Dalton ross survivor recap

Outwit, Outplay, Out-upvote

2008.04.18 10:33 Outwit, Outplay, Out-upvote

Information and discussion about the greatest show in television history: SURVIVOR!
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2023.06.03 20:53 Hitch42 Audio-Drama.com links from May 28 to June 3, 2023

Audio-Drama.com links from May 28 to June 3, 2023
Audio-Drama.com is an online directory of audio drama and spoken word websites, with at least one new link added to it every day, and 100 or more new entries created each month. As of this post, there are 9,310 published articles. Here are the newest articles from the past week:
https://preview.redd.it/hlrllmq3nu3b1.jpg?width=2400&format=pjpg&auto=webp&s=65644c4afc1b5296566725ff9ca9fc93c2e9b1d4
  1. Outlaws of the Cosmos (Narrated Science Fiction Series) Valda Read is the fearless captain of the bulky and powerful spaceship, "The Forgotten". Her crew, consisting of Clifton, Hardboot, Vantas, and Zaine, have been left stranded in the vast expanse of open space, desperately trying to find a way back home.
  2. The Baby Animals Podcast (Narrated Children's Series) Fun and sweet short stories to enjoy on your drive, before bed, or anytime! For the young and the young at heart. Come have adventures with me and my baby animal friends! Let's go!
  3. 97toNow Productions Proudly Presents: (Full Cast Multigenre Anthology) A detective-noir style comedy taking place in locals such as Berkeley and New Orleans, follows aspiring Novelist Jack R. Abbott as he attempts to get published.
  4. The Four Boys Club (Narrated Drama Series) The Four Boys Club (sometimes not-so-fondly called Quartet of Mayhem) is a podcast of a series of short stories, which covers the worlds of four 15-year-olds: Shanky Vai, Baalan "Bandem" Asra, Ankur "Anpag" Benza, and Mompy Arda. Part coming-of-age and part drama/suspense, it has been inspired by Stephen King's The Body (and its movie adaptation, Stand By Me).
  5. Brave New Wild (Role-Playing Science Fiction Series) After a week-long outdoor adventure, you and your fellow Junior Braves return home to find that the world is no longer the same. Your families are missing, there are terrible things roaming the streets and you aren't sure if help will ever arrive. You all need to be brave and use your skills to survive, to adapt and to thrive.
  6. Rolling Dice With Myself (Role-Playing Science Fiction Horror Series) Welcome To Rolling Dice With Myself. A DND podcast centered Around Issac a man of turmoil and pain who awakens in an unknown world. Where earth has become scorched. The sky has been breached by Lovecraftian horror. And The Old Man approaches Please come into the Madness
  7. Ope! Legends of Raspia (Role-Playing Fantasy Comedy Series) Follow the tale of Feaubear Dongodiere as he explores the fantastical desert oasis of Caltaria.
  8. The Atomless (Role-Playing Science Fiction Fantasy Series) The Atomless is a Starfinder Podcast following the rag-tag crew of The Patchwork traveling through the homebrew Aesir system and beyond. Join Ayg, the meek smuggler Ysoki Technomancer; Azhaam, the stony ex-rebel Ifrit Envoy; Theriac, the neurotic xenoecologist Raxilite Biohacker; and Skye, the bold teenage Human Mechanic as they chart their way across the Atomless Sea in this ongoing campaign. What strange encounters await this daring band of space-faring adventurers?
  9. The Trip (Full Cast Mystery Thriller Series) In an attempt to rekindle their marriage, Jack and Amanda take a camping trip in the mountains with their son Lucas. Strange noises in the woods and a mysterious bag found at the bottom of the lake begin them on a dangerous adventure, one that they may not come back from.
  10. Juvie (Full Cast Drama Series) Alana McKenzie an idealistic psychology grad discovers her purpose working in a juvenile prison. Thrown into a world of systematic corruption and rampant chaos, she soon realizes that the classroom was much easier than the real world. Juvie is a gritty Podcast Dramatic Series highlighting the injustices and multiple challenges of juvenile incarceration.
  11. Story Quest (Narrated Children's Multigenre Anthology) Original stories for kids and families, suitable for all ages. New episodes every week! Story Quest episodes are perfect stories for the car, bedtime stories, or as a way to unwind.
  12. Enter The House Between (Full Cast Science Fiction Series) Reality is not what it used to be. After consensus reality shatters, and humanity evacuates to mysterious sanctuaries known as smart houses, a group of survivors navigate the uncertain future of the Quantum-sphere. [...] Enter The House Between, and discover a world in which quantum mechanics, the many-worlds theory, Everett branches, human mutation, dark matter, and artificial intelligence shape and inform the everyday reality of all people, everywhere. Six survivors, cast out from sanctuary, find shelter on a seemingly abandoned farm. There, they explore parallel lives, discover hidden secrets, and witness the birth of a strange and mysterious child; a child who may represent the next stage of human evolution. Meanwhile, a sinister cult leader, known only as Father, launches an apocalyptic campaign designed to bring about a terrible agenda; to impose, by force, a singular vision of reality on an infinitely diverse Quantum-sphere.
  13. Riding Around (Full Cast Comedy Series) Join hosts Kelley Quinn and Malin von Euler-Hogan for a weekly recap of the beloved 2000s sitcom Riding Around, the first show ever to be filmed entirely on and around a bus. Never heard of Riding Around? That's because they made it up. Every week, Malin and Kelley welcome a new comedian for an improvised trip down memory lane about the making of an episode of TV that never actually aired.
  14. Hundred Second Theater (Full Cast Multigenre Anthology) Miniature audio dramas of 100 seconds length.
  15. By Way of the Sea (Full Cast Historical Fiction Series) The year is 1814, and Elena's life is about to change forever. When Elena learns from her father that her past has been a lie, her entire life is uprooted all in one night. Along with a trunk of her mother's belongings, she is dropped off the next day at the pier to begin a voyage to her new home and her arranged marriage. While aboard the ship, she befriends Captain Jeremiah and his wife, Lucia, all while avoiding the condescending eyes of the first mate, Silas. One night, after their ship runs aground in a storm, Silas is left to watch over Lucia and Elena on a tropical island, while the Captain goes to find help. Soon after, Kwesi and Bahia wash ashore, creating a new dynamic among the stranding souls, forcing Elena to determine what she wants for her life, and what she truly considers home. A regency era story, with layers of humor, adventure, love, and self-discovery. A great episodic-series for fans of historical fiction, Jane Austen, Bridgerton, and other 19th century dramas.
  16. Division Rate (Full Cast Science Fiction Series) A thousand years after the advent of biological immortality, civilization has crumbled and humanity is trapped in a technological dark age. In the ruins of what was once a global empire, the surviving immortals rule as monarchs over the mortal commoners, but the winds of change are coming. 'Division Rate' follows the story of an esteemed and influential immortal who wakes up groggy in a ruined laboratory, captive to a mysterious woman who says she is going to cure him of his immortality.
  17. The Freckle Files (Narrated Mystery Series) [Join] investigative journalist A. D. Freckle on a suspenseful journey to revisit her most elusive cases.
  18. The Fire Fades: A Dark Souls Podcast (Narrated Fantasy Anthology) Come rest by the bonfire and share a pot of estus stew with me as I tell you the stories of Lordran, Lothric, and the like! Fear not the dark my friend, and let the feast begin.
  19. Brandon Wilborn's Fantasy Fiction (Narrated Fantasy Anthology) Love classic, epic fantasy? Wonder what happened to stories of rousing adventure with noble heroes and dastardly villains? Then join Brandon Wilborn, fellow fantasy nerd and indie author, as he reads the unabridged audio version of his novels and stories, starting with his debut novel, The Treasure of Capric. Brandon's action-packed tales with classic heroes and devious villains let you escape to wondrous worlds with noble quests, soul-piercing danger, and a thread of hope.
  20. The Walker Mysteries (Narrated Mystery Series) Meet DCI Charlotte Walker - the Yorkshire Tea-drinking, Tizer-loving, Love Hearts-eating detective. She's confident and creative; fearless and feisty... she's the detective you want on your case. But outside of her job, she's quirky, talks ten to the dozen, easily goes off on tangents and can be a bit flirty at times... This isn't a typical police procedural, it's a trip into the chaotic and witty crime-solving world of Charlotte Walker.
  21. Hell or High Rollers (Role-Playing Fantasy Comedy Series) From members of Mischief Theatre, creators of the Olivier award winning 'The Play That Goes Wrong' and the BBC's 'Goes Wrong Show; comes this brand new live action role play podcast. Loosely following the rules of D&D 5e join our players as they take on the roles of four heroes attempting to escape eternal damnation in DnD Hell!
  22. Rogue Tyger (Full Cast Science Fiction Series) 5,000 years into the future — in a corner of the galaxy where Earth is no longer known — humans and a dozen other sentient races have forged a civilization. Spacers brave the oceans of void between hundreds of worlds for power, glory, and simply to survive. This is the tale of one band of spacers and their ship: the Tyger. join the crew of the Tyger as they search for adventure, riches, and possibly redemption. You'll travel from the outer planets to the frontier and back to the core systems as they experience victories, defeats, and more than a few surprises. Adventure Awaits!
  23. Retreat (Full Cast Comedy Series) For comedy, history, self-improvement & culture fans. Shannon, is a "Plastic Paddy"; a clueless Irish-American who loves Ireland. She's at the arts residency to collaborate with her Druidic-healer poet cousin. (They met online when their DNA matched on a genealogy website.) The residency is rundown, the lakefront is full of stoats and her fellow housemates put her "positivity practice" to the test. As they prepare to inaugurate the new Megacorp Exhibition Hall, an heiress, a hot groundskeeper, a fairy fort, a famous Russian dissident artist, and an army of frisky stoats have other plans.
  24. Modern Folktales (Full Cast Multigenre Anthology) Modern Folktales is an anthology of cautionary and twisted short stories that revive the folktale by tackling the moral and social puzzles afflicting today's young adults. We all know the fables well-worn into us as children and it's clear that the stories informing today's ever-questioning minds are in dire need of refreshment. What happens when we go too far? When we trust too openly? When we take too much acid and run through a plate glass window? If you find yourself questioning the world we live in today, Modern Folk Tales might just have the answers you're looking for.
Feel free to discuss any of these shows or comment about Audio-Drama.com. Note that the website is currently in the process of being redesigned, so some functionality is limited and pages may look different from one another. I always welcome any questions or feedback.
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Previous weekly Audio-Drama.com links
submitted by Hitch42 to audiodrama [link] [comments]


2023.06.03 10:39 BetteDavid Roscoe's Recap - All Stars 8, Episode 5

submitted by BetteDavid to SDRUntucked [link] [comments]


2023.06.03 05:52 Super_Distribution32 Is the theme from the fallen order recap in jedi survivor available anywhere?

It’s such a beautiful rendition of all the main themes from the last game, but i can’t find it on the soundtrack :(
submitted by Super_Distribution32 to FallenOrder [link] [comments]


2023.06.02 23:03 Fluid-Assignment-875 Russian Survivor was a trainwreck Part 3: The One With Host's Idol

Hello everyone!
I'm back with another story about Last Hero (the previous part is this one). Recently, I stumbled upon a new interview with Yana Troyanova who hosted the last 3 seasons of Last Hero. In this one, she mentioned her hosting style was a product of both her own charachter and producer's ideas (they start discussing the show from this timestamp, it has ENG subs).
Inspired by this confession, I decided to give you a recap of the episode which was mentioned here many, many times on this sub - that one time when Yana used an idol on a voted out contestant. So, let's dive into Last Hero: Viewers vs Celebrities (also known as S8 overall or S9 including the Africa's Heart or S2 for TV-3 era), episode 8. I also put on the spoiler's tag because... Why not, maybe, someone would actually decide to sit through this season lol. Also, these Celebrities are like C-list at best.
We start this off with our final 8 represented by the following contestants (I'll list them off because all of them are important in this recap):
So far, the season has been focused on Dmitry. If I remember correctly, he's had a rough life (recovering from an addiction, raising a child etc.) and dominates the confessionals because he gives a Just Like Us point-of-view. Trust me, I remember reading the comments from regular viewrs of LH and producers hit the nail by highlighting him, he was like S7 Rupert level of being a fan favourite.
In this season, the HII existed so, at the beginning of Ep. 8, some contestants decide to look for it but to no success.
The important events kick off with a Reward challenge where the contestants throw sand bags at the plates with the names, the last one standing wins. Randomly enough, Nadya (who is not the most physically fit, let's put it this way because the producers REALLY wanted to highlight that) wins the challenge and a luxury dinner with two people of her choice. She decides to pick both Natalias to have a girls night out.
At this dinner, the ladies can choose between three menu options. Each of them, besides food, has an ADVANTAGE as a dessert. Btw, Jeff and Co., just do this for once, it'll be chaos. The options were:
The ladies know damn well they are screwed because men consider them weak so the chances of making it to the finals are slim. After deliberation, they choose the 1st dessert and ban David from voting as he presents himself as the king of the jungle (who actually wants to push Dmitry to the win so that he'd be seen as a heromaker). Then, they have dinner and get wasted and are later brought to the tribe on the boat. Luckily, they do not spill this info to anyone else. This is great because during their absense, men think the ladies might make some sort of deal at the dinner.
Then, I'll speed up a little bit. The following day is a Gross Food Immunity challenge which is won by David (lol). After this, Nadya tells Mikhail it's important to vote Dmitry out because he's a phyical threat and was upset to lose the immunity. The convo is noticed by Igor who considers Mikhail a flipper (which is confirmed by the latter in the following confessional). Evgeny thinks he's in danger because 4 people voted for him last episode. David assures Dmitry he's safe and believes one of the girls will be out. Then, David approaches the girls on last episode's vote (he cannot find which one of Natalias voted in the minority and vote out the lying girl). Of course, they are irritated by this especially Natalia Kh. who did in fact vote against Evgeny. All of these events take SEVEN MINUTES in the third part of the challenge. Yes, we had almost 40 minutes of nothing and then ALL OF THAT in the next 7.
Now, we're at the TC! Yana reveals the ladies banned David from voting, men are shocked. Cut the bullcrap, straight to the voting!
Men decide to eliminate...one of themselves. Why, you might ask? I HAVE NO IDEA. Evgeny says that minutes before they went to TC, Igor changed his mind and that's the reason why he votes for Igor. Natalia Kh. writes Dmitry's name in order to give everyone else a chance to win.
The host reveals the votes: Evgeny voted for Igor, Igor and Dmitry voted for Evgeny and ladies+Mikhail voted for Dmitry. A blindside, a strategic move! FINALLY!
Except... The tribal continues. David calls out the BS because Dmitry deserves to stay (umm... okay), Igor points out he said that due to lost vote (David agrees). He later adds the well-known "the weaker players unite to take out the stronger players" thing. Yana says everyone can have their own strategy.
While Dmitry grabs his torch, Mikhail randomly reveals his vote and says his reasoning was his own and not influenced by anyone else (good for you, I guess). THEN Natalia Kh. says she voted Dmitry out because he's stronger than everyone else including her. Then she hugs him. David and Natalia Kh. get into a fight, again.
Dmitry thanks everyone and yadda-yadda-yadda. HOWEVER, the host out of nowhere has a Jeff moment and says she can see everyone inside want Dmitry to stay (what the...) and gives him a second chance.
So, yes. The entire thing was WASTED and it backfired on almost all the people behind this plan. If you'll be able to guess which one of these people won the whole thing, I'll be impressed.
Sorrry for a rather long recap but I just wanted to try to explain to you what was behind the moment from Last Hero which a lot of you knew beforehand. Any questions on this topic? Feel free to ask!
submitted by Fluid-Assignment-875 to survivor [link] [comments]


2023.06.02 17:15 MrArmageddonTTV One-Shot-Kill Threaded Specter PVP Build for Strand Hunter! (+video inside)

Hello Guardians,
Ever since the Stompees nerf, I've been on an exploratory journey of the soul trying to find other lesser-known Hunter exotics that may now have a time to shine in the sun!
Obviously we already know about some of the usual suspects like Wormhusk, Geminis or the dreaded Ahamkaras... But I was genuinely surprised to find out how effective the new Strand aspect, Threaded Specter is when paired with Bombadiers or Sixth Coyote.
Now, I know what you're thinking... Bombadiers?
Well, honestly at first, it started out as a meme. I thought it was just going to be a fun little build to share. But after I used it in Trials, I got a super easy solo flawless while simultaneously battling one of the worst hangovers of my life. I was playing at maybe 60% of my usual capacity and cruised pretty easily to the golden chest.
Anyway, you can watch the video here: https://youtu.be/rApk5RGho-4
Or if you prefer to read, I'll summarize everything below.
---

Aspects

Strand Hunter has three aspects, from which you can equip two:
- Ensnaring Slam; - Widow’s Silk; and the newest Aspect added with Season of the Deep - Threaded Spectre, which we’ll be focusing on today.
But to quickly recap, the Ensnaring Slam is the aerial slam movement that suspends your opponents and Widow’s Silk gives you two Grapple charges.
I’ve previously spoken in depth about using Ensnaring Slam and Widow’s silk in my last Hunter Strand video, focused on suspending but for today’s build, I want to focus on the newest aspect to the Strand kit: Threaded Spectre and pairing it with the usual movement tech you have from Widow’s Silk.
Threaded Spectre means that: Activating your class ability leaves behind a decoy woven from Strand that draws the attention of nearby enemies.After taking significant damage or when enemies approach, the decoy detonates, dealing damage and releasing Threadlings that seek out and attack nearby foes.
In other words, when you dodge, you leave behind in your place a dark green mannequin in the shape of a hunter.
Your Decoy will show up on the radar like a real enemy, it also shows a health bar and your name tag when an enemy hovers their crosshair over it, and it has roughly the same amount of HP as a typical Guardian.
And yes, people fall for this decoy ALL THE TIME. Until you have it used against you, you actually don’t realise how easy it is to get fooled by the decoy when you’re in the thick of combat.
Now, much like a land mine, if an enemy gets too close to the decoy - the decoy will explode and do approximately this much damage in the process. It will also spawn two threadlings that will kamikaze themselves into the enemy.
You or your teammates can also detonate a decoy just by shooting it, which will proc the explosion and also cause 2 threadlings to spawn and chase the enemy. So the decoy, in some ways, also doubles up as a remote-triggered threading grenade.
Now, to be clear, the decoy explosion and two threadlings will not insta-kill a full health Guardian but will leave them with very close to 1 HP. So even the slightest damage done before the decoy explosion or a little bit of chip damage done after, is more than enough to finish a Guardian.
And this, of course, is where The Bombardiers Exotic leg armour comes in.

Exotics

OK, anyway, if you didn’t already know, the most popular Hunter PVP exotic in D2 history was recently nerfed this season - and by that, of course I mean Stompees.
Previously, Stompees offered you a universal speed boost - sprint faster, slide longer, jump higher, without any activate trigger. It was always on. Now, Bungie have nerfed Stompees so that you only have those benefits IF you have an unused dodge charge.
Now as you can imagine, it doesn’t feel so good having a pair of exotic speed boots that become useless the second you use your class ability and this has led to many Hunter mains looking for worthy alternatives to the formerly mighty Stompees.
And for this particular build, I’m going to recommend several Exotic armour alternatives that I think you will enjoy very, very much.
Firstly, let’s talk about The Bombardiers.
Dodging leaves behind an explosive that detonates after a short delay, damaging targets around it and creating a secondary effect based on your subclass energy type.
But here’s the thing, the explosive parting gift that Bombardiers leaves behind when you dodge does about 120 damage over a 7.5m radius. That’s HUGE. And more than enough damage to finish off anyone that gets tagged by the decoy explosion and threading damage.
Not only that, the bomb also severs targets, so if they die, they also leave behind a tangle. So the basic playloop when using bombardiers is, bait your opponent around a corner, dodge backwards and walk them into a Bombardiers explosive, strand decoy and 2 threadlings - resulting in an insta-kill. An insta-kill that’s literally available every 15 seconds or so.
It’s also great for shotgun apes, as you can dodge directly backwards as they push at you and kill them outright.
And before anyone asks - yes, this is more than just a “fun build”. It’s surprisingly and frighteningly effective. In fact, I actually used this build last weekend and went solo flawless in about an hour - while also battling possibly the single worst hangover of my life after a friend’s birthday party.
Alright now, an alternative exotic you can try is: Sixth Coyote. Sixth Coyote basically gives you two dodge charges, which means that you’re quite literally able to create two Strand Decoys back to back.
Lastly, you absolutely can’t go wrong with Frostees either, which massively increases the regeneration of all of your abilities, especially your class ability. Using Frostees will give you more decoys and additional sprint speed after you dodge.
Basically, while I’m very much against the Stompees nerf, what you’re going to see is that it opens up a massive trove of Hunter exotics that now are going to see use because Stompees is no longer anywhere as dominant. After all, the argument used to be why use anything else but Stompees but now you’re going to start seeing a lot of underrated Hunter exotics start entering the meta.

