckoned him to come to the fire. He walked over and was perplexed by the sight before him. The water still resembled the murky lake water. Pearl claimed she left the water to boil for ten minutes. Mortimer stuck his fingers taste tested it and spat it out in disgust. He said it wasn’t as bad tasting as the lakewater, but was still unsafe to drink. Frustrated, he went back to his raft while Pearl resumed making twine.
The two were unaware that Olivine and Lionel (1) were very close by and were able to pinpoint their location after hearing them talking. Lionel stepped forward and peeked his head behind a tree, ready to approach the unsuspecting Pearl. Pearl lifted her head to wipe the sweat off her face and was horrified to see him towering over her. She screamed at the top of her lungs and sprinted off not a second later. Lionel chased after her and swung his sword down toward her. Pearl shut her eyes preparing for the end, but only heard a single metallic thud. She opened her eyes to see the sword blocked by Mortimer’s trident.
Mortimer barked at Pearl to get behind him and she obeyed. Olivine made herself known brandishing a sword as well, having failed to secure a bow in the bloodbath. The arena and Maximus Square were quiet as the tributes slowly circled each other, Mortimer and Pearl taking measures to not be surrounded by their adversaries. Mortimer tried to make Olivine the closer enemy, knowing she was not nearly as experienced with a sword as Lionel. What he didn't know was she still had decent skills with the sword due to it being her "secondary weapon" that she decided to hide during training. Lionel swung first once again, his blade being caught by the trident. Olivine stepped in to strike while Mortimer was distracted. However, he spotted her and smacked her across the face with the back of the handle. She fell back into the water but before he could take advantage, Lionel went back on the offence.
The next three minutes kept the Capital at the edge of their seat. The two were evenly matched and trapped in a cycle of attack, block, and retaliation all while Pearl watched on, frozen to her spot. Lionel got his sword caught in the trident for the eighth time, but surprised everyone by twisting the blade downwards, pushing the prongs down and exposing Mortimer’s head. Lionel kept twisting in hopes Mortimer would drop his weapon, but he persisted. Just when it seemed like Mortimer was about to give up, he headbutted Lionel, dazing him long enough to free his weapon. Then in a swift motion, Mortimer thrust his trident up Lionel’s chin into his brain, sounding his cannon instantly.
Mortimer couldn’t celebrate for long as he heard Olivine charging towards him. She sliced at him in a frenzy, managing to cut his right eyebrow. She used this distraction to punch him in the face. Mortimer stumbled back a few inches, surprised by the power in her punch. Olivine brought her sword up high, ready to strike him down. Mortimer gave her a powerful uppercut, sending Olivine back three feet. The punch caused her to bite through her tongue, it falling to the ground. Olivine moaned in muffled agony at the sight of it on the floor as her mouth filled with blood. Mortimer thrust the trident in her chest. Suddenly, someone came rushing into the small clearing. It was Cat, having finally arrived to help Mortimer. She paused at the carnage laid before her and put her sword down. She said, “Guess you didn’t need help then.” Olivine’s cannon sounded seconds later.
The viewers in Maximus Square went crazy, cheering for Mortimer’s triumphant victory. In the commentator’s booth, Artemis and Luther were buzzing as well, the latter declaring this as one of the greatest fight sequences in the history of the Hunger Games. Historic documents reflected that sentiment as well. The cheering quickly died down, waiting to see his reaction to Cat’s sudden arrival. Mortimer furrowed his brows and backed her into a tree, saying, “You! You’ve been following us?!” Cat put her hands up and apologized for scaring him. She asked to at least explain herself. Pearl came to her defense and pleaded with him to hear her out. Mortimer relented and told her to spill.
Cat regaled her experiences so far, revealing the leeches’ existence and how she found them. Pearl rummaged through her things and pulled out the water bottle, but Cat warned her about the leeches inside. Pearl looked inside and identified the species, revealing they were edible. She walked towards the fire with the bottle. Cat turned back to Mortimer and told him, “I know you are reluctant to trust me, especially considering where we are. But seeing that I helped you with your training score and have something valuable to share, I think you need me as an ally.” Back in the Capital, Artemis said she admired Cat’s guts while Luther expressed interest in the dynamic they’re about to see, confident Mortimer would say yes. Mortimer looked back at Pearl inspecting the leeches, then the open backpack. He relented and accepted her invitation into the group, but warned he would end her if she did anything remotely bad.
Mortimer invited her to sit down by the campsite and go over what they learned. The small fire burnt out and Pearl was trying and failing to reignite it. Cat finally picked up on the rotten egg smell emanating throughout the arena. Mortimer noticed as well, claiming it was worse than before. Pearl asked if they noticed how it became worse the minute the careers died. The two were silent and realised she was right. Pearl speculated that not only will the water be rendered more undrinkable each death, but the smell will get worse. Cat compared the smell to the piles of feces left in Willard Alleyway by warmweed addicts and alcoholics. Mortimer suddenly had an epiphany. He realized that the rotten egg smell meant traces of flammable sulphur were present. Cat suggested they search for the source of the smell before it gets dark. The three fanned out. The search for the rotten smell garnered some moments of comedy. Viewers were laughing at the tributes picking up random objects and bringing them to their faces, left in tears at their disgusted facial expressions. It was ultimately Pearl who discovered the source, having explored the lake shore and found the source to be green algae barely touching the surface. She held her breath while collecting some and handing it to Mortimer. He wringed it off as much water as possible before shooting sparks at it with the flint and steel. After several tries, the algae ignited.
A fire was successfully crafted, and the trio resumed boiling the water. Cat speculated why boiling it wasn’t enough, recalling how it worked for Corpse Beckford in the 10th Hunger Games. Pearl suddenly squealed and stood up. One of the leeches escaped the bottle and began squirming on the ground. Mortimer picked it up and examined the creature. He noticed how sticky his fingertips were, his facing morphing into what Artemis coined as the “thinking face”. Mortimer used the tip of his trident to scrape some of the slime and thrust it into the pot. Cat was about to protest, but Mortimer recalled the species of leech and that it resided in the Rocky Shores neighborhood. He explained how the poorer citizens of District 4 would use the slime of discarded leeches to better purify dirty water. Cat commended him for noticing this and offered to ration the food for dinner. Pearl continued to create twine for the raft, but cameras noticed her constantly watching the nearby trees.
The sun was nearly out of sight and the water was still not fully purified. Mortimer was frustrated that the slime wasn’t enough. Cat told him to calm down and assured him they would figure it out. Pearl was still making twine for the raft when she cut herself with a tiny splinter entangled in the moss. Cat grabbed the first aid kit to bandage the wound before it became infected. Mortimer commented how he wasn’t aware therapists needed to know first aid. Cat responded, “Well, in a district full of addicts, you get a lot of practice.” Pearl asked her why she wanted to be a therapist like Phoebe. Cat explained how she used to be one of the young “zombies” hanging out in Willard Alleyway experimenting with new batches of warmweed. One day when she was thirteen, she had a respiratory attack. Her supposed friends were indifferent to her predicament and fled when Phoebe and peacekeeper escorts walked by. Phoebe spotted her, brought her to the hospital, and took care of her. In the commentator’s booth, Artemis was curious as to why she was dredging up traumatic experiences so nonchalantly. Luther guessed she truly moved past it and told her to keep listening. Cat further described a long conversation she had with Phoebe and how much it changed her life. After that, Cat strongly desired to get clean and was successful after nine arduous months. This was the part where Cat began to feel emotional. Cat explained that she wanted to help others get clean the same way she did, so no more kids are left to die in alleyways. She then revealed that when her mother died of an overdose, it was enough to convince her brother to get clean as well after years of begging. After years of dealing with erratic addicts, she claimed that no one scared her anymore, not even Mortimer. Mortimer apologised for being cross with her before, receiving an accepting smile in return.
While Cat bandaged Pearl’s wound, Mortimer noticed the small bottle of hydrogen peroxide. He examined it and put some droplets in the water. Suddenly, the cloudy substance in the water completely cleared. The three stared in amazement. Pearl asked who would test it first. Mortimer looked at Cat, who annoyedly said, “Fine I’ll do it.” She took a sip and said it tasted like water. After a few moments of no effect, Cat congratulated Mortimer for successfully purifying the water. Mortimer seemed really proud of himself. Suddenly, two sponsor gifts fell from the sky, one with a 4 and one with a 6. The D4 gift contained a mini chemistry kit with droppers, tiny bowls, and vials. A note attached read “I told you friends are the best - G”. The D6 bag contained a picnic of sandwiches and fruit. Pearl was ready to dig in, but Cat insisted they rest as the sun had fully set. Mortimer appeared disappointed, but admitted she was right. He volunteered to take first watch, blushing when Cat claimed he did so just to play with his new set. The two rested while Mortimer got to work purifying more water with his new kit. The portraits of the fallen were presented in the sky. The fallen included Olivine and Lionel (1), Nikita (2), Vista and Shoya (3), Terry (5), Jack (6), Laurel (7), Burlap (8), Ryetta (9), Mishti (10), and Neutron (12). This left 12 tributes remaining.
submitted by Mortimer_Whimsiwick to christianblanco [link] [comments]


2023.05.28 17:10 aceswear Jodhpuri mens wear

Royal Aces is best indo western wear shop for men in Pune. Experience the perfect blend of Western style and Indian tradition, tailored exclusively for you. Elevate your wardrobe and make a lasting impression with our customized blazers and Jodhpuri wear near you. Visit us at https://goo.gl/maps/P1HDj4JnfSheBYUn9
submitted by aceswear to u/aceswear [link] [comments]


2023.05.28 17:09 Roseph88 Pit Girl’s importance.