Class Ability

Alright, now before I go into the fragments you want to use for this build, let me start by giving you a quick tip:
Make sure that you use Marksman’s Dodge as your class ability. That’s because Marksman’s Dodge has a much shorter cooldown than Gamblers Dodge and we really want to maximise the amount of decoys that we’re able to create.

Fragments

As for the fragments, this is what I recommend using:
Thread of Ascent is mandatory. Thread of Ascent means activating your grenade ability reloads your equipped weapon and grants bonus airborne effectiveness and handling for a short duration, while also granting +10 mobility. This one is a no brainer.
Thread of Evolution is also mandatory and means that threadlings will travel farther and deal more damage. It also gives a nice +10 to intellect.
Now the last two fragments are actually kinda optional. But personally, I recommend using Thread of Finality and Thread of Binding just for the stat boosts to Recovery and Resilience, both of which are important in PvP.

Weapons

The Season of the Deep brought about a bunch of weapon nerfs and buffs, which I can very safely tell you have changed virtually nothing about the weapon meta.
Immortal is still the best gun in the game, although at least now thankfully you can get the “Immortal At Home” version by farming the new Dungeon instead of losing your will to live, farming Trials on weekend.
So here’s the thing. If you’re using the Bombadier’s build, you’ll be playing very close and aggressive. It’s actually an amazingly fun play style because you literally play like how you imagine a hunter would.
Moving rapidly in and out, baiting your opponents, and literally tricking them into falling for pre-made traps. It’s like you’re on the hunt, stalking your prey, and I really love the gameplay loop.
So if you’re going to be playing tight and close, I recommend close-range primaries and there’s not much better than the Immortal SMG right now or the alternative from the Dungeon called No Survivors. If you run either, you’re going to want to get a max-range rangefindetarget lock roll for maximum effectiveness.
Now as for the special weapon, I also recommend a good shotgun of your choice, be it a precision frame like Matador or an aggressive frame like Found Verdict.
But a slightly off the wall choice might actually be a wave frame grenade launcher. You can quite literally stand back a little bit and just wave frame the floor as your enemy rushes in - that way the chip damage from the GL + the spectre explosion and threading damage will be more than enough to secure the kill in case the bombardiers parting gift blows too early.
And I mean come on, we’ve all blown a bit too early at times right? Nothing to be ashamed of.

Alright Guardians, got a bit more info in the vid but this post is already too long, so I hope that helped and I'll see you all in the Crucible!
- MrArmageddon
submitted by MrArmageddonTTV to LowSodiumDestiny [link] [comments]


2023.06.02 17:12 MrArmageddonTTV One-Shot-Kill Threaded Specter Build for Strand Hunter! (+video inside)

Hello Guardians,
Ever since the Stompees nerf, I've been on an exploratory journey of the soul trying to find other lesser-known Hunter exotics that may now have a time to shine in the sun!
Obviously we already know about some of the usual suspects like Wormhusk, Geminis or the dreaded Ahamkaras... But I was genuinely surprised to find out how effective the new Strand aspect, Threaded Specter is when paired with Bombadiers or Sixth Coyote.
Now, I know what you're thinking... Bombadiers?
Well, honestly at first, it started out as a meme. I thought it was just going to be a fun little build to share. But after I used it in Trials, I got a super easy solo flawless while simultaneously battling one of the worst hangovers of my life. I was playing at maybe 60% of my usual capacity and cruised pretty easily to the golden chest.
Anyway, you can watch the video here: https://youtu.be/rApk5RGho-4
Or if you prefer to read, I'll summarize everything below.
---

Aspects

Strand Hunter has three aspects, from which you can equip two:
- Ensnaring Slam; - Widow’s Silk; and the newest Aspect added with Season of the Deep - Threaded Spectre, which we’ll be focusing on today.
But to quickly recap, the Ensnaring Slam is the aerial slam movement that suspends your opponents and Widow’s Silk gives you two Grapple charges.
I’ve previously spoken in depth about using Ensnaring Slam and Widow’s silk in my last Hunter Strand video, focused on suspending but for today’s build, I want to focus on the newest aspect to the Strand kit: Threaded Spectre and pairing it with the usual movement tech you have from Widow’s Silk.
Threaded Spectre means that: Activating your class ability leaves behind a decoy woven from Strand that draws the attention of nearby enemies.After taking significant damage or when enemies approach, the decoy detonates, dealing damage and releasing Threadlings that seek out and attack nearby foes.
In other words, when you dodge, you leave behind in your place a dark green mannequin in the shape of a hunter.
Your Decoy will show up on the radar like a real enemy, it also shows a health bar and your name tag when an enemy hovers their crosshair over it, and it has roughly the same amount of HP as a typical Guardian.
And yes, people fall for this decoy ALL THE TIME. Until you have it used against you, you actually don’t realise how easy it is to get fooled by the decoy when you’re in the thick of combat.
Now, much like a land mine, if an enemy gets too close to the decoy - the decoy will explode and do approximately this much damage in the process. It will also spawn two threadlings that will kamikaze themselves into the enemy.
You or your teammates can also detonate a decoy just by shooting it, which will proc the explosion and also cause 2 threadlings to spawn and chase the enemy. So the decoy, in some ways, also doubles up as a remote-triggered threading grenade.
Now, to be clear, the decoy explosion and two threadlings will not insta-kill a full health Guardian but will leave them with very close to 1 HP. So even the slightest damage done before the decoy explosion or a little bit of chip damage done after, is more than enough to finish a Guardian.
And this, of course, is where The Bombardiers Exotic leg armour comes in.

Exotics

OK, anyway, if you didn’t already know, the most popular Hunter PVP exotic in D2 history was recently nerfed this season - and by that, of course I mean Stompees.
Previously, Stompees offered you a universal speed boost - sprint faster, slide longer, jump higher, without any activate trigger. It was always on. Now, Bungie have nerfed Stompees so that you only have those benefits IF you have an unused dodge charge.
Now as you can imagine, it doesn’t feel so good having a pair of exotic speed boots that become useless the second you use your class ability and this has led to many Hunter mains looking for worthy alternatives to the formerly mighty Stompees.
And for this particular build, I’m going to recommend several Exotic armour alternatives that I think you will enjoy very, very much.
Firstly, let’s talk about The Bombardiers.
Dodging leaves behind an explosive that detonates after a short delay, damaging targets around it and creating a secondary effect based on your subclass energy type.
But here’s the thing, the explosive parting gift that Bombardiers leaves behind when you dodge does about 120 damage over a 7.5m radius. That’s HUGE. And more than enough damage to finish off anyone that gets tagged by the decoy explosion and threading damage.
Not only that, the bomb also severs targets, so if they die, they also leave behind a tangle. So the basic playloop when using bombardiers is, bait your opponent around a corner, dodge backwards and walk them into a Bombardiers explosive, strand decoy and 2 threadlings - resulting in an insta-kill. An insta-kill that’s literally available every 15 seconds or so.
It’s also great for shotgun apes, as you can dodge directly backwards as they push at you and kill them outright.
And before anyone asks - yes, this is more than just a “fun build”. It’s surprisingly and frighteningly effective. In fact, I actually used this build last weekend and went solo flawless in about an hour - while also battling possibly the single worst hangover of my life after a friend’s birthday party.
Alright now, an alternative exotic you can try is: Sixth Coyote. Sixth Coyote basically gives you two dodge charges, which means that you’re quite literally able to create two Strand Decoys back to back.
Lastly, you absolutely can’t go wrong with Frostees either, which massively increases the regeneration of all of your abilities, especially your class ability. Using Frostees will give you more decoys and additional sprint speed after you dodge.
Basically, while I’m very much against the Stompees nerf, what you’re going to see is that it opens up a massive trove of Hunter exotics that now are going to see use because Stompees is no longer anywhere as dominant. After all, the argument used to be why use anything else but Stompees but now you’re going to start seeing a lot of underrated Hunter exotics start entering the meta.

Class Ability

Alright, now before I go into the fragments you want to use for this build, let me start by giving you a quick tip:
Make sure that you use Marksman’s Dodge as your class ability. That’s because Marksman’s Dodge has a much shorter cooldown than Gamblers Dodge and we really want to maximise the amount of decoys that we’re able to create.

Fragments

As for the fragments, this is what I recommend using:
Thread of Ascent is mandatory. Thread of Ascent means activating your grenade ability reloads your equipped weapon and grants bonus airborne effectiveness and handling for a short duration, while also granting +10 mobility. This one is a no brainer.
Thread of Evolution is also mandatory and means that threadlings will travel farther and deal more damage. It also gives a nice +10 to intellect.
Now the last two fragments are actually kinda optional. But personally, I recommend using Thread of Finality and Thread of Binding just for the stat boosts to Recovery and Resilience, both of which are important in PvP.

Weapons

The Season of the Deep brought about a bunch of weapon nerfs and buffs, which I can very safely tell you have changed virtually nothing about the weapon meta.
Immortal is still the best gun in the game, although at least now thankfully you can get the “Immortal At Home” version by farming the new Dungeon instead of losing your will to live, farming Trials on weekend.
So here’s the thing. If you’re using the Bombadier’s build, you’ll be playing very close and aggressive. It’s actually an amazingly fun play style because you literally play like how you imagine a hunter would. Moving rapidly in and out, baiting your opponents, and literally tricking them into falling for pre-made traps. It’s like you’re on the hunt, stalking your prey, and I really love the gameplay loop.
So if you’re going to be playing tight and close, I recommend close-range primaries and there’s not much better than the Immortal SMG right now or the alternative from the Dungeon called No Survivors. If you run either, you’re going to want to get a max-range rangefindetarget lock roll for maximum effectiveness.
Now as for the special weapon, I also recommend a good shotgun of your choice, be it a precision frame like Matador or an aggressive frame like Found Verdict.
But a slightly off the wall choice might actually be a wave frame grenade launcher. You can quite literally stand back a little bit and just wave frame the floor as your enemy rushes in - that way the chip damage from the GL + the spectre explosion and threading damage will be more than enough to secure the kill in case the bombardiers parting gift blows too early.
And I mean come on, we’ve all blown a bit too early at times right? Nothing to be ashamed of.

Alright Guardians, got a bit more info in the vid but this post is already too long, so I hope that helped and I'll see you all in the Crucible!
- MrArmageddon
submitted by MrArmageddonTTV to CrucibleSherpa [link] [comments]


2023.06.02 17:03 MrArmageddonTTV One-Shot-Kill Threaded Specter Build for Strand Hunter! (+video inside)

Hello Guardians,
Ever since the Stompees nerf, I've been on an exploratory journey of the soul trying to find other lesser-known Hunter exotics that may now have a time to shine in the sun!
Obviously we already know about some of the usual suspects like Wormhusk, Geminis or the dreaded Ahamkaras... But I was genuinely surprised to find out how effective the new Strand aspect, Threaded Specter is when paired with Bombadiers or Sixth Coyote.
Now, I know what you're thinking... Bombadiers?
Well, honestly at first, it started out as a meme. I thought it was just going to be a fun little build to share. But after I used it in Trials, I got a super easy solo flawless while simultaneously battling one of the worst hangovers of my life. I was playing at maybe 60% of my usual capacity and cruised pretty easily to the golden chest.
Anyway, you can watch the video here: https://youtu.be/rApk5RGho-4
Or if you prefer to read, I'll summarize everything below.
---

Aspects

Strand Hunter has three aspects, from which you can equip two:
- Ensnaring Slam;
- Widow’s Silk; and the newest Aspect added with Season of the Deep
- Threaded Spectre, which we’ll be focusing on today.
But to quickly recap, the Ensnaring Slam is the aerial slam movement that suspends your opponents and Widow’s Silk gives you two Grapple charges.
I’ve previously spoken in depth about using Ensnaring Slam and Widow’s silk in my last Hunter Strand video, focused on suspending but for today’s build, I want to focus on the newest aspect to the Strand kit: Threaded Spectre and pairing it with the usual movement tech you have from Widow’s Silk.
Threaded Spectre means that: Activating your class ability leaves behind a decoy woven from Strand that draws the attention of nearby enemies.After taking significant damage or when enemies approach, the decoy detonates, dealing damage and releasing Threadlings that seek out and attack nearby foes.
In other words, when you dodge, you leave behind in your place a dark green mannequin in the shape of a hunter.
Your Decoy will show up on the radar like a real enemy, it also shows a health bar and your name tag when an enemy hovers their crosshair over it, and it has roughly the same amount of HP as a typical Guardian.
And yes, people fall for this decoy ALL THE TIME. Until you have it used against you, you actually don’t realise how easy it is to get fooled by the decoy when you’re in the thick of combat.
Now, much like a land mine, if an enemy gets too close to the decoy - the decoy will explode and do approximately this much damage in the process. It will also spawn two threadlings that will kamikaze themselves into the enemy.
You or your teammates can also detonate a decoy just by shooting it, which will proc the explosion and also cause 2 threadlings to spawn and chase the enemy. So the decoy, in some ways, also doubles up as a remote-triggered threading grenade.
Now, to be clear, the decoy explosion and two threadlings will not insta-kill a full health Guardian but will leave them with very close to 1 HP. So even the slightest damage done before the decoy explosion or a little bit of chip damage done after, is more than enough to finish a Guardian.
And this, of course, is where The Bombardiers Exotic leg armour comes in.

Exotics

OK, anyway, if you didn’t already know, the most popular Hunter PVP exotic in D2 history was recently nerfed this season - and by that, of course I mean Stompees.
Previously, Stompees offered you a universal speed boost - sprint faster, slide longer, jump higher, without any activate trigger. It was always on. Now, Bungie have nerfed Stompees so that you only have those benefits IF you have an unused dodge charge.
Now as you can imagine, it doesn’t feel so good having a pair of exotic speed boots that become useless the second you use your class ability and this has led to many Hunter mains looking for worthy alternatives to the formerly mighty Stompees.
And for this particular build, I’m going to recommend several Exotic armour alternatives that I think you will enjoy very, very much.
Firstly, let’s talk about The Bombardiers.
Dodging leaves behind an explosive that detonates after a short delay, damaging targets around it and creating a secondary effect based on your subclass energy type.
But here’s the thing, the explosive parting gift that Bombardiers leaves behind when you dodge does about 120 damage over a 7.5m radius. That’s HUGE. And more than enough damage to finish off anyone that gets tagged by the decoy explosion and threading damage.
Not only that, the bomb also severs targets, so if they die, they also leave behind a tangle.
So the basic playloop when using bombardiers is, bait your opponent around a corner, dodge backwards and walk them into a Bombardiers explosive, strand decoy and 2 threadlings - resulting in an insta-kill. An insta-kill that’s literally available every 15 seconds or so.
It’s also great for shotgun apes, as you can dodge directly backwards as they push at you and kill them outright.
And before anyone asks - yes, this is more than just a “fun build”. It’s surprisingly and frighteningly effective. In fact, I actually used this build last weekend and went solo flawless in about an hour - while also battling possibly the single worst hangover of my life after a friend’s birthday party.
Alright now, an alternative exotic you can try is: Sixth Coyote. Sixth Coyote basically gives you two dodge charges, which means that you’re quite literally able to create two Strand Decoys back to back.
Lastly, you absolutely can’t go wrong with Frostees either, which massively increases the regeneration of all of your abilities, especially your class ability. Using Frostees will give you more decoys and additional sprint speed after you dodge.
Basically, while I’m very much against the Stompees nerf, what you’re going to see is that it opens up a massive trove of Hunter exotics that now are going to see use because Stompees is no longer anywhere as dominant. After all, the argument used to be why use anything else but Stompees but now you’re going to start seeing a lot of underrated Hunter exotics start entering the meta.

Class Ability

Alright, now before I go into the fragments you want to use for this build, let me start by giving you a quick tip:
Make sure that you use Marksman’s Dodge as your class ability. That’s because Marksman’s Dodge has a much shorter cooldown than Gamblers Dodge and we really want to maximise the amount of decoys that we’re able to create.

Fragments

As for the fragments, this is what I recommend using:
Thread of Ascent is mandatory. Thread of Ascent means activating your grenade ability reloads your equipped weapon and grants bonus airborne effectiveness and handling for a short duration, while also granting +10 mobility. This one is a no brainer.
Thread of Evolution is also mandatory and means that threadlings will travel farther and deal more damage. It also gives a nice +10 to intellect.
Now the last two fragments are actually kinda optional. But personally, I recommend using Thread of Finality and Thread of Binding just for the stat boosts to Recovery and Resilience, both of which are important in PvP.

Weapons

The Season of the Deep brought about a bunch of weapon nerfs and buffs, which I can very safely tell you have changed virtually nothing about the weapon meta.
Immortal is still the best gun in the game, although at least now thankfully you can get the “Immortal At Home” version by farming the new Dungeon instead of losing your will to live, farming Trials on weekend.
So here’s the thing. If you’re using the Bombadier’s build, you’ll be playing very close and aggressive. It’s actually an amazingly fun play style because you literally play like how you imagine a hunter would.
Moving rapidly in and out, baiting your opponents, and literally tricking them into falling for pre-made traps. It’s like you’re on the hunt, stalking your prey, and I really love the gameplay loop.
So if you’re going to be playing tight and close, I recommend close-range primaries and there’s not much better than the Immortal SMG right now or the alternative from the Dungeon called No Survivors. If you run either, you’re going to want to get a max-range rangefindetarget lock roll for maximum effectiveness.
Now as for the special weapon, I also recommend a good shotgun of your choice, be it a precision frame like Matador or an aggressive frame like Found Verdict.
But a slightly off the wall choice might actually be a wave frame grenade launcher. You can quite literally stand back a little bit and just wave frame the floor as your enemy rushes in - that way the chip damage from the GL + the spectre explosion and threading damage will be more than enough to secure the kill in case the bombardiers parting gift blows too early.
And I mean come on, we’ve all blown a bit too early at times right? Nothing to be ashamed of.

Alright Guardians, got a bit more info in the vid but this post is already too long, so I hope that helped and I'll see you all in the Crucible!
- MrArmageddon
submitted by MrArmageddonTTV to CrucibleGuidebook [link] [comments]


2023.06.02 02:47 kauan1983 The conspiracy lore and the dynamic between the government agencies in Stranger Things

The conspiracy lore and the dynamic between the government agencies in Stranger Things
Something that i am extremely fascinated about in Stranger Things is the government conspiracy angle of the series, and over the seasons, i felt that the writing started to give us less details about how the government agencies work in this universe. Also, many details of the lore are still unresolved, and i fear some of them might not be resolved in S5, so I decided to make an analysis of everything that involves the government in the show to create my own version of the timeline of the events involving the U.S. government, and gather information to hypothesize events that may have happened offscreen, the occupations of some characters within the government and what agencies are involved with everything that has happened in the show since S1. I hope you guys enjoy the read!

PROJECT MKULTRA
- In 1953, The MKUltra program was officially sanctioned by the CIA, a multimillion-dollar initiative intended to develop mind control techniques. The experiments would be conducted in many hospitals, prisons and colleges across the U.S. Hawkins National Laboratory was one of many facilities in the U.S. where MKUltra was being conducted - Dr. Martin Brenner was the director of CIA operations at this laboratory.
- MKUltra is a real CIA-sanctioned research that was officially halted in 1973. And it was the basis for a science-based horror in the show's lore. But the Duffers never wanted to really dive into it, as the story they wanted to tell was mainly inspired by the Montauk Project and would focus in children with super powers and other dimensions.
There is a little talk about it in the official behind the scenes companion Worlds Turned Upside Down:
I wouldn't say we had done necessarily a deep dive into it. It was more a surface glance of seeing what they were up to and then using it as an excuse to have science-based horror in our narrative. — Ross Duffer
- The presence of the MKUltra in the lore is what canonically establishes the CIA as the bad men we see in S1 and briefly in S2. The agency is only mentioned once in the show when Hopper and Powell are investigating documents about the HNL/MKUltra, but we can confirm that the CIA was also responsible for funding Brenner's program as in the Worlds Turned Upside Down book we can see government cards with a "Central Intelligence Agency Clandestine Ops" badge in it.
PROJECT INDIGO
- Doctor Brenner's program. It's the main government project of Stranger Things, and although never mentioned in the show, the name of the program was supposed to be "INDIGO" which was also the proposed name of the show as stated by the Duffers in their MasterClass:
So we just came up with a bunch of ideas. We had The Keep, we had INDIGO which was gonna be the name of the government program, and amidst that we had Stranger Things. — Ross Duffer
It's unclear if the Duffers kept the name as it was never mentioned in the show, but the name is mentioned in the Suspicious Minds book, which was supervised by one of the show's writers - Paul Dichter.
Project Indigo is basically the Hawkins equivalent of the Montauk Project. While the MKUltra was the Duffers' basis for a science-based horror in the lore, INDIGO is where the most crazy, cutting-edge developments in science come in. The Duffers had the desire to play with the "sandbox" of elements that the Montauk conspiracy could offer. In the conspiracy, there were talks about children with psychic/psionic powers (which became the Numbers 001 to 018), other dimensions (like the Upside Down, Dimension X and the Hellscape), alien contact, monsters being unleashed (Demogorgon/DX entities) and even time travel, which is something that was originally part of the ST mythology as we can see in the document below:
The Montauk Pitch by the Duffer Brothers

THE PROGRAM STARTS
- As we learned in S4, the beginning of the program happens in 1959, and is a result of Dr. Brenner discovering a boy with extraordinary psychic abilities, Henry, after his mother contacts him in the hopes of sending him to a facility where he would be locked away and fixed. Henry, knowing what his mother was planning, decided to kill his whole family, but would eventually fall into a coma due to not knowing his limits while using his psychic powers.
- Brenner knew what the boy did and also what he was capable of, and wanted to not just study but also control him. After the Creel House murders, Brenner would take Henry to the lab and the CIA would cover up anything that could compromise their operation. Victor Creel, the only survivor of the events in the house was declared legally insane, the records of what Victor claimed to have occurred in his house were sealed.
- Brenner eventually sold to the CIA a separate program that he planned to start, a program that would study Henry Creel who was presented to the government as a potential weapon against the Soviets as stated by Matt Duffer in this interview by Deadline.
He knew what this kid did and also what he was capable of when he was young. Brenner’s going, how can I mold this character, but not just into a weapon? That’s really how he sold it to the government, but for him as a scientist, it’s like, what other worlds can this kid show me about how our universe works? — Matt Duffer
- As a scientist, Brenner had the desire to not only mold Henry into a weapon but also use him as a means to reach other worlds/dimensions and understand how the universe works. That makes me think that, at the time, Brenner expected Henry to be able to do what he would later discover only Eleven could do, which was the capablity of opening a rift or tear in time-space via psychic energy.
- At some point, I would guess in late 1959 - early 1960s, an unknown event led Brenner to pacify Henry's abilities via Soteria. After that, Brenner would decide to evolve his program, replicating Henry's powers in other kids. This is something Matt Duffer confirmed that S5 will explore,
It’s something we will get into in Season 5. What happened to that program once Henry became involved and how Brenner evolved it into including multiple kids. We’re going to go back and see some of that in Season 5.
How Brenner tried to replicate Henry's abilities is unclear, but there's something mentioned in the Montauk bible that caught my attention and could be a brief explanation of how these preternatural abilities arise in some individuals:
ELEVEN was an orphan with telekinesis. her preternatural abilities have been linked to mutations caused by her mothers drug use.
In this version of the Eleven's backstory, the Duffers had not yet conceived El's mother being Terry Ives, the MKUltra involvement in the lore, and El's abilities being the result of experiments on her mother. Instead, we have genetic mutations caused by drug use.
If there's any chance this is an explanation to how some individuals are born with psychic abilities, i suspect that Brenner knew that drugs had the potential to cause such mutations and that via experiments and training, he would unlock these supernatural psychic abilities. Knowing that, Brenner would use the MKUltra (which mainly involved psychedelic drugs) as a means to new supernatural kids to be born, just like it happened to Eleven.
Virginia Creel's backstory
In episode 7, Henry mentions that his parents did "such awful things." and that he "held up a mirror" to show them who they really were, but we never got to see what Henry used against his mother. Whatever awful thing she did, is still a mystery in the show.
Also, Virginia somehow knew that Henry had supernatural abilities, so i think it's plausible to assume that, perhaps, Virginia knew it because of something dark in her past, something she believed resulted in her son being born with supernatural abilities and becoming a "broken" kid. The drug element that i mentioned before could also play a role in the origin of Henry's powers and whatever these dark memories of Virginia are.
In S4E7 script, we can see that the whole part where Virginia suspects Henry is the responsible for the strange happenings in the house and contacts Brenner to lock her son away is missing. Meaning the writers later decided to add more layers to this backstory that may be explored in S5.
The Duffer Brothers have confirmed in interviews that S5 will explore more of Henry's prequel story, and it was recently revealed in an article from BBC that the 'The First Shadow' stage play influences S5, so i'm hoping this means we'll see more of the Creels, specially Virginia.
They were able to adjust some of the "things in the play" and said that working on it had given them ideas for the upcoming season five.
Matt Duffer added: "Some of the mythology stuff is a little bit trickier, but like Ross said, it's been fun to have the play influence the show, and the show influenced the play,
1960's - THE PROGRAM EVOLVES
- The evolution of Brenner's program logically took place during the 1960s, and some of that was already hinted in S2 when we discover that Terry had documents about people she believed were like her daughter. In some of those documents we get to see that Kali was abducted in London, a Cleveland teen girl who was seemingly abducted in Indiana, and a newborn boy was taken from a hospital. The baby was in the care of a nurse who was found dead in her home.
- in 1969, Ray Carroll started working at HNL as an orderly.
1970's
- At some point in the early 70's, Terry Ives got involved with MKUltra. (In the Suspicious Minds book, we learn that Terry was involved with MKUltra in 1969 but i'm not considering any information from the book due to the huge amount of inconsistencies.)
- After Brenner kidnapped Eleven in 1971, the BreneHNL would face charges and lawsuits from Terry Ives but they were denied due to lack of evidence.
- In 1973, the MKUltra was officially halted.
- In 1974, Terry would try to take Eleven from the laboratory. Brenner ordered Terry to undergo an eletroshock therapy, ordering Ray Carroll to set the voltage up to 450 and then proceeded to electrocute her until her brain was damaged.
- In 1979, One succeeded in having El "free" him by removing the Soteria from him. Regaining his psychic abilities, Henry kills all the Indigo numbers except for Eleven who would eventually banish him out of our dimension. After the attack, El falls into a coma, and Brenner doesn't dare bring another number to the lab. Instead, Brenner focuses the experiments on Eleven, who has repressed not only her memories of the past events but also her powers after waking up from her coma. Brenner knew that Eleven's abilities weren't lost but needed a "spark" to be restored.
1983
- Brenner believed that One was somewhere out there, "hiding in the darkness", and in 1983, after Eleven's powers were restored, Brenner would eventually use her abilities to find him.
- In one experiment, El hears a strange sound that would get Brenner's attention. Despite El getting scared and the experiment being aborted, Brenner would repeat the experiment with the intention of making "contact".
- On the night of november 6, 1983, El makes psychic contact with the Demogorgon in the Void, inadvertentely creating TUD, opening the mothergate and unleashing the monster. She eventually escaped the HNL that night.
- On the next day, Brenner and the CIA receive a visit from agents that according to the S1E1 script were NSA. CIA and NSA agents would eventually work together to find Eleven and cover up anything that would compromise the secrecy of their clandestine operation.
- Brenner and his team of agents along with MPs would go to the Hawkins Middle School in order to find Eleven after Hopper revealed her location. For their surprise, the Demogorgon appears in the school, distracting the agents and MPs, allowing the kids to run away from the CIA with Eleven. Brenner is brutally attacked by the Demogorgon, but survives the attack.
- After the events in the school, we see hopper entering a black sedan with CIA agents.
- CIA agents go to the Wheelers House searching for Eleven. This is the last time we see Brenner's men in the show. In the next season, the HNL would have a new director and a new staff.
- In a clipping at Hawkins Police Station, there's information on the aftermath of the events in november, 1983, where we learn that Joyce Byers publicy alleged that Will was the subject of a secret government program. Joyce's allegation comes amidst the investigation into the past allegations of the lab's involvement with mind control experiments (MKUltra).
- As to where Brenner and his entire staff were after the events in november, it is unknown, but i suspect Owens knew about what happened to them as in S2 he seems to be certain that Brenner's men were gone.
The point is, mistakes have been made. Yes. Abundant mistakes, but, the men involved with those mistakes, the ones responsible for what happened to your brother and Miss Holland's death, they're gone. They're gone, and for better for worse, i'm the schmuck they brought in to make things better. — Sam Owens
I've come to suspect that after the events of November '83, when the entire HNL staff was replaced, everything documented/recorded about the CIA's clandestine operations was securely locked away by CIA or DOE operatives, likely in the decommissioned Nevada Silo. (One alternate possibility is that those documents and recordings were stored in the Silo after the HNL was closed in december, 1984)
Something that I find interesting is that both the Silo Lab and Owens' residence are located in Nevada, and in S4E5, when Eleven is taken to the Silo, originally the titles "Ruth, Nevada" appeared on the screen, that was later removed, but it implies that both the Silo and Owens' residence were close. This leads me to suspect that long before Owens and Brenner conceived of the NINA program, Owens already knew about the abandoned Silo in Nevada and decided to used it to store every TOP-SECRET documents/recordings of the CIA operations at HNL.
https://preview.redd.it/qjidk3560i3b1.png?width=1334&format=png&auto=webp&v=enabled&s=287916d61b1b71b59d7b8c7ed3a7355f2b073f44
One interesting detail is that the idea of ​​the government securely locking away videotapes is something the Duffers planned for their original Montauk conception, which most of it was a prototype for what we've seen in Stranger Things. In The Montauk Experiment, the O.S.S. would securely lock away film cannisters with recordings of everything that happened in Camp Hero after the experiments ended in a blood-soaked event. Details in the document below:
The logline for 'The Montauk Experiment'

DOCTOR SAM OWENS' POSITION IN THE U.S. GOVERNMENT
- Sam Owens is a high-ranking member within U.S. Department of Energy as mentioned in the first official description of his character. Sometime between late 1983 - early 1984 he would be brought to HNL on a ‘clean-up’ assignment, tasked with containing the mess left by the CIA in 1983 and making things better.
- As I previously mentioned, Owens may have been responsible for locking away all the documented CIA experimentation at HNL, and he also may have known the whereabouts of Brenner and other scientists and CIA operatives who worked with him all along. I would even assume that Owens and Brenner may have been in contact all this time.
- During his time as director of the operations at HNL, Owens was involved in Will's treatment and in containing the spread of TUD.
- In November 1984, during the Demodogs invasion, Owens met Eleven, who eventually closed the gate, ending TUD invasion.
- A month later, the operations at HNL were officially shut down and the lab was closed after the release of the tape recording Owens' "confession", and Owens decided to help Eleven have a normal life under Hopper's care, giving him a forged birth certificate, and recommending Hopper to "let things cool off" for a year. This, of course, was done without the knowledge of the U.S. government.

FACTONS WITHIN THE U.S. GOVERNMENT
After the events os S2, in addition to the CIA Clandestine Ops and the DOE, other different agencies were introduced in the story:
- US Army/Pentagon that briefly appears at the end of s3 (although we've seen the Military Police in the previous seasons which is a branch of the Army), and would be an antagonist faction in S4.
- FBI agents who are presented as friends of Owens and allied to our main characters in S4.

SULLIVAN'S FACTION
- At some point after the HNL was closed, Doctor Owens, in addition to his high-ranking position in the DOE, also gained some position within the U.S. Army/Pentagon, probably tasked with monitoring and maintaining security in Hawkins after the lab was closed and the military presence left town. Lieutenant Colonel Jack Sullivan was involved in this, and it's possible he and Owens worked together.
- An interesting detail is that the arm patch on Lt. Colonel Sullivan's uniform confirms that he's an United States Army Criminal Investigation Division operative, hence his associaton with the Pentagon.
- At some point (i assume 1985), rumors about Eleven being alive and receiving help from someone within the U.S. government began to surface within the Pentagon, this would affect Owens' reputation.
- It's also worth mentioning that in S4E6, Sullivan seems to imply that he knew or at least believed Brenner was alive.
Explanation two, Dr. Brenner's special little pet has gone rogue again and he and his lackeys are now seeking to cover it up. Perhaps in the hopes of selling their pet to the Soviets. — Lt. Colonel Sullivan
There's also this interview with Sherman Augustus where the interviewer asks him if Sullivan knows that Brenner is still alive, and Sherman's answer implies that Brenner being alive is something that wouldn't surprise Sullivan, Maybe because it was rumored within the Pentagon too. Basically, there's nothing that Sullivan doesn't know or expect about what's been happening in Hawkins and within the government since the events of S1.
I'm pretty sure he knows that there's certain elements... because he says in the dialogue "there's rumors that she's getting help from someone on the inside". So there is nothing that he is not, you know, equating in that situation, he's not surprised. Whatever it is, you have to be a really strong and dynamic individual to be able to go in and try to kick E.T in the butt. — Sherman Augustus
- In July 1985, Owens would find out about a foreign government invasion in Hawkins, and would go to Hawkins with Army/Pentagon forces to deal with the invasion, only to find an empty Soviet bunker.

OWENS' FACTION
- After the events in July, Owens got fired from his position in the miitary for failing his assignment to monitor security at Hawkins, i believe the previously mentioned rumors about him may also have played a role in his dismissal.
- Owens, knowing that El had lost her powers, feared a further re-emergence of the TUD, which led him to begin developing a means to restore her abilities and bring them back stronger than before.
- Owens would ally with Brenner to develop a way to restore Eleven's abilities, and Brenner convinced Owens that the only way to do so was via a process of re-experiencing her repressed memories in a program that they would later call NINA. It's unclear when Brenner and Owens' alliance started, but i personally believe they knew each other for longer than we initially thought, and shortly after the July events, Owens' looked for Brenner's help in order to develop a means to restore El's powers.
- Despite being fired from his position in the military, Owens was still a DOE member and also had connections to the FBI (Ellen Stinson and other agents), and he used his power to clandestinely provide Brenner with the necessary resources to establish the NINA Project. For the program to be sanctioned, he had to compromise his principles, and risk his life and that of his family. Something worth noting is that in the episode 7 script, the dialogue where Owens expresses his disappointment with NINA's progress is a little different:
I've given you all the resources you've asked for, i've given you your people, i've compromised my principles, i've risked my life, my family's life, all because you assured me this would work. That this was the only way. — Sam Owens
By "i've given you your people" we can confirm that Owens gave to Brenner his old HNL staff, who as we saw in S4E8, were loyal to him. And we can also confirm by Sam's words that he had to give Brenner resources, meaning, wherever Brenner was after the events oF S1, he was left with no resources and access to his old staff.
- Owens and Brenner would establish NINA in the same abandoned Silo in Nevada where Owens presumably locked away all the video tapes and documents from HNL.
THE FACTION CONFLICT
- After Owens' dismissal, Sullivan apparently became the responsible for monitoring Hawkins and maintaining the security in the town.
- In March 1986, a supernatural murder in Hawkins comes to Sullivan's attention, and after an autopsy is performed by Army medical doctors, Sullivan concludes that the murder was done remotely, which tied in with the rumors about Eleven being alive and getting help from someone within the U.S. government who he, and probably other operatives within the Pentagon believed was Sam Owens.
- Upon that conclusion, Sullivan would begin a clandestine military operation in order to investigate Eleven's whereabouts, and this leads him to Owens.
- Something worth noting is that when we are first introduced to Sullivan, he arrives in Indiana in an U.S. Army helicopter to investigate the circumstances of an unusual murder, but when he begins his operation to hunt down Eleven, he goes to Ruth, Nevada in an unmarked black helicopter, alluding to the fact that this is a clandestine military operation:

Sullivan arrives in Indiana

Sullivan leaves Owens' residence in Nevada

Something interesting about the scene where Sullivan visits Owens that adds some information on what the U.S. government has been up to is the dialogue between Sullivan and Owens from this audition tape which is a bit different from the dialogue from the show:
There were no signs of an attacker. No bruises, no signs of any struggle. It's as if her attacker was a ghost. — Lt. Colonel SullivanSo what is this, really? I mean, why are you here? all of the sudden you want to help again? — Sam Owens Dr. Owens, 30 civilians died last year, a foreign government invaded our country all under your watch. There had to be consequences, you've got to understand that — Lt. Colonel Sullivan
Owens' question implies that Sullivan has been helping him at some point, probably in monitoring Hawkins like a mentioned before, which would explain how he knew so much about what has happened there all this years.
And Sullivan's response implies that after Owens got fired, it became his responsability to maintain security in Hawkins, which is why he was there, asking Owens Eleven's whereabouts.
- Owens refuses to tell Sullivan Eleven's whereabouts, and Jack decides to do things "the hard way", taking multiple items from Owens' house in order to investigate everything Sam has done and everyone he has spoken to in 1985 and luckily, be able to find where Eleven is.
- Owens knew that the former Indigo test subject One was back when he saw pictures of Chrissy's body, and via a DOE intranet, he requests the immediate acceleration of NINA. He makes it clear that their secret program and facility were compromised and that the Pentagon was involved. And for the security of their program, Owens implements a communication lockdown.
- Owens uses his FBI connections to have agents help him find Eleven, maintain the secrecy of the operation and protect people closely associated with Eleven who could be found by Sullivan. Some of those agents are Ellen Stinson, who seems to be Owens' right hand, Agent Harmon, and Agent Wallace.
- In the meantime, Sullivan/the Pentagon was able to find out that Owens moved Eleven to Lenora Hills, CA, and would eventually send a group of agents/soldiers to find her.
- After finding Eleven with a group of agents and convicing her to go with him in order to get her powers back, Owens takes El to the Silo Lab while Agents Harmon and Wallace would stay with Mike, Jonathan and Will to protect them, and Agent Stinson would be closely monitoring Hawkins with 2 more agents.
- Sullivan, after a shootout in the Byers' house takes Agent Wallace to a black site to torture him in order to find out where Eleven was, and after a long time of torture, Wallace gave away Eleven's location.
- After NINA succeeded in restoring Eleven's abilities, Owens, believing she was ready, would call Stinson to have her prepare the transit from Nevada to Hawkins, Indiana through her connections at Nellis.
- Brenner would eventually betray Owens and considered killing him in order to stop Eleven from leaving the Silo Lab. After the conflict between Owens and Brenner, the Pentagon finally arrives at the location revealed by Agent Wallace and a conflict between the U.S army and the MP soldiers resulted in the death of Brenner, his men and all the scientists in the Silo Lab, except Owens.
- Eleven escapes the Pentagon with her friends, and we see Sullivan and some of his soldiers for the last time in S4, in the Nevada desert.
Episodes 8 and 9 made it clear that El still needs to hide and Sullivan's faction is still after her. It's worth mentioning that Sullivan was the only villain in ST4 not to be killed or at least injured, so it's almost certain that this guy will be back in ST5 to kick E.T's ass. Specially know that a full-scale TUD invasion is about the happen in Hawkins.
POSSIBILITIES FOR S5:

Sullivan investigates the video tapes in the silo lab
S4 ended without us knowing what happened to Owens and Sullivan after eleven escaped, but we do know that both characters are in the Silo Lab and that Sullivan now has access to a vast amount of video tapes that he would certainly investigate and this would create many possibilities for the Pentagon's role in S5.