For me, I think that it’d be best to save the reveal until a much later season.
I imagine it being one last hunt/sacrifice to the forest, and a rescue shortly after. Perhaps the following morning.
That’s my thinking just bc they started the series out with the scene as if it’s a major plot line/pivotal scene. Much like the opening scene of GOT and white walkers.
Oh, and I hope that we don’t see Ben until the rescue and he hobbles out and is saved.
submitted by Roseph88 to YellowjacketsHive [link] [comments]


2023.05.28 17:08 aceswear Wedding wear shops in pune

Royal Aces is best indo western wear shop for men in Pune. Experience the perfect blend of Western style and Indian tradition, tailored exclusively for you. Elevate your wardrobe and make a lasting impression with our customized blazers and Jodhpuri wear near you. Visit us at https://goo.gl/maps/P1HDj4JnfSheBYUn9
submitted by aceswear to u/aceswear [link] [comments]


2023.05.28 17:07 aceswear Indo western outfits for men

Royal Aces is best indo western wear shop for men in Pune. Experience the perfect blend of Western style and Indian tradition, tailored exclusively for you. Elevate your wardrobe and make a lasting impression with our customized blazers and Jodhpuri wear near you. Visit us at https://goo.gl/maps/P1HDj4JnfSheBYUn9
submitted by aceswear to u/aceswear [link] [comments]


2023.05.28 17:06 akkadian6012 My apologies to anyone in March (Cambs) on Sunday 28th May.

I took my boat out on Saturday night for the 3rd run of the year. Engine cut out on me near the 20ft turn so drifted into the bank and moored up for the night. On Sunday morning a Fox's engineer was kind enough to walk down the fields to find me and try to repair. Found a stuck solenoid cutting off diesel flow to the engine. Only solution was to remove the rubber diaphragm to allow fuel flow and get the boat the four or five miles back to Fox's Marina. This meant going through the centre of March which is narrow and in places has boats moored on either side (plus the two hire boats coming in the opposite direction). With the solenoid reinstalled the first mile was great (much smoother than before) but the engine then had a massive overrun in RPM all on its own which I could not reduce. This led to me having a choice of 1400 RPM in gear or 2100RPM in neutral. Putting it back into gear led to some massive clunk's and feeling the boat lower down at the stern as the power was chucked into the prop. Each time I put it into neutral the RPM would steadily climb with no way to reduce it so I tried my best to go as slow as possible through town but just after the town centre I felt I couldn't keep whacking the clutch/gearbox with that many revs (basically like dumping the clutch in a car whilst revving it to hell). This meant I had to plow through the tiny windy river at way over tickover (even though the throttle was on tickover) wincing everytime I passed an unoccupied moored boat and apologising profusely to the occupied boats. Have to say though everyone was lovely when I advised a stuck throttle. Just want to say a massive sorry if anyone spilt their tea. Oddly one of my smoothest entrances into the Marina though....
submitted by akkadian6012 to Narrowboats [link] [comments]


2023.05.28 17:06 LosPollosHermanos4L Rating every Black Ops 1 map using pros and cons (complete BO1 average on the last slide)

Rating every Black Ops 1 map using pros and cons (complete BO1 average on the last slide) submitted by LosPollosHermanos4L to CODZombies [link] [comments]


2023.05.28 17:02 Lamarian67 WICCA - Chapter 25 - Those in Low Places (Part 2)