Sullivan's Mission in Hawkins
Sullivan is still responsible for monitoring Hawkins, and at some point he will probably learn about what is happening in the town (which is also where El is hiding now), possibly via the military presence in Hawkins that we saw in the ST4 epilogue.
Something that caught my attention was the presence of a Research Lab vehicle on the set of downtown Hawkins, this vehicle never appeared in the show, and it was not mentioned in the script of episode 9. But it makes me think that at the end of S4, the Military is not just trying to help Hawkins citizen after this "federal disaster", but also researching into TUD, which perhaps is an operation led by Sullivan? let me know what you guys think.

S1 parallels
If we have Sullivan in Hawkins in S5, we most certainly will get more Government vs Eleven scenes, which would parallel Brenner and the CIA in S1. I particularly believe that S5 will have many parallels with what the Duffers planned for the first season of Montauk,
ACT THREE (episodes 7-8) will climax with characters working together to outsmart the military, venture into this alternate dimension, save Will, and, hopefully, close this "tear" once and for all.

Doctor Owens in 1959 flashbacks
Something I found extremely suspicious is that in S4, Owens seemed to know more than we initially thought.
He's claimed three victims so far, and when i saw the eyes, i knew... i knew that was him. He was him. He was sending us a message, letting us know he's back.
This sentence from Owens confirms that he somehow knew Henry's killing manner. It's plausible to assume that Owens learned about Henry and the other Indigo Numbers after being brought to the lab to "make things better". But I personally believe that there must be a greater reason why he was brought to HNL after S1, I believe Owens was already aware of the clandestine operations that had been happening in the HNL for years (at least some of it) and had known Dr. Brenner since the 1950's. I would even consider the possibility that Owens has been involved in clandestine government operations in the past and that somehow led him to find out about the HNL and Brenner's program.
In this interview by The Wrap, Ross Duffer's words about Brenner and Owens' alliance caught my attention because the way he puts it felt like Owens has known Brenner for longer than we think.
Once that first kill with Chrissy happens, then their fears are realized and that’s what jump starts their whole storyline. I mean, that is why Owens is collaborating with Brenner, a man he also does not like. He respects him, but despises the man, because he also knows he’s the key to stopping One, to stopping Vecna.
By my suspicion, i came up with the theory/fanfic that Owens could have worked with Brenner in the 50's and was aware of what happened in the Creel House in '59. Maybe he even met young Henry and interacted with him after he woke up from his coma. If there's any chance that i'm right about it, i would imagine the Owens and Henry interactions would parallel the scenes with Owens and Will in S2.

Stinson becomes the new Owens / Her alliance with the adults
Agent Stinson was apparently Owens' right hand in S4 and also the leader among the agents of Owens' faction, being involved in the operations in Nevada, Hawkins and even being responsible for driving Hopper and Joyce to Hawkins. Imo, Stinson has the potential to become the "new Owens"/Main government operative to help our main characters while Owens is MIA. She could also send some agents to investigate what happened to Owens. I have a personal theory that Stinson will join the adults in S5 and help them on a mission to outsmart the military. And i think the "knowing nod" between Hop and Stinson in S4E9 might be a hint of a possible team up for S5.
submitted by kauan1983 to StrangerThings [link] [comments]


2023.06.02 02:40 kauan1983 The conspiracy lore and the dynamic between the government agencies in Stranger Things

The conspiracy lore and the dynamic between the government agencies in Stranger Things
Something that i am extremely fascinated about in Stranger Things is the government conspiracy angle of the series, and over the seasons, i felt that the writing started to give us less details about how the government agencies work in this universe. Also, many details of the lore are still unresolved, and i fear some of them might not be resolved in S5, so I decided to make an analysis of everything that involves the government in the show to create my own version of the timeline of the events involving the U.S. government and gather information to hypothesize events that may have happened offscreen, the occupations of some characters within the government and what agencies are involved with everything that has happened in the show since S1. I hope you guys enjoy the read!

PROJECT MKULTRA
- In 1953, The MKUltra program was officially sanctioned by the CIA, a multimillion-dollar initiative intended to develop mind control techniques. the experiments would be conducted in many hospitals, prisons and colleges across the US. Hawkins National Laboratory was one of many facilities in the U.S where MKUltra was being conducted - Dr. Martin Brenner was the director of CIA operations at this laboratory.
- MKUltra is a real CIA-sanctioned research that was officially halted in 1973. And it was the basis for a science-based horror in the show's lore. But the Duffers never wanted to really dive into it, as the story they wanted to tell was mainly inspired by the Montauk Project and would focus in children with super powers and other dimensions.
There is a little talk about it in the official behind the scenes companion Worlds Turned Upside Down:
I wouldn't say we had done necessarily a deep dive into it. It was more a surface glance of seeing what they were up to and then using it as an excuse to have science-based horror in our narrative. — Ross Duffer
- The presence of the MKUltra in the lore is what canonically establishes the CIA as the bad men we see in S1 and briefly in S2. The agency is only mentioned once in the show when Hopper and Powell are investigating documents about the HNL/MKUltra, but we can confirm that the CIA was also responsible for funding Brenner's program as in the Worlds Turned Upside Down book we can see government cards with a "Central Intelligence Agency Clandestine Ops" badge in it.

PROJECT INDIGO
- Doctor Brenner's program. It's the main government project of Stranger Things, and although never mentioned in the show, the name of the program was supposed to be "INDIGO" which was also the proposed name of the show as stated by the Duffers in their MasterClass:
So we just came up with a bunch of ideas. We had The Keep, we had INDIGO which was gonna be the name of the government program, and amidst that we had Stranger Things. — Ross Duffer
It's unclear if the Duffers kept the name as it was never mentioned in the show, but the name is mentioned in the Suspicious Minds book, which was supervised by one of the show's writers - Paul Dichter.
Project Indigo is basically the Hawkins equivalent of the Montauk Project. While the MKUltra was the Duffers' basis for a science-based horror in the lore, INDIGO is where the most crazy, cutting-edge developments in science come in. The Duffers had the desire to play with the "sandbox" of elements that the Montauk conspiracy could offer. In the conspiracy, there were talks about children with psychic/psionic powers (which became the Numbers 001 to 018), other dimensions (like the Upside Down, Dimension X and the Hellscape), alien contact, monsters being unleashed (Demogorgon/DX entities) and even time travel, which is something that was originally part of the ST mythology as we can see in the document below:

The Montauk pitch by the Duffer Brothers

THE PROGRAM STARTS
- As we learned in S4, the beginning of the program happens in 1959, and is a result of Dr. Brenner discovering a boy with extraordinary psychic abilities, Henry, after his mother contacts him in the hopes of sending him to a facility where he would be locked away and fixed. Henry, knowing what his mother was planning, decided to kill his whole family, but would eventually fall into a coma due to not knowing his limits while using his psychic powers.
- Brenner knew what the boy did and also what he was capable of, and wanted to not just study but also control him. After the Creel House murders, Brenner would take Henry to the lab and the CIA would cover up anything that could compromise their operation. Victor Creel, the only survivor of the events in the house was declared legally insane, and the records of what Victor claimed to have occurred in his house were sealed.
- Brenner eventually sold to the CIA a separate program that he planned to start, a program that would study Henry Creel who was presented to the government as a potential weapon against the Soviets as stated by Matt Duffer in this interview by Deadline.
He knew what this kid did and also what he was capable of when he was young. Brenner’s going, how can I mold this character, but not just into a weapon? That’s really how he sold it to the government, but for him as a scientist, it’s like, what other worlds can this kid show me about how our universe works? — Matt Duffer
- As a scientist, Brenner had the desire to not only mold Henry into a weapon but also use him as a means to reach other worlds/dimensions and understand how the universe works. That makes me think that, at the time, Brenner expected Henry to be able to do what he would later discover only Eleven could do, which was the capablity of opening a rift or tear in time-space via psychic energy.
  • At some point, I would guess in late 1959 - early 1960s, an unknown event led Brenner to pacify Henry's abilities via Soteria. After that, Brenner would decide to evolve his program, replicating Henry's powers in other kids. This is something Matt Duffer confirmed that S5 will explore:
It’s something we will get into in Season 5. What happened to that program once Henry became involved and how Brenner evolved it into including multiple kids. We’re going to go back and see some of that in Season 5. — Matt Duffer
How Brenner tried to replicate Henry's abilities is unclear, but there's something mentioned in the Montauk bible that caught my attention and could be a brief explanation of how these preternatural abilities arise in some individuals:
ELEVEN was an orphan with telekinesis. her preternatural abilities have been linked to mutations caused by her mothers drug use.
In this version of the Eleven's backstory, the Duffers had not yet conceived El's mother being Terry Ives, the MKUltra involvement in the lore, and El's abilities being the result of experiments on her mother. Instead, we have genetic mutations caused by drug use.
If there's any chance this is an explanation to how some individuals are born with psychic abilities, i suspect that Brenner knew that drugs had the potential to cause such mutations and that via experiments and training, he would unlock these supernatural psychic abilities. Knowing that, Brenner would use the MKUltra (which mainly involved psychedelic drugs) as a means to new supernatural kids to be born, just like it happened to Eleven.

Virginia Creel's backstory
In episode 7, Henry mentions that his parents did "such awful things." and that he "held up a mirror" to show them who they really were, but we never got to see what Henry used against his mother. Whatever awful thing she did, is still a mystery in the show.
Also, Virginia somehow knew that Henry had supernatural abilities, so i think it's plausible to assume that, perhaps, Virginia knew it because of something dark in her past, something she believed resulted in her son being born with supernatural abilities and becoming a "broken" kid. The drug element that i mentioned before could also play a role in the origin of Henry's powers and whatever these dark memories of Virginia are.
In S4E7 script, we can see that the whole part where Virginia suspects Henry is the responsible for the strange happenings in the house and contacts Brenner to lock her son away is missing. Meaning the writers later decided to add more layers to this backstory that may be explored in S5.
The Duffer Brothers have confirmed in interviews that S5 will explore more of Henry's prequel story, and it was recently revealed in an article from BBC that the 'The First Shadow' stage play influences S5, so i'm hoping this means we'll see more of the Creels, specially Virginia.
They were able to adjust some of the "things in the play" and said that working on it had given them ideas for the upcoming season five.
Matt Duffer added: "Some of the mythology stuff is a little bit trickier, but like Ross said, it's been fun to have the play influence the show, and the show influenced the play,

1960's - THE PROGRAM EVOLVES
- The evolution of Brenner's program logically took place during the 1960s, and some of that was already hinted in S2 when we discover that Terry had documents about people she believed were like her daughter. In some of those documents we get to see that Kali was abducted in London, a Cleveland teen girl who was seemingly abducted in Indiana, and a newborn boy was taken from a hospital. The baby was in the care of a nurse who was found dead in her home.
- in 1969, Ray Carroll started working at HNL as an orderly.

1970's
- At some point in the early 70's, Terry Ives got involved with MKUltra. (In the Suspicious Minds book, we learn that Terry was involved with MKUltra in 1969 but i'm not considering any information from the book due to the huge amount of inconsistencies.)
- After Brenner kidnapped Eleven in 1971, the HNL would face charges and lawsuits from Terry Ives but they were denied due to lack of evidence.
- In 1973, the MKUltra was officially halted.
- In 1974, Terry would try to take Eleven from the laboratory. Brenner ordered Terry to undergo an eletroshock therapy, ordering Ray Carroll to set the voltage up to 450 and then proceeded to electrocute her until her brain was damaged.
- In 1979, One succeeded in having El "free" him by removing the Soteria from him. Regaining his psychic abilities, Henry kills all the Indigo numbers except for Eleven who would eventually banish him out of our dimension. After the attack, El falls into a coma, and Brenner doesn't dare bring another number to the lab. Instead, Brenner focuses the experiments on Eleven, who has repressed not only her memories of the past events but also her powers after waking up from her coma. Brenner knew that Eleven's abilities weren't lost but needed a "spark" to be restored.

1983
- Brenner believed that One was somewhere out there, "hiding in the darkness", and in 1983, after Eleven's powers were restored, Brenner would eventually use her abilities to find him.
- In one experiment, El hears a strange sound that would get Brenner's attention. Despite El getting scared and the experiment being aborted, Brenner would repeat the experiment with the intention of making "contact".
- On the night of november 6, 1983, El makes psychic contact with the Demogorgon in the Void, inadvertentely creating TUD, opening the mothergate and unleashing the monster. She eventually escaped the HNL that night.
- On the next day, Brenner and the CIA receive a visit from agents that according to the S1E1 script were NSA. CIA and NSA agents would eventually work together to find Eleven and cover up anything that would compromise the secrecy of their clandestine operation.
- Brenner and his team of agents along with MPs would go to the Hawkins Middle School in order to find Eleven after Hopper revealed her location. For their surprise, the Demogorgon appears in the school, distracting the agents and MPs, allowing the kids to run away from the CIA with Eleven. Brenner is brutally attacked by the Demogorgon, but survives the attack.
- After the events in the school, we see hopper entering a black sedan with CIA agents.
- CIA agents go to the Wheelers House searching for Eleven. This is the last time we see Brenner's men in the show. In the next season, the HNL would have a new director and a new staff.
- In a clipping at Hawkins Police Station, there's information on the aftermath of the events in november, 1983, where we learn that Joyce Byers publicy alleged that Will was the subject of a secret government program. Joyce's allegation comes amidst the investigation into the past allegations of the lab's involvement with mind control experiments (MKUltra).
- As to where Brenner and his entire staff were after the events in november, it is unknown, but i suspect Owens knew about what happened to them as in S2 he seems to be certain that Brenner's men were gone.
The point is, mistakes have been made. Yes. Abundant mistakes, but, the men involved with those mistakes, the ones responsible for what happened to your brother and Miss Holland's death, they're gone. They're gone, and for better for worse, i'm the schmuck they brought in to make things better. — Sam Owens
I've come to suspect that after the events of November '83, when the entire HNL staff was replaced, everything documented/recorded about the CIA's clandestine operations was securely locked away by CIA or DOE operatives, likely in the decommissioned Nevada Silo. (One alternate possibility is that those documents and recordings were stored in the Silo after the HNL was closed in december, 1984)
Something that I find interesting is that both the Silo Lab and Owens' residence are located in Nevada, and in S4E5, when Eleven is taken to the Silo, originally the titles "Ruth, Nevada" appeared on the screen, that was later removed, but it implies that both the Silo and Owens' residence were close. This leads me to suspect that long before Owens and Brenner conceived of the NINA program, Owens already knew about the abandoned Silo in Nevada and decided to used it to store every TOP-SECRET documents/recordings of the CIA operations at HNL:
https://preview.redd.it/xh9e7lxqye3b1.png?width=1334&format=png&auto=webp&v=enabled&s=eafda108e43adbb8ff115ac586a13add1f1e8442
One interesting detail is that the idea of ​​the government securely locking away videotapes is something the Duffers planned for their original Montauk conception, which most of it was a prototype for what we've seen in Stranger Things. In The Montauk Experiment, the O.S.S. would securely lock away film cannisters with recordings of everything that happened in Camp Hero after the experiments ended in a blood-soaked event. Details in the document below:
The logline for 'The Montauk Experiment'

DOCTOR SAM OWENS' POSITION IN THE U.S. GOVERNMENT
- Sam Owens is a high-ranking member within U.S. Department of Energy as mentioned in the first official description of his character. Sometime between late 1983 and early 1984 he would be brought to HNL on a ‘clean-up’ assignment, tasked with containing the mess left by the CIA in 1983 and making things better.
- As I previously mentioned, Owens may have been responsible for locking away all the documented CIA experimentation at HNL, and he also may have known the whereabouts of Brenner and other scientists and CIA operatives who worked with him all along. I would even assume that Owens and Brenner may have been in contact all this time.
- During his time as director of the operations at HNL, Owens was involved in Will's treatment and in containing the spread of TUD.
- In November 1984, during the Demodogs invasion, Owens met Eleven, who eventually closed the gate, ending TUD invasion.
- A month later, the operations at HNL were officially shut down and the lab was closed after the release of the tape recording Owens' "confession", and Owens decided to help Eleven have a normal life under Hopper's care, giving him a forged birth certificate, and recommending Hopper to "let things cool off" for a year. This, of course, was done without the knowledge of the U.S. government.
FACTONS WITHIN THE U.S. GOVERNMENT
After the events os S2, in addition to the CIA Clandestine Ops and the DOE, other different agencies were introduced in the story:
- US Army/Pentagon that briefly appears at the end of s3 (although we've seen the Military Police in the previous seasons which is a branch of the Army), and would be an antagonist faction in S4.
- FBI agents who are presented as friends of Owens and allied to our main characters in S4.

SULLIVAN'S FACTION
- At some point after the HNL was closed, Doctor Owens, in addition to his high-ranking position in the DOE, also gained some position within the U.S. Army/Pentagon, probably tasked with monitoring and maintaining security in Hawkins after the lab was closed and the military presence left town. Lieutenant Colonel Jack Sullivan was involved in this, and it's possible he and Owens worked together.
- An interesting detail is that the arm patch on Lt. Colonel Sullivan's uniform confirms that he's an United States Army Criminal Investigation Division operative, hence his associaton with the Pentagon.
- At some point (i assume 1985), rumors about Eleven being alive and receiving help from someone within the U.S. government began to surface within the Pentagon, this would affect Owens' reputation.
- It's also worth mentioning that in S4E6, Sullivan seems to imply that he knew or at least believed Brenner was alive.
Explanation two, Dr. Brenner's special little pet has gone rogue again and he and his lackeys are now seeking to cover it up. Perhaps in the hopes of selling their pet to the Soviets. — Lt. Colonel Sullivan
There's also this interview with Sherman Augustus where the interviewer asks him if Sullivan knows that Brenner is still alive, and Sherman's answer implies that Brenner being alive is something that wouldn't surprise Sullivan, Maybe because it was rumored within the Pentagon too. Basically, there's nothing that Sullivan doesn't know or expect about what's been happening in Hawkins and within the government since the events of S1.
I'm pretty sure he knows that there's certain elements... because he says in the dialogue "there's rumors that she's getting help from someone on the inside". So there is nothing that he is not, you know, equating in that situation, he's not surprised. Whatever it is, you have to be a really strong and dynamic individual to be able to go in and try to kick E.T in the butt. — Sherman Augustus

- In July 1985, Owens would find out about a foreign government invasion in Hawkins, and would go to Hawkins accompanied by Army/Pentagon forces to deal with the invasion, only to find an empty Soviet bunker.

OWENS' FACTION
- After the events in July, Owens got fired from his position in the miitary for failing his assignment to monitor security at Hawkins, i believe the previously mentioned rumors about him may also have played a role in his dismissal.
- Owens, knowing that El had lost her powers, feared a further re-emergence of the TUD, which led him to begin developing ways to restore her abilities.
- Owens would ally with Brenner to develop a way to restore Eleven's abilities, and Brenner convinced Owens that the only way to do so was via a process of re-experiencing her repressed memories in a program that they would later call NINA. It's unclear when Brenner and Owens' alliance started, but i personally believe they knew each other for longer than we initially thought, and shortly after the July events, Owens' looked for Brenner's help in order to develop a means to restore El's powers.
- Despite being fired from his position in the military, Owens was still a DOE member and also had connections to the FBI (Ellen Stinson and other agents), and he used his power to clandestinely provide Brenner with the necessary resources to establish the NINA Project. For the program to be sanctioned, he had to compromise his principles, and risk his life and that of his family. Something worth noting is that in the episode 7 script, the dialogue where Owens expresses his disappointment with NINA's progress is a little different:
I've given you all the resources you've asked for, i've given you your people, i've compromised my principles, i've risked my life, my family's life, all because you assured me this would work. That this was the only way. — Sam Owens
By "i've given you your people" we can confirm that Owens gave to Brenner his old HNL staff, who as we saw in S4E8, were loyal to him. And we can also confirm by Sam's words that he had to give Brenner resources, meaning, wherever Brenner was after the events oF S1, he was left with no resources and access to his old staff.
- Owens and Brenner would establish NINA in the same abandoned Silo in Nevada where Owens presumably locked away all the video tapes and documents from HNL.