Opal stood up with a sigh, grimacing at the pain along her back and arm. She looked down on the man crumpled on the floor. “Sorry Devona. But life’s a bitch.”
“...fuck you,” he mumbled.
Opal’s eyes widened slightly. “Man, he’s one tough cookie. Not much he can do now though.” She pulled the documents out from her bag to verify that they were still there, and then slid them into her jacket. She turned to leave before pausing. Something felt… off. Her eyes scanned the area and she tensed herself. Even with Opal being as alert as she could, she didn’t see the fist coming at her face until it was too late. Her vision spun as her head snapped back, feeling her feet leave the ground as someone slept her legs out from under her. She pushed herself off and jumped to her feet, only to be met with a swift kick waist. She tried to swing her crowbar but a hand wrenched her wrist to the side and a knee slammed into her stomach. She doubled over and felt her lunch struggle to the surface before she was promptly slammed face-first into the wall. She slid down like wet spaghetti onto the floor.
She turned her head to the side to watch the retreating footsteps as she waited for her entire body to stop aching. Devona, if that was his name, was already sitting up, wincing but very much functional despite the blood dribbling down his face. She could see the figure now crouching beside him, doing something with their hands. It took Opal a few seconds to realise that they were signing something.
-you alright?
Devona nodded, rubbing his bruised cheek. “Yeah, I’m fine, Harlow. Don’t worry about me.”
Opal would have sworn out loud, but the pain in her face was making it hard to speak. “Are you kidding me? They sent the damn wolf after these documents too?” Speaking of the documents, why was she after them again? She frowned and rooted around her memories like a child digging in the sand. Right, to sell the information within. Wow, she was scatter-brained. Probably to do with the ringing headache she had.
She had to get away. But with her current situation, a foot race would be a pointless endeavour. All she needed to do was get to her motorcycle parked a few metres away, and she’d be able to depart. She looked over the side of the roof and studied the area. Then she rolled over the side. She grabbed onto the railings by the side and yanked them off, managing to swing herself into a window after skidding down several metres. If she couldn’t outpace Harlow, then she could at least slow them down. She shoved herself to her feet and started to run, the sound of someone scaling the wall already behind her. She shoved desks and cabinets in front of doors as she ran, the only sound she could hear being her own footsteps and bated breath. If she got caught once, if she slowed down for a single second, she’d be headed for the rocks.
She turned the corner and felt that same shiver of anticipation run up her spine. They’d caught up to her, somehow. She readied herself and ducked under but still caught the edge of the hit as Harlow appeared from behind her. She grabbed an oil can and crushed it behind her back, spilling it down onto the floor. They rushed forward anyway, using the momentum to slam into Opal and throw her across the floor. This time it was her scrambling upon the oil to get up, grabbing onto the wall to try to pull herself up. She was instead hoisted up and thrown through the door and onto the clean floor of the corridor where she pushed herself up and began to run again. Something nagged at her but she ignored it, electing to get to the exit as fast as possible.
She finally shoved the door open and ran upon the gravel, finding where her motorcycle was parked. She kicked back the stand and revved the engine, tearing off as fast as she could while weaving for good measure. She relaxed her body once she reached the empty fields of high grass, shooting a final peace sign towards the dwindling buildings. She reached into her jacket and then realised that the documents were not there.
God. Fucking. Dammit.” That conniving bastard. They’d probably stolen the documents during that final tussle, and the nagging feeling she’d so carelessly discarded was how strange it was that they didn’t continue to chase her. There was enough time to go back, perhaps she could -
There was a massive explosion from one of the buildings, loud enough for the windows on the neighbouring structures to shatter. On second thought, perhaps she’d let this one go.
---------------------------------------------------------------------------------------------------------------------------
Claren soared through the air and slammed against the ground and wall, bouncing around like a handball. He pressed a hand to his head with a groan as he stopped, barely managing to dodge the glaive that slammed into the ground and sent a blast of lightning into the earth. As he looked, he could see that metal had been infused into the bone and flesh that comprised the glaive. Laurel came at him again, swinging her glaive again and again as lightning coursed through her body. Claren blocked her attacks, but he was forced to the defensive, the lightning preventing him from getting close.
He pushed forward nevertheless, grabbing onto the end of Laurel’s glaive as she tried to drive it into his chest. He didn’t know how much longer his shield could keep up, but there was no chance for him to take a moment to recover. He could feel the heat from the electricity scouring the air, not hot enough to injure but hot enough to hurt. His fist connected with Laurel’s face and sent her flying backwards before she launched herself forward with a burst of electricity, sending him slamming through the door and into a hallway. He didn’t have time to test if his bones were broken before she was launching herself into the air, electricity worming around her like a writhing cocoon. Claren rolled to the side to avoid her slamming into the ground, sending shards of concrete everywhere. His thoughts rushed around his head as he jumped to his feet and started the process again.
Claren didn’t have time to consider the ramifications of why her magic was so different to what it had been before. All he had was to try and hold her off for long enough to… what, exactly? Figure out a way to beat her? For backup to arrive? Have the crime lords escape? He almost laughed at that one - internally, of course. He barely laughed out loud. He’d dedicated most of his life to law and order, and here he was: potentially throwing his life away for a bunch of high-end criminals. The thought of it casted a bitter taste in his mouth and he could feel his teeth grit together. The sudden, uncontrollable action startled Claren enough to make him almost freeze up. He’d trained himself for years to hold in anything of that ike, and here he was, in the midst of battle yet unable to compose himself. He smoothed his expression again and hit Laurel across the head with a hook.
“You know,” Laurel managed between breaths while dodging and weaving, “this would be a lot easier if you just stood aside.” Her glaive gave her the advantage in reach, but Claren’s bubble provided him with enough manoeuvrability to get in and out.
“I mean,” she continued, “why bother trying to save people like that? They’re scum, or lower than scum. Just the greedy pigs of the world that managed to get enough money to stay on the top of the bottom.”
It was such a mirror of his own thoughts that he almost, for a second, considered it. He tried his hardest to push her words from his mind and levelled his gaze at her. “I don’t make deals with people like you. Not to mention, you already murdered the English council, so don’t pretend like you’re above them.”
Laurel scoffed. “Please, they were politicians. Barely even people.”
She stomped her feet and a wave of electricity radiated off of her, scorching the ground and furniture around her. She raised her hands and a scent of ash filled the air. Fire suddenly flared into existence all around her, bright and blindingly hot. Claren had to jump forward as he felt himself cooking alive from the fire that rose just a few inches away from him. Laurel opened her palm and a wave of flame erupted from her hand right towards Claren. He expanded his bubble just before it washed over him, keeping the scorching heat away. He rolled to the side and outstretched his hand into a finger gun. His shield was sucked around his hand and onto the tip of his finger, hanging there like a dew drop. It fired off and slammed into Laurel, sending her flying backwards. It shot back and wrapped around Claren just as another wave of fire rushed at him.
He dodged to the side as she swung wildly with her glaive, the blade lit by flame. He reached into his coat pocket and pulled out his yo-yo. Laurel guffawed as she saw it, her voice revealing the emotion that her mask was hiding.
“A yo-yo? Seriously?”
Claren’s shield flowed over the yo-yo and he lashed out with it, wrapping around Laurel faster than she could register. He swung the yo-yo around and Laurel followed, being slammed all around the wall and floor like a ball attached to a ping-pong paddle. He pulled and she spun like a top as the yo-yo retracted to his hand before crumping to the floor.
“That’s Captain yo-yo to you,” Claren said dryly. The bubble from the yo-yo started to wash over him. It wavered for a second, and then shattered. That was not good. But with Laurel out for the count, he should be able to wait out for his shield to form again.
Laurel stood up. Claren was momentarily taken aback. Someone who was without any physical enhancements should have been taken out by that assault. She stretched her neck and arms.
“Nice trick. Wanna see me do it?” She lashed out with a strand of lightning, faster than Claren could dodge and wrapped it around him. While it was much faster, it barely tickled his skin as it pressed against him. Then the strand of lightning erupted into flames, and Claren could feel his flesh start to bubble. She slammed him all around the room and the world began to blur, his vision flashing white intermittently from the agony of the experience. She brought him in close, spinning him around like a ribbon dancer would, and punched him in the face. He collapsed to the ground as the last of the fiery electricity stopped holding him up, body still steaming as his wounds hissed.
Laurel picked him up by the collar and dangled him in the air.
“Like I said. This would have been a lot easier if you just stood aside.” She was tall, tall enough that with the two of them at eye-height Claren’s feet couldn’t find the floor at all. She started to carry him towards the window and Claren thought about how high the mansion was from the ground as she threw him through it.
---------------------------------------------------------------------------------------------------------------------------
Cirius had taken a quick break when he felt his eyes start to slide from their sockets. He excused himself to the bathroom, died, and then came back out as fresh as a daisy. Ignoring the incredibly confused and alarmed expressions of the crime lords, he continued to lead them out until they were in the front yard.
“Welp,” he said, “you can all go home now.” He heard some commotion from the mansion, and turned around. The noises stopped.
Huh. Must have been the wind.
The window shattered and Claren hurtled through. Cirius scrambled around the lawn and managed to catch Claren, taking the brunt of the fall as the man slammed into him. He was burnt heavily all over, and a hiss of pain escaped his lips as Cirius set him gently upon the ground. He looked up as a figure jumped down, landing on top of a car as electricity coursed around her. It was the woman from before, still brandishing her glaive and with her mask covering her face. Bauble, was it?
“Hey,” said Cirius, because he didn’t know what else to say.
“Hey,” she returned casually, leaning against her glaive onto the ruined wreck. She seemed to be trying to appear flippant, but too much of her weight was put on the glaive for that to be true.
“Did you do this?” he asked, gesturing towards Claren.
“Yep.”
Cirius nodded. “Not going to lie, Bauble, you suck. I kinda have to fight you now.”
Even with the mask Cirius could feel her glare. “First off, it’s Laurel. Second off, I don’t have time to waste on you.” She directed her gaze towards the crowd and waved her finger around. The crowd surged as if trying to disperse before she slammed her foot and sent a wave of fire soaring up to block them.
“Not you, not you, not you,” she muttered. “Ah, there you are!” The flames dispersed and the crowd backed away from the man she was pointing to. He looked around, as if for anyone to help. Everyone turned and ran towards their cars, getting in and driving away within seconds.
Laurel twirled her glaive and jumped down. “I’m going to kill you now, okay?” She dodged leisurely to the side as Cirius tried to tackle her, sending volts of electricity through his body with a casual backhand. She grabbed Cirius by the collar and threw him with a blast of lightning, hurtling him several metres away. The man turned to run and she shot out a small bolt of lightning, seizing him up and collapsing him to the ground. She stepped forward, scraping the glaive across the scorched grass before being slammed in the back. She whipped around to see Claren pointing his index finger, his face screwed up in pain yet eyes forced open.
“You really don’t know when to quit, so you?” she snarled. She hoisted her glaive into the air but was interrupted once again as Cirius popped out and managed to grasp onto Laurel’s leg. Before she could kick him off, he clambered up onto her back and clung to her.
“What the fUCKKK” she yelled, the yell turning into a screech as Cirius bit down as hard as he could on her shoulder. She wheeled around wildly, shouting curses to the sky as she tried her hardest to shake Cirius off. He continued to hang on, his fingers gripping tightly and only the gloves preventing his nails from sinking into her skin. Fire and lightning roiled off of her yet Cirius continued to cling on. She slammed her back against the mansion again and again. Cirius heard something crunch from within his body. Still holding on with one hand, he grabbed a disk from his pocket and tossed it into the air. Dropping down, he kicked at Laurel’s feet before running away as the disk exploded and sent debris tumbling down onto her. He ran to Claren and hauled him up, trying his best not to touch the deep burns. He turned his attention to the man who was still lying on the ground as if pretending to be dead. Cirius walked over while holding up Claren and kicked him in the side.
“Ah! Just kill me quickly!” he screamed before seeing that it was just Cirius. Cirius stared down at him.
“Just get up and help me support Claren.”
They managed to get into a building and barricade the door. Cirius propped Claren up against the wall as the man started to pace the halls.
“God, where are the guards! They should have stopped her!” he yelled. Cirius grabbed a pen and threw it at his head.
“Shut up. She’s going to hear us.”
“Hear us! Who cares if she hears us! She’ll find us anyway! We’re doomed!”
Claren slitted his eyes open. “Keep it down. I have a headache and it’s…”
“Killing you?” Cirius interjected.
Claren raised an eyebrow. “No. My wounds are killing me. My headache is simply a pain to deal with.”