THE FACTION CONFLICT
- After Owens' dismissal, Sullivan apparently became the responsible for monitoring Hawkins and maintaining the security in the town.
- In March 1986, a supernatural murder in Hawkins comes to Sullivan's attention, and after an autopsy is performed by Army medical doctors, Sullivan concludes that the murder was done remotely, which tied in with the rumors about Eleven being alive and getting help from someone within the U.S. government who he, and probably other operatives within the Pentagon believed was Sam Owens.
- Upon that conclusion, Sullivan would begin a clandestine military operation in order to investigate Eleven's whereabouts, and this leads him to Owens.
- Something worth noting is that when we are first introduced to Sullivan, he arrives in Indiana in an U.S. Army helicopter to investigate the circumstances of an unusual murder, but when he begins his operation to hunt down Eleven, he goes to Ruth, Nevada in an unmarked black helicopter, alluding to the fact that this is a clandestine military operation:
Sullivan arrives in Indiana
Sullivan leaves Owens' residence in Ruth, Nevada
Something interesting about the scene where Sullivan visits Owens that adds some information on what the U.S. government has been up to is the dialogue between Sullivan and Owens from this audition tape which is a bit different from the dialogue in the show,
There were no signs of an attacker. No bruises, no signs of any struggle. It's as if her attacker was a ghost. — Lt. Colonel Sullivan
So what is this, really? I mean, why are you here? all of the sudden you want to help again? — Sam Owens
Dr. Owens, 30 civilians died last year, a foreign government invaded our country all under your watch. There had to be consequences, you've got to understand that — Lt. Colonel Sullivan
Owens' question implies that Sullivan has been helping him at some point, probably in monitoring Hawkins like a mentioned before, which would explain how he knew so much about what has happened there all this years.
And Sullivan's response implies that after Owens got fired, it became his responsability to maintain security in Hawkins, which is why he was there, asking Owens Eleven's whereabouts.
- Owens refuses to tell Sullivan Eleven's whereabouts, and Jack decides to do things "the hard way", taking multiple items from Owens' house in order to investigate everything Sam has done and everyone he has spoken to in 1985 and luckily, be able to find where Eleven is.
- Owens knew that the former Indigo test subject One was back, and via a DOE intranet, he requests the immediate acceleration of NINA. He makes it clear that their secret program and facility were compromised and that the Pentagon was involved. And for the security of their program, Owens implements a communication lockdown.
- Owens uses his FBI connections to have agents help him find Eleven, maintain the secrecy of the operation and protect people closely associated with Eleven who could be found by Sullivan. Some of those agents are Ellen Stinson, who seems to be Owens' right hand, Agent Harmon, and Agent Wallace.
- In the meantime, Sullivan/the Pentagon was able to find out that Owens moved Eleven to Lenora Hills, CA, and would eventually send a group of agents/soldiers to find her.
- After finding Eleven with a group of agents and convicing her to go with him in order to get her powers back, Owens takes El to the Silo Lab while Agents Harmon and Wallace would stay with Mike, Jonathan and Will to protect them, and Agent Stinson would be closely monitoring Hawkins with 2 more agents.
- Sullivan, after a shootout in the Byers' house takes Agent Wallace to a black site to torture him in order to find out where Eleven was, and after a long time of torture, Wallace gave away Eleven's location.
- After NINA succeeded in restoring Eleven's abilities, Owens, believing she was ready, would call Stinson to have her prepare the transit from Nevada to Hawkins, Indiana through her connections at Nellis.
- Brenner would eventually betray Owens and considered killing him in order to stop Eleven from leaving the Silo Lab. After the conflict between Owens and Brenner, the Pentagon finally arrives at the location revealed by Agent Wallace and a conflict between the U.S army and the MP soldiers resulted in the death of Brenner, his men and all the scientists in the Silo Lab, except Owens.
- Eleven escapes the Pentagon with her friends, and we see Sullivan and some of his soldiers for the last time in S4, in the Nevada desert.
Episodes 8 and 9 made it clear that El still needs to hide and Sullivan's faction is still after her. It's worth mentioning that Sullivan was the only villain in ST4 not to be killed or at least injured, so it's almost certain that this guy will be back in ST5 to kick E.T's ass. Specially know that a full-scale TUD invasion is about the happen in Hawkins.

POSSIBILITIES FOR S5:
Sullivan investigates the video tapes in the silo lab
S4 ended without us knowing what happened to Owens and Sullivan after eleven escaped, but we do know that both characters are in the Silo Lab and that Sullivan now has access to a vast amount of video tapes that he would certainly investigate and this would create several different possibilities for the Pentagon's role in S5.

Sullivan's Mission in Hawkins
Sullivan is still responsible for monitoring Hawkins, and he will likely learn about what is happening in the town (which is also where El is hiding now), possibly through the military presence in Hawkins that we saw in the ST4 epilogue.
Something that caught my attention was the presence of a Research Lab vehicle on the set of down town hawkins, this vehicle never appeared in the show, and it was not mentioned in the script of episode 9. But it makes me think that at the end of S4, the Military is not just trying to help Hawkins citizen after this "federal disaster", but also researching into TUD, which perhaps is an operation led by Sullivan? let me know what you guys think.

S1 parallels
If we have Sullivan in Hawkins in S5, we most certainly will get more Government vs Eleven scenes, which would parallel Brenner and the CIA in S1. I particularly believe that S5 will have many parallels with what the Duffers planned for the first season of Montauk:
ACT THREE (episodes 7-8) will climax with characters working together to outsmart the military, venture into this alternate dimension, save Will, and, hopefully, close this "tear" once and for all.

Doctor Owens in 1959 flashbacks
Something I found extremely suspicious is that in S4, Owens seemed to know more than we initially thought...
He's claimed three victims so far, and when i saw the eyes, i knew... i knew that was him. He was him. He was sending us a message, letting us know he's back.
This sentence from Owens confirms that he somehow knew Henry's killing manner. It's plausible to assume that Owens learned about Henry and the other Indigo Numbers after being brought to the lab to "make things better". But I personally believe that there must be a greater reason why he was brought to HNL after S1, I believe Owens was already aware of the clandestine operations that had been happening in the HNL for years (at least some of it) and had known Dr. Brenner since the 1950's. I would even consider the possibility that Owens has been involved in clandestine government operations in the past and that somehow led him to find out about the HNL and Brenner's program.
In this interview by The Wrap, Ross Duffer's words about Brenner and Owens' alliance caught my attention because the way he puts it felt like Owens has known Brenner for much longer than we think.
Once that first kill with Chrissy happens, then their fears are realized and that’s what jump starts their whole storyline. I mean, that is why Owens is collaborating with Brenner, a man he also does not like. He respects him, but despises the man, because he also knows he’s the key to stopping One, to stopping Vecna. — Ross Duffer
By my suspicion, i came up with the theory/fanfic that Owens could have worked with Brenner in the 50's and was aware of what happened in the Creel House in '59. Maybe he even met young Henry and interacted with him after he woke up from his coma. If there's any chance that i'm right about it, i would imagine the Owens and Henry interactions would parallel the scenes with Owens and Will in S2.

Stinson becomes the new Owens / Her alliance with the adults
Agent Stinson was apparently Owens' right hand in S4 and also the leader among the agents of Owens' faction, being involved in the operations in Nevada, Hawkins and even being responsible for driving Hopper and Joyce to Hawkins. Imo, Stinson has the potential to become the "new Owens"/Main government operative to help our main characters while Owens is MIA. She could also send some agents to investigate what happened to Owens. I have a personal theory that Stinson will join the adults in S5 and help them on a mission to outsmart the military. And i think the "knowing nod" between Hop and Stinson in S4E9 might be a hint of a possible team up for S5.
submitted by kauan1983 to HawkinsAVclub [link] [comments]


2023.06.01 23:25 Ready-Bat-8824 May 2023 Hilaria’s IG Recap = 18 Posts or “The peasants demand more sexy IG workout videos!”

May 2023 Hilaria’s IG Recap = 18 Posts or “The peasants demand more sexy IG workout videos!”
The latest iteration of the Baldwin PR plan is so simple it would take world-class clowns to mess it up: let Alec take center stage on his various social media platforms to drive home the point that he still has star power. Have “Hilaria” cut waaaay back on her posting and keep it light and fluffy with zero impromptu press conferences in statement sweatshirts. Maybe if the two people involved weren’t mega narcissists, this plan would have had a shot in hell. But here we are to puzzle over and enjoy the fact that these two cannot figure out how to fake being likable people. So, while the Reddit peasantry has been living life and commiserating over our sleuthing, Emperor Alejandro II and Grifty Guest Baldwin have been busy showing their true colors and likely burning through yet another PR team.
Hillary’s IG Stats
Hillary’s IG Posts Compared to Alec’s (not counting his three Twitter accounts, podcast IG, and Facebook)
  • April 2023: Hillary 16 posts & Alec 35 posts
  • May 2023 Hillary 18 posts & Alec 67 posts
Pictures of the kids
  • Hillary = 50 (multiple pix per single posts)
  • Alec = 21
  • Most exploited/photographed kid = Romeo (featured in 23% of combined parent posts)
  • Least exploited/photographed kid = Marilú (featured in .08% of combined parent posts)
  • It’s actually an excellent thing both of these wingnuts are posting fewer pictures of Carmen bc the ones we did see were sad and disturbing: a 9-year-old in bright red lips and nails, short shorts, and skimpy tops, preening in the hallway mirror exactly like her vapid mother. Just, no.
May 1 – May 15: Wrapping Up Rust & (Kinda) Following the PR Plan
Also Hillary's babies: nails, ring, brows, lashes, cheekbones, lips, & breasts.
Calling her one of the many forgotten fifth Beatles isn't it, sir.
That popped knee is the hardest working Baldwin.
  • Vulture published a puff piece entitled “Alec and Hilaria Against the World” (wut) that was egregiously ass-kissy but also hilariously poorly timed on the heels of Alec forgetting a whole ass kid. The IG comments excoriated Vulture and the author, Reeves Wiedeman. My favorite comment was: “Alec and his bat shit crazy wife have done more to unite people from all over the world and from all walks of life than the UN.”
Maybe Wiedeman should have asked, y'know, the world why this is so.
  • Jared is back on the IG rotation and those poor fried strands are hanging on for dear life.
Good thing they're prepared to quench their thirst.
  • Alec celebrated Mother’s Day by shouting out the following people in this order: mother Carol, sister Beth, sister Jane, daughter Ireland, “my wife, Hilaria, and all the mothers out there.” He sounded loads more enthusiastic talking about his priest who died.
  • He concluded his lackluster mini speech by whispering, “being a mom is something I’ve observed lately up close and, ah, it’s quite something.” What in the Jungian mother-complex is he talking about? Someday I will write a lengthy analysis of Alec’s mommy issues and how Hillary fits in.
May 16-31 Matilde’s PR Plan Goes Out the Window
Hillary: \"no espoon para me, grathias.\"
  • Then, she slapped some free Italian sunglasses on Hillary while she was holding Ila and snapped a pic that she and the sunglass company posted on their respective IG pages and restricted comments rapidamente. I’m no marketing expert but this seems like…less than optimal branding? All quiet on the Matilde front for the rest of May.
Hopefully one of the nannies is enjoying her LE REVEs.
  • Romeo’s birthday party was Hillary’s first May grid post (i.e. stuff she wants to feature permanently, unlike stories). She posted 8 pictures and Romeo was only in two of them, probably because she was distracted by crafting a caption to align with her PR posting guidelines (Hilaria is a RELATABLE MOM, Hilaria can LAUGH at their KOOKY MISADVENTURES). Mostly she comes off as semi-literate and trying entirely too hard: “Anyone else’s kid tries to buy a giant piñata at party city?!??... Carmen dressed [us] in white and red strips with jeans.” Madam, lots of kids like piñatas and the word is “stripes.” Dr. Kathy, please consider asking your daughter to pay you back for all the years of tuition you paid only to have her pretend that her “multi” brain can’t quite grasp English syntax and spelling.
  • In the most fortuitous of coincidences, Alec and Guest Baldwin attended one red carpet event in May (for an organization they donate to, claro) and Ireland announced the birth of her daughter, Holland, that same day. The pix Hillary posted versus the few Alec posted were a delight to behold.
Nothing wrong w/ the pic on the right. Sad she thinks her worth is attached to a filter.
  • As Hillary exclusively told People magazine that night in reference to Ireland’s baby, “we’re so excited, we’re just so excited, you’re going to make me cry!” I bet she cried as she realized that her live action remake of Beauty and the Beast (iykyk) was overshadowed by sweet Holland’s birth announcement.
For once, Alec is all of us. Jesus, lady, give it a rest.
  • So, what’s a step-abuela to do? How to acknowledge the birth but keep the focus on the ostrich feathers? Simple – feature a picture of Alec and Hillary all dressed up literally clinging to all the kids to force a family picture. Now, Alec doesn’t know his ass from his elbow when it comes to SM but Hillary knows – what most people would do is repost the original post. It’s already public and it keeps the focus on the person you’re celebrating. But Hillary celebrates others by saying “happy (event)” then making the accompanying picture about her.
That grip on the little baby thigh : (
  • Consequently, Ireland’s new baby got one post from Abuela Hillary that featured Alec, the kids, and her, and Alec posted one picture of him and baby Ireland with the caption “my first baby had her first baby.” Hillary hasn’t liked or commented on any of Ireland’s grid posts about Holland. To put this in perspective, in May Alec posted about Rust 8 times, The Beatles 5 times, and his excruciatingly boring podcast 4 times. Are they happy about the baby? I’m sure they are. Do they know how to show that in ways that don’t involve Alec and Hillary being the main characters? No.
  • Perhaps felling particularly edgy after that drive to the PEN America Literary Gala where Hillary pouted about her red-carpet thunder being stolen by the coincidental timing of the birth announcement and fussed over her feathers, Alec lost his shit in the most Alec way possible: berating a server trying to do her job and speaking to her in a wildly demeaning and condescending manner.
  • According to what the server told Page Six, she was trying to serve the head of the table where Alec was standing and chatting with another guest. The server said, “I’m sorry, sir, but we’re going to have servers walking through the tables here in a minute.” Alec: (very agitated) “So when is it a good time to talk to my friends?" Server: speechless. Alec: “do I have to explain it to you?” Server: “No.” Alec: “Well then, step aside.” Later her coworkers told her he was “calling her a peasant.”
  • He didn't deny the interaction, but he did deny calling the server a peasant. He is despicable for talking to anyone this way. The fact that the media picked up this story as opposed to fawning over Hillary’s dress or her pose with the inspirational placard was chef’s kiss gold.
I absolutely believe Alec knows about sociopathy.
How you say...comedy gold?
  • All in the same day, the Undynamic Duo was seen in wild, Alec bashed Martha Ross (the ordacity), Hillary celebrated Ilaria’s 8 months of life by posting a carousel of 6 grid pix, one of which featured the true stars of any Hillary Lynn production: her “lactating” breasts. Where’s that bottle of Gatorade from the elevator pic?
Santa Híláríá de la Leche Materna Falsa.
  • Then came the video that launched parodies, articles, and posts galore: Hillary’s Humpty Dance (no offense, Digital Underground). Just as she posted herself filtered and angled to showcase an anatomically improbable tiny waist and claimed it was about her pants, or posted a shot of her cleavage and claimed it was about her kid’s 8-month birthday, here she was writhing around in her Victoria’s Secret bra and tiny tank top to garner compliments but pretending she’s invested in giving wellness advice.
  • All this accomplished was getting people talking about her yet again as “angry Alec Baldwin’s cringey wife who faked an accent and a heritage and now is doing (insert her antics here).” The subsequent loss of followers was icing on Hillary’s (zero calorie zero flavor) cake.
The creepy eye contact, dear Lord.
  • Celeste Barber (“We call this workout The Horny Teenager”) and Anna Roisman (“This ejercicia will help your back!”) NAILED their impersonations by capturing what makes Hillary so absurd: she has no self-awareness and no sense of humor - a mix that makes most of what she posts repeatedly miss the mark.
  • Her lil’ combo of hip thrusts and side-to sides, modified pushups with bewbs overflowing, and some leg flailing inspired fabulous comments. One person on Celeste’s page noted: “It might seem strange but this is how they work out in Spain,” and one on Anna’s page quipped: “I’m now pregnant with a Baldwinito after watching this.”
  • This cringefest was Hillary asking people to praise her for being skinny and sexy (ahem). Body positivity is great, but it is gaslighting when she (or any influencer) claims “anyone can look like me if they hydrate and do these simple exercises a few minutes day.” Hillary has disordered eating, exercises for hours daily while women of color raise her kids, and gets high-end cosmetic procedures to plump, fill, tuck, suck, brighten, and tighten. The shameful part is not that she does this stuff, it’s that she lies about it – poorly.
22 comments = .000022% of her followers.
  • MichWho tried to show up for Hilz after the humpy yoga debacle by posting this terrible picture that u/Queefer_Sutherland captioned “Easter Island Moai doing Munchausen Mami dirty” and I thought I had died and gone to pepino heaven.
Mich, girl, that witchy ship has sailed.
I spy with my little eye...
I like the ring of \"outrageous embellishments.\"
  • For last post of the month, Hillary chose a picture of her and Alec in the hospital as he recovers from hip replacement surgery which she claimed was “a long time necessary.” If ever we needed Cher to smack someone and yell, “snap out of it!” it is now.
Losing the fake accent has been a long time necessary, too, Hilz.
  • In the end, Hillary’s eyebrow fucker-upper* summed it up perfectly by commenting “Glad and happy all went well. Send him a speedy recovery. P.S. Your Brow’s! Brow’s Game Strong.” Wonky apostrophes aside, that’s what it’s all about, isn’t it? Hillary’s blowout, lash extensions, micro bladed brows, and plumped lips are the stars and Aleek is a bit player. Couldn’t happen to a nicer guy.
*Forever in love with this term coined by u/-graphophobia-
submitted by Ready-Bat-8824 to HilariaBaldwin [link] [comments]


2023.05.30 04:09 fganniversaries Fighting Game Anniversaries: Week 22 (May 29 - June 4)

Hey y'all, this is fganniversaries again. Like last week, I will be recapping anniversaries relating to fighting game announcements/releases this week. Like always, if I missed one, do please let me know in the comments. Here would be the following anniversaries:
May 29
May 30
May 31
June 1
June 2
June 3
June 4
submitted by fganniversaries to FGC [link] [comments]


2023.05.30 04:09 fganniversaries Fighting Game Anniversaries: Week 22 (May 29 - June 4)

Hey y'all, this is fganniversaries again. Like last week, I will be recapping anniversaries relating to fighting game announcements/releases this week. Like always, if I missed one, do please let me know in the comments. Here would be the following anniversaries:
May 29
May 30
May 31
June 1
June 2
June 3
June 4
submitted by fganniversaries to Fighters [link] [comments]


2023.05.30 04:08 fganniversaries Fighting Game Anniversaries: Week 22 (May 29 - June 4)

Hey y'all, this is fganniversaries again. Like last week, I will be recapping anniversaries relating to fighting game announcements/releases this week. Like always, if I missed one, do please let me know in the comments. Here would be the following anniversaries:
May 29
May 30
May 31
June 1
June 2
June 3
June 4
submitted by fganniversaries to u/fganniversaries [link] [comments]


2023.05.29 17:10 fairplayhatesyou Survivor 44 FINALE Recap with Jesse Lopez, Dan Montchal & Jonny Fairplay - Reality After Show

Survivor 44 FINALE Recap with Jesse Lopez, Dan Montchal & Jonny Fairplay - Reality After Show submitted by fairplayhatesyou to survivor [link] [comments]


2023.05.29 15:57 Wackylew Had my first win on competitive the other day, literally drove around the match trying get the mileage milestone done. Had to get off the bike in the smaller zone lol

Had my first win on competitive the other day, literally drove around the match trying get the mileage milestone done. Had to get off the bike in the smaller zone lol
Picked up a sniper and a lock on pistol as I didnt think I'd get much chance to use them lol. Love the games you win when your trying not too. In also surprised to see the lack off lock ons being used in the game.
submitted by Wackylew to FortNiteBR [link] [comments]


2023.05.29 15:31 Gumbybum Lore Discovery Part 3/3: Fishbones, Flatwoods, and Colonel's Burning Secret

Disclaimer: This post is long, so you may want to save it and read it later. Also, I put a lot of time into both researching this and writing it up. So if all you have is negative feedback, kindly keep it to yourself. Finally, there’s a lot more that I’ve been looking into beyond the scope of this write-up. If you’d like to join my exp-LORE-ation efforts, please let me know.
Recap: Part 1 establishes that Colonel is the same kid who was playing with his “baer frends” at the Palace of the Winding Path. Part 2 establishes that Darius Angler was the author of the 4 Untitled Poems.
Edit: Hyperlinks don't seem to be working so I'm manually pasting my references to parts 1 and 2.
https://www.reddit.com/fo76/comments/1327e9a/lore_discovery_responder_colonel_flatwoods_was/
https://www.reddit.com/fo76/comments/135xf3y/lore_discovery_part_2_responder_colonels_postwa
TLDR (mad spoilers up in here): Fishbones led the raid that killed Colonel and all the Responders in Flatwoods, and he could very well be Darius Angler’s brother. Colonel may have been up to something nefarious with the children of Flatwoods (but not in that way). Ra Ra might be Ward’s granddaughter. And it looks like mole rat teeth are used to craft Day Tripper.