Cirius chewed his lip. He needed a plan. Devona and Harlow were both off somewhere else, and he didn’t have time to wait for them to come around.
“Think, think,” he muttered to himself. An idea sparked in his head. It wasn’t very good, but it was all he had.
“You there,” he said, pointing at the man who he had thrown the pen at. “Uh, what’s your name?”
“Winston Haxter,” supplied Claren with a pained voice. “He’s the one I was supposed to be negotiating with.”
“I see, I see. What’s your discipline?”
“I, uh, can run well.”
Cirius hummed. “Super-speed, eh? Yeah, I can work with that.”
“No, I run at normal speed. But like, I don’t get tired. I can just keep running.”
“Huh. So you have infinite stamina?”
“Yeah. But like… just for running.”
Cirius hummed again. “Well, I can probably still work with that.” He stepped towards Winston and pointed towards a long hallway. “Alright, when she gets here, you’re going to start running down there.”
“What! She’ll kill me!”
“Come on man. Your magic is literally just running. You can outpace her. ‘Sides, I have a plan. Claren’s going to be at the end of the hallway, and he’ll bubble the two of you up. I’ll distract her and lead her far away where I’ll… I don’t know. I’ll figure it out.”
Winston stared at him. “You’ll die.”
“Oh, most definitely. In fact, probably several times! But hey, that’s just how it is.”
Winston’s face dropped even more, if that was even possible. “You’re absolutely insane. We’re all going to die.”
“Nope! Just me! Anyways, go wait by the hallway. Don’t want to lose any ground.” He walked over to Claren before Winston could protest. He sat down next to him.
“Hey.”
Claren titled his head down. “Mr. Walker.”
“You up for the plan?”
He shifted his body and winced. “I am. I don’t think it’s an especially good plan, but I don’t see a better way.” A strange expression settled over his face. It took a while for Cirius to discern it. It was discontentment, irritation, bitterness. Claren seemed to recognise this and swallowed the expression.
“You know, it’s not too late to toss Winston at her and walk away.”
“What did you say?” Winston called out.
“Nothing!”
Claren sighed and his shoulders sagged. “No. That’s not for me to decide. I have a job, and I need to do it.”
“Why? I mean, you clearly don’t want to protect him.”
Claren looked away. The two of them sat in silence before Clarne spoke up again. “I need to do my job because it’s… it’s not a good job. It doesn’t feel good to look people you know have done horrible, horrible things in the eye and shake their hand. To watch them walk away and know that you could have stopped them but… couldn’t. Or just didn’t. I won’t - I can’t let anyone else do that.” His hand reached up to the two rings on his fingers and twisted them - a golden band with a bright yellow gem and a silver band with a cool blue one.
Cirius stared at the ground. “Wow. That kinda sucks.”
Claren huffed a laugh. “That it does.” He shook his head. “Look at me, talking about my feelings while on the job. How unprofessional.” He staggered to his feet. “You should go and get prepared. Won’t be long until she finds us.”
Claren was right. The door was thrown off its hinges and a figure ducked down. The light glinted off the white mask as Laurel stood in the frame. She stared down across the room at Winston, who was doing a very good job looking like a deer in headlights. She cocked her head to the side. Winston bolted down the hallway, his breaths sharp and panicked. She blasted forward with a bolt of lightning, each step energised as she leisurely followed him.
Laurel ran down the hallway, every step bringing her closer to Winston. Cirius let out a silent exhale. It was time. All the doors along the hallway were open, and a short figure jumped out of one only to be met with an immediate blast of lightning so strong it sent the figure slamming back immediately. Laurel had anticipated a trap being laid. Unfortunately for her, Cirius had anticipated her anticipation. The makeshift, stuffed, humanoid doll wearing Cirius clothes smouldered, the string that attached it to the tripwire carefully hidden across the floor snapped from the sudden force of the lightning. At the same moment as she turned to unleash her magic, Cirius leapt from the opposing side and tackled Laurel, sending the two of them crashing to the ground.
Laurel grabbed him by the arm and slammed him into the wall, fire roiling off of her and washing over him. Cirius kicked at Laurel until he felt it connect with something hard and her grip loosened. He dropped down as he realised that his eyeballs had been burnt off. He scrambled around blindly for several seconds before a glaive tore through his chest and ripped him in half. A foot stomped on his head again and again until his skull cracked open and his brains were mushed upon the floor. Laurel stomped on the desecrated body again and again until blood and gore started to coat the cuffs of her pants.
“You know, I’m starting to feel a little insulted.” She whipped her head around and stared at Cirius, standing there perfectly fine.
“Wha- you-” she looked back at the corpse, then at Cirius. “I killed you!”
“You missed.”
She looked back at the corpse. “No I fucking didn’t!” She grabbed her glaive and threw it at him, slicing his face wide open along with the rest of his head. The top half of his head slid cleanly off and onto the floor.
“Missed again,” said Cirius from behind her. She gathered lightning in her hand and sent a bolt right through him.
“You should really aim better.”
“What the fuck!” Laurel screamed. “I killed you! I killed you several times!” “Yeah, I get that a lot.” He dodged the glaive being thrown at him again and turned to run. Laurel charged after him, each charged step leaving cracks within the floor. He ducked down as she ripped through the air, fire and lightning trailing behind her. She brought down a wave of flame with a kick, following it up by swinging her glaive as it crackled with lightning. Cirius ducked under, rushing forward through the flame and punching Laurel in the stomach. His gloves glowed for a second, a frosty cyan that pierced the air, and a blast of energy ripped out that slammed Laurel into the wall.
Cirius was hit with a wave of exhaustion. He’d died thrice in a row, and although there didn’t seem to be any limit on how many times he could die and revive, it certainly wore on him after a while. He needed to think of something to do. Laurel was already drawing herself back to her feet, her mask shifted to the side and revealing her cold, hard eyes that blazed with fury. His mind scoured all of what he knew of buildings like this.
The boiler room! Of course! If I can get there, I can blow this place sky high and take her down with it.” He forced himself up and started to run, turning around briefly to wave at Laurel. As expected, she gave chase, her movements more akin to a rabid animal than a hunter. He ran through winding corridors and locked doors, barely dodging the stray bolt of lightning or fireball. He could already feel the exhaustion from dying and reviving thrice in a row; he’d be too tired to outpace Laurel if he had to die again.
He reached the door to the boiler just as Laurel caught up, tackling Cirius and sending him crashing through the old, rotten wood. She kicked him in the face as he slid across the floor, preventing him from righting himself. She stepped forward and pressed her foot down on his back.
“I wonder,” she said, “how many times can you die until it becomes too much? Is there even a limit for you?” Her voice was sing-songy and slightly manic, like glass about to shatter into thousands of sharp, sharp fibres. Cirius rooted around his pocket. He didn’t feel any explosives. He clicked his fingers and a spark flicked to life, the cyan light barely visible before fizzling out.
“I mean, if there is, I certainly haven’t reached it yet.” He clicked again and a bigger spark emerged. He managed to shoot it out of his index finger right towards one of the thermal tanks. The tiny spark travelled through the air, hit the tank and did absolutely nothing.
Well. We’re screwed.” As Cirius started to lament his poor planning skills, Laurel’s head snapped up.
“What was that?”
“Uh. Nothing,” Cirius replied like the excellent liar he was. Laurel cocked her head. “Oh, so that sound from behind that thermal tank over there was nothing?” She lifted her arm and her hand flared with electricity. “Hope you won’t mind this, then.” She shot a bolt of lightning and hit the thermal dead centre. There was a beat of silence. “Oh, fuck.” A moment later, absolutely nothing happened.
“Oh. I really thought those were going to explode. Like, as soon as I realised I had blasted lightning at a thermal tank, I was all ‘that’s going to explode’.” She laughed. “Wow. That’s pretty funny.”
Cirius felt something brush up against the hand that was still in his pocket. He pulled it out.
“Oh hey! I still have an explosive disk!” He activated it, threw it at the thermal tank and the world exploded.
“-ey. Wake up.” Cirius blearily opened up his eyes. He was laid out across the floor next to what presumably had been the building. Claren was crouched next to him, snapping his fingers in front of his face.
“Oh, good. You’re awake.”
Cirius nodded and got up. He was so incredibly tired, but a sense of accomplishment filled his chest. “We did it.”
Claren nodded. “Indeed we did.”
There was a small silence before Cirius broke it. “Hey, about what you said before. I know it probably isn’t much, coming from me, but,” Cirius hovered his hand above Claren’s shoulder. “I think you’re really awesome.”
Claren bowed his head. “Thank you, Cirius.” He stared at the hand. “I’m sorry, what is this?”
“Well, I heard from bossman that you don’t like physical touch. So I’m doing this to show reassurance while still respecting your boundaries.”
Claren blinked. “That’s… pretty thoughtful, actually.”
“Hey, uh, am I safe to go now?” Winston asked, standing a few feet away and ruining the moment.
“Yeah, it should be all good,” Cirius responded before a bolt of lightning ripped through Winston’s head.
Claren immediately flared up his shield around the two of them, blocking the next bolt of lightning. Laurel, her mask half-shattered to show her furious eye, tuxedo torn with skin scraped raw underneath, and arm clearly broken staggered towards them.
“You clever, clever little fucker. You led me on quite the wild goose chase.” Her mouth twisted into a manic grin. “Typically, I’d just leave you be. But now? I think I’m going to kill the shield guy first and string out his body across the buildings here. Then I’m going to throw the little one in a box and toss him into the deepest, darkest part of the ocean.” She hoisted her glaive as lightning crackled around her, larger and more volatile than before.
Claren narrowed his eyes. “Cirius. Are you in any condition to fight?”
Cirius shook his head. “Going to be honest, this feels like a running situation.” As if on cue, a wall of flames erupted to life around them.
Something silent flew through the air. A thin, red line appeared over Laurel’s cheek. The crossbow bolt embedded into a wall. Laurel turned around and Harlow faced her, holding a crossbow aimed straight at her. There was a beat of silence as Harlow stared her down, their message held clearly in their hands. Laurel stamped her foot and a circle of flame enveloped her. When it cleared, she was gone. Harlow stared off towards the air, as if contemplating pursuing her, but turned to Claren and Cirius instead.
“I must admit, it would have been very useful having you here earlier.”
I was busy, they replied as they poured a blue vial over Claren’s wounds.
“Where’s bossman?” “Right here.” Devona popped into existence behind them and his eyes scanned the area. He looked down at the two of them. “Claren. You don’t look so good.”
“I could say the same about you. Broken hip?”
“Certainly feels like it. Cirius, you alright?”
Cirius flashed him a thumbs up. “You know it.”
“I’ll inform you of the details after I get these wounds treated,” Claren told Harlow. “I think I’ll be fine to walk on my own for now. I’ll let you know if I require any assistance.”
They made it all the way back to the original drop-off point and called Axon. After Claren explained a basic overview of why they were so late and Harlow was forced to promise to describe everything that happened, the portals opened up. Claren waved Harlow and Cirius through but held Devona back.
“Yeah? What’s up?”
Claren hummed. “Cirius was… the only reason that I survived. If it wasn’t for him, then I wouldn’t be here right now. He may seem strange and irrational, but-”
“When push comes to shove, you can count on him.”
Claren nodded. “It took me a while to realise that. But from what I’ve heard from Axon, you seem to be able to put up with Cirius’s less serious side very well. How is that?”
Devona scratched the back of his head. “I don’t know. Guess I’m just used to it.”
“I see.” Claren bowed his head. “Goodbye, Mr. Verdant. And do get that hip checked.”
---------------------------------------------------------------------------------------------------------------------------
“Jamie, no! That’s a terrible idea!”
“Come on, Vivian. It’ll be great! I’ve constructed the perfect plan!”
Vivian folded his arms. “Oh yeah? And what is that, pray tell?”
“Alright, so, in order to make our own water-slide, we steal all the blankets from all the houses and wet them. We tie them together, and then we attach it all around the town and slide around! It’d be amazing!”
Vivian stared at his twin sister with a mix of disbelief and amazement. “And how are we going to attach it all around the town?”
She faltered. “I’ll… I don’t know. I’ll think of something.” She clasped her hands together. “Come onnnnn Vivi, please!”
Vivian sighed. “Fine. Just this once,” he replied, perhaps for the fifteenth time.
“Yay!” Jamie slung her arm over his shoulder. “I promise you, this is going to be awesome.”
“I’m sure,” he responded dryly, but he couldn’t hide the small grin on his fsce.
---------------------------------------------------------------------------------------------------------------------------
Laurel Pariah was pissed. She winced as she jolted her broken arm, and she felt how her entire body radiated with pain from every movement she took. The wind was howling, so she didn’t hear the footsteps approaching until they were right behind her.
“You’ve returned,” the figure said brightly.
“That I have.”
The Dreamer hummed, and Laurel shifted her gaze to see him picking at his nails. “Did you achieve your mission?”
“I did. I just ran into some… complications.”
The Dreamer chuckled unkindly. “I can see that.” He cocked his head to the side, his expression hidden behind a mask decorated with white stars. “You broke your mask again. They’re not going to be pleased if you keep doing that, you know?”
“They collapsed a fucking building on me. What do you exp-”
The Dreamer put his hands up. “Hey now, hold your horses. Yes, yes, opponents were tough yadda yadda. I get it, I really do. Sucks to get your ass beaten so often, doesn’t it, poor little baby? I mean, I wouldn’t know, but still.”
Laurel grit her teeth. “Go fuck yourself.”
The Dreamer laughed. “Well then, I’ll see you later, Demon of Babel. Toodles!” He walked away, deep into the thicket of trees until he vanished from sight. Laurel kicked at the dirt before turning to walk away too, leaving only the wind to howl to an empty sky.
submitted by Lamarian67 to SkulduggerySubreddit [link] [comments]


2023.05.28 17:01 captainjolly AI Generated Aubrey-Maturin

Apologies to anyone who has been unwillingly overdosed with ChatGPT posts lately.
I entered the first paragraph of Master and Commander, and asked the bot to write a short story of this scene. Then I asked 'What if these two went on a long voyage?''
While obviously no replacement for POB, or anyone else, this could be an excellent tool for anyone suffering from writer's block.
Can you write me a story if I prompt you with a scene? ChatGPT Of course! I'd be delighted to write a story based on a scene you provide. Please go ahead and give me the scene you have in mind, and I'll weave a story around it.
User The Music-room in the Governor's House at Port Mahon, a tall, handsome, pillared octagon, was filled with the triumphant first movement of Locatelli's C major quartet. The players, Italians pinned against the far wall be rows and rows of little round gilt chairs, were playing with passionate conviction as they mounted towards the penultimate crescendo, towards the deep, liberating final chord. And on the little gilt chairs at least some of the audience were following the rise with equal intensity: there were two in the third row, on the left-hand side; and they happened to be sitting next to one another. The listener farther on the left was a man between twenty and thirty whose big for overflowed his seat, leaving one a streak of gilt wood to be seen here and there. He was wearing his best uniform - the white lapelled blue coat, white waistcoat, breeches and stockings of a lieutenant in the Royal Navy, with the silver medal of the Nile in his buttonhole - and the deep white cuff of his gold-buttoned sleeve to beat the time, whole his bright blue eyes, staring from what would have been a pink-and-white face if it had not been so deeply tanned, gazed fixedly at the bow of the first violin. The high note came, the pause, the resolution; and with the resolution the sailor's fist swept firmly down upon his knee. He lent back in his chair, extinguishing it entirely, sighed happily and turned towards his neighbor with a smile. The words 'Very finely played, sir, I believe' were formed in his gullet if not quite in his mouth when he caught the cold and indeed inimical look and heard the whisper, 'If you really must beat the measure, sir, let me entreat you to do so in time, and not half a beat ahead.' ChatGPT In the vibrant music-room of the Governor's House at Port Mahon, a symphony of passion and triumph filled the air. The grand octagonal chamber, adorned with tall pillars, resonated with the enchanting melodies of Locatelli's C major quartet. The Italian musicians, positioned against the far wall, poured their hearts into each note, their conviction carrying them towards the crescendo that promised an exhilarating climax. Among the audience, perched upon rows of elegant gilt chairs, two individuals captivated by the music sat side by side. The listener to the left, a young man in his twenties or thirties, occupied more space than his seat could contain. His impressive stature, emphasized by his naval uniform—a resplendent white-lapelled blue coat, a pristine white waistcoat, breeches, and stockings—exuded an air of authority. The silver medal of the Nile, proudly displayed in his buttonhole, hinted at his naval exploits. His sun-kissed complexion adorned with bright blue eyes fixated unwaveringly on the bow of the first violin. As the composition reached its zenith, building up to the final chord, the sailor's anticipation surged within him. His gold-buttoned sleeve, cuff extended, beat in perfect rhythm against his knee. With bated breath, he awaited the climactic high note, the transformative pause, and the ensuing resolution. And when that glorious resolution resounded, carrying the room to the pinnacle of musical ecstasy, the sailor's fist came down upon his knee with resolute conviction. Satisfied, he leaned back in his chair, extinguishing its golden sheen, and released a contented sigh. Turning towards his neighboring listener, a smile played upon his lips, ready to express his admiration for the sublime performance. However, before the words could find their voice, he caught a frigid and unwelcoming gaze from his companion, accompanied by a whispered reprimand. "If you really must beat the measure, sir," the rebuke slipped through pursed lips, laced with disapproval, "let me entreat you to do so in time, and not half a beat ahead." The sailor's smile faltered momentarily, struck by the unexpected iciness of the response. He blinked, taking in the critical tone and the stranger's stern countenance. Realizing his misstep, he mustered an apologetic expression, tempered with humility. "My sincerest apologies, sir," he replied softly, contrition evident in his voice. "I allowed my enthusiasm to carry me away. Your admonishment is duly noted, and I assure you, I shall be more mindful in the future." The neighboring listener, seemingly appeased by the sailor's apology, softened his gaze, recognizing the earnestness in the young man's eyes. A flicker of understanding passed between them, bridging the gap that had momentarily divided them. "Very well," he responded, a trace of reluctant admiration blending with the lingering aloofness. "Let us enjoy the remainder of this exquisite performance together, in harmony, and with a shared appreciation for the music." The sailor nodded, gratitude and eagerness intertwining within him. The barriers that had briefly risen between them dissolved, allowing the enchanting melodies to carry them both on a harmonious journey. From that moment onward, their appreciation for the music transcended their differences, weaving an unspoken bond between them within the captivating confines of the Governor's House at Port Mahon. And as the quartet's final notes faded into the air, their applause, united and fervent, joined the chorus of appreciation that filled the music-room, harmonizing the souls of all who were fortunate enough to witness that unforgettable performance. User What if the two characters went together on a long voyage next? ChatGPT Embarking on an unforeseen adventure, the two characters found themselves drawn together by their shared love for music and the uncharted allure of the open sea. The sailor, Lieutenant William Harrington, and his unlikely companion, a refined gentleman named Edward Sinclair, discovered a profound connection amidst the enchantment of the Music-room in the Governor's House at Port Mahon. As fate would have it, Lieutenant Harrington's naval duties presented an opportunity for an extended voyage aboard the HMS Seraph, a majestic vessel scheduled for an expedition to unexplored territories. Unbeknownst to both men, their paths were destined to intertwine once more on this remarkable journey. Intrigued by the prospect of exploration and the allure of distant shores, Edward, a man of scholarly disposition, harbored a deep yearning for adventure that resonated with the naval officer. The echoes of Locatelli's quartet continued to linger in their hearts, serving as a testament to the profound connection they had established in that Port Mahon music-room. Lieutenant Harrington, upon learning of Edward's shared passion for discovery, extended an invitation to accompany him on the voyage. Edward, captivated by the idea of traversing uncharted waters and the possibility of uncovering hidden treasures, accepted the offer with an eagerness that matched the sailor's own. Months of preparation ensued as the HMS Seraph underwent meticulous provisioning for the journey. The day of departure finally arrived, and the ship set sail, leaving behind the familiar shores of Port Mahon. Lieutenant Harrington, assuming his role as an experienced officer, guided Edward through the intricacies of life aboard a naval vessel, teaching him the ropes, both literally and metaphorically. As the ship ventured into the vast expanse of the ocean, the two newfound companions found solace in the shared experiences of life at sea. They faced tempestuous storms that lashed against the ship's sturdy hull, their camaraderie growing stronger amidst the chaos. They stood side by side on the deck, gazing at breathtaking sunsets that painted the horizon with vivid hues, finding beauty in the ever-changing tableau of nature. During long nights beneath a star-studded sky, Lieutenant Harrington regaled Edward with tales of his past adventures—his daring exploits, encounters with distant cultures, and the triumphs and tribulations that accompanied a life at sea. Edward, in turn, imparted his intellectual insights, engaging the sailor in discussions on literature, philosophy, and the power of art to transcend boundaries. Together, they navigated uncharted waters, mapping unknown territories, and unearthing the treasures of knowledge and friendship. In their shared cabin, notes of music flowed freely, as Lieutenant Harrington would strum a guitar, and Edward would join him with melodies on a humble flute. Their impromptu performances carried the spirit of Locatelli's quartet, evoking memories of the music-room that had initially brought them together. Months turned into years, and the long voyage evolved into a transformative odyssey for both men. The sailor and the scholar discovered the profound depths of their shared humanity and the vastness of the world that lay before them. They encountered foreign cultures, witnessed breathtaking landscapes, and forged bonds with diverse peoples they encountered along their maritime path. When the HMS Seraph eventually returned to Port Mahon, its sails tattered but hearts emboldened, Lieutenant Harrington and Edward Sinclair disembarked as inseparable friends. Their transformative voyage had not only broadened their horizons but had solidified their connection, intertwining their lives in a tapestry woven by the threads of music, adventure, and camaraderie. And as they bid farewell to the ship that had been their floating sanctuary, their journey continued, a testament to the enduring power of unlikely friendships forged against the backdrop of unexplored horizons, echoing the symphony of life's unexpected harmonies.
submitted by captainjolly to AubreyMaturinSeries [link] [comments]


2023.05.28 17:00 marinex Which map would be the best for defeat with abilities?

submitted by marinex to WH40KTacticus [link] [comments]