We Begin at the End: November 2096. 13 Bridge Street, Flatwoods, WV. Responder Colonel died in the raider attack on Flatwoods, along with just about every other Responder that resided there. The raiders attacked because a Chem Addict stole all their food and chems and fled to Flatwoods. You can find her body and holotape just West of the river. But before we get to that, we need to look at what Colonel was up to before he died. Most people probably overlooked this detail because they haven’t explored Flatwoods since they were level 3, and at that point they didn’t have a jetpack or the Marsupial mutation. But Colonel’s front AND back porches are completely railed off. If you make it over the front railing, you’ll find the corpses of Colonel and (likely) the raider that killed him, Colonel’s second “Survivor Story,” and a stroller with an intact doll in it. Colonel was the “caregiver for children” in Flatwoods, so the stroller may have once been for an actual baby.
But on the back porch, Colonel was burning books, files, documents, and the contents of a mysterious duffel back on his grill. Colonel definitely had a secret and he was literally trying to burn the evidence. And that secret was his past with the Diehards and Darius Angler. If you follow the road West out of Flatwoods, you’ll eventually arrive at Hillfolk Hotdogs, which is the site of Untitled Poem #3 and the former home of Colonel when he lived with Angler as a child (you can find one of his “baer frends” on the kid-sized bunk bed). But inside the bus(?) at Hillfolk’s, you’ll also find similar documents and a duffel bag, just like the kind Colonel was burning in Flatwoods when he died. As a matter of fact, there are other similarly suspicious duffel bags and file caches along the Ohio River. And this takes us to Ohio River Adventures.
Fishbones is a Dirty Rat Bastard: In the exact same way that the Diehards returned to Crater, a former territory of theirs (and site of Untitled Poem #2), the Diehards also returned to Ohio River Adventures. Now, O.R.A. gets overlooked because there is no main quest line that keeps you returning to this area (maybe the grind for Raider Rep), but this place is former Diehard territory too. Now, it is critically important to know that both Fishbones (Bones) and Blackeye are O.G. Diehards. Blackeye was almost certainly Colonel’s 1st grade teacher back at the Palace of the Winding Path. But what about Bones? Well, my friends, I bet I’m about to tell you something you didn’t already know:
When Margie McClintock died in 2096 (as inferred what Rose tells us during the main quest), Meg Groberg took over and soon thereafter led the Diehards out of Appalachia before returning years later (that, you already knew). You probably also already knew that before Margie died, Meg and the other Diehards went against protocol and “shot first” when robbing people. Meg was a true raider in all the ways that Margie was not. But what you probably didn’t put together is that Margie died around the time that Flatwoods was attacked. According to the Chem Addict from Flatwoods:
“Chems Addict: Well, this is it I guess. Rock bottom I think they call it. I still miss him. Billy. I knew he was too young for me, but he made me feel good. Though it's the old Billy I really miss. The one who used to do nothing all day with me but listen to the radio and drink. I shoulda got out sooner when Billy and his buddies started torturing little cats and dogs. His friends... were no good. But that didn't stop me anyway. I can't believe my wake up call was watching people's heads... get stuck on spikes. So... what is an old gal like me to do? Steal all the food. Steal all the chems. And get the hell out of there. *laughs* I'd trade my last bite of food just to see the look on their faces. Oh, I know it's going to piss off Billy's friends, but I don't give a damn. I tell myself I should feel sorry for the little town across the river. But if I'm being honest, and that's what this tape is for, I don't really care. I call myself an addict, but it ain't the chems that finally got me. It was always Billy.”
I want to emphasize the “heads on spikes” part, because that’s something Margie would never tolerate. But Meg on the other hand let raiders be raiders. The other thing that I want to point out is “Billy.” I’m not saying for certain that this Billy is the same as Darius Angler’s brother, but I am saying that technically no body was ever recovered from the molten steel, and Angler didn’t see the accident happen because he didn’t work at Grafton Steel anymore. It’s possible that “Billy Angler,” who didn’t quit because “he needs the money,” could have taken out some kind of insurance policy, named his chem addict girlfriend as the beneficiary, faked his own death, and skipped town. Do I know for certain that this happened? Of course not. But what I do know is this: FISHBONES’S REAL NAME IS BILLY!!! The reason he’s obsessed with the letter B is because that’s his first initial. You see, at first I thought the raiders that wrecked Flatwoods were Cutthroats because of their whole feud with the Responders. But then I learned that the Flatwoods attack was caused by a bunch of chems that the Addict stole, and the Diehards were Appalachia’s great chems supplier (thanks to Angler). Furthermore, Fishbones’s current operation is spiking Mirelurk meat with an addictive substance (chems). And since Bones is an OG Diehard, it means he was the piece-of-shit raider that attacked Flatwoods and killed Colonel.
https://fallout.fandom.com/wiki/Fishbones
A Bit About Bruiser: I found a few interesting details about Bruiser at Ohio River Adventures, but nothing too profound. We know that he used to play football, his mascot was a “battle bear,” and that he spent some time in a vault. The likeliest conclusion from this information is that he’s from Grafton, given that’s the only high school in the region with a football field and it’s next to the makeshift vault that formerly housed a few raiders before the BOS took over. If you look up the IRL Grafton High School, you’ll find that it’s on Yates Ave (likely the namesake of Sofie Yates, a Responder turned Raider in Flatwoods) and their mascot is the “Bearcat.” Also, all the varsity jackets in FO76 have the letter B on them, but that’s more Fishbones’s thing. But none of this has anything to do with Colonel or Angler, so let’s move on.
The Charleston Cartel (2079-2082): From the Charleston Capitol Building terminal entries, we know there was a massive chem trade happening in Charleston at this time:
“Name: Matoukas, George
Date of Crime: 10.09.81
Description:
300 Block of Oak. Based on anonymous tip, Responder Atkins found subject peddling vast amounts of illegal chems out of his home. Over 300lbs of illegal chems found in the subject's basement.
Resolution:
Matoukas sentenced to 5 years hard labor under close supervision, with possibility of parole for good behavior. Chems were seized and destroyed.”
Since the Diehards’ operation at the Palace of the Winding Path effectively ended with the great rapture of ‘79, it only makes sense that the Diehards would have to adapt their drug trade elsewhere. If you actually look for raider activity in Charleston (outside of the courthouse), you won’t find a lot, but what you will find is very telling of their operations. You’ll find a dead raider at the chemistry workbench inside Hornwright Industrial Headquarters. You’ll find a few dead raiders in/above the pharmacy on the south side of town. And you’ll find a dead raider lurking outside the doctors’ offices (which is NOT the hospital) to the north. And this takes us to Dr. Joseph.
https://fallout.fandom.com/wiki/Joseph_(Fallout_76))
Dr. Joseph was a psychiatrist in Charleston who practiced both before AND after the Great War. He had the authority to refer patients to Allegheny Asylum and write prescriptions; Prescriptions that would be filled at the pharmacy on the south side of Charleston. To one patient, P. Davis, he prescribed Day Tripper. This insightful detail is why the Diehards were operating in Charleston in the first place. As many seasoned players have observed, Day Tripper is not craftable in this game; You can only find it out in the wild. Consider the following terminal entry from the Palace of the Winding Path:
“Log: 12.29.77 Since the war, incense ingredients have been hard to come by. We started rationing weeks ago, in anticipation of this, and doses are much lower. The sedative effects of the incense are a priority, to keep people from freaking out.
I've begun to improvise with some other ingredients and found some creative ways of stretching the supply, at least until things return to relative normal. Other chem supplies are plentiful.”
So here’s what I think happened. If the Diehards were in dire need of Day Tripper to make their custom chems (see: Making Incense), and the Responders had a healthy supply of Day Tripper locked inside a pharmacy in Charleston, and there was also a doctor who wrote prescriptions for Day Tripper, then all the Diehards needed to do was register a new patient with Dr. Joseph. Enter: Darius Angler.
Darius Angler was batshit crazy (if in doubt, refer to his manifesto). Angler, who now resided at Hillfolk Hotdogs, was also just a short trip up the New River from Charleston. He would periodically visit Dr. Joseph, get his prescription filled like a meth-head scoring Sudafed, and used the trip as a cover to smuggle the refined chems into the city. Essentially, I think he just made a loop around the southwest “island” of the Forest (area surrounded on all sides by 3 rivers, referred to as “Zone D”). The loop around Zone D functioned as a supply chain/assembly line for producing the chems that were being smuggled into Charleston. There’s a lot of suspicious stuff happening around here: Raider activity, duffel bags/files, bridge control, coffin conspiracies, etc. that I had to edit out for length, but I’ll try to summarize it here.
Hillfolk Hotdogs is where Angler and Colonel raised mole rats for reasons I’ll explain later. Follow the Ohio River south and you’ll soon come to a boat that’s not far away from a crashed truck loaded up with industrial chemical barrels (useful for producing industrial quantities of chems). South of that is a tent with a duffel bag. Further south you’ll find a 3-story house with suspicious files and a duffle bag hidden in the attic (just like at Hillfolk’s). South of that are some dry-docked boats with a chem box and a duffel bag. Even further south is Ohio River Adventure (a current Raider base of operation that served a similar purpose back then). Southeast of there, by Lewis & Sons, is a little “boat” with 2 stuffed bears, which I think was left behind by Colonel as he reenacted his river adventures with Angler using his bears. Southeast of there is a floating Nuka-Cola structure with a submerged safe guarded by 2 more bears, one of which has a liquor bottle. I think this is a dead drop and the bears are another work of Colonel’s. Heading East up the River you’ll find a raider-operated “store” at the end of a questionable bridge. Further east is Charleston, where George Matoukas was distributing the chems. And on the return trip down the New River is another dead drop directly beneath the Bridge on the west side. It’s a safe by a couch with a bear and Jangles (I think Jangles is supposed to represent George). Again, I think that this big loop is a supply chain/assembly line for moving chems and the components needed to make chems.
The smuggling operation also deviously involved Colonel and his “Baer Frends.” If you jetpack up to the very top of AVR Medical Center, you’ll find two people who OD’ed on chems, each with a stuffed bear next to them. So I think that either the Diehards were sewing chems inside Colonel’s stuffed bears and using them as drug mules to smuggle chems into Charleston, or that Colonel just climbed to the highest point on the hospital (as he did at the Palace and later in Flatwoods) and left two bears as a memorial. But I’m leaning toward the former because of an unmarked location in the Savage Divide that I found. It’s southeast of Bastion Park right at the bend of the monorail line. It’s essentially a fire pit with a bunch of stuffed bears thrown in it with a few dead party-goers around the area. I think this is the location where the Responders destroyed all of the Chems, bears and all, that they confiscated from George Matoukas. Speaking of George Matoukas….
Curious George and the Rocket: According to the above-mentioned terminal entry, George Matoukas was apparently the only criminal who the Responders sentenced to hard labor rather than exile. If you go to Rollins Labor Camp (formerly Rollins Work Camp), you won’t find a whole lot there other than Blood Eagles. But what you WILL find at the very top of the crane structure are two stuffed bears and a Jangles. Colonel, as a child, had a thing for playing with “baer frends in high places.” I can’t say with any certainty what happened here, but maybe Angler was the one who gave the responders that “anonymous tip” because Matoukas was starting to rub off on Colonel, and Angler didn’t want him growing up to be a Raider. Matoukas gets sentenced to hard labor rather than exile, with a change of parole pending “good behavior,” which means “snitching.” So maybe Angler took Colonel to visit his “friend” at the labor camp (visiting hours are a thing), Angler introduced George to a “rocket,” and Colonel used his toys to recreate the scene. Or not. Who knows? But what I do know is that the shitty poet (Angler) moved on from Hillfolk Hotdogs to go to the Cranberry Bog, and I think the Christmas Flood gave him the perfect reason to leave.
Untitled Poem #3: I’m intentionally skipping Untitled Poem #2, partly because I haven’t found much deeper meaning to it, but mostly because what I think it means is little more than conjecture. #3, on the other hand, I feel like I can make sense of it:
“white cedar leaning against the shadow of our river
peeling like asylum walls
hobbled together around dignity that died long ago
simple things to jumpstart fogged memories
holed as teeth hidden in tin
we leave our things pinned
winning only the stuck wings”
I think the phrase “white cedar leaning against the shadow of our river” is the title of the painting in Dr. Joseph’s office. Or at least that’s how Darius Angler would describe it as if it was some kind of Rorschach test. “Peeling like asylum walls, hobbled together around dignity that died long ago” is a reference to the office wallpaper, and perhaps another one of Dr. Joseph’s clients, Daniel Boone.
“Patient: "Boone, D"
Observations:
Interesting case.
Patient responds only to "Daniel Boone" and indeed seems to believe himself to be the historical figure by the same name. I'd heard that some of the hillfolk can end up a bit off after lack of socialization, but I'd not expected to see such a case.
Advised that he be sent to Allegheny rather than the Penitentiary for further observation.”
There’s only a VERY narrow window of plausibility to suggest that Angler is Daniel Boone, so I won’t. But this entry seems to refer back to Untitled Poem #3, with worlds like “hillfolk” (as in Hillfolk Hotdogs), “Allegheny” (as in asylum), and “the historical figure” (as in dignity that died long ago). I think the line “simple things to jumpstart fogged memories'' refers to the Souvenir Magnet on the fridge at Hillfolk Hotdogs, and I think it came from Lady Janet’s Soft Serve (not Cow Spot Creamery). “Holed as teeth hidden in tin” refers to the mole rats that he was raising with Colonel at Hillfolk’s (the cat bowl on the floor is for the mole rat that walks around the trailer like Fry’s dog from Futurama, just waiting for Colonel to come home). And “we leave our things pinned, winning only the stuck wings,” refers to Angler’s (and Colonel’s) escape from the Diehards. I’m assuming this event took place just after the Christmas flood, once the chem operation in Charleston was destroyed with the rest of the city. But if you remember those dead raiders I mentioned earlier, there are a few more. Outside of Dr. Joseph’s office is a dead raider next to an ammo box. Well, next to him is a makeshift bridge that goes over the highway. And if you keep going in the same direction once you step off the bridge you’ll hit the southwest corner of Wade Airport. Immediately in that corner past the fence is a locked truck-trailer (watch out for the mine) with 2 more dead raiders and a power armor chassis (sometimes). I think the last line of the poem refers to this exact event, leaving his power armor (and compatriots) pinned in the back of the trailer so he can steal yet another Vertibird. Angler flew the automated aircraft to Watoga. Why? I don’t know. But it explains how he got to the Cranberry Bog and why his body can be found just a short distance south of the city.
Untitled Poem #4: Just like #2, I don’t have any deep insight into the specifics so all I can do is speculate. I’ll spare you the details. But what I think it’s about is the very end of his relationship with Colonel. I think the time Angler and Colonel spent together in the unmarked cabin southeast of Sunrise Field was just Angler teaching Colonel to be self-sufficient (hunting, trapping, maintaining weapons and whatnot). I think that when the scorched attacked Harper’s Ferry in 2086 that there was also generally increased scorched activity in the eastern half of Appalachia. The poem describes Angler providing cover fire to, or perhaps just drawing fire away from Colonel as escaped through Big Bend Tunnel, later to be found by the Responders. But again, like with #2, all I can do with this poem is speculate.
The Mysterious Mole Rats: This is a question I’ve had for almost 2 years now, and I think I finally figured it out. Back at the Palace of the Winding Path, there’s a lonely mole rat that lives in the computer room by the garden. There’s also a dead mole rat next to a dead raider pilot by a downed plane that was headed to the Palace from the north. I didn’t know what the Diehards needed mole rats for because I was only looking at the Palace itself. But the answer to this question is found at Lady Janet’s. Everyone thinks that the two bears in gas masks by the chemistry is just a Breaking Bad easter egg. But I think it’s yet another “baer frend” reenactment left behind by Colonel. Do you remember how the cultists at the Palace ran out of ingredients to make the “spiritual incense” and had to improvise? Well, one of the substitute ingredients they used, and the reason they were importing mole rats, and the reason the Diehards took care of the children like they did, is found in the baby carriage at Lady Janet’s.
A basket full of human jaw bones? Yeah…. Teeth. Or more precisely, “baby teeth.” I suppose mole rat teeth would do in a pinch, but as messed up as it sounds human baby teeth were preferred. This is why the Diehards at the Palace were taking care of those first-graders; because six-year-olds shed baby teeth like it’s raining molars! This also answers a question you didn’t even know you had, and it takes us back to Flatwoods. Here’s a note written by Jeremiah Ward who lived in trailer in the town (and the Ransacked Bunker before that):
“I, Jeremiah Ward, resident in the town of Flatwoods, county of... not sure.
Being of sound mind, and not acting under... duress. Mostly.
Hereby declare this letter to be my last will and testament.
Mia gets the house, and everything in it.
It ain't much but that's all I got to give and... she's all I got.
I know she's still alive.
The Responders say the dogs got her, but I know it ain't true.
They been real good to us. Teaching an old geezer like me how to really cook is something. I'll give em that.
But I know they lyin about those dogs. I seen em in the hills. There's some bad folks scoping us out. They took my granddaughter, I just know it.
I'll get you back, Mia. I promise.”
Mia, a baby who slept in the crib in that trailer, was abducted by raiders. And the only raider gang that ever had any interest in kids was the Diehards. And when you remember that the Responders had a foster care program that would later be run by Colonel once he was older, you’ll remember that a shit load of children went “missing” when Billy (Fishbones) attacked Flatwoods. And if teeth (baby, mole rat, or otherwise) was the secret ingredient in Angler’s chem recipe… and Colonel was Angler’s apprentice for a number of years before he joined the Responders… and Colonel was the caretaker of all of the children of Flatwoods… then exactly what was in those documents that Colonel was burning on his back porch?
Full Circle: So after everything, the Diehards lost their crop of children at the Palace of the Winding Path in 2079, but took the children of Flatwoods and left Appalachia. When they came back, they put Fishbones (Billy) in charge of the Ohio River Adventures operation, who is now spiking the mirelurk meat with a potent chem. It’s totally possible that Ra Ra is actually Mia Ward (Jeremiah Ward’s granddaughter). Hell, it’s even possible that Jeremiah Ward is somehow Ward from Foundation. Since Colonel was obviously keeping, and subsequently burning, secrets, I’d say he was also inclined to keep his raider past a secret as well as the truth about his adoptive father. Like he said in his Survivor’s Story, “he was bad.” Perhaps the reason he kept his Diehard history a secret from the Dassa and the other Responders was because he knew that the Responders were the ones punishing and exiling people back in Charleston. But this whole story began the day Darius Angler decided to get revenge on Grafton Steel. And if his brother hadn’t actually died after all, then it would explain why Angler stayed with the Diehards for as long as he did rather than returning to the Free states. Regardless, this entire story began and ended with Billy. “It was always Billy.”
submitted by Gumbybum to fo76 [link] [comments]


2023.05.29 14:39 ChampionshipVinyl_ I loved ‘Succession’ but am also ecstatic that we are no longer subjected to Bill’s recaps of the show

two minutes into the finale recap:
Sean: “ultimately while it seems like someone won, no one won.”
Bill: “oh that’s a good point, I didn’t even think of that.”
Bill, it’s like the entire point of the show
One minute after that:
Bill: “this show is like Survivor.”
Oh, okay.
submitted by ChampionshipVinyl_ to billsimmons [link] [comments]


2023.05.29 11:06 TheNinerNico ILLENIUM (V) SURVIVOR: STARTING ON MON, JUNE 5TH!