2023.05.28 16:58 WesternSol Faro's secret weapon against Nemesis

I just finished playing through HZD again, with the benefit of having played FW already. So I already knew where things were going, and I picked up on some stuff that I didn't pick up on during my initial playthrough. The main crux of which is dangling plotline of the people that Rost was tracking, and where that (and the games) will go in the future. We know the developers haven't forgotten about the outsiders because there is a legendary bow in FW referencing Rost.
I know that there were theories during the first game that the outsiders were the people of Elysium, but this is unlikely. There is dialog with a guy talking about Elysium from GAIA Prime saying "Elysium is miles away but it might as well be lightyears." Nobody says "miles away" when its hundreds of miles. Most don't even say when its more than 10 or 20. You don't say "new york is miles away". The fact that they're using that term means that Elysium can't be that far out of Carja, Oseram, Nora, or Banuk territory. Honestly, its most likely to be the bunker that Aloy fell into as a child. That's probably Elysium. Remember that Elysium is a glorified coffin. It is not facility necessary for Zero Dawn. There wouldn't be any important technology stored within (anymore so than any other ruin). We can assume that its not the Quen, since their first voyage was recent, but it has to be someone with technological interest in the ruins, since they didn't pillage, just raided. So it can't be the Tenakth or Utaru or Carja. But if it was Banuk or Oseram, then the Nora would recognize them. They also clearly didn't want witnesses, which is why they killed the hostages. So who is it? We'll get back to that.
This time, I paid a lot more attention to the Faro presentations, and I noticed a few things. First of all (nitpick here) there are a couple of areas where it seems like it would be very difficult for Faro robots to actually operate in. For example, the deep sea, or space. Its kind of surprising to me that they "wiped out all life" considering that the sea floor is miles down. Its hard to imagine a robot big enough that would be able to withstand those pressures, etc etc. with the Faro designs. Another thing that really got me thinking is that the Faro robots were all referred to as the best in their class. For example the Khopesh was "the best in Titan Class". Its a class, its not the first or only of its kind, there are other variants that serve the same purpose or size potentially. But we never see any others. The Faro swarm is supposed to be able to take over and slave other groups (and other non-compromised faro bots) but we never see any of these groups. Why? Well, if you know that you have a bunch of robots that are not only useless but dangerous to use, since if they engage the enemy they'll be subsumed into their army, what are you going to do with? You're not just going to turn them off where they sit, no, you're going to make them retreat as far from the swarm as humanly possible such that it'll take as long as possible for the enemy to get a hold of them, if they ever do. You're trying to delay that worst case scenario.
We've also seen that even though the swarm is made to "hack as an apex predator" and out-hack anything that came in contact with (or tried to hack) it, there are things that were created that the swarm could not destroy or hack. Case and point: The metal flowers. The metal flowers are made of nano machines. Maybe the petals are just metal (even though I'm pretty sure that they're made of nano-machines), but the vines that grow from them most certainly are nano-machine based. Yet the swarm can't hack them. And what this means is that even though nothing was capable of fighting the swarm in hacking battle, there were eventually things, and there were programmers working on things, that would be able to DEFEND against the swarm in a hacking battle. If you combine these two ideas together, I think that Faro's "backup plan", the weapons that he was picking up to defeat the swarm, might not have actually been that new whatsoever, but they might've been taking all of those old fleets that were vulnerable to hacking and making them un-hackable. To be unleashed upon the swarm and start clawing back some victories or buying time or something like that.
With the ending of BS and the clear focus on the eastern US in the map, its clear that we'll be going there next game. And that's why I think the Outlanders were from there too. Probably around some kind of military base like the Pentagon, where they ended up storing and retrofitting all of these decommissioned robots to keep them out of swarm hands. I think these enemies will be the US equivalent of the Quen. Something like the Brotherhood of Steel. I think that they were looking for information on GAIA as a principle threat, the swarm and how it operated, and information on how to activate this armada for their own conquest.
But would this be a good weapon against Nemesis? For that, lets look at far Zenith. Far Zenith is the most technically advanced faction in horizon. The question is: By how much? The point is nothing that we see them do seems that far outside out of what was already existent in the zero dawn universe. Their robots are made of nano-machines, sure. There was already nano-machines that did everything short of building liquid-y robots of them in the form of the Faro Swarm. That already exists. They can make fancier lures than normal, sure, but I don't actually know if their hacking level is such that they'd be immune to the Faro Swarm, or be able to take over the Faro Swarm. They seemed to have trouble dealing with Gaia units in the finale. Even their laser shielding was something that already existed. And even though it seems to have a higher limit than the shield-weaver stuff, its probably not infinite. The most unique thing we've seen them do is personal flight. It doesn't seem like their technology has improved all that much.
And this makes sense. They only took 70 people with them, and a copy of Apollo, and some of their own stuff. Not only that but its said that once they made their colony on Sirius they just fucked around forever in Cyberspace. It doesn't really seem like they were particularly productive while they were up there.
And wherever Nemesis is, it can't be that much farther than (and in fact is more likely to be on the exact same level as) Far Zenith themselves. Because it is Far Zenith. It took over their already existent servitors and opened the airlocks using their passwords. It didn't "out hack them" or "out shoot them". It pulled a Ted Faro. After that the remaining Zeniths ran because they were outnumbered, not out-teched.
So I actually do think that a new armada of stable, controllable, unhackable robots would be a good weapon against Nemesis.
submitted by WesternSol to horizon [link] [comments]


2023.05.28 16:57 Hanzheyingle There needs to be a Subnautica: The Void

Had this idea while binging a ton of lore vids. Not gonna go into plot justifications because A. It would turn into a tl;dr. B. Its not like the franchise is lacking for ways to justify it.

Game World
This outing occurs in the old skool black void. Rather than having a single central play area, the map is separated into ‘patches’ of life. To get from one patch to another, means having to *survive* the trip there.
Since the game is at its best while under water, there’s more emphasis here, with the occasional (but extremely dangerous) island visit.

There are three major zone types:
- ’Patches‘: These are locations with bioluminescent fauna and flora. These are where the player should spend the vast majority of their time.
- ’Void between patches’: These are zones where the chances of player death skyrocket. Most of the survival tech tree should revolve around ways to survive crossing this zone.
The fauna here should be extremely predatory and designed pretty much exclusively to scare the crap out of the player.
- ‘True void’: Like with the previous games, this is the boundary to the world, and should really just straight up kill the player.
Note: From here on out, when I mention the ‘void’ I mean the ‘void between patches’. The ‘true void’ should just be where players go to die.
- The surface: There should be only a few, but essential islands to visit. The weather should be terrible, and the void monsters should continue to attack the player even if they breached the water’s surface.

Gameplay Loop
This would be more ‘horror’ themed than the previous entries.
The player can’t reach the surface right away, so they would depend more on trapped air biomes, with generous cave openings in the beginner areas.
While outside, the player would be under constant threat of a major leviathan coming at them from the void.
The most dangerous leviathans should be repulsed by the bioluminescent areas, and only approach if they think there are ‘easy pickings.’
The surface *should* eventually become reachable for late game, but not without being under constant threat. There should be islands on the surface where mid-to-late game missions can take place.
Much of the game should focus on *how* to get from one ‘safe’ patch within the void to another.

Leviathan Types
- Void leviathan
- Bioluminescent leviathan (ie ‘ghost’)
- Stalker leviathan: This would be one of the chief early game threats because its the same color as the void, except for very slight variations. It should only attack when its close, and when it opens its mouth, the interior should be bioluminescent. Rather being fast like the others, this one’s AI should be slow and methodical. The player’s major warning when they’re about to get eaten is the appearance of the ‘void sky’ opening up to reveal a glowing mouth. This animation is slow enough (but not too slow) to get away from… provided the player doesn’t panic.
- Giga leviathan: This exists in the ‘true void’. It has one job. You can probably guess what it is. When its not killing the player, its munching on void leviathans.

Tech tree
Since a lot of the early game concerns would be the same as the previous entries, this part should be ‘accelerated’. This can be justified in-story, since most tech usable within the void *should* be more efficient than the ‘civilian’ tech of the previous entries.
A lot of the tech should also be able to support ‘seeing’ in pitch black areas. This will open up the ability for the player to explore tunnels in the void. The best tech would be ‘night vision’ / sonar.

The Void Spear
This vehicle’s role should be for medium-term storage, crossing the void efficiently, hauling the Prawn + Sea Ferret, providing surface level sensor data, as well as warning the player if they‘re being stalked by a leviathan.
This would be the mobile base for this particular entry. It handles about as well as a fully loaded Sea Truck, but its designed to move quickly in a straight line.
Its purpose isn’t to explore any caverns, but to get the player from A-B at a brisk pace, especially when crossing the void. It also doubles as a large storage place.
Along the bottom of its hull is a gap where the Sea Ferret (New Sea Truck) can dock with it. The Prawn can enter through the back.
The AI wouldn’t attack it while parked in an actual bioluminescent patch. When in the void, its fair game unless its engines and lights are turned off.
Whenever the Prawn and Sea Ferret dock with the Spear, they should actually enter Spear for protection.
Even blowing through the void at full speed, with all upgrades, there should be no trip where the Spear doesn’t take damage.

The Sea Ferret
This vehicle‘s role should be to provide high mobility, additional protection, mobile air supply, advance tools, surface level sensores, etc.
This goes back to the Sea Fox design, but the back now supports rear attachments like the Sea Truck. Since the modular design isn’t meant for long-term use, its narrower, shorter, and only supports about three modules at a given time. These modules, rather than having to be manually moved around by the player in all cases, the player can make a module, store it on the Void Spear, and configure the load out via an interface.
The player still has the option to eject modules and move them around if they want. Each module carries an energy cost when moving around.

The relationship between bases and vehicles
The role of the base should be: long-term storage, surface penetrating sensors (none of the vehicles should be capable of this), area mapping, high lighting void barriers, energy, etc.
Essentially, if the player wants to be ‘at their most powerful’ then they need to be within uplink rang of their base’s modules.
Bases need a ‘prefabrication’ option. Rather than breaking modules back into their original resources, players should have the option to ‘compress‘ an existing module into a single inventory slot item, which can be deployed elsewhere. (They’re already built. Why do we have to build them again?)
There should be a clear line of separation from a mobile base and a static base, and the capabilities of a given tool should scale inversely with its mobility.
Bases should be capable of better sensors, more storage, and better repairs than either the Void Spear or the player’s repair tool when it comes to patching up vehicles. Ideally, the player should be incentivized to place at least one base in each bioluminescent zone.
Building in the void should be an exercise in YouTuber masochism.

The player’s hand held tools
There should be extra emphasis on an ’augmented reality uplink’ with bases and vehicles. Since this iteration of the game would have more instances of ‘hidden’ passages and artifacts in high-stress environments, sensor data should be less of a ‘convenience’ and more ‘essential.’
The Sea Glider should be insufficient for successfully moving from one patch to another. (Unless the player is extremely lucky, and also knows there to hide along the way. Even then, the chances of surviving should be extremely low.)

A couple of other ideas for this:
- There should be an option to have vehicles only get so damaged they stop functioning and stop providing air to the player, rather than getting destroyed out-right. (In these cases, the player would need a specialized repair module to get them operational again)
- Sonar should be brought back for this, but with advanced coloration features, and less power use
- A type of sea monkey who tries to pull the player into the void
- A type of flora (cannot be transported) that when squeezed emits a special light which scares off leviathans coming from the void
- A type of creature that proactively conceals itself and ambushes prey
submitted by Hanzheyingle to subnautica [link] [comments]


2023.05.28 16:46 RoastedVenison Classic WG, character limit after only four sentences of feedback for Recon Missions

Classic WG, character limit after only four sentences of feedback for Recon Missions submitted by RoastedVenison to WorldofTanks [link] [comments]


2023.05.28 16:46 Immolatedaccount I'm bad

I'm the b4nny of bad players, I mean it. Everything he does I do the reverse of. My name's banny actually.
Just to give you a frame of how bad it is here's some statistics I made up. If you see me in a server, I'll have about 50 deaths and 20 kills, those 20 kills you'll only see at the end of the match besides it takes me almost hours to really progress. If you see in a longer server I'll have 50 deaths and 250 deaths, when I first begin it's 11 and 12 deaths. Usually players who have high deaths usually have high amount of kills or some balance to it. My game sense is actually dying a lot, a lot of those deaths are not only me getting destroyed but also me killing myself a lot. It's almost inflated because of that. A lot of these kills are by like only few players. Also on the stats you'll see me with 7 revenges and 2 dominations because all I do is spam and run, and sometimes I shock the people who dominate me into dying. Usually by an assist or me coming out of nowhere when they're low or unfocused. Most of the people who have 1 domination or +1 is me dominated. Those can last for almost hours because if they're focused and if they never appear.
My movement is the best getting me killed because it does all it create a radius to die and slip better. All I do is strafe but I don't do real strafes, instead of evading them it actually helps a person because the bullets will reach me faster. Often I had found walking forward and standing helps me more. Sniper had miss me suddenly standing still because so they're used to me strafing. Than the bad momentum of the strafe pulls me and they headshot me. I don't strafe, I anti-strafe. My strafes kills momentum. It also fucks up with my aim, which I don't have to begin with. So recently it turnout I have low visual spatiness skills, idk the score, below average something, but it basically I'm stupid. I can't visualize shit. I miss every 1st shot I fire because I can't really visualize it. People say to point and click to aim, but I don't even know what my crosshair really is. As Sniper, my headshots are per luck, I have gave up on headshots but sometimes I accidentally headshot people like 2 times if they're low enough. Everything I do is repetition. All my posts has been failures, they're all confused and dazzed because I can't visualize shit. I bump into doors and walls all of the time, it doesn't matter if I did not because my movement itself is confused. How I walk doesn't do anything because all I do is walk. People can just stop and kill me without even trying. I have tried to aim, point to heads, but it goes just above their heads. I'm a master at missing. Can't visualize any of it. Shots do hit sometimes by accident, part of the repetition and not trying.
You can put a toddler with me and the toddler will win the match. Sure I'll get more kills through repetition but the toddler actually has more skill and intelligence.
I know it's all about practice but I can't even do practice. My whole life's a practice. I can't even visualize how it's like out to practice. I can't predict or prepare anything.
You don't have to try to kill me, just going through a corner is how I die most of the time. I often do just stand still trying to think, it doesn't work out. Every visual I make is fake, it's why I miss heads. It's not just the rush because even if I had all of the time it doesn't help. I need to miss my 1st shot because it's the only way I can visualize the other. Demomen do this all of the time but I'm hard stuck to that. Spamming doesn't work because I need visual feedback, so if there's nothing from spamming it doesn't help. You'll find a lot of the people I fight either barely scratched or like their on 30 or 20 health, I can't really kill people in TF2. My mind and intelligence is the enemy of me, often I had done better not even trying. All that movement kills me because I'm going to my doom or I don't know where I'm going. You can see the below average visual spatiness skills in this post. This post also tripped, it's a complete failure, it's all run on and shit. I thought it was better. I honestly been thinking of just quiting because I can't do shit, I'm incapable most of this. Worst part is that I'm in this middle ground of stupidity where I could do something but I'm not. Those deaths help me kill people. I have better kills from being dead than me being alive. Yeah I have ADHD. Can't have patience even if I try to because my patience ends up with me dead already, I have to oversimulate and fail to visualize to play the game.
I seen posts is like you can still have fun, but it's not fun. I can't experience most of the game from being stupid. For normal matches, I spend most of my time in the respawn screen. It's not rewarding or interesting at all. It's the same old thing. Every round happens the same with the same progress. It's not that I'm competitive or anything, it's just that I wish I could have a fuller experience. Also by being stupid, I can't even really see most of my stuff, can't really explore the map or where people is. I can miss something simple as stairs. Most people point down but I don't even bother, I just strafe and fall off it, even when it's an enemy stickytrap. This isn't just TF2, my whole life been a mess like this. It's not just I'm bad at this video game I'm also bad at every other video game. Often a reply is why even play it if it's not fun, but I want what it offers and its experience, to see what happens. Yeah there's fun in it actually. This shit longwinded too and it says nothing. It's not depression or anxiety for this, it's just confused nothing. I can't even say I hate it or don't have fun, there's just nothing. I'm stuck on one linear though. Guess I could create guides on how to suck like me because I have seen guides and follow them to get good, but it's easier to think it in than put it in paper or visualize it. I don't have any place to visualize is the thing, I'll have to try making one but that requires skills which I don't. Not even friction of skills. All I do is mimicry. I have to make skills. I can, it's going take years and decades unless I find something sudden or make myself better and quicker, I have to do something sudden or just wait. I'm on lambo rn. I can't lose any further, the loses do result into wins. There's no real way to isolate or contain any of this. Guess I should just uninstall and quit probably.
Here's a good example of something I'll probably never improve on. So I'm stuck at Jump Academy level IDK 4, issue is that you need to turn when you launch yourself in order to land on the platform over the water. I'm not fast enough and I probably don't bother to visualize it or motorize it well. I done about 58 tries and it been the same result, so close to the edge but I keep falling in the water. I have some solutions but it won't work anyways. I use touchpad for all this but mouse the same problem, it's physical space I have to work with and I don't. People say keep trying but I bet you after the 500th try, I won't get through. That's my skillpeak, I can't get any through other course besides that. It has the kind of stuff I don't have. I'm sure I'll have it but it'll be a while. I don't mean in TF2, I mean IRL. IRL I'm stupid, I think I lack all of these skills. Practicing TF2 won't do shit to help me. I need to somehow reunderstand all of this shit but the time it taking to get that sucks and so how my mind in the gutter. Once I get those skills, maybe I'll get better but when and how myself will, I don't know. For now I'm just stangant. Most of the time I can't even get off my beginning paragraphs, because I have nothing else to say or visualize. A lot of this is just repeats. So for the jump, it's all technical which I don't. I do it in this awful inbetween where the momentum doesn't matter and turn doesn't matter. But here's the thing I'm even misunderstanding it. There's not even point to put effort in writing all this because all of this is written horrible and useless, I do everything wrong. I'm end it here, none of this makes any sense. I often think of writing these down but the issue is that the same problem is here when drafting, it doesn't matter what I do to try fix it as long my visuals suck. I'm not a real person or conscious without those skills. In math and writing, when I get wrong numbers or draw letter wrongs I don't erase them I just x them out and draw another letter. Thing is too I blame on these but clearly there's nothing to blame, also these issues likely aren't even behind it. I seen all of the little technialites all of it and I'm not sure. I been thinking of making visuals to help me but the issue is that it's still in the mind and the visuals to be made have to be used with your mind and skills. So the visuals come out rough and I depend on others. If I want to get good at aiming, I'll have to make spreadsheet of everything but it won't matter as my mind set to garble the visuals of that. I need something abstract which for something technical doesn't really exist. Originally I thought to make something called "Tips for the Visually Impaired" on tf2 or truetf2 but I been trying rationalize it out and there's probably no tips to help me. I seen them already. So now it's just this post. I don't even really show or describe what's up, it's why I'm nonverbal. Even if I do have the right words and visuals it won't show what I'm thinking. Because what I'm thinking is unrealistic. It's why every post had failed, I been trying to do something that's unrealistic. This whole thing is stupid and unrealistic. It's redundancy. It's what I mean by stupid.
submitted by Immolatedaccount to tf2 [link] [comments]


2023.05.28 16:44 Chalkarts [Complete] [2089] [suspense/comedy] Uncle Grandpas Venison Delight

Blurb: Uncle Grandpa was an interesting old curmudgeon. The family hunting trip didn't go as planned.
Excerpt: Eventually, PawPaw lost his cage match with the Marlboro Man. I still miss that foul mouthed, no fucks given, crazy old seadog. He meant a lot to me. I want to share a legend about my PawPaw pieced together from the fragments I remember from what I was told at a family reunion in ‘92 and retellings heard in the years since. I feel like this is a story he’d want out there in the world somewhere, living on even though he has left us. So I’ll do my best to recreate what happened based on the tales told to a teenager at a family reunion 30 years ago. This all happened forty years before that gathering.
Content Warning: Language, Blood, Animal Harm
Feedback: I just want to know if it's ready to throw at a magazine.
Timeline: It's only 2k words, so a week or two?
Swap Availability: I'm ok to swap anything of similar length. I have free time so the turnaround on 2k words would be rapid.
submitted by Chalkarts to BetaReaders [link] [comments]


2023.05.28 16:39 Sparkletinkercat Lets all share our D&D stories and campaigns.