So, after almost two years, the all-mighty Survivor game is back!

Hey everyone over here at Illenium sub. I finally came back to see which songs from this album are your favorite and which ones you don't like! And I'm glad I can moderate this one again! We're starting in a week - on Monday, June 6th, and I'm really sure this divisive album will bring some divisive results in this, but that's also what Survivor is about - and you guys can remember that very well, right? First things first, let's recap the TOP 5's of all previous Survivors!
ASHES (finished on August 2020)
  1. Afterlife
  2. Sleepwalker
  3. Reverie
  4. Fortress
  5. Spirals
AWAKE (June 2020)
  1. Crawl Outta Love
  2. Fractures
  3. Sound of Walking Away
  4. Leaving
  5. Lost
ASCEND (May 2020)
  1. Lonely
  2. Gorgeous
  3. Hold On
  4. Take You Down
  5. Good Things Fall Apart
FALLEN EMBERS (August 2021)
  1. Blame Myself
  2. Brave Soul
  3. Sideways
  4. Lay It Down
  5. In My Mind
Second, how does this Survivor game work? It's simple - you vote for your least favorite song out of the ones that are remaining in the game and the song with the biggest amount of votes gets eliminated at the end of each round. That keeps going on and on until there is only one song left - the ILLENIUM Survivor!
Honestly, I have no idea how this Survivor is going to go, so it's completely up to you which song will take the crown (Shivering maybe?) and which one will go first (With All My Heart?)! And I'm really excited about this tension some rounds will definitely bring! We're starting next Monday, June 6th so until then - let the album soak and stay safe! :)
submitted by TheNinerNico to Illenium [link] [comments]


2023.05.28 02:44 WCWpreHogan WCW Completely Retold Chapter 25: Hitman

Roster January 1992
Tag Teams - Tom Zenk and Jimmy Garvin
-The Steiner Brothers Rick and Scott
-The State Patrol Sgt. Buddy Lee Parker and Lt. James Earl Wright
-The Diamond Exchange Diamond Dallas and 'Big Money' Kevin Nash
Stable The Dangerous Alliance Rick Rude, Arn Anderson, Larry Zybysko, Bobby Eaton and Steve Austin
Managers -Harley Race - Paul. E Dangerously - Madusa
WCW World Heavyweight Champion Rick Rude
WCW United States Heavyweight Champion Ron Simmons
WCW Unified World Tag Team Champions The Dangerous Alliance of Bobby Eaton and Arn Anderson
WCW World Television Champion Steve Austin
WCW Power Structure
Executive Vice President Jim Ross
Duty Executive Vice President Eric Bischoff
Creative Team Jim.Ross, Kevin Sullivan and Paul Heyman
Creative Consultant Dusty.Rhodes
WCW News January 1st to January 21st Jim Ross continues as Executive Vice President, Eric Bischoff has been promoted to Deputy Executive Vice President.
WWF Intercontinental Champion.Bret Hart signed a 2 year deal with WCW. Hart dropped the title to the Mountie at a house show on 1/17/92 on his last night with the.WWF.
Sid Vicious and Barry Windham returned from injury.
WCW TV January 1st to January 21st
A battered and bruised Lex Luger returned after the Violent attack from Cactus Jack at Starrcade. Luger demands Cactus is reinstated so he can get him in the ring for a match. WCW run a telephone poll on whether Cactus should be reinstated. 67% vote Yes. Cactus will return at the Clash in a match against Marcus Bagwell, the man who's debut Cactus destroyed at Halloween Havoc by attacking him during his entrance.
Lex Luger and Cactus will meet at Superbrawl on PPV.
At Clash Luger will wrestle Vader in a rematch from Halloween Havoc.
Sting apologised to the fans for losing his temper at Starrcade and brutally attacked Matt Borne with a steel chair. Borne interrupted with one arm in a sling and a crutch under his other arm assisting his walking. Borne looked gleeful "Stingy boy at Starrcade you showed all these fans that you were not their messiah, you were not a hero to be followed. You showed them you were just a flawed man like me, like every other man walking this earth. You beat me and pummeled me so bad. If others had not have come how far would you have gone Sting? Would you have killed me?"
Sting responds shamefully "I lost my temper Matt but that was all, you pushed and pushed"
Borne continues "You see Sting you are just a man, you are no better than me, we all get a little crazy sometimes"
Sting snaps back "I'm not like you Borne you're sick, twisted, I'll never be like you"
Sting turns to walk away and Borne pulls a prosthetic arm out of the sling and hits Sting over the head with it. Beating him again and again while he is on the ground. Jim Ross exclaimed "That sick bastard Borne is killing him" U.S Champion Ron.Simmons runs down for the save and Borne runs off laughing to himself.
Sid Vicious returned to TV while the D.A were performing a beatdown on Barry Windham (who also returned the same night) after a DQ win over rival Arn Anderson. Vicious ran in to a huge ovation and made the save for Windham and as the numbers seemed a little too much The Sreiners hit the ring and The Dangerous Alliance fled.
At Clash of the Champions The main event will be Sid, The Steiners and Barry Windham vs The Dangerous Alliance of Bobby Eaton, Anderson, Larry Zbyszko and WCW World Heavyweight Champion Rick Rude in an Eight Man Tag Team Elimination.
World Television Champion.Steve Austin.will issue an open challenge.
Jushin Liger debuted on TV pinned Sgt. Buddy Lee Parker.
Clash of the Champions January 21, 1992 Baltimore Arena Baltimore, Maryland 11,563 in attendance T.V Rating 7.2
Brian Pillman and Jushin Liger defeated The Young Pistols when Liger pinned Tracy Smothers with a middle rope moonsault at 6 mins 31 secs.
Cactus Jack pinned Marcus Alexander Bagwell at 8 mins 37 secs after a Double Arm DDT.
Lex Luger and Big Van Vader had a back and forth match. Both wrestlers looked strong throughout. The match ends with an unexpected DQ when Cactus Jack attacks Luger. Luger wins by DQ at 8 mins 7.secs
WCW World Television Title Open Challenge Steve Austin and Paul E Dangerously are introduced. Dangerously cuts a promo on how amazing Steve Austin had been as Champion. How Austin is.the greatest technical wrestler in the world today. Austin grabs the mic and says "I am just about the best there is, the best there was and the best there ever will be" An unfamiliar theme hits and Bret Hart steps out of the curtain. Balitmore loses their minds, the roof blows of the building. Schaivone "This is the biggest moment in WCW history" Jim Ross "The excellence of execution is here". Hart and Austin put on an outstanding match within the limits of working a 15 minute time limit of course. Technically excellent, great psychology, lots of false finishes. In the end Austin hit a sunset flip from the apron, Bret rolled through and hooked him in the Sharpshooter. Dangerously hit the ring and hit Hart in the head with the Cell Phone for the DQ finish at 14 mins 27 secs. Austin and Dangerously retreated with the belt. Bret slowly got up off the canvas as the fans give him a standing ovation. A 'Welcome Bret' chant fills the arena.
DDP and 'Big Money" Kevin Nash defeated Tom Zenk and Jimmy Garvin at 7 mins 6 secs when Nash powerbombed Garvin for the pin.
Ricky Steamboat pinned Michael Hayes at 12 mins 23 secs when a Diving Crossbody.
Matt Borne defeated WCW U.S Champion Ron Simmons by DQ at 8 mins 21 secs. At the conclusion the ref was bumped and Borne through a Fireball in Simmons' face. Borne then climbed to the top and landed a Sitdown Splash on Simmons. Borne covered Simmons as the ref came to but Sting.came to ringside and dragged Borne out off the ring and started beating him all around ringside and the referee disqualified Simmons. Borne retreated to the back.and Sting checked on Simmons.
Main Event 8 man Tag Team Elimination Match The Dangerously Alliance of WCW World Heavyweight Champion Rick Rude, Arn Anderson, Bobby Eaton and Larry Zbyszko took on Sid Vicious, Barry Windham and The Steiner Brothers. This match was a classic tag team elimination with all the twists and turns you could hope for. Sid dominated the first couple of minutes with punches, boots and clotheslines. Sid then chokeslammed every member of the apposing team and was looking as awesome as he had looked the previous year as World Champion. In a Shocking turn of events Kevin Nash, Scott Hall and DDP attacked The Steiners and Windham from behind on the apron. Sid went outside to fend of the attackers and became the first eliminated when he was counted out. Sid Counted out at 5 mins 9 secs.
Now with The Steiners and Windham hurt, Arn Anderson rolled Windham into the ring and the D.A began to dismantle him for the next few minutes. Zbyszko jumped of the middle rope into a boot, Scott Steiner got the hot tag. Soon Zbyszko fell victim to the frankensteiner for the 1-2-3. Scott Steiner pinned Larry Zbyszko at 9 mins 33 secs.
Rick Rude quickly hit Scott Steiner with a clothesline from behind then a Rude Awakening for the pin. Rick Rude pinned Scott Steiner at 9 minutes 52 secs.
As Rick Rude posed, Rick Steiner came off the top rope with the Bulldog and pinned Rude.This shocked everyone. Rick Steiner pinned WCW World Heavyweight Champion Rick Rude at 10 mins 11 secs.
Before Rude left he kneed Rick Steiner in the kidney and hit the Rude Awakening on him. Bobby Eaton pinned Rick Steiner at 10 mins 37 secs.
Barry Windham was left to fight Anderson and Eaton alone. It wasn't long before the heels took control again. But after Windham managed to evade The Alabama Jam he hit Eaton with a flying Lariat to put him out. Windham pinned Eaton at 15 mins 17secs.
Arn Anderson than put a beating on Windham going back after his previously injured arm. Windham wouldn't quit. Dustin Rhodes came to ringside to cheer Windham on. Anderson hit the DDT but Windham killed out. Anderson hit the Spinebuster but Windham kicked out. Arn even hit the Gourdbuster but Windham kicked out. Rhodes was slapping on the.mat encouraging Windham to get back in it and Windham did get back in it. Windham fought back and had Anderson reeling. Madusa ran around ringside and slapped Dustin Rhodes and this distracted the referee as he tried to get her to return to her corner. While the ref was distracted Paul E nailed Windham with the Cellphone on the back of the head and Anderson made the cover as Madusa ran back to her corner. 1-2-3. Arn Anderson is the sole Survivor having pinned Barry Windham at 23 mins 37 secs. Team Dangerous Alliance win the match. Dustin Rhodes checks on Windham. Anderson celebrates with Madusa and Dangerously on the stage arena as the telecast ends.
submitted by WCWpreHogan to FantasyBookers [link] [comments]


2023.05.28 02:41 WCWpreHogan WCW Completely Retold Chapter 25: Hitman

WCW Completely Retold Chapter 25: Hitman
Roster January 1992
  • Brad Armstrong
  • Barry Windham
  • Arn Anderson
  • One Man Gang
  • Lex Luger
  • Sting
  • Bobby Eaton
  • Sid Vicious
  • Cactus Jack
  • Brian Pillman
  • Nikita Koloff
  • Kevin Sullivan
  • Tommy Rich
  • Terry Taylor
  • Big Van Vader
  • Kevin Nash
  • Dustin Rhodes
  • Larry Zbyszko
  • Marc Mero
  • Matt Borne
  • 'Diamond Stud' Scott Hall
  • Ron Simmons
  • Mr. Hughes
  • Steve Austin
  • Diamond Dallas Page
  • Danny Spivey
  • Rick Rude
  • Marcus Bagwell
  • Ricky Steamboat
  • Bret Hart (As of January 21st)
  • Michael Hayes
  • Curtis Thompson -Todd Champion
  • Jushin Thunder Liger
Tag Teams - Tom Zenk and Jimmy Garvin
-The Steiner Brothers Rick and Scott
-The State Patrol Sgt. Buddy Lee Parker and Lt. James Earl Wright
  • The Young Pistols Tracy Smothers Steve Armstrong
-The Diamond Exchange Diamond Dallas and 'Big Money' Kevin Nash
Stable The Dangerous Alliance Rick Rude, Arn Anderson, Larry Zybysko, Bobby Eaton and Steve Austin
Managers -Harley Race - Paul. E Dangerously - Madusa
WCW World Heavyweight Champion Rick Rude
WCW United States Heavyweight Champion Ron Simmons
WCW Unified World Tag Team Champions The Dangerous Alliance of Bobby Eaton and Arn Anderson
WCW World Television Champion Steve Austin
WCW Power Structure
Executive Vice President Jim Ross
Duty Executive Vice President Eric Bischoff
Creative Team Jim.Ross, Kevin Sullivan and Paul Heyman
Creative Consultant Dusty.Rhodes
WCW News January 1st to January 21st Jim Ross continues as Executive Vice President, Eric Bischoff has been promoted to Deputy Executive Vice President.
WWF Intercontinental Champion.Bret Hart signed a 2 year deal with WCW. Hart dropped the title to the Mountie at a house show on 1/17/92 on his last night with the.WWF.
Sid Vicious and Barry Windham returned from injury.
WCW TV January 1st to January 21st
A battered and bruised Lex Luger returned after the Violent attack from Cactus Jack at Starrcade. Luger demands Cactus is reinstated so he can get him in the ring for a match. WCW run a telephone poll on whether Cactus should be reinstated. 67% vote Yes. Cactus will return at the Clash in a match against Marcus Bagwell, the man who's debut Cactus destroyed at Halloween Havoc by attacking him during his entrance.
Lex Luger and Cactus will meet at Superbrawl on PPV.
At Clash Luger will wrestle Vader in a rematch from Halloween Havoc.
Sting apologised to the fans for losing his temper at Starrcade and brutally attacked Matt Borne with a steel chair. Borne interrupted with one arm in a sling and a crutch under his other arm assisting his walking. Borne looked gleeful "Stingy boy at Starrcade you showed all these fans that you were not their messiah, you were not a hero to be followed. You showed them you were just a flawed man like me, like every other man walking this earth. You beat me and pummeled me so bad. If others had not have come how far would you have gone Sting? Would you have killed me?"
Sting responds shamefully "I lost my temper Matt but that was all, you pushed and pushed"
Borne continues "You see Sting you are just a man, you are no better than me, we all get a little crazy sometimes"
Sting snaps back "I'm not like you Borne you're sick, twisted, I'll never be like you"
Sting turns to walk away and Borne pulls a prosthetic arm out of the sling and hits Sting over the head with it. Beating him again and again while he is on the ground. Jim Ross exclaimed "That sick bastard Borne is killing him" U.S Champion Ron.Simmons runs down for the save and Borne runs off laughing to himself.
Sid Vicious returned to TV while the D.A were performing a beatdown on Barry Windham (who also returned the same night) after a DQ win over rival Arn Anderson. Vicious ran in to a huge ovation and made the save for Windham and as the numbers seemed a little too much The Sreiners hit the ring and The Dangerous Alliance fled.
At Clash of the Champions The main event will be Sid, The Steiners and Barry Windham vs The Dangerous Alliance of Bobby Eaton, Anderson, Larry Zbyszko and WCW World Heavyweight Champion Rick Rude in an Eight Man Tag Team Elimination.
World Television Champion.Steve Austin.will issue an open challenge.
Jushin Liger debuted on TV pinned Sgt. Buddy Lee Parker.
Clash of the Champions January 21, 1992 Baltimore Arena Baltimore, Maryland 11,563 in attendance T.V Rating 7.2
Brian Pillman and Jushin Liger defeated The Young Pistols when Liger pinned Tracy Smothers with a middle rope moonsault at 6 mins 31 secs.
Cactus Jack pinned Marcus Alexander Bagwell at 8 mins 37 secs after a Double Arm DDT.
Lex Luger and Big Van Vader had a back and forth match. Both wrestlers looked strong throughout. The match ends with an unexpected DQ when Cactus Jack attacks Luger. Luger wins by DQ at 8 mins 7.secs
WCW World Television Title Open Challenge Steve Austin and Paul E Dangerously are introduced. Dangerously cuts a promo on how amazing Steve Austin had been as Champion. How Austin is.the greatest technical wrestler in the world today. Austin grabs the mic and says "I am just about the best there is, the best there was and the best there ever will be" An unfamiliar theme hits and Bret Hart steps out of the curtain. Balitmore loses their minds, the roof blows of the building. Schaivone "This is the biggest moment in WCW history" Jim Ross "The excellence of execution is here". Hart and Austin put on an outstanding match within the limits of working a 15 minute time limit of course. Technically excellent, great psychology, lots of false finishes. In the end Austin hit a sunset flip from the apron, Bret rolled through and hooked him in the Sharpshooter. Dangerously hit the ring and hit Hart in the head with the Cell Phone for the DQ finish at 14 mins 27 secs. Austin and Dangerously retreated with the belt. Bret slowly got up off the canvas as the fans give him a standing ovation. A 'Welcome Bret' chant fills the arena.
DDP and 'Big Money" Kevin Nash defeated Tom Zenk and Jimmy Garvin at 7 mins 6 secs when Nash powerbombed Garvin for the pin.
Ricky Steamboat pinned Michael Hayes at 12 mins 23 secs when a Diving Crossbody.
Matt Borne defeated WCW U.S Champion Ron Simmons by DQ at 8 mins 21 secs. At the conclusion the ref was bumped and Borne through a Fireball in Simmons' face. Borne then climbed to the top and landed a Sitdown Splash on Simmons. Borne covered Simmons as the ref came to but Sting.came to ringside and dragged Borne out off the ring and started beating him all around ringside and the referee disqualified Simmons. Borne retreated to the back.and Sting checked on Simmons.
Main Event 8 man Tag Team Elimination Match The Dangerously Alliance of WCW World Heavyweight Champion Rick Rude, Arn Anderson, Bobby Eaton and Larry Zbyszko took on Sid Vicious, Barry Windham and The Steiner Brothers. This match was a classic tag team elimination with all the twists and turns you could hope for. Sid dominated the first couple of minutes with punches, boots and clotheslines. Sid then chokeslammed every member of the apposing team and was looking as awesome as he had looked the previous year as World Champion. In a Shocking turn of events Kevin Nash, Scott Hall and DDP attacked The Steiners and Windham from behind on the apron. Sid went outside to fend of the attackers and became the first eliminated when he was counted out. Sid Counted out at 5 mins 9 secs.
Now with The Steiners and Windham hurt, Arn Anderson rolled Windham into the ring and the D.A began to dismantle him for the next few minutes. Zbyszko jumped of the middle rope into a boot, Scott Steiner got the hot tag. Soon Zbyszko fell victim to the frankensteiner for the 1-2-3. Scott Steiner pinned Larry Zbyszko at 9 mins 33 secs.
Rick Rude quickly hit Scott Steiner with a clothesline from behind then a Rude Awakening for the pin. Rick Rude pinned Scott Steiner at 9 minutes 52 secs.
As Rick Rude posed, Rick Steiner came off the top rope with the Bulldog and pinned Rude.This shocked everyone. Rick Steiner pinned WCW World Heavyweight Champion Rick Rude at 10 mins 11 secs.
Before Rude left he kneed Rick Steiner in the kidney and hit the Rude Awakening on him. Bobby Eaton pinned Rick Steiner at 10 mins 37 secs.
Barry Windham was left to fight Anderson and Eaton alone. It wasn't long before the heels took control again. But after Windham managed to evade The Alabama Jam he hit Eaton with a flying Lariat to put him out. Windham pinned Eaton at 15 mins 17secs.
Arn Anderson than put a beating on Windham going back after his previously injured arm. Windham wouldn't quit. Dustin Rhodes came to ringside to cheer Windham on. Anderson hit the DDT but Windham killed out. Anderson hit the Spinebuster but Windham kicked out. Arn even hit the Gourdbuster but Windham kicked out. Rhodes was slapping on the.mat encouraging Windham to get back in it and Windham did get back in it. Windham fought back and had Anderson reeling. Madusa ran around ringside and slapped Dustin Rhodes and this distracted the referee as he tried to get her to return to her corner. While the ref was distracted Paul E nailed Windham with the Cellphone on the back of the head and Anderson made the cover as Madusa ran back to her corner. 1-2-3. Arn Anderson is the sole Survivor having pinned Barry Windham at 23 mins 37 secs. Team Dangerous Alliance win the match. Dustin Rhodes checks on Windham. Anderson celebrates with Madusa and Dangerously on the stage arena as the telecast ends.
submitted by WCWpreHogan to fantasybooking [link] [comments]


2023.05.28 02:33 WCWpreHogan WCW Completely Retold Chapter 25: Hitman

WCW Completely Retold Chapter 25: Hitman
Roster January 1992
  • Brad Armstrong
  • Barry Windham
  • Arn Anderson
  • One Man Gang
  • Lex Luger
  • Sting
  • Bobby Eaton
  • Sid Vicious
  • Cactus Jack
  • Brian Pillman
  • Nikita Koloff
  • Kevin Sullivan
  • Tommy Rich
  • Terry Taylor
  • Big Van Vader
  • Kevin Nash
  • Dustin Rhodes
  • Larry Zbyszko
  • Marc Mero
  • Matt Borne
  • 'Diamond Stud' Scott Hall
  • Ron Simmons
  • Mr. Hughes
  • Steve Austin
  • Diamond Dallas Page
  • Danny Spivey
  • Rick Rude
  • Marcus Bagwell
  • Ricky Steamboat
  • Bret Hart (As of January 21st)
  • Michael Hayes
  • Curtis Thompson -Todd Champion
  • Jushin Thunder Liger
Tag Teams - Tom Zenk and Jimmy Garvin
-The Steiner Brothers Rick and Scott
-The State Patrol Sgt. Buddy Lee Parker and Lt. James Earl Wright
  • The Young Pistols Tracy Smothers Steve Armstrong
-The Diamond Exchange Diamond Dallas and 'Big Money' Kevin Nash
Stable The Dangerous Alliance Rick Rude, Arn Anderson, Larry Zybysko, Bobby Eaton and Steve Austin
Managers -Harley Race - Paul. E Dangerously - Madusa
WCW World Heavyweight Champion Rick Rude
WCW United States Heavyweight Champion Ron Simmons
WCW Unified World Tag Team Champions The Dangerous Alliance of Bobby Eaton and Arn Anderson
WCW World Television Champion Steve Austin
WCW Power Structure
Executive Vice President Jim Ross
Duty Executive Vice President Eric Bischoff
Creative Team Jim.Ross, Kevin Sullivan and Paul Heyman
Creative Consultant Dusty.Rhodes
WCW News January 1st to January 21st Jim Ross continues as Executive Vice President, Eric Bischoff has been promoted to Deputy Executive Vice President.
WWF Intercontinental Champion.Bret Hart signed a 2 year deal with WCW. Hart dropped the title to the Mountie at a house show on 1/17/92 on his last night with the.WWF.
Sid Vicious and Barry Windham returned from injury.
WCW TV January 1st to January 21st
A battered and bruised Lex Luger returned after the Violent attack from Cactus Jack at Starrcade. Luger demands Cactus is reinstated so he can get him in the ring for a match. WCW run a telephone poll on whether Cactus should be reinstated. 67% vote Yes. Cactus will return at the Clash in a match against Marcus Bagwell, the man who's debut Cactus destroyed at Halloween Havoc by attacking him during his entrance.
Lex Luger and Cactus will meet at Superbrawl on PPV.
At Clash Luger will wrestle Vader in a rematch from Halloween Havoc.
Sting apologised to the fans for losing his temper at Starrcade and brutally attacked Matt Borne with a steel chair. Borne interrupted with one arm in a sling and a crutch under his other arm assisting his walking. Borne looked gleeful "Stingy boy at Starrcade you showed all these fans that you were not their messiah, you were not a hero to be followed. You showed them you were just a flawed man like me, like every other man walking this earth. You beat me and pummeled me so bad. If others had not have come how far would you have gone Sting? Would you have killed me?"
Sting responds shamefully "I lost my temper Matt but that was all, you pushed and pushed"
Borne continues "You see Sting you are just a man, you are no better than me, we all get a little crazy sometimes"
Sting snaps back "I'm not like you Borne you're sick, twisted, I'll never be like you"
Sting turns to walk away and Borne pulls a prosthetic arm out of the sling and hits Sting over the head with it. Beating him again and again while he is on the ground. Jim Ross exclaimed "That sick bastard Borne is killing him" U.S Champion Ron.Simmons runs down for the save and Borne runs off laughing to himself.
Sid Vicious returned to TV while the D.A were performing a beatdown on Barry Windham (who also returned the same night) after a DQ win over rival Arn Anderson. Vicious ran in to a huge ovation and made the save for Windham and as the numbers seemed a little too much The Sreiners hit the ring and The Dangerous Alliance fled.
At Clash of the Champions The main event will be Sid, The Steiners and Barry Windham vs The Dangerous Alliance of Bobby Eaton, Anderson, Larry Zbyszko and WCW World Heavyweight Champion Rick Rude in an Eight Man Tag Team Elimination.
World Television Champion.Steve Austin.will issue an open challenge.
Jushin Liger debuted on TV pinned Sgt. Buddy Lee Parker.
Clash of the Champions January 21, 1992 Baltimore Arena Baltimore, Maryland 11,563 in attendance T.V Rating 7.2
Brian Pillman and Jushin Liger defeated The Young Pistols when Liger pinned Tracy Smothers with a middle rope moonsault at 6 mins 31 secs.
Cactus Jack pinned Marcus Alexander Bagwell at 8 mins 37 secs after a Double Arm DDT.
Lex Luger and Big Van Vader had a back and forth match. Both wrestlers looked strong throughout. The match ends with an unexpected DQ when Cactus Jack attacks Luger. Luger wins by DQ at 8 mins 7.secs
WCW World Television Title Open Challenge Steve Austin and Paul E Dangerously are introduced. Dangerously cuts a promo on how amazing Steve Austin had been as Champion. How Austin is.the greatest technical wrestler in the world today. Austin grabs the mic and says "I am just about the best there is, the best there was and the best there ever will be" An unfamiliar theme hits and Bret Hart steps out of the curtain. Balitmore loses their minds, the roof blows of the building. Schaivone "This is the biggest moment in WCW history" Jim Ross "The excellence of execution is here". Hart and Austin put on an outstanding match within the limits of working a 15 minute time limit of course. Technically excellent, great psychology, lots of false finishes. In the end Austin hit a sunset flip from the apron, Bret rolled through and hooked him in the Sharpshooter. Dangerously hit the ring and hit Hart in the head with the Cell Phone for the DQ finish at 14 mins 27 secs. Austin and Dangerously retreated with the belt. Bret slowly got up off the canvas as the fans give him a standing ovation. A 'Welcome Bret' chant fills the arena.
DDP and 'Big Money" Kevin Nash defeated Tom Zenk and Jimmy Garvin at 7 mins 6 secs when Nash powerbombed Garvin for the pin.
Ricky Steamboat pinned Michael Hayes at 12 mins 23 secs when a Diving Crossbody.
Matt Borne defeated WCW U.S Champion Ron Simmons by DQ at 8 mins 21 secs. At the conclusion the ref was bumped and Borne through a Fireball in Simmons' face. Borne then climbed to the top and landed a Sitdown Splash on Simmons. Borne covered Simmons as the ref came to but Sting.came to ringside and dragged Borne out off the ring and started beating him all around ringside and the referee disqualified Simmons. Borne retreated to the back.and Sting checked on Simmons.
Main Event 8 man Tag Team Elimination Match The Dangerously Alliance of WCW World Heavyweight Champion Rick Rude, Arn Anderson, Bobby Eaton and Larry Zbyszko took on Sid Vicious, Barry Windham and The Steiner Brothers. This match was a classic tag team elimination with all the twists and turns you could hope for. Sid dominated the first couple of minutes with punches, boots and clotheslines. Sid then chokeslammed every member of the apposing team and was looking as awesome as he had looked the previous year as World Champion. In a Shocking turn of events Kevin Nash, Scott Hall and DDP attacked The Steiners and Windham from behind on the apron. Sid went outside to fend of the attackers and became the first eliminated when he was counted out. Sid Counted out at 5 mins 9 secs.
Now with The Steiners and Windham hurt, Arn Anderson rolled Windham into the ring and the D.A began to dismantle him for the next few minutes. Zbyszko jumped of the middle rope into a boot, Scott Steiner got the hot tag. Soon Zbyszko fell victim to the frankensteiner for the 1-2-3. Scott Steiner pinned Larry Zbyszko at 9 mins 33 secs.
Rick Rude quickly hit Scott Steiner with a clothesline from behind then a Rude Awakening for the pin. Rick Rude pinned Scott Steiner at 9 minutes 52 secs.
As Rick Rude posed, Rick Steiner came off the top rope with the Bulldog and pinned Rude.This shocked everyone. Rick Steiner pinned WCW World Heavyweight Champion Rick Rude at 10 mins 11 secs.
Before Rude left he kneed Rick Steiner in the kidney and hit the Rude Awakening on him. Bobby Eaton pinned Rick Steiner at 10 mins 37 secs.
Barry Windham was left to fight Anderson and Eaton alone. It wasn't long before the heels took control again. But after Windham managed to evade The Alabama Jam he hit Eaton with a flying Lariat to put him out. Windham pinned Eaton at 15 mins 17secs.
Arn Anderson than put a beating on Windham going back after his previously injured arm. Windham wouldn't quit. Dustin Rhodes came to ringside to cheer Windham on. Anderson hit the DDT but Windham killed out. Anderson hit the Spinebuster but Windham kicked out. Arn even hit the Gourdbuster but Windham kicked out. Rhodes was slapping on the.mat encouraging Windham to get back in it and Windham did get back in it. Windham fought back and had Anderson reeling. Madusa ran around ringside and slapped Dustin Rhodes and this distracted the referee as he tried to get her to return to her corner. While the ref was distracted Paul E nailed Windham with the Cellphone on the back of the head and Anderson made the cover as Madusa ran back to her corner. 1-2-3. Arn Anderson is the sole Survivor having pinned Barry Windham at 23 mins 37 secs. Team Dangerous Alliance win the match. Dustin Rhodes checks on Windham. Anderson celebrates with Madusa and Dangerously on the stage arena as the telecast ends.
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2023.05.28 00:05 Hitch42 Audio-Drama.com links from May 21 to May 27, 2023

Audio-Drama.com links from May 21 to May 27, 2023
Audio-Drama.com is an online directory of audio drama and spoken word websites, with at least one new link added to it every day, and 100 or more new entries created each month. As of this post, there are 9,285 published articles. Here are the newest articles from the past week:
https://preview.redd.it/3g83zuxw5g2b1.jpg?width=2400&format=pjpg&auto=webp&s=d94b104931dd04c65a457e2723be1747edd1fbf9
  1. Missing Cats Eyes (Full Cast Multigenre Anthology) Missing Cats Eyes is an anthology mystery thriller podcast that delves into the weird and wonderful creatures and fantastical characters from old, new, futuristic and through to other dimensions. A home production from the minds of sci-fi dreamers, seeking to bring to life worlds both fascinating and macabre. Switch on to the unknown and close your eyes to the universe you know.
  2. Jupiter's Ghost (Full Cast Science Fiction Series) Welcome to the future. Follow the crew of the Starship Jupiter's Ghost as they navigate the outskirts of a crumbling Intergalactic Utopia. Their mission of mutual aid and cultural exchange leads them to new worlds and strange adventures, and brings them face to face with the challenges and rewards of solidarity. Jupiter's Ghost is a community run, creative commons Share Alike licensed podcast set in a far future intergalactic society. If you've ever wanted to join the crew of a starship, now is your chance.
  3. Conference Call (Paradiso Media) (Full Cast Comedy Series) A special pilot presentation as part of the Tribeca Film Festival Audio Storytelling Program. Join Julie Burke as she partners with eccentric entrepreneurs "The Toade Bros." Julie patiently helps the Toades desperately pitch their half-baked ideas to a string of bewildered investors. Poring over hours of cringeworthy recorded phone calls from this oddball tech company, our (fake) investigative podcaster, Charlotte Dunn, delivers a story of incompetence, fraud, and betrayal. After the Toades manage to do the unthinkable, Julie is left with no choice but to take action.
  4. Echoes of History (Full Cast Historical Fiction Anthology) Inspired by Ubisoft's famous video game series "Assassin's Creed", the "Echoes of History" podcast offers a deep and fascinating dive into history. Through storytellers and historians, discover the most epic mythologies, relive the most important times of our history and meet the most extraordinary characters. With "Echoes of History", the past has never been more alive.
  5. Flash Fiction in Five (Narrated Multigenre Anthology) Welcome to 'Flash Fiction in Five,' a bi weekly podcast where you can listen to complete stories in about five minutes that will intrigue you, inspire you or pull at your heart strings. I'm an Australian flash fiction writer who's fascinated by the power of language to capture the imagination. Every week I explore a broad range of themes and styles including: love/loss, complex relationships, suspense/mystery and family. You'll be captivated in less time than it takes you to finish a coffee! So settle in, get comfortable and enjoy some engaging, exciting and enticing bite sized fiction.
  6. What If (Narrated Science Fiction Series) My podcasts are about dreams, mysteries, aliens, unexplained events and phenomenons and other stuff like that.
  7. Pat Novak 4 Hire 2023 (Full Cast Comedy Thriller Series) A 2023 Reimagining of an old 1940s radio Noir show with a dynamic, highly talented modern cast. Pat runs a small boat rental company on Pier 19 in San Francisco. To make ends meet she also takes on private investigations, security and other shady work. In this fun and witty interpretation Pat takes along her sidekick Jocko on her quests to learn the truth... all while Inspector Hellman from the SFPD tries to lock her up for a multitude of crimes she did not commit.
  8. Icaro, Texas (Full Cast Drama Series) When rising rodeo star Chris Joseph loses everything, he must return to his home town which has been decimated by the '86 Oil Bust.
  9. The WordSmits (Narrated Multigenre Anthology) Welcome to the Thewordsmits Podcast, where we dive into the realms of cyberpunk, Dungeons & Dragons, and beyond! Join us as we embark on thrilling adventures and explore captivating narratives set in futuristic dystopias and fantastical worlds. Whether you're a fan of neon-lit cityscapes, corporate espionage, high-tech gadgets, or the classic allure of medieval fantasy, this podcast has something for everyone. Get ready to unlock the doors to incredible worlds and embark on an audio journey like no other. Tune in to Thewordsmits Podcast and let your imagination soar. The stories await.
  10. Hidden Signal: Evergreen (Full Cast Science Fiction Thriller Series) Hannah (Lana Condor) finds herself trapped inside her boss Fin Gorale's (Alan Cumming) subterranean biosphere named Evergreen, alongside seven of the world's greatest minds. When Fin informs the group that an asteroid has destroyed the surface of the Earth, they find themselves -- forced survivors -- tasked with rebuilding society. As our characters vie for control of Evergreen, alliances form and fracture as heroes turn into villains. But when Hannah discovers that Evergreen is malfunctioning, can she convince the group to work together to fix Fin's creation before the utopia that was meant to save them.. kills them?
  11. Storied Lives (Narrated Nonfiction Drama Anthology) Welcome to Storied Lives. A podcast that looks at the lived realities of poverty through an intersectional lens. We invited people living with poverty to share their stories with us. During a series of focus groups, participants revealed how multiple, overlapping, and compounding oppressions, shape their experiences in unique ways. Using their testimonies, we created four composite stories: fictional narratives, based on true accounts. Every scenario in these stories happened, or was informed by themes that emerged in the focus groups. Each episode pairs one composite story and one interview with a notable guest who contributes additional perspective grounded in their own work, research, and advocacy.
  12. Longhouse (Full Cast Science Fiction Thriller Series) Journey along with a group of Columbus, Ohio locals attempting to make sense of their community as mysterious perils unveil, exploring worlds within the World [...] in this original independent audio drama. Lore. History. Community. Remembering. Longhouse.
  13. Strixhaven: Curriculum of Chaos (Role-Playing Fantasy Series) Welcome to Strixhaven, presented by The Block Party, where Harry Potter meets Dungeons and Dragons. Follow along our perspective students as they interact with peers and faculty members, study, pass and possibly fail exams, and uncover hidden secrets left alone for a reason!
  14. The Realm of Bism: The Green Cloak Adventures (Role-Playing Fantasy Comedy Series) BP Fun presents another rambunctious group of adventurers as they struggle to do the simplest of tasks and mange to get themselves into nothing but trouble.
  15. Voyages of the Chonky Whomper (Role-Playing Science Fiction Comedy Series) Welcome to the Voyages of the Chonky Whomper, our very first Sci-Fi TTRPG Campaign using the game: Stars Without Numbers. Follow some familiar faces, and new ones, as the crew of the Chonky Whomper travel the galaxy to pay off their tremendous debt!
  16. Hat Films D&D: Booty (Role-Playing Fantasy Comedy Series) High Seas, Low expectations! Join your favourite Hat Films people Smith, Ross, Trott and Craig as they adventure through a hilarious dungeons and dragons role play set in our very own magical pirate world.
  17. Stange Appetites (Narrated Urban Fantasy Anthology) Startling, lyrical, and tender, Strange Appetites shines a light on loneliness in magical and mythical ways. Reality is bent but beautiful in these intricately carved stories, and the author's varietal, passionate and subtle tone shifts fall on the ear with astonishing rightness.
  18. Reformation Abroad (Full Cast Science Fiction Series) When prisoners find themselves in outer space on a special work-release program, they quickly realize that things may not be as they seem. Join team 119 as they try to outrun their past and set aside their differences for a better future in Stove Leg Media's immersive science fiction audio experience: Reformation Abroad.
  19. The Jane Austen Podcast with Alison Larkin (Narrated Drama Anthology) While fashions change and technology evolves, there are just some things about being human that transcend time. And the persistence of those human experiences is why anyone can find themselves in the timeless, romantic, and funny novels of Jane Austen. The Jane Austen Podcast with Alison Larkin brings a fresh voice to these classic stories. Hosted by writer and comedian Alison Larkin, each season will present an Austen novel with her award-winning narration and feature chats with actors, writers, and other fascinating people who have one thing in common: a passionate love for Jane Austen. Whether you're a die-hard Austen fan or you have yet to be introduced, you'll find something delightful – and relatable – at every turn.
  20. KID: A History of The Future (Full Cast Science Fiction Series) From the near future, Kid talks with Izzy on 2021 Instagram, describing a world devastated by floods and pollution. He's escaped by the skin of his teeth from a terrifying encounter, mind to mind, with someone insanely famous and powerful. But let's not get ahead of ourselves. Back at the beginning of Kid's story, we meet him and his friends Eliza and Pas, whooping it up in the ruins of London as they go on 'Scav Squad' duties in search of supplies for their people. The Offliners, the underground tribe, the outsiders rebelling against a totally digital future.
Feel free to discuss any of these shows or comment about Audio-Drama.com. Note that the website is currently in the process of being redesigned, so some functionality is limited and pages may look different from one another. I always welcome any questions or feedback.
Compiling these link takes a lot of time and is something that I work on many hours every day. If you appreciate this effort and would like to help support it, please consider visiting the Audio-Drama.com Patreon page. Audio-Drama.com will always remain free for everyone.
Previous weekly Audio-Drama.com links
submitted by Hitch42 to audiodrama [link] [comments]