Its roughtly 1am and I decided this would be a good thing to do at 1am. And of course at 1am I am thinking.. I want to hear some stories about peoples experiences as a player or as a DM.
So lets start an 'ask me anything post train'. Basically when you ask your first question in this post about someone elses experience you should do the following:
You only need to do this once. Then you can ask as many questions as you want.
And that way everyone can have some cool stories to read, fun ideas for characters or even campaigns.
So as the post creator I shall start:
A bit about me: Hello I am Sparkle and I am a professional DM who is trying to become a better DM than Matt Mercer (which is a really high benchmark, he's a really good DM). I like drawing art and making animated maps for D&D.
I am currently playing in six D&D campaigns a week. And I am dming 3 of them. The highest amount of players I have DMed for at once was around 15 and the longest I have dmed for at once is 11 hours.
These are the six campaigns I am in currently.
Astral Antics: As a DM (My fav campaign to DM) This campaign is a homebrew campaign which is focused on portals, gods and ancient magic (Blood magic, Ethereal Magic, and the Zenith) The whole group has custom classes and races which may be an interesting discussion for some. They are currently infiltrating the vampires kings, aka Venerzar Dunbars, castle (who happens to be one of the players father) and Ketsu has just discovered a card from the deck of many things. (Its not the first card to have been found)
Endless Vernandia and Endless Vernandia Tarvea: As a DM
This group is my largest group. Their campaign is split into two sections currently.
Endless Vernandia (EV) was based in a spirit world after the players died in their own worlds. They learnt to survive in the wilderness, build bases and just sorta mess around. The group has an interest in door hinges (don't get me started on this), one of the players was accidently turned into a lich (even I am not sure how this happened). We also had a merchant who stole everyones hearts, no wait that was Granny num nums... (My players never forgave me for killing her off). And eventually they got reincarnated into a new world. Oh and lets not forget this worlds gimmick of corruption.
EV Tarvea: The group now has new characters (reminiscent of the old) and spirit animals. (Bonus points if anyone can figure out the series this world is based off). The characters are busy solving mysteries whilst trying to avoid the corruption they have discovered is seaping into this world from Vernandia.
The Multitude of Magnus: As a DM This one on one campaign is set in a world where the player Magnus has been besett with a strange illness. He also happens to be a prince. Starting as a skeleton he wakes up finding the world no longer accepts him. He makes a tonne of friends as he time travels through the past versing an ancient black drahon called Neskur who keeps killing his family who he left behind. Eventually he manages to escape the time loop he is in and ends up in Magnus the 1sts body. He also discovers along the way a missing soul god and an enemy called Vane.
The Ruins of Senpitrial. As a player This campaign has been going on for quite a while now and its my favourite campaign as a player. In this campaign there is a lich called Ur Kad who is attempting to cause another ruining, there is also a god called the lord of blood who myself, Fane and Kat are aiming to kill. In this campaign I am playing a 'human' wizard detective called Liburua Batekin who fully believes he is a human. Except his disguise self spell is a bit weird, now that you mention it. He eventually meets a god called Grey Jacket (god of change) whos true name is unknown and eventually learns about his true nature. He is in fact a changling, who is honestly a bit weird for a changling as the only other two changlings he has met have mentioned it. Currently we are in the under dark trying to find Fanes family.
Chaos Corner: As a player. We have only just started yesterday and I am playing a very interesting character with super low stats. I cannot say more as I know some of the campaign members frequent reddit but I will happily tell anyone in direct messages about the character.
Generals Campaign: As a player General is a new DM and hes running a mostly combat campaign as we try to stop an evil king from bringing back a pretty evil god. I am playing a Revenant Asimar Mystic/Phoenix Sorcerer who died in one of the kings attacks on the town. Tempest one of the players in the party killed me as I killed him bring us both back as Revenents looking for revenge on each other. He is hiding his looks and eventually decided he wanted revenge on the king for sending him to his doom as I hunt him down. Except we are both immortal undead. Yea this is going to be a blast later on
Campaigns that have finished, so I am no longer in them.
Not all campaigns go well, and thats ok. Here are two that didnt work.
(Fake name) Jhins campaign: We were playing a group looking for some magic items. Jhin despite being a very new dm is very good at characters... At combat not so much. The main reason the campaign failed was due to restricting player abilities and just sort of giving up. The group was VERY chaotic and I mean very. In this campaign I played a Raven and a Kalashtar called Harbringer and Watcher. Their classes were rogue/Raven Queen Warlock. Basically Watcher is super nice, Harbringer is evil. Watcher shows himself to the party and Harbringer never really does. These two have a tonne of lore and are pretty fun to play.
After Jhin gave up I tried taking the group on. Yea even I failed. Basically the new game was about two dimensions, one called the mirror world where players played characters the other players designed (they didnt know their stats) and then you had the material where it was normal dnd. Anyway there were wizards on dragons and the group didnt get anywhere through the story anywhere fast. They spent a session talking about things outside of the game (they were all friends) and after a few more sessions after a talk to see if they would improve I dropped the campaign.
However we have some that did work, except people got too busy.
The Chaos Crew as a DM This campaign lasted ages and its the campaign that truely got me into dming. One day my friends told me when we were playing another game that they were trying to learn how to play dnd but didnt know where to start. Nobody had played before. I said I could try dming for them. They agreed and we promptly began a campaign. The campaign was a time travel campaign where the party slowly ran out of time to stop neskur from taking over their minds. And yes this is the origin of the infamous villian Neskur. And Senshin his nice brother. The group had a lot of fun as they stole a hippogriff egg, Yasuo killed the entire party in an epic betrayal (pvp was commonplace, fun and normal). Tbanger died 7x, sometimes on purpose, other times not so much. P.S: you still hold the record. The players also came up with the pelvis ghost..... Trust me you do not want to steal any pelvises in my games, it never ends up well. And the players drew the fates card and got revenge on Yasuo. Then we had exams and never played another game together. Currently I might be trying to gather them up for a reunion.
And last but not least... The original campaign. Based on the Taldora books (the one with the belt and 7 gems), we had a game where the terrifie were first introduced. A player died in session one after jumping purposely off a 30ft tall wall and getting poked with a stick. We had a sword incident where it glanced off a wall and impaled a dwarf (who rolled a nat 1) and an epic battle over a river. Five or so sessions in we had scheduling issues and didnt play again. However one of the three from the campaign later joined Astral Antics and Endless Vernandia. I kind of got them addicted to D&D... they thanked me for it lol.
And anyway that is it in terms of my campaigns. So......
AMA: Ask me anything, even specific questions like why my players are scared of birds or even about bagpipes. I will attempt to answer them all. Though I would love to see some questions that may led to some interesting tales. Go wild.
DMs I am happy to share any of my resources I have created for my campaigns if anyone wants them.
submitted by Sparkletinkercat to DnD [link] [comments]


2023.05.28 16:38 No_Doubt_About_That Fast Travel Boards - Stuck on 49/50?

Been trying to complete the game as best as I can, and got round to my remaining fast travel boards.
Only despite looking at the map a few times now, filtered to only display the boards, I seemingly cannot find the last one.
I’ve discovered every road so would’ve thought all of them would’ve been revealed.
Anyone else had something similar?
submitted by No_Doubt_About_That to ForzaHorizon5 [link] [comments]


2023.05.28 16:37 the_loraxxz [No Spoilers] Size of Exandria is roughly the size of the moon of the earth

While listening to Campaign 2 i made some math because i was bored and listened to what Matthew said on how fast they travel. There i came across the map we probably all know and love:

https://preview.redd.it/zxst1yrnzk2b1.jpg?width=8192&format=pjpg&auto=webp&s=39b5001aef438f9781dc1c84af06863004b1fba2
When the map is completed and there is nothing more on the planet that is not catographed, THE SIZE OF EXANDRIA IS SMALER THAN THE MOON OF THE EARTH.
My Calculation:
This funny enough means that basically a moon has two moons. So scientifically speaking (which is stupid in this scenario because its DnD and there is Magic and stuff). It shouldn't be possible to have 2 Moons, they would probably be more like Meteors . :O
Also considoring the size and for the Gravity to be equal to earths gravity the inside of exandria would probably be made out of pure gold or so :D.
Also i would assume (thats my best comparison because i am european) the Dwendalian Empire is roughly the size of germany?
what are your opinions on my calculations and do you have other funny scientific experiments?
Also i hope you have a nice day ^^.
submitted by the_loraxxz to criticalrole [link] [comments]